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  • Five top tips for your first few days of Diablo III

    by 
    Brendan Drain
    Brendan Drain
    05.15.2012

    Diablo III officially launched at midnight last night, opening the floodgates on what is possibly the most pre-ordered PC game in history. It's been almost 12 years since the previous game in the series launched, and it's still going to this day. Whether you've played previous games, have taken part in the Diablo III beta or are taking your first steps into Sanctuary today, everyone starts with a clean slate. In this article, I give my top five tips for spending your first few days wisely in Diablo III. #5 - Spend most of your time on one character It seems like a bit of a no-brainer to initially focus on one character, but in Diablo III's case, there's a special reason to do it. You'll likely finish normal mode around level 20-30, and until then, you'll get a new skill almost every level. It's only when you've completed normal mode and moved on to nightmare that the challenge really starts and you will have picked out an effective set of skills. Your last active skill unlocks at level 30, and from then on you'll gain a combination of two to three runes or passive skills every level until you hit the level cap at 60. Read on for four more tips you should keep in mind as you start playing Diablo III.

  • Learn the basics of Diablo III gameplay

    by 
    Alex Ziebart
    Alex Ziebart
    05.14.2012

    Massively's sister site WoW Insider brings us this special bonus article tonight on the basics of Diablo III for folks who normally play MMOs like World of Warcraft. Enjoy the rest of Joystiq's WoW team's Diablo coverage over on WoW Insider, and stay tuned for our own Diablo III launch roundups tomorrow morning! Since Diablo II was released 12 years ago, it's safe to say that Diablo III will be the first Diablo title many people will have ever played. It's one of the most anticipated titles of the season and is attracting countless new players to the genre. We've received a number of questions asking how this game is even played -- and if it has anything in common with your favorite MMOs. We have you covered. The core of Diablo gameplay is the mouse click. You do everything from combat to looting to movement with your mouse, and your interactions with your keyboard are extremely minimal overall. On Twitter recently, many Diablo diehards have mentioned they were buying a new mouse specifically to use with Diablo III -- and that's not a bad idea. No, we're not talking a brand-new $80 Razer Naga; we're talking some $10 to $15 thing you can pick up off of a department store shelf. You want a mouse that you're not going to mourn when your buttons inevitably give out from the mountain of abuse you're about to unleash upon them. Grab something cheap and disposable so that when it dies, you will consider it a victory -- just another technological corpse for the bone pile.

  • The Anvil of Crom: Four reasons to return to Age of Conan

    by 
    Jef Reahard
    Jef Reahard
    05.07.2012

    A couple of weeks ago, one of Massively's more eloquent commenters referred to yours truly as "Funcom's biznitch." Well, OK, biznitch wasn't the exact word, but you get the idea. This bit of nerdrage was amusing for multiple reasons, not the least of which was that I hadn't covered (or played) Age of Conan for nearly five months at the time. You know what, though? I do like Age of Conan, and I did miss Hyboria. Sure it's got its issues, omissions, frustrations, and WTF-were-they-thinking design decisions, but it's also got a game world unlike any other in the MMO space. Join me after the cut for a few reasons I came back (as well as a preview of what the future holds for The Anvil of Crom).

  • SWTOR offers community Q&A, celebratory weekend discount

    by 
    Larry Everett
    Larry Everett
    05.04.2012

    BioWare has often stated that fans are central Star Wars: The Old Republic's development. Decisions ranging from the weapon design to ranked warzones have been influenced by direct feedback from fans. So this week, the SWTOR community team has shifted its focus back on the fans by highlighting some of the extraordinary players of the game in the triumphant return of Fan Friday, which highlights (among others) the image above by Spartanash and others that display player characters in powerful poses and ornate outfits. The community team says that player Iwipe is an "incredible asset" to the community because of her helpful community guides. Specifically, her 1.2 Dailies and PvE Gear Guide, Hardmode Flashpoint Loot List, and Rakghoul Outbreak Guide top the list of her most impressive pieces. When asked why she writes these guides, she explained, "Forums are a great source of information but it takes time to dig through and find relevant info so I started writing guides and such to help the community out." The team has also posted this week's Community Q&A, which covers purple lightsaber crystals, guild mail, mentoring systems, cross-server legacy implementation, and more. And if that weren't enough, EA has put the whole game on sale for the weekend for just $34.44.

  • TERA gives players a guide to guilds

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.03.2012

    Maybe TERA is your first MMO, maybe you want to learn about what TERA offers its guilds, or maybe you just want to see guilds defined as something other than small-scale drama generators for once. There are a lot of reasons you might want to look at TERA's new guide to guilds in the game, but whatever your motivation, the guide will provide you with all the answers you need to start guilding away with ease. The main benefit to being in a guild in TERA are the guild quests; available all across the game, each guild quest provides players with Catharnac Awards that can be used to improve the guild's level and buy special items from vendors. You also need to be part of a level 3 guild to run for public office, which is all the more reason for politically minded players to make friends. But don't take our word for it -- after all, there's a guide to tell you all of this in detail.

  • The Summoner's Guidebook: Improving our skillshot dodging skills

    by 
    Patrick Mackey
    Patrick Mackey
    04.26.2012

    Although the term "skillshot" was a new word for me when I started playing League of Legends, the concept of avoidable attacks is something that is very intuitive for even novice gamers. Skillshot is just a fancy term that roughly means "dodgable attack" in MOBA games. Although the official terminology sometimes differentiates between ground-targeted AoE and true skillshots (which are generally projectiles or groups of projectiles), that distinction is not really necessary for us. If it can be evaded, we'll call it a skillshot. Dodging skillshots is something that is fairly easy to develop skill for. It takes only a little bit of mental effort to dramatically improve your ability to evade them. It's also a skill that can always be improved with practice. We can always react to them faster or predict them more reliably. This makes it a good area to improve on because we can always get better.

  • The Summoner's Guidebook: Yes, I've seen your bear Tibbers

    by 
    Patrick Mackey
    Patrick Mackey
    04.19.2012

    Annie is a very popular champion in the lower skill ranks of League of Legends. This is especially true of the Classic gametypes, where she is one of the more common choices for the solo mid lane. Additionally, she is a fearsome enemy even when played by the AI. Horror stories of Annie Bot wrecking whole teams have been going on since the dawn of the game. Because Annie is so popular and deadly, she's an ideal character to spotlight on the Guidebook. She's fun, easy to play, and oh-so-very cute. When you go up against her, it's good to know exactly what to expect.

  • Aion: Ascension launches and class begins

    by 
    MJ Guthrie
    MJ Guthrie
    04.11.2012

    And we have lift off! Aion Ascension has launched at last, and finally, some of those tidbits we were teased with in the notorious Visions Trailer are in-game. Housing! Mounts! New Zones! Choirs of winged Daevas singing! Not only are these much anticipated features available, but the new Truly Free business model has now made its way to another NCsoft title. Edward Chang, Director of Product Management at NCsoft, states, "We started converting current players to the new business model late last week in preparation for today's launch and we couldn't be happier with the response, tripling concurrency in a matter of hours. We spent a considerable amount of time focused on optimizing Aion Ascension for the Truly Free business model, and early feedback from the community indicates that we made the right decisions." What more could be added to this good news? How about a free introductory course of helpful hints to offer Daevas a little boost! It just so happens we have the syllabus for Ascension 101 right here, penned by none other than Producer Adam Christensen. Read on for Adam's very own tips and tricks for the 3.0 patch. Don't worry -- there won't be a quiz at the end!

  • Engadget's smartphone buyer's guide: spring 2012 edition

    by 
    Zachary Lutz
    Zachary Lutz
    04.02.2012

    Springtime is here. It's a season of renewal, and similarly, an ideal time to replace your aging phone with one that you'll adore. With this in mind, we give you Engadget's smartphone buyer's guide -- your one-stop resource for selecting the best handset that fits your desires and budget. This time around, we're doing things a bit differently. In addition to naming the top phones for each provider, you'll now find more comparisons across carriers. This should help you find the best possible handset -- regardless of network -- if you're willing to make the switch. Also, you'll no longer see limited-time offers as our budget picks -- they'll still get a mention, but now, only phones that commonly retail below $80 will qualify for this coveted spot. Naturally, new smartphones are always coming onto the market, so before you make your final selection, be sure to consult our reviews hub for the very latest recommendations. With that in mind, read on as we round up the best smartphones of the season.

  • Breaking down Guild Wars 2's character creator

    by 
    Justin Olivetti
    Justin Olivetti
    03.26.2012

    The second Guild Wars 2 press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more guides, impressions, videos, and Q&As to get you ready for the highly anticipated sequel to Guild Wars. In just the few minutes that it takes to traverse the 10 screens of Guild Wars 2's character creation process, I'm left with one overriding thought: This game looks ridiculously good. Ludicrously so, even. And I didn't even enter the game world yet! I always love a good, in-depth character creation system, as there's a joy in spending a good amount of time making exactly the sort of character you want to play. Unfortunately, most MMOs have stripped this process down to the bare basics, which is why I'm pleased to announce that it's actually a mini-journey in and of itself in Guild Wars 2. The point of this process isn't just to make a character but help you grow attached to this person and get to know him or her through it. What are this character's motivations? What branch of his or her profession is the most appealing? How did you become a hero? What obstacles do you have to overcome? Instead of playing the game itself, I took some time over this beta testing weekend to dissect every step of the character creation system and bring my findings back to those of you who want to start building your character in your mind.

  • Making the 'jump' from Guild Wars to Guild Wars 2

    by 
    Bree Royce
    Bree Royce
    03.26.2012

    The second Guild Wars 2 press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more guides, impressions, videos, and Q&As to get you ready for the highly anticipated sequel to Guild Wars. Guild Wars 2 is on the way (when it's ready), and classic Guild Wars players probably understand that soon they'll be competing with a younger sibling -- a smarter, more attractive one who's sure to get more of mom's attention. And while we're sure that some of the more stalwart Guild Wars 2 fans are also Guild Wars players, not all veterans of the first edition are dedicated to licking up every drop of sequel info squeezed out of blogs, conventions, and betas. Those veterans might just be wondering, what exactly can Guild Wars 2 offer them, other than Hall of Monuments tie-ins? What's changed? What's the same? What will they love, what will they hate, and what could possibly make them jump ship to the new hotness? The first and most important thing you must know is that yes, you can jump in Guild Wars 2! Seriously, though, jumping is more than just a thing you do with your spacebar when you're bored; it's a symbol of boundlessness. Guild Wars 2 itself is trying to jump a lot higher than its elder brother, and probably the essential difference between the games is that feeling that the walls have come down and gravity is letting loose. That alone should urge classic players to take a peek, but if that's not enough for you, fire up your Jeremy Soule soundtracks (yes, he's onboard for an encore!) and read on...

  • The Summoner's Guidebook: It's time to get serious!

    by 
    Patrick Mackey
    Patrick Mackey
    03.01.2012

    One of the things that was baffling for me as a League of Legends noob was the overall tempo of PvP games. In bot matches, I got used to staying in my lane, and I was never sure when it was a good time to meet up with my team or go for objectives. I actually didn't really understand what "mid game" and "late game" actually meant. However, on Summoner's Rift, those terms actually have real meaning. You have different goals in the early, mid, and late game, and if you try to continue laning when you're in the midgame, you're going to run into huge problems, as the entire enemy team is probably ganging up to come and kill you. This week, we're going to talk about the flow of the game on Summoner's Rift, and when you should be switching up your game to accomplish different things.

  • Wings Over Atreia: The top 19 ways to get your dungeon crawl on

    by 
    MJ Guthrie
    MJ Guthrie
    02.06.2012

    You know 'em -- those places shrouded away from the everyday grind of the world where you can chill-out without being interrupted (excepting spouse aggro), a private nook where you know there is a definite beginning and end to your adventure, one that offers the best possible loot. They are areas often steeped in lore. They are... the instanced dungeons. There are actually 19 separate PvE dungeons currently in Aion where Daevas can get their dungeon crawl on. If you include the Fortress instances, you can add another 10 dungeons to this list. Adding PvP instances raises the number even higher. However, since fort instances are seriously lacking in lore and fort ownership is required (so availability is not assured), we will forego including them. We'll also omit the Dredgions and PvP arenas to keep the list PvE focused -- after all, there are times you really may not want to bother with fighting the enemy! This week, Wings Over Atreia explores the first half of the dungeon list for the benefit of both young whippersnappers and old-timer Daevas alike. Why would veterans need it? Because dungeons aren't just for certain levels anymore. For a change of pace or to break out of a rut, grab yourself some lowbies, mentor down, and check out one instance a day -- you'll pass two weeks before ever repeating. You might even have fun, meet new friends, and renew your enthusiasm for Aion.

  • BioWare bringing weekly blogs and video guides for Star Wars: The Old Republic

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.03.2012

    Bringing someone new into the world of an MMORPG can be a difficult task. BioWare is trying to make it easy for MMO newcomers to get into Star Wars: The Old Republic, and to that end the team has launched the first of a series of video guides to playing the game. The first video, narrated by Social Media Coordinator Eric Musco, covers starting fresh in the game, creating a character, and taking part in your first conversations. Of course, you might be an old hand at playing the game by now. (If not, the video is embedded just past the cut.) For those players not in need of a helping hand, BioWare has also announced the launch of two weekly features -- a blog post rounding up all developer posts to the forums over the prior week, and a Q&A session that will pull 10 questions from a community thread to be answered each week. So even if you don't need help getting into the game, you can have a little extra guidance about what's going on behind the scenes.

  • ArcheAge fan site features lots of CBT4 info

    by 
    Jef Reahard
    Jef Reahard
    02.01.2012

    There's still no word on an English-language version of ArcheAge, but that isn't stopping fan sites like ArcheAge Source from digging up lots of interesting stuff on the Korean sandpark title. The site has a wealth of information covering several aspects of ArcheAge's fourth closed beta phase, including multiple skill guides, lore, and various videos. If that's not enough for you, there's also the latest beta patch notes that are available via Google translate. Check them out to learn more about siege ladders, the game's family system, and importing your own graphics for cloaks and ship sails. [Thanks to Andrew for the tip!]

  • Flameseeker Chronicles: Efficient Hall of Monuments progress

    by 
    Rubi Bayer
    Rubi Bayer
    01.16.2012

    Guild Wars 2 is drawing ever closer. It may not feel like it sometimes, but it's getting nearer each day. A lot of fans are easing the pain of the wait by playing through Guild Wars 1 in an effort to beef up their Hall of Monuments scores for the day GW2 arrives. The Hall of Monuments in GW might only award titles and cosmetic goodies, but we gamers do love our shinies, so lots of people are diving into present-day Tyria to make some HoM progress while they wait for GW2. I posted a series of Hall of Monuments guides almost a year and a half ago, and while most of it has stood the test of time very well, I want to revisit it. The reason I want to do this is to smooth the path a little more. So many people are still coming into Guild Wars for this reason, and starting from scratch with such an enormous goal can make a lot of them throw in the towel. Thankfully, ArenaNet has added some features into the game in the past few years that can make your Hall of Monuments progress more "hare" and less "tortoise," with the same prizes at the end. They all work together so you can get the most of your travels through Tyria in a much shorter time. This one's for the min-maxers, so follow along to read about three simple things you can keep an eye on to speed up your HoM progress!

  • Flameseeker Chronicles: Guild Wars' elite areas -- Urgoz's Warren

    by 
    Rubi Bayer
    Rubi Bayer
    01.02.2012

    All was quiet at ArenaNet last week as the various members of the Guild Wars 2 team enjoyed a well-deserved vacation. I'm going to consider it a welcome breather after being drowned in so many squee-worthy updates the previous week and take the opportunity to turn my attention back to Guild Wars 1 and another elite area: Urgoz's Warren. I really enjoy Urgoz's Warren for a couple of reasons. Obviously, it gives me tons of Kurzick faction, but once you've got the hang of it, it's a fun challenge even without the perks. It's full of environmental effects and hidden enemies that prevent you from simply charging in and blasting away, so you have to think ahead, be careful, and play strategically. Follow along after the jump and we'll take a closer look.

  • EVE Evolved: Fitting the Gallente Talos

    by 
    Brendan Drain
    Brendan Drain
    12.25.2011

    Among the hundreds of changes brought by EVE Online's recent Crucible expansion, the new tier 3 battlecruisers certainly rank as player favourites. Rather than giving each race a bigger, tougher battlecruiser, CCP gave the new ships the ability to fit battleship-class weapons but heavily limited their defensive capabilities. All four tier 3 battlecruisers are turret-based, letting them output massive damage with close-range guns or hit for solid damage at battleship sniping distances. As with all new ships, it can be difficult to figure out how to fit the new tier 3 battlecruisers to make full use of their unique combination of high damage output and high mobility. Last week I looked at three viable setups for the Caldari Naga, which proved to be an absolute monster with 1,000-1500 DPS when using close-range blaster setups and a terrifying 650 DPS when sniping at 100km-130km. This week I take a similar look at the Gallente Talos, a ship designed specifically for close-range combat. I explore a traditional armour-tanked blaster fitting with dual webs, a shield-based variant that packs a huge 1,500 DPS punch, and two long-range blaster fits that give the Naga a run for its money. In this week's EVE Evolved, I explore four solid PvP fittings for the Talos, with both shield and armour setups.

  • EVE Evolved: Fitting the Caldari Naga

    by 
    Brendan Drain
    Brendan Drain
    12.18.2011

    While EVE Online's recent Crucible expansion brought us over a hundred small features, balance tweaks, and graphical updates, its headline feature was undoubtedly the four new tier 3 battlecruisers. It's been several years since a new combat ship was added to EVE, and combat had begun to get a little stale. Most of EVE's ships follow a logical design progression, with larger ships having more tank and higher damage output. CCP turned that concept on its head with the new tier 3 battlecruisers, which deal battleship-class damage but have both the agility and paper-thin tank of a tech 1 cruiser. The Caldari Naga is the very definition of a glass cannon, able to output more damage than a Megathron or Rokh but at the cost of having practically no tank. It can be sniper-fit to deal around 650 DPS at ranges of 100-130km, blaster-fit to output a raw 1,500 DPS at ranges below 10km, or even set up to fight effectively with blasters outside web range. Its high top speed and cruiser-like agility add new gameplay options to existing sniper and heavy damage-dealer fleet roles, providing battleship-class damage for roaming cruiser gangs. It's a potential game-changer for nullsec alliances engaging in hit-and-run style warfare, but as with all new ships it can be difficult to figure out an effective ship fitting. In this week's EVE Evolved, I explore three solid fittings for the Naga designed to fill common PvP roles.

  • Flameseeker Chronicles: Guild Wars' elite areas -- The Underworld

    by 
    Rubi Bayer
    Rubi Bayer
    12.12.2011

    All is still quiet on the Guild Wars 2 front, and I'm almost thankful since I was hoping to be able to go over The Underworld in Guild Wars this week. There's a lot more to say about this area because it's so much more difficult, but you can do it -- I promise. The general tips I gave last week apply to this area as much as the others, so take a moment to skim through those as well. There's so much to say that I'm anxious to dive right in, so let's not waste any time. Follow along after the cut!