gold-selling

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  • Breakfast Topic: The price of flight

    by 
    Amanda Dean
    Amanda Dean
    03.21.2008

    As recently reported, Kharmen EU Talnivarr has reportedly paid 20,000 gold for the Amani War Bear. Kharmen reportedly raised the cash for the enormous land epic ride on her which raised questions about how much gold grinding would trigger a gold farming alert. The 20,000 price tag seems pretty outrageous considering I'm still puttering along, like many others, on my regular Windriders on all of my 70s. If the Artisan Riding Skill were important to me, I'd make more of an effort to save the 5,000 gold for the mount, but I find it to be low on my priority list. There is no indication that the cost of epic flight will be reduced in the future.

  • Hacked and robbed blind, one guild's cautionary tale

    by 
    Zach Yonzon
    Zach Yonzon
    02.29.2008

    Our Guild had been going downhill for a while now. At the beginning of the year, key officers and members, cornerstones of our raiding team, quit the game for one reason or another. Some of our members got hacked, just like WoW Insider's Amanda Dean. This took the wind out from under our sails, despite great success in Serpentshrine Cavern and Tempest Keep. As 2007 closed, I envisioned us taking down Vashj and Kael within the first quarter of 2008. I was stoked. There were good times when we'd take down two new bosses a week. Of course, Murphy's Law happens. While key team members quit the game, others took extended (sometimes unannounced) leaves of absence, and with diminishing raid attendance and obviously performance, other members looked elsewhere for better raiding opportunities. And when it rains, it pours.A little over a week ago our Guild bank was robbed. It was cleaned out -- so empty I could almost imagine the sound of flies buzzing about -- well, okay, it wasn't that empty. On the third tab, the robber was kind enough to leave us ten stacks of Roasted Clefthooves. At first it struck me as odd because we had fixed our Guild permissions somewhat after our GM left the game to take a shot at a relationship and play with his Nintendo Wii. In what order exactly, I can't be sure. He passed the mantle off to one officer who passed it to another officer who later passed it on to me. So for a while, I was GM of a Guild that wasn't quite doing anything but waiting on people to come back to the game. So imagine my shock (more like anesthetized indifference, to be honest) when I was going to deposit items into the Guild bank only to find that it had nothing. Well, nothing but those clefthooves.

  • Blizzard lays down the science on gold selling

    by 
    Matthew Rossi
    Matthew Rossi
    02.23.2008

    It may seem like it didn't need to be said, but they're saying it anyway: gold buyers are financing the hacking of accounts and the selling off of people's gear. Since we at WoW Insider have seen a lot of these cases (have even had them happen to some of us) we know how profoundly irritating and even emotionally painful it can be to have all of your work on a character or characters gone in a heartbeat, much less seeing them transfered to other servers and even in some cases having their names changed. Blizzard points out power leveling services as a particular culprit in this trade, saying "Through our normal support processes and the assistance of players, we also find that many accounts that have been shared with power-leveling services are then hacked into months later, and all of the items on the account are stripped and sold off. Basically, players have paid money to these companies, sometimes large amounts, and they're then targeted by these same companies down the road."Now, this doesn't mean that you shouldn't still be careful with add-ons you download or keep a good anti-virus program on your computer, as we know there are many malicious trojans out there targeting World of Warcraft players. But just as clearly, if you use a power leveling service or buy gold, not only are you funding account hacking, you're in danger of seeing your own account hacked as well.

  • Public service announcement from WoW Europe discourages gold buying

    by 
    William Dobson
    William Dobson
    02.22.2008

    Timmy is sick and tired of lagging behind his friends and guild-mates, all because of his inferior flying mount. He decides to purchase some gold with real money and buy his epic mount. Timmy thinks to himself, "It doesn't really hurt anyone, does it?" The answer to that question is, "Yes Timmy, it does". The European World of Warcraft site has listed a gold-selling FAQ that aims to educate players like Timmy on some of the consequences of purchasing products and services from a gold-selling company.The site lists the obvious stuff, like spammers and bots, which both annoy people and take up Blizzard resources that could be put to better use, but the article also brings up some things that aren't always mentioned. Much of the gold that these companies trade in comes from hacked accounts, and many accounts are hacked after the owner enlists the aid of a power-leveling service. When the companies have access to the account, the unfortunate victim may also find their personal details being used for identity theft and credit card fraud. The bottom line is, without people using these services, the companies could not continue to operate. We here at Massively are also vehemently opposed to gold-selling, and agree wholeheartedly with Blizzard's message. Just say no, Timmy.

  • Anti-gold-seller FAQ page goes up at the official EU site

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.22.2008

    World of Warcraft's European site has posted a new page of their FAQ aiming to describe the effects and consequences of third party gold selling, also known as RMT (Real Money Trade or Real Money Transactions). There doesn't seem to be a similar page added to the American site yet, but we've seen enough to know very well that they disapprove as well. The page mostly focuses on the more underhanded tactics the companies use to get money, such as keyloggers and trojans, or simply stealing the accounts of people who paid for powerleveling, and using them as farming bots, or spamming in high traffic areas on level 1 characters with hard to spell names. It's a good start, and certainly reminds people of the harm that these gold farmers do, and how it can hit close to home. As a veteran MMORPGer who's watched Johnathan Yantis and Brock Pierce practically invent the industry and most of the dirty tricks it pulls, I'm glad to see Blizzard continue to make a stand against these types of leeches and hope they continue to do so. I'd love to see them explain more fully how the constant amount of kill stealing and spawn and AH camping they do hurts the game. A campaign of information might be just what we need to stop the gold farmers once and for all. Legal measures and community shame (and thus shrinking of their customer base) for a one-two punch? Here's hoping! Thanks for the heads up, Richard!

  • CES 2008: discussion panel on virtual worlds and the "MMO explosion"

    by 
    Kyle Horner
    Kyle Horner
    01.07.2008

    Gamasutra has posted a panel discussion covering many different facets of virtual worlds and MMOs in general. The panel consists of several panelists coming from all sorts of companies from AMD to Turbine. Overall the panel discusses many of the issues you always hear about when virtual worlds/MMOs come up. You've got talk of evolution within the industry, in-game advertising, global relevance (aka "how can we conquer the world?"), virtual goods/secondary markets (RMT/item selling) and of course cannibalizing older markets.The discussion on each piece is mostly similar to what has been said already. There are a few intriuging quotes from some of the panelists throughout. Their conclusion to the discussion happens to be focused on a few aspects, but we found one was more interesting than the rest. Steve Goldstein from Flagship Studios had this to say, "As we spend the next three or four days talking about margins and monetizing, we shouldn't lose sight of the miraculous industry we're in, where people are selling imaginary gold and building real relationships across the world."Probably the most prolific statement of the entire discussion, Goldstein manages to bullseye the nail on the head.

  • Tabula Rasa Feedback Friday: Patch 1.4

    by 
    Kyle Horner
    Kyle Horner
    01.07.2008

    The Tabula Rasa team has given us a nice little preview of what to expect in the upcoming 1.4 patch for the start of 2008. Some of the new features include Hybrid aliens (!!!), a hide helmet option, an Ability and Attribute respec and some bug fixes. We're especially interested in the Hybrid stuff, as it sounds very interesting.Another big fix will be focused on the issues Mires is having with performance, even with with the recent changes that were made to address this. The changes will be focused on creature count being a bit too high as well as many locations where enemy and friendly drop-ships have been appearing literally next to each other. Aside from the mires changes, the TR team is looking into the crackdown on RMT or "credit/gold" sellers. The large issue is the chat channel and their persistent adverts that keep popping up in the game. For now all we're told to do is use the /ignore command, but hopefully in the near future there will be better ways to deal with them.The patch will be coming to the public test server soon, so hopefully we can report back on how those changes are coming along in the near future.

  • What is the definition of cheating in WoW?

    by 
    Dan O'Halloran
    Dan O'Halloran
    12.28.2007

    Michael Zenke, the blogger behind MMOG Nation and regular contributor to our sister site Massively, has posted an article covering the latest dust up over gold selling.The interesting part about this latest debate is that it has become a larger discussion about what is considered cheating. Most people would probably say that cheating is breaking the rules. Paying someone else to level your character or to give you gold for RL money is currently viewed as "unfair."But if receiving money you didn't earn is in-game is cheating, does that extend to farming for gold with your main to give to your alt? What about having your higher level friends run you through a loweer level dungeon quicker? Isn't that powerleveling? What about twinking? Did your alt "earn" those items?For many, I think the distinction is whether RL money is involved. It's acceptable to send gold to your alt because you main earned it, but it's not fair to buy gold because you are using your RL cash to get ahead in a game. So if using RL resources to get ahead is cheating, what about people who are rich with time? After all, the principal mechanic for MMO progression is time spent playing the game. Aren't people with enormous amounts of free time using their RL resources to gain an unfair advantage of those who have limited play time?Where is the line between cheating and working within the game rules to get the most out of your game time? And how much RL can developers expect to keep out of their games in the interest of "fairness"?

  • A snapshot of today's gold-selling/power-leveling market

    by 
    Michael Zenke
    Michael Zenke
    12.26.2007

    GameSetWatch, the alt.blog on CMP's Gamasutra network of sites, has up a discussion with a gold-farming boss. "Mr. Smith" is one of the owners of a gold-selling site, and submitted an article looking at the current state of the virtual currency market - from his perspective. Smith makes two interesting points in his discussion: that power-leveling is now the 'growth industry' for RMT services, and that the newest workforce in the marketplace is ... wait for it ... North Korea.The cost of these power-leveling services has also dipped considerably as new players enter the marketplace. Competitive pressure has dropped the price from about $6/level to more like $2.50/level in World of Warcraft. All 70 levels now averages about $250, down from a high of almost $500.

  • Legal files reveal IGE and Affinity connection once and for all

    by 
    Mike Schramm
    Mike Schramm
    12.20.2007

    You may remember that earlier this summer, when Affinity Media purchased Wowhead (to add to their acquisitions of Thottbot and Allakhazam), we were able to interview Affinity Media CEO John Maffei, and he told us, in a very roundabout way, that Affinity and IGE had supposedly parted ways-- Affinity and its content sites were, he said, no longer associated with the company that sold gold in World of Warcraft. However, if you read the comments on that interview, you may have doubted what Maffei told us, and now, thanks to legal documents surfacing because of a legal action against IGE, it appears you were exactly right: Affinity and IGE are (or were, according to Affinity Media) still two peas in the same pod (see Update).I know for certain right now that some of you commenters are preparing the "aww geez, not this again" (NSFW) macro to post, and I don't blame you. You're exactly right; this is boring business stuff, not new news about the Sunwell, and anyone paying attention back during the Wowhead acquisition knew that the two companies were still connected anyway. If this isn't news you to, fine-- I don't mean to reopen Pandora's Box, we just want to make sure we do due diligence in covering this issue.

  • The Daily Grind: Veni, vidi, Visa

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.20.2007

    For many Westerners who have been involved in MMO culture for any length of time, you'll recognize this as a perenially evergreen topic; the role of RMT in gaming. Of course, with the recent news regarding the attempt to create a "legit" service whereby players can purchase game gold for their favorite MMO, we can't help but throw this out to be chewed on. Personally, while I understand the allure (after all, who wouldn't like to save the hour farming and instead enjoy an hour playing) the problem to me is a question of the structure of MMO culture. In the Western arena, MMOs are largely perceived to be a meritocracy, whereby those who perform the best, have superior forethought and tactics/strategies "win." They get the gear, they hit endgame, and while I would say that not all will necessarily raid everything, they will at least generally get their feet wet. (RL permitting, of course -- I know several folks who would be brilliant raiders, save for those priority things.) The idea that someone who has zero clue about how the game is played but can purchase an endgame character and enough money to kit it out rankles on a few levels:

  • Pricy mounts support goldsellers

    by 
    Mike Schramm
    Mike Schramm
    10.09.2007

    We talked about this a little bit on the podcast the other day while speaking about the mail delay now built into the game. I asked what goldsellers were even selling gold for anymore (because there's so much of it to be found in Azeroth, and both Turpster and Robin answered me with: "epic mount."Yes, there is no bigger drain on the funds than the epic mount price of a whopping 5,000g, and Bornakk says that isn't changing any time soon. I completely agree that having an epic flying mount is definitely an epic achievement, and if Blizzard doesn't want to lower the price, that's their business. But as Captnclaw notes, the refusal to change the way epic flying mounts are obtained is almost singlehandedly keeping goldsellers alive.There are lots of ways to give out epic mounts and keep them epic-- one we mentioned on the show was daily quests (which is what you're doing anyway, if you're trying to raise 5k gold legally), but anything in that vein would work-- a reputation grind, an item turn-in, an epic questline, or a combination of all of these. Making one of the best, most wanted items in the game simply cost a chunk of gold is more or less creating a market for goldsellers. And refusing to lower the price (or, better yet, take the whole process out of the gold market entirely) is leaving the door wide open for gold sellers to continue hawking their wares.

  • Why would you want someone else to play a game for you?

    by 
    Matthew Rossi
    Matthew Rossi
    09.29.2007

    It can be a touch daunting to level a character in WoW, especially if you have a lot of real life commitments. The designers are aware of this, and changes are on the way. But what amazes me is that there are players out there who pay other people to level their characters for them. It's usually offered as an adjunct to real money transfer services, and it always boggles my mind. I can understand that after you've leveled a few 70's up, you might get bored with the old world content to some degree. After my fourth 70 I was bound and determined that none of my under 60 prospects were going to set foot in Stranglethorn Vale again because I'm sick of the place (they all did, because while I'm sick of the place, I also know where all the quests are - I can go through STV like a steam powered quest thresher now, be it Horde or Alliance quests - expediency trumps all, I guess) but I still have a hard time imagining actually giving someone else access to my account, especially someone who is in all likelihood working for a gold seller.I suppose it's only different from playing your wife's toon while she's at work by degree, but it seems different to me. (Hey, she really wants that Firefly, it would be a great anniversary present.) I play WoW because, well, I like the game. If I disliked playing the game so much that I felt like I needed to hire someone to play it for me, I don't think I'd play it at all. Is it that important to get to 70 super-fast? Is the game so much more fun at max level that you'd actually pay someone to get you there?

  • A one-hour delay on AH winnings in 2.2

    by 
    Eliah Hecht
    Eliah Hecht
    09.25.2007

    Alright, so maybe this morning's "final 2.2 patch notes" weren't so final. They were based on the files distributed with the patch, and there are a couple things that got changed after those files were put together. One is the Daze mechanic not having been retuned as the patch notes claimed (that change in fact got repealed last time on a very special episode of Daze of Our Lives). There is also a change that isn't in the (shipped) patch notes: when someone wins an auction that you're selling, it takes an hour for the gold to get to you.Apparently you get an in-game mail as soon as the item sells saying the sale is "pending," and then an hour later, you get your cash. Nethaera simply says "By adding in the delay we can better track transactions to assure the legitimacy of them;" I'm betting it has something to do with the gold sellers' new tactics. When will you learn, Blizzard, that the gold sellers are like the borg? You can stop one of their channels, but they will simply adapt and find another. Resistance is futile.Nah, I'm just kidding. One more inconvenience in the way of the RMTers is one more step in the right direction. In this case, it may be a little inconvenient, and it certainly makes playing the AH somewhat harder, as reader Vynn points out (thanks for the screenshot, by the way), but maybe that's not such a bad thing either. How do you guys feel about this change?And as Blizzard loves to claim, the latest patch notes can always be found at http://worldofwarcraft.com/patchnotes/. Those notes do contain the AH change and don't erroneously list the daze change. The reason I don't always use that source is because it usually takes a few hours after patches for the notes to show up there.

  • Avoiding gold-selling scams

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.16.2007

    Tobold has an interesting post up on getting scammed by businesses claiming to sell in-game gold or items. While, yes, it's easy enough for them to take your money and hand you some in-game cash, it's easier still for them to take your money and then not bother doing anything else. (And try to explain that to your credit card company when you dispute the charges...) And once you've lost real money to such a scammer, what's your next recourse? Well, a lot of people will call customer service and complain -- Sony cited frequent customer service calls as one of the reasons they legitimized the trading business with their Station Exchange. But Blizzard's not going to be able to do anything but snicker when you call and complain that a gold-seller took your money and ran, so, really, buying gold could just leave you with a hole in your real and virtual pocket. The only way to be 100% sure you get what you pay for is obvious: don't buy gold in the first place.

  • Mail system changes (ftw?)

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.10.2007

    In a change that didn't quite make the 2.1.3 patch notes, the behavior of in-game mail has been tweaked in order to help ensure that monetary transactions made via mail are legitimate. To give Blizzard more time to check mail-based money transfers, mail sent with coins attached will now take an hour to arrive (yep, just like all other mail). Now, before you get upset about this, let me add that transfers of both money and items between characters on the same account will remain/become instant. So you can shuffle things around between alts and bank characters faster than ever -- this change only applies if you're sending coin through the mail to other players.Though I doubt this change will stop in-game gold-selling completely, it's good to see Blizzard continuing to be proactive about the issue.

  • New gold seller tactic: Trying way too hard

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    07.04.2007

    This picture, available in greater detail here, comes to us from Sid on Proudmoore. Apparently, a certain gold seller got creative when trying to figure out ways to advertise past Blizzard's spam filter. The gold farmers created hundreds of identical level 1 gnomes, postion-hacked them into mid-air, and let them fall to certain doom in a way that spelled out the web address of their gold-selling site, which I'm not going to name here because I don't want anyone to get keylogged or anything. Looks like they've lost part of their "W", though. Players on Arthas, Frostmane and Eitrigg have reported the same tactic by different companies. This makes me kind of glad I'm Horde, because I can't see anyone finding enough flat ground in Orgrimmar to do this successfully. I also have to give credit to the gold sellers for trying way, way too hard on this one. Taking the time to make all the level 1 gnomes, hack them into midair, and then arrange your company's name for ... what? Is there anyone out there who actually sees gold selling advertisements and goes, "Gee, buying gold. I never thought of that before, but now I will visit your lovely web site. Thanks, Jmhmltcawf/random dead gnomes!" What's next? Raids made of gnomes whose names, read in conjunction, make up an advertisement, kind of like those old Burma Shave signs? Thanks for the tip, Sid!

  • Wowhead on the acquisition

    by 
    Eliah Hecht
    Eliah Hecht
    06.23.2007

    This is what I like to see. Wowhead, as promised, posted a much more detailed page on their acquisition by (as they put it) the ZAM network. According to Tim "Evilseed" Sullivan, Wowhead's CEO, "[ZAM] have no relation with IGE. They are all about content and building communities and tools to help gamers, just like what we've done with Wowhead." A very interesting Q&A follows; here are the bits that answer the questions that I've been most concerned about:Q: Didn't you sell to a bunch of gold sellers?Tim: Nope, and that would have been a deal killer. The ZAM guys are an independent content business, and they don't promote RMT (Real Money Trade). Period. You will never see gold ads on Wowhead or their other ZAM sites. We made sure that was true before proceeding.Q: What is the deal with Affinity Media? Why all the secrecy?John [Maffei, president of ZAM]: Affinity Media is a privately held company with gaming assets that operate independently. This includes the ZAM Network. The reason we are not more forthcoming in what the company owns and does it there are a lot of moving pieces. At one point, the company owned IGE but it was sold this spring. It was a private transaction so we can't reveal details. As head of the content network, I was thrilled we sold.

  • Wowhead sold for $1M? Update: Confirmed.

    by 
    Eliah Hecht
    Eliah Hecht
    06.23.2007

    var digg_url = 'http://digg.com/pc_games/Wowhead_sold_for_1_million'; We're still waiting for official confirmation on this, but word is that Wowhead, my favorite WoW database, was just sold to Affinity Media for around $1 million. The source claims to have worked at IGE back in the day, so he seems somewhat credible. The rub here is that Affinity Media used to own IGE, the notorious gold dealing empire, but according to this Gamasutra interview from a few weeks ago, they sold IGE, and "If you go to any of our sites, you'll never see a gold-selling ad." Affinity Media also owns Thottbot and Allakhazam, so if this rumor of Wowhead acquisition is correct, they will now own all three of the major databases. So far we have no official confirmation of this story; WoW Insider is trying to reach both Wowhead and Affinity Media for comment. But if the rumors are true, our supposed last refuge against gold sellers may have just been sold.[ Thanks, Ahmed! ]Update: Wowhead has posted a confirmation on their front page and says that since IGE is "out of the picture," they decided to join Affinity Media's ZAM content network. They also promise more information later today.

  • What are the gold farmers up to now?

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.21.2007

    I'm sure you've heard that Blizzard's anti-spam additions to the game have caused gold selling spammers to change their tactics. However, it certainly hasn't stopped their activity -- they're still out there, spamming us with raid invites, says, and messages over general chat channels since they can no longer do so in whispers. Lately I've been joining their raid groups to see what they've got to say, and, of course, report them. However, earlier today in one goldseller raid, I noticed that instead of listing their full site name, they're telling you to visit, for example http://www.i*****.com/. i*****.com? What? Is that even a valid domain name? My questions are soon answered, as later in the message, the spammer explains that the ***** stands for something else, which does turn it into a valid domain name. But I have to ask -- why are they doing this? It just makes it more difficult for their potential customers to figure out where to go, so I presume there must be a reason they'd do this. So, even though there's nothing official from Blizzard, I have to think that they're doing something that causes trouble for the spammers if they use their full domain name. Are they flagging people using known gold-selling domains in chat for further investigation? Since we haven't heard anything from Blizzard, we can't say for certain. But until we hear something, there's room for speculation.