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  • Anarchy Online steels itself for inferno missions

    by 
    Justin Olivetti
    Justin Olivetti
    09.30.2014

    A new type of mission is coming to Anarchy Online, and if its name is any indication, inferno missions will be hot in more ways than one. Funcom Gameplay Designer Henry Senger wrote a monthly development update in which he focused on the upcoming inferno missions for players levels 170 and over: "These missions will involve protecting NPCs from waves of assaulting creatures. The difficulty of the mission will determine how many waves will appear, level of the assaulting monsters, as well as the mission reward. The assaults will end early if all the targets that need to be protected are killed." Other fun things coming with the 18.6.15 patch are the return of battlestation daily missions, quality of life improvements, bug fixes, and convenient mission exits.

  • Chaos Theory: New Sidestories show The Secret World's innovative side

    by 
    MJ Guthrie
    MJ Guthrie
    09.25.2014

    When I talked about 10 of the most compelling missions in The Secret World last time, I purposefully left out the new Sidestories mission packs. One reason is that I've already spoken a bit about Further Analysis; the other is that the third and latest pack was slated to arrive soon and I intended to talk about all of them together. As it turns out, it actually released the same day that Chaos Theory did! Since then, I've had the chance to dive in and experience some of those missions. As usual, I was not disappointed. Besides providing the expected interesting new characters and great stories, The Last Pagan highlighted something else: TSW continues to be innovative!

  • Chaos Theory: Ten compelling Secret World missions

    by 
    MJ Guthrie
    MJ Guthrie
    09.11.2014

    One thing that The Secret World does extremely well is story. Few would argue that point: It's compelling, surprising, even chill-inducing, packing enough emotional punches to leave you stunned on occasion but always eager for more, which is what makes doing missions in TSW so much more enjoyable than many other MMOs. And it isn't just the overarching main story line, either. All the missions spread throughout the zones, from investigation to sabotage to even the piddliest of little side missions, tie into the story in some fashion. So missing a mission means you might miss some tantalizing tidbit. Fortunately, you needn't be a completionist to have a drive to seek out and experience every single mission. Instead of being faced with the usual desire to just move on ahead once you've "out-leveled" a zone, you literally scour to make sure you don't leave any task undone lest you miss out on any of the story. Now that said, there are some missions that are just jaw-dropping for one reason or another, ones that stop your heart or tear at it. All missions have merit, but some are just so amazing you wish you could do them for the first time over and over. There's even a grieving period when you know you can never relive that initial rush! Here are just a few of the missions that I'd personally recommend that all players experience (with as few spoilers as possible).

  • The Secret World adds a new set of side missions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.11.2014

    Are you ready for more Tokyo action in The Secret World? A sextet of side missions is now available for owners of the Issue #9 content, kicking off with a bank heist and moving on to handle rockabilly gangs, surveillance cameras, and a Flappy nest. It's a full dose of sabotage, investigation, and the usual joy of finding supernatural creatures and beating them down with your own supernatural powers. So what do you get for all of these antics? A free Deep Mystery Box, which is nice, but you also get the Lorenzian Fabricator, which allows you to move to Tokyo from anywhere in the world. That's quite useful if you've got places to be and problems to solve elsewhere. This update also allows players access to the new Efficiency and Proficiency skills to improve AEGIS mastery, so owners of the game's most recent major update will want to hop on board and start exploring the new missions.

  • Age of Conan update talks streaking, crafting, and more

    by 
    Jef Reahard
    Jef Reahard
    09.05.2014

    Hearken to me, Hyborian faithful, for I've an Age of Conan update to share. Actually, hearken to game director Joel Bylos, who has posted an August update letter that talks about raiding updates and tier 5 gear as well as the new PvP minigame streak system (no, not that kind of streaking, you naughty Barbarian). AoC is also getting a version of The Secret World's achievement and lore system, and the loooooong-delayed crafting revamp is still in process.

  • The Secret World announces Sidestories: The Last Pagan mission pack

    by 
    Justin Olivetti
    Justin Olivetti
    09.05.2014

    The summer content drought for The Secret World is almost at an end, as Game Director Joel Bylos announced today that the game will be releasing a new mission pack "in the next couple of weeks." Sidestories: The Last Pagan will contain six additional missions to the game, including two investigation quests. These missions will all be located in or around Tokyo, and when all six are completed, they will reward the players with a teleport to Tokyo from anywhere else in the game. Bylos said that the team is also making improvements to the AEGIS system with two new skills and installing an on-screen notifications system to facilitate communication between the game and the player. It also looks as though TSW will be selling emotes, hairstyles, and makeup unlocks in the store as well as adding them as mission rewards. Past the sidestories pack will be Issues #10 and #11, the latter of which will contain a unification of the raiding experience.

  • New leadership steps up to fill Anarchy Online vacancy

    by 
    Justin Olivetti
    Justin Olivetti
    09.03.2014

    Following the loss of two of Anarchy Online's developers late last month, Funcom has promoted Henry "Michizure" Senger to fill the role of gameplay designer. Senger was a former member of the AO team who is now thrilled to be back: "It is a great honor and privilege to be able to focus all of my effort on Anarchy Online once again, and I greatly look forward to what we will accomplish." Senger updated the playerbase on what's been going on with the upcoming patches. As previously announced, patch 18.7 was delayed due to feedback. The team will be focused on putting in the new Inferno mission in the meantime. Past 18.7, patch 18.8 will feature the new graphic engine. "The new engine beta is still active, and the resulting feedback has been very helpful in identifying all the growing pains this process has presented. I look forward to having more tangible news to present in an upcoming developer update," Senger said.

  • LEGO Minifigures Online rolls out a mythological update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.02.2014

    With a month or so to go before LEGO Minifigures Online fully launches, the game has brought forth its biggest update yet. So what does it contain? Nothing less than the new Mythology World, which also brings an increase in the level cap to 25 along with its new areas and monsters. The area also continues the main story if that's more of your thing. Aside from the new area, the Series 11 minifigures have been added to the game, along with the first batch of cash shop figures that includes the Yeti, the Mountain Climber, and the Pretzel Girl. Players can also find their friends more easily with the addition of a friend code, and the loot system has been overhauled to allow players a chance to build minifigures from loot. Check out the full set of update notes for more detail and get building in the game if it's just what you've been waiting for.

  • Funcom's revenues decrease in Q2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.28.2014

    Funcom has released its second-quarter financial results for the year, and it's not a glowing success story. Revenue dropped roughly $600,000 compared to Q1, a drop attributed to weaker in-game item sales over the quarter. Despite this, the report indicates that the company remains on-track as a whole, with the overall pattern of expenses not significantly changed. All of the major MMOs in the studio's portfolio are stated to be cash-flow positive, which is good news for fans. While the company launched several marketing attempts to draw more players into its titles, The Secret World was the most successful at bringing in more players via its most recent major update. The company projects good results for LEGO Minifigures Online when it releases in October. Interested players can look at the full report, which is less overwhelmingly positive than might be ideal but hardly paints a picture of doom.

  • Anarchy Online's graphics engine upgrade suffers delays

    by 
    Bree Royce
    Bree Royce
    08.27.2014

    Funcom has announced that two Anarchy Online developers, Genele and Macrosun, are leaving the studio and "relocating back to their homelands in Scandinavia." That's bad news for MMO gamers patiently awaiting the game's promised new graphics engine, as the devs' departures mean delays for both the upgrade and the next patch. Creative Director Joel "Nusquam" Bylos explained the situation to players on the official forum: [L]osing competent and knowledgeable people does have some impact on our development schedule, so we've had to rearrange some things and tune our schedules to make sure we can deliver on our vision for the game. Originally we were planning to patch 18.7 to live this month. We have now delayed it until we have had the chance to give it a thorough going over with the new designers. It is a large and complex patch and we want to be a hundred percent certain that we understand all of the intricacies of the patch before we make it live. Additionally, because Macrosun was the technical coordinator on the new engine, it causes some challenges on the code side. It will take our live coders some time to get themselves acquainted with the engine and all that it entails. The beta will remain up and running and we hope to get past beta status as soon as we can. Nusquam noted that Henry "Michizure" Senger will take over for Genele and that the existing live team was organized with "competence sharing" across the studio's games to minimize the impact of personnel shifts. Funcom earlier this week tweeted about new job openings in its Durham, North Carolina, location. [Thanks to tipster Divalicious Diva. Image credit: Azzura.]

  • The Daily Grind: What's the most challenging MMO you've played?

    by 
    Justin Olivetti
    Justin Olivetti
    08.23.2014

    I've played my fair share of challenging MMOs over the years. From obtuse interfaces to steep learning curves to tough-as-nails combat, the myth of MMOs being nonstop faceroll games has been disproven time and again. However, if I had to pick the single most challenging title, it would be The Secret World, hands-down. Nothing about The Secret World comes easy. The combat has you struggling sometimes against standard mobs, the game's many systems are complex and non-intuitive, the story isn't spelled out for you, and some of the quests tax my brain far more than my reflexes. Don't get me wrong; I love TSW to its core, but it's stupid hard at times, so much so that it's kept me from seriously pursuing an alt. What would you say is the most challenging MMO that you've ever played? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Jukebox Heroes: Age of Conan: Rise of the Godslayer's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    08.12.2014

    Fans (or ex-fans?) of this column might recall that I went against the grain of popular opinion by pronouncing Age of Conan's soundtrack "adequate" rather than an "outstanding masterpiece." I think that I can extend an olive branch to the player army that's been chasing me since then, however, as I hold the expansion soundtrack in much higher regard. Composer Knut Avenstroup Haugen returned for Age of Conan: Rise of the Godslayer, creating a 22-track journey through all new barbaric lands. Unlike his first score for this MMO, this one latches onto the Asian themes of the expansion and takes the score in a decidedly Chinese direction. It's well-done across the board and aided by a full orchestra. Really, my biggest complaint is that it's not easy to purchase here in the states for some reason. You can listen to and even download a few samples from the official soundtrack site, which still remains in operation. So let's head to the far east for this week's exploration of MMO soundtracks, looking at the highlights from Rise of the Godslayer!

  • Chaos Theory: The value of The Secret World's DLCs, part 2

    by 
    MJ Guthrie
    MJ Guthrie
    07.31.2014

    Last week we began our exploration of the value of The Secret World's DLCs by looking at the cost of the additional content relative to those who subscribe, those who don't, and those who are lifetime member grandmasters. But money isn't everything to everyone. As noted previously, value is a subjective judgment determined by whatever factors are most important to the individual making the assessment. So making the call on value will depend on which category/categories are used in the judging process. With that in mind, this week we're going to delve into the content aspect of the various DLCs. Specifically, we'll look at quantity, quality, and type of content in each issue and sidestories pack. Other key factors that are of equal -- if not paramount -- importance to some players are whether or not the additional pack is necessary to further TSW's story (who wants to miss some important tidbit?) and how fun playing through it actually is.

  • First Impressions: LEGO Minifigures Online

    by 
    Larry Everett
    Larry Everett
    07.28.2014

    Besides being an avid gamer myself, I am raising three children who are also avid gamers. You might have seen past livestreams that I've done with my youngest son and my daughter. In fact, my son and I are going to stream with the Super Hero Squad Online crew here in the next few days. As a gaming dad, I keep my eyes out for games that lend themselves to being kid friendly and fun for adults, too. When Free Realms shut down, my youngest, now 9 years old, was heartbroken. Although he didn't really do much questing, he loved the other activities in the game like kart racing and exploring the housing system. I have attempted to get him to jump into games like Wizard101 and Pirate101, whose combat systems were more complex than his liking. But he's a fan of combat in SHSO. He also plays Minecraft daily and has really adhered to the whole culture that surrounds it. So when LEGO Minifigures Online opened its beta, I thought it would be an excellent combination of both SHSO combat and the building systems of Minecraft. I was wrong on one count but right on the other. My son loved the combat system, at least.

  • Chaos Theory: The value of The Secret World's DLCs

    by 
    MJ Guthrie
    MJ Guthrie
    07.24.2014

    This question was posed to me recently by a few different readers and stream viewers: Are The Secret World's DLCs a good value? As I pondered the question, I decided that instead of answering each query personally, it would be a good topic to explore here in Chaos Theory. Besides, the answer is definitely not a short one! (It can't even fit in a single column!) So why can't I just fire off a simple yes or no to this question? The biggest problem is trying to provide an objective answer to a very subjective situation. While the meaning of value itself is clearly defined, said definition emphasizes that the judgment is individual to whoever is involved. How each player defines value is very personal, so I can't really answer for anyone except myself. What I can do, however, is provide as much of the objective information that I can so you can make your own subjective judgment on the value. Are TSW's issues and sidestories packs worth it? Let's look at the value from various viewpoints and you decide!

  • Anarchy Online introduces tradable subscription item

    by 
    Justin Olivetti
    Justin Olivetti
    07.23.2014

    Anarchy Online has added a new subscription option into this 13-year-old game, allowing players to buy and sell game time in addition to its free-to-play and standard subscription packages. Patch 18.6.14 added GRACE (Grid Access Credit Extension), which is a $14.95 item that can be purchased and sold on the in-game market. When used, GRACE adds 30 days of subscription game time to a player's account. Unlike other items on the market, GRACE cannot be taken out and mailed separately. Also, since free players can't access the market, they'll be unable to purchase GRACE from other players. Funcom has a FAQ covering the ins and outs of this new system.

  • The Daily Grind: What's your favorite Secret World deck outfit?

    by 
    Jef Reahard
    Jef Reahard
    07.14.2014

    Before I get to the traditional question that powers the Daily Grind, I'd like to give a pre-emptive heads-up to any Massively newbs in the audience. Yes, it was a slow news day when this piece was published (8:00 a.m. EDT). Yes, this is pure fluff meant for fun and perhaps discussion over a cup of coffee. With that out of the way, let's talk The Secret World. More specifically, let's talk about the game's spiffy deck-based outfits. I just finished collecting all of them on my Templar. Some of them are truly butt-ugly, but a handful of them make my character look even more badass than he actually is (which is pretty badass, don't get me wrong). Anyway, which deck outfit is your favorite? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Chaos Theory: The Secret World anniversary celebration, take two!

    by 
    MJ Guthrie
    MJ Guthrie
    07.10.2014

    It's that time of year again: time to celebrate another anniversary in The Secret World! And that means taking on world bosses, soaking up oodles of AP, and collecting lore, clothes, and (the best part) pets. Yep, definitely sounds like a party. The birthday bash lasts through July 17th, but the double AP portion of it ends on the 11th, so if you have new builds you want to test and you like the feel of all that AP popping up every few steps, now is the time to get into the game. If you attended last year's Guardians of Gaia celebration, you're no doubt familiar with the set up of the event; you may have even completed everything. If not, you now have the chance to catch up on everything, including collecting all the lore and pets. On top of that, there are new goodies to collect this time around. There's even a new achievement involving all the pets! Here are some tips and tricks for getting the most out of TSW's second anniversary celebration.

  • Choose My Adventure: Adventuring in ArcheAge

    by 
    MJ Guthrie
    MJ Guthrie
    07.09.2014

    Although ArcheAge has many different things to do, you decided that Massively's MJ should continue her adventures with quests, so that's what she's been doing. After showing off her favorite spot in game and brilliantly demonstrating death by jellyfish, she's been running to and fro delivering notes, assembling statues, and killing whatever vermin are bothering the locals. And there's certainly no lack of vermin! During those questing adventures MJ has come across a dungeon, and she's looking forward to taking you inside. Hopefully she'll find other in-game companions to enter with her as well, else she'll surely experience death in a new and spectacular way! If she's alone, will you still have her enter? Join us live at 7:00 p.m. to decide her fate live! And don't forget to participate in the next vote to decide which crafting profession MJ should pursue next week. Game: ArcheAge Host: MJ Guthrie Date: Wednesday, July 9th, 2014 Time: 7:00 p.m. EDT Enjoy our Stream Team video below.

  • The Secret World releases new Love & Loathing mission pack

    by 
    Shawn Schuster
    Shawn Schuster
    07.03.2014

    A new mission pack has hit the item store in The Secret World and you're all invited to check it out. Sidestories: Love & Loathing is now available for 960 Funcom points. This mission pack arrives just in time for The Secret World's second anniversary today and it features five missions that dive deeper into the story of Kaidan. Speaking of that anniversary, Funcom is gifting players with double AP and various other bonuses through July 11th! Take note that you'll need to own Issue #9: The Black Signal and have access to Tokyo to play the Sidestories: Love & Loathing content.