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  • Rockstar squeezes its art into expensive book trilogy

    by 
    Griffin McElroy
    Griffin McElroy
    07.20.2010

    To celebrate its swiftly-approaching tenth anniversary, Rockstar Games will compile all of the visual elements that have gone into designing its catalog of games into a three-book set sometime next month. The pages therein will contain everything from conceptual illustrations, models and wireframes to advertisements and box art. This beefy, aesthetically pleasing package comes with an asking price of $450. As attractive as these tomes would look propped against one another on our coffee table, we find it difficult to reconcile the fact that we could spend the same amount of money on a PS3 or 360 and copies of Red Dead Redemption, Grand Theft Auto IV and Episodes from Liberty City. Heck, we'd even have enough cash left over for one of those novelty-sized party subs, which would increase our enjoyment of the aforementioned items tenfold.

  • MMO Family: Video game violence provokes aggression in some kids but not others

    by 
    Lisa Poisso
    Lisa Poisso
    06.15.2010

    MMO Family is your resource for leveling a gaming-specced family ... From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family. Sensible parents have long recognized that the way kids react to video game violence varies according to their personalities. A recent post at Bitmob illustrated one parent's recognition of the innocence with which his four-year-old son approached an opportunity to play Grand Theft Auto. "I understand not every kid is like mine, so I wouldn't recommend that every parent allow their child to play Grand Theft Auto," he wrote. "But I would recommend that you listen and pay attention to your little ones to determine what they are capable of handling and what they are not ready for yet." Now, new research tells us how to determine exactly that. A report in the June issue of Review of General Psychology has pinpointed the factors that determine why violent video games provoke hostile behavior in some teens but not in others.

  • To Live and Die in San Paro: APB first impressions

    by 
    Jef Reahard
    Jef Reahard
    06.14.2010

    Welcome, criminals and enforcers alike, to Massively's first impressions of All Points Bulletin. We've been spending a bit of time in the beta, as well as the recent Key to the City event, and we're here to bring you the skinny on what it's like to live (and die) on the streets of San Paro. Realtime Worlds has created a unique title, one that certainly won't appeal to everyone and is somewhat rough around the edges, but one that also has a mountain of potential. Yes, I know, the dreaded P-word, often thrown about during an MMO's launch window as a way of deflecting criticisms. In APB's case though, it fits. Perhaps the first thing that needs addressing when looking at a game like APB is something many of our commenters have opined about as we've covered the game these past few months, namely, is it in fact an MMO. The answer is... kinda. To elaborate, we'll take a quick look at how the game works before diving head first into our opinions, both good and bad. Hit the jump for more.

  • Aussies denied APB

    by 
    Justin Olivetti
    Justin Olivetti
    06.11.2010

    The Land Down Under has always been notorious about creating obstacles between perceived violent video games and Australian gamers, but for once, a game title that's denied to the populace has nothing to do with its love of beatdowns. Kotaku Australia is reporting that All Points Bulletin won't see the light of day in Crocodile Dundee's backyard when it launches elsewhere in July. Apparently, because of its fast-paced gameplay, APB needs local servers to facilitate low latency -- and Realtime Worlds has no plan to open an Australian server. No server, no release. Crikey! Considering all of the positive buzz swirling about this GTA-like game, it's a shame to see a good chunk of game fanatics denied the basic right of life, liberty and the pursuit of all suspects. Aussies can buy an overseas copy and attempt to play on those servers, but as you might imagine, the ping will make that a frustrating experience.

  • GTA Chinatown Wars on iPad this month

    by 
    JC Fletcher
    JC Fletcher
    06.09.2010

    Take-Two is set to release its least portable version yet of Grand Theft Auto: Chinatown Wars. G4 reports that, during yesterday's investor conference call, CEO Ben Feder outed plans to release an iPad version of the game, which was originally designed for the Nintendo DS and has since been ported to PSP and iPhone. No specific features were named for the upgraded version, though we can expect improved graphics and virtual controls that occupy less of the screen space. Feder said that the iPad port will be available "later this month."

  • Episodes from Liberty City $10 off at Amazon

    by 
    Griffin McElroy
    Griffin McElroy
    05.26.2010

    Are you enjoying your nightly Wild West adventures through the expansive world of Red Dead Redemption, but wish the game was set in a more contemporary, urban environment? Here's a fun little fact you might not know: Before making Red Dead, Rockstar worked on a series called "Grand Theft Auto," which fits that very niche. Amazon recently reduced the price on the most recent GTA release by one Hamilton: Episodes from Liberty City, now available through the online retailer for $29.99 on consoles and $19.99 on PC. Just don't be alarmed when your precious horsies are replaced by unfeeling metal automobiles, or when your beautiful, intricately crafted six-shooters are replaced by primitive-looking rocket-propelled grenades. That, dear friends, is the steep price of modernity.

  • Video game world size compared

    by 
    Allison Robert
    Allison Robert
    05.19.2010

    Digg recently featured a side-by-side comparison of video game worlds, and Azeroth as depicted in World of Warcraft found itself in competition against the sprawling universes of Grand Theft Auto, Guild Wars: Nightfall, Lord of the Rings Online and Just Cause 2. As is obvious from the picture, WoW seems to compare poorly when it comes to the sheer size of the worlds in question, but the map being used is both outdated and somewhat misleading. It's a pre-BC version omitting the Azuremyst Isles, Quel'thalas, Outland and Northrend, and it obviously doesn't include the acreage being added to the game with Cataclysm, either. Regardless, it's an interesting comparison, and other people have tried figuring out exactly how big Azeroth is, with some curious results.

  • Heavy Rain in Liberty City: a GTA IV Machinima

    by 
    David Hinkle
    David Hinkle
    05.11.2010

    If you've played through Heavy Rain, you know that most problems can't be solved by shooting a dude in the face. For GTA IV's Niko Bellic, that's very much a real problem solver -- a tactic he has no problem using. So it's a pretty odd juxtaposition to see the two games spliced together like they are in the video past the break. It's a pretty great video, but we feel we should warn you that you probably won't get it if you've never played Heavy Rain. Unless you're watching this part, which we're pretty sure is funny no matter what game(s) you've played. [Via Kotaku]

  • Rockstar collection 50% off through Steam this week

    by 
    Andrew Yoon
    Andrew Yoon
    04.27.2010

    Haven't picked up Grand Theft Auto: Episodes from Liberty City? For about the same price as the retail console version of the GTA IV expansion packs, you can get every nearly single Rockstar game in one massive, discounted bundle. The "Rockstar Collection" includes 13 titles, including Bully: Scholarship Edition, Manhunt, Max Payne, Midnight Club 2, and every Grand Theft Auto for PC -- including The Lost and the Damned and The Ballad of Gay Tony. This week, the bundle will be discounted to a mere $42.49, a considerable savings over the suggested $169.90 value for all the games combined. Considering the bundle includes rather new content, one can even consider this package ... a steal. [Via BigDownload]

  • Engadget giveaway: Show us your crappy gaming setup and win a custom PS3 Slim from Rockstar Games!

    by 
    Laura June Dziuban
    Laura June Dziuban
    04.16.2010

    That's right folks, the crew at Rockstar Games is celebrating the launch of Grand Theft Auto: Episodes From Liberty City, and they've offered up a custom Grand Theft Auto PS3 Slim to give away. We have just one of these to give away, and the package will contain the following: a custom decorated 120GB PS3 Slim (with a two tone paint job in black and Lexus pearl white, an LED-backlit skyline and logo on the unit, a custom power panel with laser etched back lit power and eject buttons) along with a color-matched controller. So you want this, right? If so, we need to see your current gaming setup -- the crappier, the better. To be eligible to win, you'll need to drop a link in comments of a photo of your gear (if you don't include a photo, you can't win). The deadline to get your pics in is by Friday, April 23rd, 2010, at 12:30pm ET. After we get all the contributions, we'll go through every single one to find the worst of the worst -- and that person will win this very special PS3 Slim. The full rules are after the break -- so get commenting and good luck!

  • Mothers Against Violence discuss GTA, emphasize parental responsibility, on BBC

    by 
    Ben Gilbert
    Ben Gilbert
    04.08.2010

    During a BBC Radio Leeds discussion on violent video games earlier today, a spokesperson for Mothers Against Violence urged parents to take responsibility for their children rather than blame the games themselves. "I'm not directly blaming games, I'm blaming parents. If someone doesn't do something, where does it stop?" Eurogamer transcribed pieces of the discussion, which range from the relatively mild, positive quote above, to the misinformed ("Why is it okay to beat up a prostitute, but not okay to pick up a normal civilian?" -- regarding the Grand Theft Auto series), and even to the legalese ("[Rockstar Games] submits every game to the appropriate ratings body. [GTA is] 18-rated and is entertainment clearly aimed at an adult audience." -- Rockstar's response). The MAV spokesperson reiterated that, while she worries about the effect violent games have on children, the onus is on parents to "study what games are all about." We're just gonna put this out there -- hear, hear!

  • Rooster Teeth experiments with third-person driving in real life

    by 
    Griffin McElroy
    Griffin McElroy
    04.07.2010

    In the pilot episode of a new web series titled "Immersion," the comedic machinimists of Rooster Teeth attempted to bring a popular action game phenomenon into the real world: What if you could really drive a car from a third-person perspective? Using a pole, some dumbbells, an expensive camera and some vision-impairing black sheets, the troupe was able to have an entertaining, albeit entirely irresponsible out-of-car driving experience. Check out the NSFW video after the jump to see their automotive shenanigans in action.

  • GTA: Chinatown Wars accounts for 50% of M-rated sales on DS

    by 
    JC Fletcher
    JC Fletcher
    04.02.2010

    Here's how you make Grand Theft Auto: Chinatown Wars sound like a massive sales success: "As of February 2010, Chinatown Wars' unit sales in the US represented nearly 50 percent of the unit sales of all M-rated DS titles in the history of the platform." That's Take-Two CEO Ben Feder, via MCV, putting Chinatown Wars' sales into perspective. That means it met the combined sales of the 6 M-rated games on DS to date, which include Dementium: The Ward, Resident Evil: Deadly Silence and Ultimate Mortal Kombat, and the smaller releases: Theresia, Touch the Dead and C.O.R.E. Despite comparing GTA's sales to 3 games most people have never heard of, 2 games that most people didn't know were on DS, and Dementium, Feder kind of admitted that the game's sales weren't where Take-Two wanted them to be, echoing Nintendo's statement last December. What's to blame? Piracy, of course. "Piracy is a real and present danger for our industry and must be addressed, especially in the handheld market," he said. "The commercial performance of Chinatown Wars has certainly suffered at the hands of piracy."

  • Take-Two sending out Hot Coffee settlement checks

    by 
    JC Fletcher
    JC Fletcher
    03.30.2010

    If you went through all the trouble of traumatizing yourself by unlocking the Hot Coffee stuff in Grand Theft Auto: San Andreas ... cha-ching! Take-Two, owner of publisher Rockstar, has started paying out the settlement for the class action suit filed in response to the discovery of hidden sexual content on the disc. Depending on what kind of documentation you submitted, you're due an amount between $5 and $35 -- or, for those of you who sent your first-edition discs in, a new copy of the game. Which, we'd imagine, is worth quite a bit less than $35 these days. The settlement website notes that "All those who filed claims for benefits prior to the May 16, 2008, deadline will receive those benefits prior to April 15, 2010." Which means you can start planning where that $5 is going to go right now. Perhaps a nice cup of coffee? [Via Kotaku]

  • GTA: Episodes From Liberty City for PC, PS3 delayed two weeks due to 'minor content changes'

    by 
    Andrew Yoon
    Andrew Yoon
    03.18.2010

    If you've waited this long for Episodes from Liberty City, another two weeks shouldn't hurt, right? Rockstar Games has pushed back the PS3 and PC releases of the long-awaited Grand Theft Auto IV expansions by two weeks due to "a request by Sony Europe to make some minor content changes to the PAL PS3 version of the game." According to the press release, "the minor changes made to the game will not affect the gamers enjoyment of the games, these will not affect any gameplay elements and were not related to any local ratings requirements." All versions of the add-ons -- including the downloadable episodes "The Lost & Damned" and "The Ballad of Gay Tony" -- have been delayed to April 13th for North America, and April 16th for all other countries. A Rockstar Games blog post further elaborated on the decision to do a global delay, ensuring that "everyone can experience multiplayer simultaneously, take part in online events together, be on level ground on leaderboards, etc."

  • All Points Bulletin beta kicks off

    by 
    Kyle Horner
    Kyle Horner
    03.12.2010

    It's been a while since beta sign-ups opened late last year, but All Points Bulletin is finally moving into closed beta, it would seem. Several people are receiving emails welcoming them into Realtime Worlds' persistent online world that's a cross between GTA and the ultimate set of customization tools for characters, cars and music seen, well, probably ever. Between video podcasts, interviews here on Massively and plenty of wishful thinking, it's been a considerably long wait. Our best guess is that the initial wave of invites is a fairly low number, as it usually is, so don't feel too distraught if you weren't invited. These things have a way of expanding over time, after all.

  • GDC10: Welcome to Poisonville

    by 
    Justin Olivetti
    Justin Olivetti
    03.10.2010

    Fast stolen cars, brutal gang warfare and a large city to explore and conquer -- sounds like Grand Theft Auto, does it not? Actually, it's Poisonville, a new browser-based 3D MMO where you'll jump into a gangster's shoes (it's okay, the former owner totally didn't need them) and join one of four gangs struggling to control the titular city. After a gang indoctrination ceremony, Massively was allowed in Bigpoint's hideout to talk about Poisonville with CTO Jan Wergin and media consultant Erik Reynolds. Bigpoint, the same developer that recently announced their upcoming Battlestar Galactica MMO, claims that Poisonville is the most expensive browser MMO built to date, with a budget of over $2 million. While browser MMOs sometimes get a bum rap, this one looks to be fairly impressive, allowing up to 4,000 players to experience fast-paced twitch battles in the same instance of a city. %Gallery-87929%

  • GTA: Chinatown Wars 30% off on iPhone this weekend

    by 
    David Hinkle
    David Hinkle
    02.13.2010

    Both the DS and PSP versions of GTA Chinatown Wars have been well-received by gamers and critics alike, which inevitably spurred a release on the iPhone. And if you're an iPhone fan who's been looking to pick up the Apple platform port, now's a good time: it's on sale for 30 percent off this weekend only in the App store. That brings the game down to a very manageable $6.99, and you can download it for that price up until 12am ET Sunday night, at the conclusion of Valentine's Day. We'd offer that it's also a good gift idea for that special someone in your life, but we wouldn't want to help produce any modern day Bonnie and Clyde types now, would we? Download GTA: Chinatown Wars from the App store - $6.99

  • Why a Grand Theft Auto movie hasn't gotten off the ground (yet)

    by 
    Ben Gilbert
    Ben Gilbert
    02.04.2010

    You know Gamer, right? That movie with a pasty-faced kid controlling human prisoners in a future game? Well, it turns out that the film almost ended up as a Grand Theft Auto joint. According to a recent interview with co-writer/director Mark Neveldine, "We [Neveldine and co-writer Brian Taylor] actually were going to be hired to write GTA. I am sure that was part of it. That was after we wrote and directed Crank, so I got involved with GTA pretty heavily, I didn't grow up with it." Neveldine claims that it was a "rights issue" that caused the silver screen adaptation of GTA to founder. "It was a movie originally directed by Ron Howard ... and because Rockstar Games made a video game, there is some battle of who can use the title ... you can't make it about the game." Back in 2008, Variety alleged that a GTA movie was on the precipice of production when the deal fell through, but we get the feeling that these folks are speaking about something completely different.

  • GTA: Episodes From Liberty City on PS3, PC March 30

    by 
    David Hinkle
    David Hinkle
    01.29.2010

    We were all expecting it and finally Rockstar has come through with the announcement: Grand Theft Auto: Episodes From Liberty City is coming to the PS3 and PC on March 30. There will be two ways to get your expansion fix: you can either jack each individual episode -- The Lost and the Damned or The Ballad of Gay Tony -- through PSN or Games For Windows Live, or you can snag a disc with the new content on there, just like the previous Xbox 360 release. Well, OK, technically it's not "jacking," per se, but work with us here -- it's essential to the mental imagery we're trying to force into your wrinkly thought machine. Jedi blogging. A disc will set you back $39.99, while individual episodes will be $20 each. Like the Xbox 360 version of Episodes From Liberty City, a retail disc will not require a copy of GTA IV, while the DLC will.