innovation

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  • SWTOR companions detailed in new video, interview

    by 
    Jef Reahard
    Jef Reahard
    09.23.2011

    So, who wants to learn about companions? No, not that kind (and more's the pity). We're talking about the traveling chums BioWare is providing for your savior-of-the-galaxy in its upcoming Star Wars The Old Republic science-fantasy opus. A new video and interview at Gamespot has all the companion-related info that's fit to print -- or compress into a seven-minute clip and throw on a file server, to be more precise -- and game director James Ohlen has a lot to say about companion customization, gameplay mechanics, and the fact that your computer-controlled co-stars "are going to be a significant innovation to MMORPGs." While the recent brouhaha over same-gender companion romance generated much rancor both in and out of the SWTOR community, BioWare steers clear of the topic here and focuses squarely on the launch-day features. Have a look at the video after the cut, and head to Gamespot for the interview text.

  • Cellular South files antitrust lawsuit against AT&T over proposed T-Mobile takeover

    by 
    Amar Toor
    Amar Toor
    09.20.2011

    Sprint and Uncle Sam aren't the only ones taking issue with AT&T's proposed acquisition of T-Mobile, because Cellular South has a bone to pick, as well. Yesterday, the provider filed a lawsuit against AT&T in a DC federal court, charging that its $39 billion merger with T-Mobile would violate US antitrust laws. "The merger of AT&T and T-Mobile is anti-competitive, and will result in consumers facing higher prices, less innovation, fewer choices and reduced competition," Cellular South said in a complaint. The company went on to argue that legal evaluation of the merger must incorporate the perspectives of smaller, regional carriers who, like Cellular South, will "find it harder to secure both wireless devices at competitive prices and times and nationwide roaming." An AT&T spokesman declined to comment on the case, but you can find more details about it at the source link below, or in the full press release, after the break.

  • FCC to test white space database at its own pace

    by 
    Amar Toor
    Amar Toor
    09.16.2011

    See that faint silhouette lurking on the horizon? That'd be a wave of white space internet, and it's inching ever closer to the US. On Wednesday, the FCC confirmed that it will begin testing a new database that will enable gadgets to operate on white space airwaves, nearly a year after first ratifying its "super WiFi" initiative. The Spectrum Bridge database, as outlined last year, will map out all channels that aren't being used by radio or TV services, thereby preventing broadband devices from interfering with broadcasts. The system will be tested over a 45-day period beginning on September 19th and ending on November 2nd, in order to make sure that it correctly distinguishes available channels from those currently in use. Cable operators and wireless mic users are invited to register with the database to test its accuracy, but this trial period could easily be extended if the Commission determines that further tests are in order. And, though there's still no indication that unlicensed broadband devices will be hitting the market anytime soon, FCC Chairman Julius Genachowski seems confident that this white space spectrum could drastically change the industry. "Unleashing white spaces spectrum will enable a new wave of wireless innovation," Genachowski explained. "It has the potential to exceed the billions of dollars in economic benefit from WiFi, the last significant release of unlicensed spectrum, and drive private investment and job creation." You can read the FCC's full public notice, after the break.

  • US Senate passes patent system reform bill, Obama expected to sign into law

    by 
    Amar Toor
    Amar Toor
    09.09.2011

    Think it's time to change our patent system? So does Congress. Yesterday, the Senate approved the America Invents Act by an 89-8 vote that could bring about the most drastic changes to the US Patent and Trademark Office (USPTO) in five decades. Under the bill, which the House approved back in June, patents would be awarded not to the first person to invent a technology, but to the first one to actually file with the USPTO, bringing US policy in line with protocol adopted in most other countries. It also calls for a streamlined application process and would allow the USPTO to charge set fees for all apps. The revenue generated from these fees would go directly to a capped reserve fund, allowing the office to retain the lion's share of the money, rather than funneling much of it to Congress, as had become the norm. Supporters say this extra revenue will give the USPTO more power to chip away at its backlog of some 700,000 patent applications, while a new third-party challenge system will help eliminate patents that should've never received approval in the first place. Opponents, meanwhile, criticized the bill for not eliminating fee diversion altogether (an amendment that would've placed more severe restrictions was ultimately killed, for fear that it would jeopardize the bill's passage), with Washington Democratic Senator Maria Cantwell questioning the legislation's impact on small businesses, calling it "a big corporation patent giveaway that tramples on the rights of small inventors." But Senator Patrick Leahy, a Vermont Democrat who sponsored the bill, argued that yesterday's approval marks a major and historic inflection point in US patent policy: The creativity that drives our economic engine has made America the global leader in invention and innovation. The America Invents Act will ensure that inventors large and small maintain the competitive edge that has put America at the pinnacle of global innovation. This is historic legislation. It is good policy. The America Invents Act will now make its way to President Obama's desk, where it's expected to receive his signature. For more background on the legislation, check out the links below.

  • Innovating outwards: The joining of EVE Online with DUST 514

    by 
    Justin Olivetti
    Justin Olivetti
    09.02.2011

    Even though the PC-using EVE Online and the PlayStation 3-playing DUST 514 gamers may be separated by platform boundaries, CCP fans in both worlds will be joined at the hip in an odd, first-of-its-kind symbiotic relationship when DUST 514 launches. It's an intriguing prospect, but fans are wondering just how CCP is going to pull it off and how the two games will interact in practice. DUST 514 producer Thomas Farrer sat down with Gamasutra to shed some light on the nitty-gritty details behind the auspicious plan. Farrer says that the buzz over DUST isn't as big as the team hoped, but he thinks this is due to the project taking a completely new angle on the industry: "Often, particularly in first-person games, games often look very inwards when it comes to how they are trying to innovate or move things forward. What we've tried to do is look more outwards." Farrer outlined how the two titles will share the same economy, corporate structure, and social features. He says that the already-constructed EVE Online universe was a boon to the team's plans, since the established setting provided a perfect backdrop to a persistent shooter MMO, and that the two teams are in constant contact with each other as the project goes forward. Of course, some computer players are put out that DUST 514 will be exclusive to the PS3, but Farrer acknowledges the slight possibility that it might not always be so: "Right now, we're pretty much just entirely focused on PlayStation. That's what we're going to remain focused on at least for the foreseeable future. But you know, who knows what happens in the future."

  • Microsoft Touch Mouse to take center stage at UIST Student Innovation Contest

    by 
    Amar Toor
    Amar Toor
    08.09.2011

    It's August, and that can only mean three things: vacations, back to school shopping, and another UIST Student Innovation Contest. Taking center stage this year is Microsoft's Touch Mouse -- a multitouch gesture-based peripheral that we first saw earlier this year. UIST contestants will have to come up with cool new ways to interact with the mouse, with the winning innovator receiving $1500, and $500 going to the runner-up (trophies are apparently involved, as well). All entries will be demoed on October 17th in Santa Barbara, and the winners will be announced on the following day. Hit the source link for information on registration, or squeeze past the break for a video from UIST chair Kayur Patel, along with a clip on the Touch Mouse.

  • Visualized: 130 years of GE innovation, accentuated with 130-year old Instagram filters

    by 
    Darren Murph
    Darren Murph
    07.07.2011

    It may not pay any taxes, but General Electric sure knows how to use an iPhone 4 to upload photos to Tumblr. Hit the source link for a boatload of other shots that probably are as old as they look. But, not at all.

  • Microsoft shutters Pioneer Studios, we pour one out for J Allard

    by 
    Amar Toor
    Amar Toor
    05.20.2011

    It's been about a year since he left Microsoft, but the J Allard era came to a more definitive close yesterday, with the shuttering of his brainchild, Pioneer Studios. Microsoft opened the incubation lab more than three years ago as an entrepreneurial space where designers could toy around with new consumer technologies. The tragically shelved Courier tablet was first developed within Pioneer's exposed brick walls, where Allard and his Alchemy Ventures team also worked on the Xbox, Zune and Windows Phone 7. Now, however, a Microsoft spokeswoman has confirmed that the downtown Seattle office is no longer occupied, telling CNET that many of the lab's employees have either left, or moved on to different positions within the company. Pioneer co-founder Georg Petschnigg left Microsoft in April to pursue an "undisclosed new venture," while fellow godfather Jonathan Harris is still at Redmond, where he serves as "principle experience director," according to their respective LinkedIn profiles. The spokeswoman didn't offer a specific reason for the decision, but in a now-ominous video posted to Microsoft's developer site back in October, Petschnigg acknowledged that the unit's innovative spirit would frequently lead to dead ends. "Often times our work just doesn't go anywhere," he explained, adding that Pioneer would only pursue projects expected to bring in more than $100 million a year. "That's one of the perils of being an entrepreneur." See the full video after the break.

  • Google bids $900 million for Nortel patent portfolio, will use it as shield against patent trolls (update)

    by 
    Vlad Savov
    Vlad Savov
    04.04.2011

    Google and Nortel have agreed on the princely sum of $900 million to start off a "stalking horse" auction -- wherein outside parties are still free to outdo Google's bid -- for the acquisition of Nortel's rather vast patent portfolio. The sale comes as part of the latter company's bankruptcy selloff and involves some 6,000 patents and patent applications, which encompass both wired and wireless communications, semiconductors, data networking, voice, and the internet -- going so far as to even touch on web search and social networking. The thing is, Google's not really enamored with these tidbits of intellectual property to the tune of nearly a billion dollars. No sir, a rather bitter blog post from the company this morning makes it quite clear that Google's acting in order to bolster its own intellectual property library and to "create a disincentive for others to sue." Both Android and Chrome get obliquely mentioned in Google's announcement as benefiting from the move, which should be completed by June of this year pending other bids and regulatory approvals. Update: Microsoft has noted that it has "a worldwide, perpetual, royalty-free license to all of Nortel's patents that covers all Microsoft products and services, resulting from the patent cross-license signed with Nortel in 2006." That license will also transfer with the sale of the patent rights. All that means is that Microsoft cannot be sued for infringing on that bundle of rights as it is already licensed to use them. That means Microsoft is extremely unlikely to participate in this auction -- other than, of course, as a means to prevent others from obtaining the same rights.

  • LEGO Universe builds community via community building

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.24.2011

    The fun of playing with LEGO sets is only half in the assembly -- a lot of the enjoyment comes with showing off what you've created to others, no matter your age. It's an element that LEGO Universe has taken to heart, as a recent release talks about the community events the game has run thus far and the plans for more events in the future. Each month of the game's operation has been based around a core theme for community events and challenges, giving players unified goals to work toward. March is the Battle Month, with the final event taking place this weekend in the Battle for Nimbus Station. Players who successfully face off against 29 waves of enemies will be in the running to win a variety of in-game prizes as well as some real-world LEGO sets. The Creation Lab has also been a major area of development, allowing user-generated content to come front and center in the community. Even if you're not currently playing LEGO Universe, you can take part in some of the contests and get your own buildings in the game -- sharing what you've built with everyone even if it's not made out of plastic bricks.

  • Microsoft's OneVision Video Recognizer can detect, identify, and track your face on video... so smile!

    by 
    Vlad Savov
    Vlad Savov
    03.11.2011

    Here's your classic case of "just because you can, doesn't mean you should." Microsoft's Innovation Labs have just demonstrated a OneVision Video Recognizer algorithm that's powerful enough to perform face detection duties on a running video feed. It can recognize and track humanoid visages even while they're moving, accept tags that allow auto-identification of people as they enter the frame, and can ultimately lead to some highly sophisticated video editing and indexing via its automated information gathering. Of course, it's that very ease with which it can keep a watchful eye on everyone that has us feeling uneasy right now, but what are you gonna do? Watch the video after the break, that's what.

  • WebOS will be on 'every HP PC' shipping next year, says CEO

    by 
    Thomas Ricker
    Thomas Ricker
    03.09.2011

    You'd think Leo Apotheker, HP's newest CEO, would want to save a bit of thunder for his March 14th event. Instead, the man continues to unleash stentorian quotes with unabashed candor like today's claim that "HP has lost its soul." He's also making bold proclamations about every HP PC being able to run WebOS and MIcrosoft Windows as an integrated experience in 2012 -- a move the company hopes will create a "massive platform" to attract those all important developers. Apotheker's strategy will reverse Mark Hurd's cost-cutting emphasis with a renewed focus on product quality and innovation -- the latter achieved by breaking down inter-company barriers that currently separate product groups and by boosting the R&D budget already pegged at $2.96 billion last year (a pittance by some measurements). Click the source link below to read the Businessweek article in full if you're interested in Leo's issue with being the smartest person in the room and his attempts at Californication. Cool? Awesome.

  • Fortune says Apple tops them all!

    by 
    Mel Martin
    Mel Martin
    03.04.2011

    This tidbit of news is not a surprise, but it's sure nice to see. For the 4th straight year Fortune says that Apple is the world's most admired company, as it "continues to set the bar high for high tech companies across the board." Citing nearly doubled profits from a year ago, launching the iPad and iPad 2, and working with Verizon to sell the iPhone 4 on their CDMA network, Fortune also praises Apple for doing so well while Steve Jobs has been on medical leave. Apple's success is a welcome relief from the years in the 1990s when the company was seemingly wandering in the wilderness and survival was not a sure thing. The Apple of today is not only advancing profits in a weak economy, but beginning to define the future of computing to the degree that competitors are mostly copying Apple products rather than bringing new and unique innovations to buyers. Congratulations, Apple!

  • The Daily Grind: What is the next MMO innovation?

    by 
    Larry Everett
    Larry Everett
    02.26.2011

    Everyone knows how many World of Warcraft clones there are out there, right? "This is just WoW in space." "This is just WoW with tanks." "This is just WoW covered in chocolate." Just after WoW took the MMO world by storm, every gaming company decided that the WoW formula was the only way to make money in the industry. Now, however, we have started to see a move in other directions. But which innovation will come out on top? Some developers have really started to go back to the basics of sandbox gameplay -- like Wurm Online or Minecraft -- or have taken a console approach, like Global Agenda or DC Universe Online. So what do you think will be the next big innovation in MMOs? Will worlds get wider with more depth like EVE times 10? Perhaps they will be come more character-driven and linear like Star Wars: The Old Republic? It's possible that a first-person shooter will be the next MMO wave, isn't it? What do you think developers will make the next big thing? What do you want it to be? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Breakfast Topic: What post-launch game features do you most appreciate?

    by 
    Alex Ziebart
    Alex Ziebart
    01.26.2011

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. World of Warcraft has been up and running for six years now, and to anyone who played in the early days, the game is barely recognizable. I'm not talking about the Shattering; I'm talking about the meat of the game, the interface and UI and mechanics that allow us to interact with Azeroth. Blizzard is a great innovator, and over the years we've gained such features as battlegrounds, linked auction houses, meeting stones, heroic dungeons, arenas, the dungeon finder, heirlooms, and the in-game calendar. None of these were present at launch, but they all affect our playstyles today. These are all great, but that doesn't mean I stop daydreaming about what else Blizzard could do. I love the armory calendar view, but I'd be thrilled if the Blizzard calendar integrated with my Google calendar so I could see raids and guild events alongside my real-life schedule. I also yearn for variable speed scrolling quest text. Instant text encourages me to skip to the end, but the scrolling option is vastly slower than my reading speed, and I just can't handle it. Which feature added after launch do you think was the biggest game-changer and why? What new innovations would you like to see? Which new Cataclysm features do you think will have the greatest impact on the way we play?

  • Intel hires Will-i-am as 'director of creative innovation,' whole world is nonplussed

    by 
    Vlad Savov
    Vlad Savov
    01.26.2011

    You know a job title is tenuous when even the guys who announce it have to put it in quotation marks -- Intel's just signed up the Black Eyed Peas' Will.i.am as a "director of creative innovation." The hip hop star responsible for flooding CES 2010 and every BlackBerry event since with an irritatingly cheery tune (which we're sure we don't have to name) is about to commence a long-term, "hands-on" collaboration with Intel on its development of "new technologies, music and tech advocacy." Basically, it sounds like he'll act as an ambassador for the chip company, who'll in turn pretend to listen to his zany ideas about mega-giga-bass. Then again, Lady Gaga's similar partnership with Polaroid produced these glasses, so what the hell do we know?

  • IBM looks back on 100 years of history, finds plenty to be proud of (video)

    by 
    Vlad Savov
    Vlad Savov
    01.22.2011

    Want to know who the self-confessed "mother of the motherboard" is? Or why every piece of organically farmed, tenderly loved food at your local Trader Joe's has a barcode on it? Or perhaps you're curious to learn more about how millions of airline reservations can be made around the world with unfailing reliability? All those queries have their answers in IBM's self-congratulating videos after the break. Commissioned as a celebration of the company's upcoming 100th birthday, they chronicle some of its more notable moments in the global spotlight. Our favorite little nugget of discovery was finding out that testing for the IBM Personal Computer included the question, "would it run Pac-Man?" -- conclusively proving that the foremost reason for the PC's existence is, and has always been, gaming.

  • Valve's Gabe Newell recognizes the innovation of MMOs

    by 
    Jef Reahard
    Jef Reahard
    01.06.2011

    Think the PC is losing its grip as the dominant platform when it comes to gaming innovation? Not so fast, says Valve's Gabe Newell. In fact, he even cites MMOs as a leading cause of the PC platform's continued innovation. And when Newell speaks, gamers and game makers listen, as his company is an industry heavyweight responsible for the likes of Half-Life, Left 4 Dead, and Counterstrike (not to mention the Steam digital distribution platform). Yesterday, at the Consumer Electronics Show in Las Vegas, Newell sung the praises of Intel's new GPU/CPU and also offered a counterpoint to those who feel that consoles like the Xbox 360 and the Playstation 3 have overtaken the PC as industry catalysts. "We see [the PC] as the center of innovation of everything that's going on, whether it's microtransactions, MMOs, free-to-play, or something like CityVille which -- after its first month -- has 84 million people playing," Newell said. "To us, this is just an indication of why open platforms are where innovations are going to occur."

  • Bump adds music-sharing upgrade

    by 
    Mike Schramm
    Mike Schramm
    11.15.2010

    Bump is an older app on the App Store that allowed you to "share" contact information with another local phone not actually by Bluetooth, but by simply placing the two phones near the same location, and then sharing the information across a wireless network. Now, Bump is apparently adding a new trick to its arsenal. In version 2.2, out on the App Store now, you can actually "share" any of the songs in your iTunes library. Bump still doesn't actually push information from phone to phone -- instead, it will read out the song's information, and then give the receiving phone a YouTube link to hear the song, as well as links to preview and buy the song on iTunes (assuming it is available). It's an interesting way of getting around the licensing restrictions that have prevented hearing the same music on multiple devices, and of course it solves the trouble of getting two phones up and wirelessly connected long enough to actually push a file across. A neat little bit of innovation for an app we installed on the iPhone a long time ago.

  • CE-Oh no he didn't!: IBM's Palmisano says HP 'used to be' an inventive company

    by 
    Vlad Savov
    Vlad Savov
    09.15.2010

    The finest putdowns are usually the simplest. To wit, check out IBM's Chief Executive Trashtalker, Samuel Palmisano, whose elegant use of the past tense relegates HP's current status to that of a mere has-been innovator. Now, says Sam, HP is forced to acquire new companies just to keep up, thanks in part to Mark Hurd's slashing of investment in research and development. Speaking of Hurd, Palmisano also thinks HP failed its investors by handing him a fat severance package as he promptly jumped ship to Larry Ellison's Oracle loveboat. Another reason why Palmisano isn't worried about HP is that he sees the PC era as already over, describing IBM's sale of its PC business to Lenovo as an act of foresight, and adding that he "couldn't give it away today." Clearly they don't mince their words over at International Business Machines.