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  • Microsoft hiring for 'next-generation console' engineers

    by 
    Griffin McElroy
    Griffin McElroy
    03.08.2011

    Though Microsoft isn't close to approaching the end of its ten-year plan for the Xbox 360, the hardware manufacturer seems to be staffing up to develop the heir apparent of the gaming console's kingdom. The company recently posted a handful of hiring ads for its Mountain View research facility, which is looking to add a design verification engineer, hardware architect and other positions to its roster to help with "defining and delivering next generation console architectures from conception through implementation." If these "conceptual" positions really are for the Xbox 360's successor, we're probably a few years out from learning anything else about the next-gen console. All we can hope is that the team also publishes a help wanted ad for the position of "Making Sure the Console Doesn't Spontaneously Stop Working Technician."

  • Microsoft goes on a hiring spree for new Xbox hardware devs, staffing up for next console push?

    by 
    Vlad Savov
    Vlad Savov
    03.08.2011

    Before you go leaping to any conclusions, do remember that Microsoft plans on keeping the Xbox 360 going until at least 2015 so we're not really talking imminent changes here. Nonetheless, the software giant has listed a plethora of new job openings, with the most interesting ones being at its Mountain View research campus, where a team responsible for "defining and delivering next generation console architectures" is looking for fresh blood. A graphics hardware architect is sought to ensure that the next Xbox strikes the optimal balance between the awesome and affordable, while a design verification engineer and a few others will be hired to test and help develop prototypes. This bolstering of numbers seems to indicate Microsoft is starting to ramp up research and development on its next-gen home entertainment linchpin, and while nothing's likely to emerge from those Mountain View labs in the short term, the mere sound of clanking tools and buzzing electrons is getting us excited already.

  • Nintendo of America recruits new VP of corporate affairs, who used to run on Dunkin

    by 
    Andrew Yoon
    Andrew Yoon
    03.02.2011

    Sure, in an hour, you may be wildly F5-ing our Nintendo GDC keynote liveblog. But you know who's going to be paying even closer attention? Cynthia Gordon, who begins her tenure as Nintendo of America's new VP of corporate affairs on March 14. In addition to preparing for the upcoming North American 3DS launch, she'll be responsible for handling any new products that are announcemented today at GDC. (For her sake -- and ours -- let's hope that doesn't include a surprise We Dare localization). Gordon fills the void left by Denise Kaigler's departure and brings her experience managing various family-friendly consumer brands, including Dunkin Donuts and Universal Orlando Resort. She most recently served as SVP of 360 Public Relations, a video game-oriented agency that features the parent-friendly "MomSquad." She was also once director of the Chrysler account at GolinHarris, Nintendo of America's current PR firm.

  • Media Molecule hiring programmer for 'portable platform' [update]

    by 
    Griffin McElroy
    Griffin McElroy
    02.28.2011

    Though the handful of promotional videos for Sony's NGP have featured footage of a handheld version of Media Molecule's latest, LittleBigPlanet 2, the game's developer and publisher have remained mum about the series' next on-the-go installment. However, a recent hiring notice on the studio's front page gives us hope: The Guildford-based outfit is currently looking for a graphics programmer to work on a new title, which will land "on a portable platform." It wouldn't be the first time the handcrafted platformer made its way to a handheld -- that would be SCE Cambridge Studio's LBP for PSP -- but the possibility of a totally in-house iteration of the franchise on Sony's next portable is enough to send shivers of excitment coursing through our entire body. We've contacted Media Molecule for a comment! Update: Media Molecule co-founder Alex Evans responded, saying,"Well spotted! However, at the moment I'm afraid we've got nothing to announce regarding any projects... sorry. We'll have to leave the world speculating a little longer..."

  • Just Add Water working on four Oddworld games for this year

    by 
    Ben Gilbert
    Ben Gilbert
    02.26.2011

    After news surfaced last summer that Gravity Crash developer Just Add Water is working on multiple Oddworld projects, we wondered just what the UK-based dev had up its sleeves. And while we already heard about remakes of Stranger's Wrath headed for PlayStation 3 and Abe's Oddyseey for unknown platforms, a post on the company's official site meant to solicit new talent also revealed that said talent "would be working on various Oddworld Inhabitants-based projects, with four to be released THIS year [their emphasis]." Given that we know of two other Oddworld titles getting remakes -- notably the first and the last of the series -- it stands to reason that Abe's Exoddus and Munch's Oddysee are also getting the HD treatment. Just Add Water is staying mum for now, though, instead choosing to tantalize us with vague blog posts. That said, don't go getting your hopes up for that long awaited new entry in the Oddworld series -- last we heard, it was "on hold." And hey, if you're a programmer or artist in the UK with a penchant for working with strange creatures, Just Add Water's hiring!

  • Joe Danger devs working on new game, hiring

    by 
    Ben Gilbert
    Ben Gilbert
    02.23.2011

    Live in the UK and looking to work somewhere with an adorable logo? Nope, we're not talking about Cadbury -- Joe Danger dev house Hello Games is looking for a new tester, and this new tester will spend all of his or her time making sure the studio's next, unannounced title is up to snuff. The Hello Games blog asks that said tester "loves gaming, is hard working, ambitious and enjoys learning," though it doesn't necessarily require all applicants to be super experienced. "You'll be testing our latest games day-to-day, but you'll also be exposed to things that will astound you ... think of it as a gateway drug for the games industry," it reads. We have to imagine, if Hello Games is the "gateway drug," presumably AAA, 3D, and motion titles are soon to follow -- a dark path indeed!

  • Want to write for us? Engadget is looking for a full-time, New York-based Editor

    by 
    Laura June Dziuban
    Laura June Dziuban
    02.23.2011

    Yes, it's true, Engadget is hiring. In fact, we're looking for a full-time editor. There are a few requirements which differ from our usual call for applications, so we wanted to state them up front: we're hiring a full-time, New York-based editor, and we want that person to have previous experience writing about technology professionally. We'd love to hear from you, so read on below to find out how to apply.

  • LucasArts finds replacement for creative director role

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.16.2011

    LucasArts has appointed journeyman Frederic Markus to its vacant studio creative director position, reports IndustryGamers. Markus brings with him a long career of credits -- in more than 35 games -- from a variety of positions and publishers, including most recently director of game design at Disney Interactive. He's also served as director of pre-production at Ubisoft and consulted on game design and pre-production for Atari, Microsoft and Rockstar, among others. Markus leaves Disney in the midst of its restructuring away from console development, and he joins LucasArts following a difficult end of 2010 for the studio. Clint Hocking's arrival at LucasArts last fall brought a new hope in the wake of Haden Blackman's resignation, but two rounds of layoffs closed out the year with an "Episode V" type of feel. Prior to Markus' appointment, former BioShock senior designer Joe McDonagh held the creative director position at LucasArts. In December, McDonagh joined PopCap as the company's new director of production. [Image source: MMArchive]

  • Google said to be hiring 'dozens' to boost Android app development

    by 
    Donald Melanson
    Donald Melanson
    02.01.2011

    We've already heard of some changes that Google's planning to make to boost app purchases in the Android Market, and it looks like it's now also undertaking a considerable in-house effort to increase the number of quality apps that are available. According to The Wall Street Journal, Google is planning to hire "dozens" of software engineers, product managers, user-interface experts and "others who have ideas for mobile apps," and it's apparently already shifted some of its current employees to work in this new "apps lab." As you might expect, that's being done at least in part to close the so-called "app gap" with Apple, and it looks like the new apps will reach far beyond Google's usual properties -- the WSJ even specifically mentions games as one area they'll focus on. The apps would also apparently all be free (but possibly ad-supported), and Google is said to be trying to woo developers with its distribution power, noting that it will be able to promote the apps in the Android Market and even have them pre-installed on many phones.

  • 343 Industries adding 12 more positions for 'the future of Halo'

    by 
    Ben Gilbert
    Ben Gilbert
    01.21.2011

    The new Halo house, 343 Industries, is once again hiring for "Halo jobs," ranging from "multiplayer designer" to "environment artist." Though the dozen listings don't spell out anything specific about a new project, job applicants must "demonstrate that you've played all of the games and thought a lot about the [Halo] franchise." So far, there's been no official announcement regarding a new Halo game, with 343's current focus on "supporting" Halo: Reach, according to Microsoft. An HD remake of Halo: Combat Evolved, built with the Reach game engine, is rumored to be in development.

  • Rahul Sood joins Microsoft as GM for System Experience in the Interactive Entertainment Business

    by 
    Vlad Savov
    Vlad Savov
    12.21.2010

    Yes, it's a big old mouthful of a job title, and no, we've no idea what exactly it entails either. Rahul Sood, the originator of the Voodoo gaming PC line, has just announced he has joined up with Microsoft to perform the ill-specified role of general manager for system experience in the Interactive Entertainment division. We imagine that's an intentionally loose definition, intended to give Rahul the wide remit of influence and operation that he enjoyed with his previous employer, HP. He's already had a few choice words to dish on the topic of Xbox versus PC gaming, so it'll be most intriguing to see where and how his energies are utilized as things move forward. Most intriguing indeed.

  • HTC confirms new research and development office in Durham, North Carolina

    by 
    Darren Murph
    Darren Murph
    12.21.2010

    It's been swirling for months now, but at long last HTC has finally come forward with the official word: it'll be cracking open a new operation in the heart of North Carolina's technology hub to usher in 2011. According to the company, it'll be hiring 45 individuals at the Durham, NC-based venue, as they conduct research into "multiple areas of wireless technology, with plans to grow further during 2011 and into the future." The list of current job openings there is definitely robust, and there's little doubt that a good bit of design work will be going down just a few miles from the nearest Cook-Out. The opening of the new location marks HTC's third research and development facility in the States, with the others being positioned in Seattle and San Francisco. Out goes Sony Ericsson, in flies HTC -- fitting, don't you think?

  • Netflix hiring Facebook Integration engineer

    by 
    Thomas Ricker
    Thomas Ricker
    12.14.2010

    Like Netflix? Then get ready to prove it by sharing your film interests with your social network. Netflix is looking to hire a "Facebook Integration -- Engineer / Architect" into its new Social Systems engineering team. According to the open position posted to the Netflix jobs board, the senior web engineer will, "conceive and build the systems that enable Netflix applications and systems to use the social graph to create a more social Netflix experience" Specifically, the ideal new hire should be familiar with Facebook's Open Graph API to build a customer-facing service. It's just a guess, but we'd expect this to ultimately allow Netflix subscribers and wannabes to like, view and filter Netflix offerings based upon their social input and preferences. Interesting, because Netflix abandoned its homegrown Friends feature earlier this year. Guess now we know why. [Thanks, Eric]

  • Sonos job opening signals entry into wireless home theater audio?

    by 
    Thomas Ricker
    Thomas Ricker
    12.01.2010

    Well now Sonos, what's this? A job opening for a Senior Product Manager to help the company "re-invent home theater sound for the digital age." More specifically, the position will be responsible for leading "new product creation teams." Hard to say for sure, but sophisticated wireless audio for home theaters certainly sounds like a safe refuge now that Marantz, Denon, JBL, iHome, B&W, and countless others will soon be competing with Sonos' whole-home distributed audio solutions just as soon as Apple's new AirPlay technology can gain traction. Besides, just picture a fully synchronized wireless 7.1 channel surround speaker system that requires just a few minutes to setup and works as robustly as Sonos' other streaming audio gear. We imagine that it wouldn't take too many tweaks to Sonos' existing software and hardware (you can already convert two S5 all-in-one speakers into a more powerful stereo pair) to pull it off. And anyone who's ever tried to cleanly wire a home theater for multichannel sound will surely understand why the prospects of going wireless have us more than a little intrigued.

  • Wipeout dev seeks designer with racing game experience

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.20.2010

    Following a hiring surge in late July for an apparent "action" project, SCE Studio Liverpool is once again in need of a senior designer with "an encyclopedic knowledge of games," only this time with an "especially racing" kind of intelligence. Said know-it-all should have put this in-brained database to good use, too, and must have "shipped at least one successful racing title within a senior design role." According to GamesRadar, an earlier version of the job listing was more candid, describing the position as one in which the new hire would "work with a talented and experienced team on a high profile, futuristic racing franchise." Though it's unclear what prompted the edit (was that a spoiler?), Studio Liverpool's newest designer will likely be working on the WipEout franchise. Earlier this year, Studio Liverpool underwent a drastic reduction in size, with reportedly half of all staff laid off. Shortly before the restructuring, Sony confirmed that a number of projects within the studio had been canceled. Studio Liverpool's last significant release was the WipEout HD add-on "Fury" in mid-2009 -- unless you count this summer's grand opening of the "WipEout Museum" ... in PlayStation Home. [Pictured: Studio Liverpool; source: SCE Worldwide Studios]

  • Nokia's ex-MeeGo chief lands at Palm?

    by 
    Sean Hollister
    Sean Hollister
    10.14.2010

    It looks like design heads at Palm and Nokia have more or less swapped roles, as All Things D reports that Nokia's ex-MeeGo head Ari Jaaksi has just been hired by Palm -- a month after Nokia grabbed Palm's Peter Skillman to head up user experience and services for MeeGo. Fate? Coincidence? As long as both struggling smartphone companies bring us better devices and improved operating systems as a result, we're not all that concerned. The report also suggests a Samsung VP and several HP executives will be boosting Palm's team as well.

  • Nokia hires Peter Skillman, former Palm Design VP, as MeeGo user experience chief (update: confirmed)

    by 
    Vlad Savov
    Vlad Savov
    09.14.2010

    Now this, this is what we call exciting. Nokia has managed to scoop up Peter Skillman from the wreckage of the HP/Palm merger. One of the many senior VPs to leave Palm upon its assimilation into the HP empire, Peter spent 11 years with his previous employer and was in charge of the design team that produced the deliciously curvaceous Palm Pre. Now at Nokia, he'll be heading up the user experience and services division for MeeGo, which means that if you weren't excited for the platform already, you've now got a very good reason to be. Update: We met with Marko Ahtisaari, Senior Vice President of Design at Nokia, to get comment on this story. His response? "Right, I just hired him." So why not announce it, we asked, this is pretty big news? According to Marko, "We have products today, products are more interesting. Peter is looking after the user experience design of MeeGo and services and is a great new addition to the team." Marko's team, to be specific. To us this seems like another component that could help Nokia break into the US market with MeeGo. [Thanks, Dave]

  • Microsoft job posting hints at another Zune, or perhaps an internally-developed phone

    by 
    Sean Hollister
    Sean Hollister
    09.11.2010

    We'd heard rumors that a new Zune was on the way, but here's a spot of evidence that something's actually up: Microsoft's adding a senior mechanical engineer to help build "the next generation of portable entertainment and communication devices." While the job listing in question is technically for Microsoft's Mobile Communications Business, which oversees Windows Phone, it's clear that some things have changed since the Entertainment & Devices shakeup: "We are the team that shipped the Zune HD," the post reads. It appears that there's a new group within Microsoft called the Portable Entertainment Group which isn't afraid to design its own hardware and includes the Zune team, though whether that hardware be Zune, phone or something more obscure still remains to be seen.

  • Ask Massively: Censorship edition

    by 
    Shawn Schuster
    Shawn Schuster
    07.29.2010

    Another Thursday, another installment of Ask Massively! This week we see an influx of even more site-related questions ranging from our hiring procedures to our recent code of conduct changes. Don't you people want to know about MMOs anymore?! Actually, we don't mind answering site-related questions at all, and enjoy being transparent with our community of dedicated readers. Follow along after the jump for the answers to this week's Ask Massively and don't be shy about getting your own questions in by commenting on this post or sending your inquiries off to ask@massively.com.

  • Maxis hiring development director for 'online simulation game'

    by 
    Griffin McElroy
    Griffin McElroy
    07.14.2010

    According to a job notice recently discovered by superannuation, Maxis is currently hiring a development director to aid in the creation of "an unannounced next-generation Online simulation game." The job's prerequisites give a few hints about what the new project might entail, including requirements such as "shipped at least one online PC title" and "has shipped at least one game with an online financial model, including online stores and DLC's." Regardless of which of Maxis' franchises this new title ends up within, it sounds like it'll be microtransaction-supported. Perhaps superannuation's hypothesis that it'll be a Facebook-based FarmVille competitor isn't too far off.