horde

Latest

  • GuildOx shares the most popular Alliance and Horde names by race

    by 
    Mathew McCurley
    Mathew McCurley
    11.07.2011

    Last week, GuildOx shared with WoW Insider the top 10 character names by class in World of Warcraft based on the new data pulled from Blizzard's awesome new APIs and information sharing services. If you're not familiar with GuildOx, these guys catalog and rank top progression guilds in WoW and parse lots of cool information. Now, GuildOx is back with the top 10 names by race and faction, proving that the era of creating punny names on World of Warcraft is far from over. We'll first take a look at the Alliance races and then hit up the Horde. Human Palatinus Percivale Tyrael Fordragon Thrasius Crixxus Sangrial Gavinrad Dalson Kikyo Human names are tough to "pun up," as it were, because they are pretty much just us. Would you name your own children with punny-sounding names or ironic references to video games? Actually, don't answer that -- some of you with kids named Donkey Kong are going to get mad at me. Actually, when I do have a daughter and I name her Samus, I'll come back and read this paragraph and regret everything I've ever said.

  • Breakfast Topic: "Blizzard's Horde bias" -- fact or delusion?

    by 
    Alex Ziebart
    Alex Ziebart
    10.26.2011

    This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. It seems every week on the official forums, other game sites, and in daily conversation in Azeroth or Earth, the topic comes up that Blizzard favors the Horde. When the claim is directed toward lore development, even Horde players sometimes agree. But is there merit to the accusation? Chris Metzen admits he loves Thrall and gets excited talking about the Orc's story, but he's also named Malfurion Stormrage as his favorite character in the past. Developers incite cheers of Lok'tar Ogar and For the Horde! at BlizzCon while suggesting Not the face! for the Alliance's new battlecry. Most of this, however, is not where players look for their sole source of faction pride. It's in the game. The Horde's story has gotten very interesting with Sylvanas' darker path, Garrosh's controversial leadership, and Thrall's place on center stage in Cataclysm. The Alliance, however, has seen very little involvement from its leaders, and some players feel what they have seen has been out of character for their leaders. Malfurion neutral as Ashenvale burns -- or worse, as Tyrande is attacked? Perhaps the strongest supporting evidence for or against bias (depending how you interpret it) are Metzen's recent comments that the Alliance will get some needed attention to strengthen that faction pride in two novels focusing on the Alliance, first with Wolfheart by Richard Knaack, followed by a still-untitled novel about Jaina Proudmoore by Christie Golden. But is that enough? Do you think novels will stir the passion in the Alliance players' hearts, or is Blizzard going down the wrong path for the right desire? Do you think there's any merit to the claim of bias to begin with, or is it just more faction feuding amongst players?

  • World of Warcraft: Mists of Pandaria sets a new direction for Blizzard's first MMO

    by 
    Mike Schramm
    Mike Schramm
    10.25.2011

    Blizzard has made the next expansion in the World of Warcraft official as Mists of Pandaria, and after conquering other planets, the Lich King, and a big bad dragon, the Horde and Alliance are headed to ... China. Well, not China per se, but Pandaria, a long-rumored, Eastern mysticism-influenced realm, where panda-based humanoids roam, brew and drink beer, and offer players the next five levels in their continuing progression. As is often the case with this game, many players have revolted. The Pandaren have long been used as a joke in the world of Warcraft, either referred to on April Fool's Day, or showing up in the company's parodic Christmas cards. But lead quest designer Dave Kosak says players who scoff at Pandaria should think twice. "Maybe people, because they've only been portrayed as cameos or only April Fool's jokes, people think that there's nothing to this race, and that's not it at all," Kozak says to us during BlizzCon last week. "I think the Pandaren are kind of fascinating -- they work hard, they play hard, they eat hard, they drink hard, and they don't do anything half way." The Pandaren, in addition to some of the other announced features of the new expansion, point to the next long arc of the World of Warcraft game. In the first few expansions of the title, Blizzard has cashed in on the earlier origins of the series. But with Mists of Pandaria, Blizzard seems to be setting up the world's most popular MMO for years of content to come. %Gallery-137261%

  • Gears of War 3 'Horde Command' DLC detailed by X-Play

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.11.2011

    Gears of War 3's "Horde Command" DLC arrives on November 1, and X-Play has a clip detailing the contents. The video explains the new command center fortification, along with the Onyx Guard decoy, fire turret and Silverback upgrades. Horde Command will be available for 800 MSP ($10) standalone, or unlocked with the Gears of War 3 season pass. Check out X-Play's video after the break.

  • BlizzCon 2011 brings in Foo Fighters for concert -- and to fight the foo

    by 
    Justin Olivetti
    Justin Olivetti
    09.28.2011

    Are you ready to rock? I SAID, ARE YOU READY TO ROCK? Oh, you are? Well then, you had better hope you already have a ticket to this year's BlizzCon, as the Foo Fighters are planning to take the center stage for a concert to end all concerts. The Foo Fighters join Ozzy Osbourne and Tenacious D as the latest headlining act for Blizzard's annual convention. It's become tradition to end the weekend with a huge concert, and Foo Fighters' Dave Grohl is prepared to give the crowd an experience like no other: "We're pretty sure that in the future, music historians will look back at BlizzCon 2011 as the unquestionable pinnacle of Foo Fighters' long and illustrious career. We look forward to living up to that prediction by bringing the Horde and Alliance together to rock the hell out of Anaheim next month." While BlizzCon is already sold out, there are virtual tickets and DirecTV options still available for die-hard fans. The convention will take place in California's Anaheim Convention Center on October 21st and 22nd.

  • First chapter of new Wolfheart novel free to read

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.06.2011

    The Sept. 13 publication date of Wolfheart, the newest WoW novel written by Richard Knaak, draws ever closer. We know surprisingly little about it at the moment. We know that it will take place on Kalimdor but will focus on King Varian Wrynn and his relationship with the wolf spirit Goldrinn and the new members of the Alliance, the Worgen. If you're eager for more information though, you're in luck. Shelfari, a book wiki run by Amazon.com, has the first chapter of the book available to read. Click here for your free sample chapter and choose the Read First Chapter Free button below the picture of the book cover on the left side of the page. You'll be able to read the first chapter, as well as the chapter titles for the book (by pushing the back arrow on the pages). There are going to be a lot of spoilers in both the chapter names and the chapter itself, of course, so read at your own risk. For a quick (spoiler-filled) summary and a discussion of the possibilities, check after the break.

  • The Lawbringer: Mailbag 5.0

    by 
    Mathew McCurley
    Mathew McCurley
    08.26.2011

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Oh my, look at the time. Mailbag-o'clock already? That means we have questions to answer! If you'd like to send me a question for The Lawbringer, point a message from your email client of choice to mat@wowinsider.com with something having to do with Lawbringer in the title and ask away. This week, we've got some fun questions to go through. Our first email comes from Lee, who wants to know if the Diablo 3 currency trading on the real-money Auction House could ever be big enough for a foreign currency exchange-type of marketplace for Diablo gold. Lee asked: You've talked at length about gold farming and the repercussion of gold farming in mmos. Much of it is related to currency trading. You've pointed out that Diablo's new model of selling cash on the auction house will eliminate gold farming and selling as we know it by creating gold to blizzard dollar currency exchange. Do you think we'll see the development of Forex style black box trading, using a Trading API add-on most likely?

  • Breakfast Topic: Did changing factions change how you play?

    by 
    Matthew Rossi
    Matthew Rossi
    08.19.2011

    I've had both Horde and Alliance alts throughout my time playing World of Warcraft, of course. With the exception of the Forsaken, I've always viewed the Horde as more or less morally equivalent with the Alliance. Sure, there were some things that bugged me, like naming the capital city of the Horde after Orgrim Doomhammer, a guy who enslaved the dragonqueen Alexstrasza and who went along with Gul'dan even though the warlock in question murdered his best friend and best friend's wife. But these were minor hiccups, and I especially loved the tauren, having leveled both a DK and warrior tauren to level 80 in the Wrath years. Ironically, although I was somewhat negatively inclined towards Garrosh Hellscream, it wasn't until I switched factions on my main to play Horde with a new guild (and an excellent one, to be sure) that I started really, really hating the Horde. Every quest I've gotten so far on my main or my two leveling alts Hordeside has involved murdering people and stealing their land simply because I could (or because a guy using an axe I outgrew 15 levels ago says I should). But it's done more than make me dislike the faction I'm playing. Paradoxically, it's made me fight really, really hard for that faction. I PVP a lot more now than I ever did when I was playing a worgen personally offended by what happened to Gilneas. For some reason, being in the Horde makes the semi-military feel of battleground PVP seem more like it has a point to me, as if I'd expect to find myself there. I'm more aggressive as a Horde player. My paladin has run through Desolace and now Feralas with abandon, thinking nothing of doing quests that massacre entire Alliance settlements for the crime of trying to continue to exist. For all that I often decry the Horde and its current Warchief, I'm certainly also part of the problem, because I'm the one doing the quests. I am the unprovoked fist of the Horde, crushing innocents and stealing their homes. Granted, I'm not known for my stability, but I have to wonder if anyone else has experienced this.

  • Transmogrification and the dismissal of the silhouette theory

    by 
    Mathew McCurley
    Mathew McCurley
    08.17.2011

    Blizzard recently announced at the Gamescom gaming convention in Germany that patch 4.3 is coming, and it's coming on strong. With brand new features like a separate bank for your old gear, a transmogrification NPC who can change the look of your gear, and even Deathwing himself as a raid, patch 4.3 opens up a ton of possibilities for the future of World of Warcraft that we might not have seen coming. For me, the most stark change that patch 4.3 is bringing about is not a change to the systems or gameplay, but a philosophical change at the heart of World of Warcraft that spells out some of the potential big announcements that might be coming our way during BlizzCon. Transmogrification is bigger as a philosophical leap than we think, and here's how. The silhouette theory World of Warcraft's factions are rooted in an idea called silhouette recognition. What this means is that you can easily tell who your friends or enemies are based on their aesthetic look. The reason there are no "humans" on the Horde side is because Blizzard wants you, as a Horde player, to point out a human on the battlefield. The same goes for every race. No two sides have races that feature identical silhouettes. This is even the reason worgen are forced into their bestial forms in combat -- players need to know that you're a worgen. This goes for gear as well. Blizzard practically invented the gear tier system in raiding and made it so your two most prominent pieces, shoulders and headpieces, were the sought-after marks of power and prestige, and a physical reminder of player accomplishment. My shoulders currently tell you that I've been to the Firelands, killed many bosses, and taken their stuff. My silhouette is instantly recognizable as a raider who is geared and powerful.

  • Blizzard debuts new products at San Diego Comic-Con

    by 
    Mathew McCurley
    Mathew McCurley
    07.21.2011

    Blizzard's Chris Metzen graced the floors of the San Diego Comic-Con today to talk Blizzard licensing partners and show off some awesome new merchandise coming this year featuring Warcraft, StarCraft and Diablo wares. Diablo merchandies looks to include knee-high Diablo socks, a Diablo face belt, new shirts, and two hoodies modeled after Diablo's demon hunter class and the angel Tyrael. StarCraft's line is expanding with new shirts, a first look at the MegaBloks Viking, a leather wallet, and StarCraft: Ghost: Spectres, which has been confirmed by Metzen to be a novelization of StarCraft: Ghost, the game that was and then never was. Warcraft's wares continue along a familiar path with a slew of new T-shirts as well as what appears to be a beverage called the Forsaken Elixir of Undead ... I really have no idea, since it's most likely a joke slide. Metzen also previewed the covers for the forthcoming original graphic novels Horde and Alliance, coming out later this year. [Thanks, Kotaku, for the tip and images.]

  • Breakfast Topic: Let's make up our own WoW holidays

    by 
    Mathew McCurley
    Mathew McCurley
    06.25.2011

    One of the biggest issues that I have with holidays in World of Warcraft is that they mirror our own holidays in the real world and give them the ol' World of Warcraft spin. I am of the opinion that Blizzard should create a truly unique in-game holiday that does not have its roots in our traditional celebrations. Two holidays would need to be created -- one for the Horde and one for the Alliance. We already quasi-have this to a small degree with World of Warcraft's heroes. Some quests during the Harvest Festival over on the Horde side of things, for instance, have us visit Grom Hellscream's monument and pay tribute to his sacrifice in removing the orcish blood curse. I think we could have two faction-specific holidays that show off the Warcraft history without being spiritual dopplegangers to real life events. For the Alliance, a holiday could be created to honor the sacrifices of the men and women who charged through the Dark Portal and destroyed the other side, leaving them stranded on Draenor for what appeared to be forever. Nethergarde Keep could be the site of the holiday, as Alliance players go to pay their respects at the site of one of the bravest acts of heroism the Alliance exhibited in the war against the Legion-dominated Horde. For the Horde, players could partake in some sort of release from bondage day, since at some point all of the races that currently make up the Horde were enslaved either physically; through addiction, like the blood elves; or through conflict, like the tauren. Rather than be a holiday wishing for the destruction of slavers, this time would be of appreciating the relative freedom that the races of the Horde now enjoy. What do you think some in-game holiday, unique to the game world and lore, be? Would you like to see Blizzard make up actual in-game holidays instead of following by our own cultural moments?

  • RC car enthusiast shows his Horde pride

    by 
    Mathew McCurley
    Mathew McCurley
    05.12.2011

    WoW Insider reader Rene is an RC racing enthusiast and Horde at heart. He sent us some awesome pictures of his Mugen Seiki MBX-5T RC racer done up in true Horde fashion. I have no idea how you would get a tauren behind these wheels, however. After taking an extended WoW break, Rene picked up RC car racing as a hobby and, well, I think the above shot says all that needs to be said.

  • Blizzard's short story series continues with Vol'jin: The Judgment

    by 
    Mathew McCurley
    Mathew McCurley
    04.27.2011

    Patch 4.1 is all trolls, trolls, trolls. You know what? I love the trolls. With the emergence of the Zandalari trolls as stewards of a new troll empire, the rearming of the Gurubashi and Amani tribes, and Vol'jin's staunch opposition to the direction of the troll peoples of Azeroth, we've got a lot on our plate in terms of lore. Blizzard's leader short story series continues with "The Judgment," written by Brian Kindregan, which chronicles Vol'jin from his years as a young, would-be shadow hunter to his exodus with the orcs across the sea. The series has been a success with WoW lore buffs, adding to the various faction leaders' histories and canon. Hit the jump for a spoiler-filled summary, and be sure to read the whole ordeal.

  • Know Your Lore: The sorrow of Southern Barrens

    by 
    Anne Stickney
    Anne Stickney
    04.24.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Cataclysm brought with it a lot of changes -- the face of Azeroth was forever changed as the landscape altered when Deathwing burst forth onto the scene. But along with the physical changes, there were plenty of political changes as well. For the Horde, Cataclysm saw the rise of a new Warchief in Garrosh Hellscream, as Thrall took his place beside the Earthen Ring and tried to repair the tattered land. The Alliance saw the rise of the Council of Three Hammers in Ironforge, as Magni Bronzebeard's sudden demise left a hole in the heart of the Bronzebeard dwarves. It was the shattering of the land that saw both Alliance and Horde forces immediately move to reconfigure their borders and take whatever land and resources they could possibly get. Though the war rages on, some places are no longer war-torn and filled with the sounds of combat. Instead, these once-populated areas are filled with the silence of lives lost, of the cautious footsteps of looters looking to take whatever spoils of war they can carry. Perhaps the most saddening of these is the once-peaceful settlement of Camp Taurajo -- now a charred version of its former self, left to wither back into the harsh lands of the Southern Barrens.

  • How lag forced me to play a little differently

    by 
    Mathew McCurley
    Mathew McCurley
    04.20.2011

    Most people who follow my exploits in World of Warcraft know me as a dyed-in-the-wool member of the Horde. In fact, I've played Horde my entire WoW career, from the early days of the official release up through the end of the Wrath. I killed Nefarian for a second time alongside my Horde brothers and sisters and ended Cho'gall's reign over the Twilight Hammer cult. If you've been following my main character's exodus from Horde to Alliance through the WoW Insider Show or Twitter, you've heard bits and pieces of why I transferred servers. Falling into the hands of the Alliance is the fault of two men -- Lodur and Matticus. Most people who follow my exploits also know about the dreaded lag issues that I was having because of still unsolved issues with certain internet providers and odd packet inspection (presumably). Connecting to the Chicago data center was never a problem until the release of Cataclysm and, really, not until I started to raid heavily around late December 2010. Things got real ugly during late December. This is my story of changing what I could to keep playing the game that I love.

  • Garrosh Hellscream: Then and now

    by 
    Mathew McCurley
    Mathew McCurley
    04.14.2011

    Blizzard has begun what seems to be a series of lore articles spotlighting key characters in the Warcraft universe that have gone through radical transformations before and after the cataclysm. The first character to get the write-up treatment is the orc you love to hate, new warchief of the Horde Garrosh Hellscream. The full blue post after the break.

  • Know Your Lore: Rise of the Zandalari

    by 
    Anne Stickney
    Anne Stickney
    04.03.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. In the beginning, there was Azeroth. It existed as one continent called Kalimdor. Prior to the Sundering -- indeed, prior to the rise of the elven race at all -- there were the trolls. The troll race is one of the first sentient races on Azeroth, it's been suggested on more than one occasion that the troll race predates even the arrival of the Titans. Needless to say, Azeroth is full of trolls, from the Darkspear, Horde allies that joined during the orcs' trek to Kalimdor from the Eastern Kingdoms, to the various splinter tribes scattered across Azeroth. But the troll races share a common point of interest -- once, long, long ago, these trolls were all part of one empire, one tribe of trolls from which all others originated. The Zandalari tribe isn't an unfamiliar name to those that have played through Northrend content. The Zandalari were assisting both Alliance and Horde against the maddened remnants of the Drakari ice trolls. However, players were first introduced to the Zandalari in vanilla, when the mysterious progenitors of the troll race appeared to ask for help from both Alliance and Horde against the combined might of the Atal'ai trolls to conquer Zul'Gurub -- once the capital of the Gurubashi Empire. Please note: This edition of Know Your Lore spoils some elements of the upcoming 4.1 patch, Rise of the Zandalari. If you'd like to avoid spoilers for upcoming content, turn away now, before it's too late!

  • WoW Insider's Weekly Webcomic: Safe Passage

    by 
    Kelly Aarons
    Kelly Aarons
    11.30.2010

    Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers. Our groups' unwanted -- and so far unseen -- visitor has made herself known. The tension in the air is palpable. On a more technical note, I'm trying something new with textures. It's not very noticeable, but I think it gives the page a little something. What do you guys think? Keep or toss? Check out the full comic right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below. %Gallery-102091%

  • Cataclysm Live Beta Stream: Choose my goblin shaman adventure

    by 
    Robin Torres
    Robin Torres
    11.03.2010

    Choose the adventures of WoW Insider's Robin Torres as she levels multiple alts in the Cataclysm beta, live every Monday and Wednesday at 1 p.m. EDT. Note: The stream is of the Cataclysm beta. It and the chat below are full of spoilers. You have been warned. Update: The stream is now over. If you would like to see the epic quests we completed today, please click on the image above to watch the video replay. Hello and welcome to the live version of Choose My Adventure (beta edition). It's Wednesday, so our adventures are taking place for the Horde! Roblinator the goblin shamanator won the polls again, and this time she's not stuck. So we are beginning in the Lost Isles, just after the cutscene shows the fate of our ship. Join me after the break while I narrate, read quests and take requests from the chat room. The show will run for at least an hour and be viewable on video, if you weren't able to watch it live. Also after the break are some notes and polls.

  • Cataclysm Live Beta Stream: Choose My Adventure, Horde edition

    by 
    Robin Torres
    Robin Torres
    10.27.2010

    Choose the adventures of WoW Insider's Robin Torres as she levels multiple alts in the Cataclysm beta, live every Monday and Wednesday at 1 p.m. EDT. Note: The stream is of the Cataclysm beta. It and the chat below are full of spoilers. You have been warned. Update: The stream is now over. If you wish to watch the video replay, please click on the picture above. Hello, and welcome to the live version of Choose My Adventure (beta edition). It's Wednesday, so the stream will be for the Horde! The winner of the polls was Roblinator, the goblin shaman, which is unfortunate. She is stuck. Very, very stuck. I didn't do the workaround when I should have and now she can't move on to Lost Isles. Obviously, I'm going to have to start her over again (beta is beta). So today, barring a miracle, I will be playing Robinemia. Join me after the break while I narrate, read quests and take requests from the chat room. The show will run for at least an hour and be viewable on video, if you weren't able to watch it live. Also after the break are polls and some notes.