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  • Make My MMO: Crowdfunding October 6 - 19, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    10.19.2013

    This was quite a fortnight in the realm of crowdfunding, and for once we don't mean just Star Citizen news! More than one game met its funding goals, with one title proving that fans can be a very passionate lot: City of Titans reached its lofty goal within days. On top of that, two other games joined the fight for funding. Conversely, Alteil Horizons pulled its campaign at literally the last minute to avoid the stigma of an unsuccessful stamp and plans to launch again. Want the scoop on all these stories and many more? Learn the latest right here in Make My MMO.

  • Elite: Dangerous' seventh dev diary divulges alpha, beta plans

    by 
    MJ Guthrie
    MJ Guthrie
    10.18.2013

    If the recent Oculus Rift announcement has you even more excited to get your hands on Elite: Dangerous, today's new video dev diary has some information you might be interested in, namely a little detail like alpha. In this seventh dev diary, David Braben, founder of Frontier Developments, announced that alpha testing will begin in December. Starting with the combat test build, different aspects of Elite: Dangerous will be rolled out during the alpha phase and then brought all together into a complete package for beta testing. At the end of beta all Kickstarter backers will get the game and have access in their own gamma testing phase before retail release. In the second half of the diary, Braben answers player questions about topics like mission failure and weapon systems on space stations. You can hear all the answers in the video below. [Thanks to Peteris for the tip!]

  • See the universe of Elite: Dangerous through Oculus Rift

    by 
    MJ Guthrie
    MJ Guthrie
    10.10.2013

    Do you remember the phrase "The future's so bright, I gotta wear shades"? Well, in the land of Elite: Dangerous, the future's so bright players get to wear Oculus Rift. That's right: Frontier has announced that the upcoming space sim will support the goggles that really immerse the player in the universe through virtual reality. Additionally, Executive Producer Michael Brookes has stated that all backers of the game who have access to an Oculus Rift headset will have free access to the Oculus Rift version of the game. [Thanks to Peteris for the tip!]

  • Elite: Dangerous newsletter talks weapons, dev diaries, and more

    by 
    Jef Reahard
    Jef Reahard
    10.07.2013

    Still haven't signed up for Frontier's Elite: Dangerous newsletter? That's OK, because we have and we're happy to share our perusal of it with you, dear space sim fans. This is issue number 12, and there's a fair bit of ground to cover including last week's dev diary video (which you can see after the break) as well as bits of fiction and bobs relating to both planetary and weapon design. This last one gets a fair amount of virtual ink, as Frontier has plenty to say on customizable rail guns, gimbal-mounted tracking and targeting systems, and more.

  • Make My MMO: Crowdfunding September 22 - October 5, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    10.05.2013

    Not all games that turn to crowdfunding need a boost to get off the ground. In fact, one new addition to our column this week -- 8BitMMO -- is utilizing this avenue to help accommodate the exponential growth it has experienced over the last couple of years. The other newcomer, however, is actually trying to build from the ground up; City of Titans wants to give displaced City of Heroes fans a new home. In other news, Star Citizen was the news! Videos, interviews, new goals, and more poured forth from this crowdfunding giant this week. We also heard from Embers of Caerus (which has been pretty quite for a long while). Even Neo's Land chimed in with a new demo. And you can get the whole scoop here!

  • Elite: Dangerous releases commentary on the most recent trailer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.04.2013

    We live in a suspicious time for game trailers. You see a great trailer and your first thoughts aren't about how great the game look but about whether or not it was all just pre-rendered. Worry not, Elite: Dangerous fans: the recent trailer showing off an epic space battle was almost entirely rendered in the game engine. A new follow-up walks through the video and explains what was already in place, what was added specifically for the trailer, and how the video as a whole helped the design team. While almost everything rendered in the trailer was generated in the game engine, the ships involved were all flying along pre-determined paths. This might not sound like a big deal until you realize that it allowed the art team to examine everything from multiple angles, making sure that things looked right from various paths without having to manually test each element. But don't take our word for it, just check out the companion trailer past the break and find out about it yourself. [Thanks to Peteris for the tip!]

  • Make My MMO: Crowdfunding September 8 - 21, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    09.21.2013

    In the oft changing world of crowdfunding hopefuls, faces come and faces go... and sometimes they come back again. If one of the newcomers to this edition of Make My MMO looks familiar, that's because the game ran a shorter, unsuccessful Kickstarter campaign last July. With a longer run this time around, perhaps Story Quest Online will fare better. On the flip side, one campaign flipped sections: We congratulate StarCraft Universe on meeting its goal and joining the ranks of the fully funded. Plenty of other news came from the funded ranks as well, from the crowdfunding king hit more funding goals (again) to progress reports and new feature reveals. You can catch all the details right here.

  • You should watch this Elite: Dangerous trailer

    by 
    Jef Reahard
    Jef Reahard
    09.13.2013

    In space, no one can hear you scream, but funnily enough they can hear explosions, laser blasts, and engine noise. Which is fantastic, of course, particularly in the case of the latest Elite: Dangerous trailer. The two-minute-and-44-second symphony of sci-fi destruction also features a spiffy orchestral soundtrack by composer Erasmus Talbot. In fact, the video itself was used as part of Frontier's composer selection process, while the newly minted trailer track was part of Talbot's pitch for the job. Frontier's YouTube verbiage says that the video also serves as a development tool for things like the game's GUI layout, special effects, and ship materials. Have a look -- and a listen -- after the break.

  • Make My MMO: Crowdfunding August 25 - September 7, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    09.07.2013

    If you build it, they will come. While that adage hold true for baseball diamonds in cornfields, it's a little bit different for MMOs. If you're set on developing a new virtual playground, you get them to come so you can build it! That's the philosophy behind crowdfunding, anyway, and many are latching onto it. So how fare the fields of crowdfunding lately? New projects (Alteil Horizons, Epic Space) sprouted up, one took root and grew stronger (Divergence), and others (Project Snowstorm, Realms of Creation, Enspira Online) withered away from lack of nourishment. See how your favorite projects are growing right here in Make My MMO.

  • Elite Dangerous newsletter focuses on algorithmic space stations

    by 
    Jef Reahard
    Jef Reahard
    09.06.2013

    Elite Dangerous' 11th newsletter likely hit your inbox this afternoon. In case it didn't, or in case it tripped over your spam filter, allow me to summarize. Much of the focus is on the sci-fi sandbox title's space stations. The dev team at Frontier is keen on variation, of course, so Elite "will be using procedural algorithms to to construct stations out of a range of modular assets." This approach will also allow players to see stations change over time "in response to player-driven events." There are also plans for game-driven station construction via the event system, which would generate missions for players, "allowing you to help or hinder the progress of a station." Frontier currently has plans for different station types (mining bases, shipyards, pirate bases, etc.), as well as numerous sub-modules that make up each type. There's a lot more to the letter, so be sure and give it a read via the links below.

  • Make My MMO: Crowdfunding August 11 - 24, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    08.24.2013

    Just when you think it will be a quiet couple of weeks on the crowdfunding scene... it isn't. Crowdfunding hopefuls seem to be following the advice of The Gambler this week: Know when to hold them, when to fold them, when to walk away, and even when to run! The funded crowd is holding steady with only a few bits of news, but two projects are on the brink of folding as they are both far short of their goals. Legends of Firestorm, on the other hand, didn't just walk away -- it high-tailed it out of Kickstarter without a word of explanation. In the meantime, thwo new projects (StarCraft Universe and Enspira Online) have joined the scene, and another project resurfaced. Check out the details right here.

  • Make My MMO: Crowdfunding July 28 - August 10, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    08.10.2013

    Ah, the joys of bringing more games into the fold. Sadly, we don't know whether this will be just a brief passing in the night or a more permanent stay; that all depends on how newcomers Project Snowstorm and Legends of Firestorm do on their respective Kickstarter campaigns. Will the community help them make their MMOs? We'll keep watch and keep you informed. Speaking of keeping informed, a few of the funded projects found themselves in the news lately -- and we mean more than just crowdfunding king Star Citizen! And we've got it all rounded up right here for your perusing pleasure.

  • Make My MMO: Crowdfunding July 14 - 27, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    07.27.2013

    Another fortnight down; another MMO hopeful lost. The casualty? Story Quest Online, which didn't come close to meeting its Kickstarter goal. The newest addition to this list, Realms of Creation, is still moving toward its goal and has another 34 days left to reach it. To see more about it, check out the new video after the break. In other news, Pathfinder Online also has a new video, and Star Citizen's Chris Robert's talked at length in an exclusive Massively interview. Even controversial Greed Monger headlined with a demonstration of its house building feature. Catch all the links to these stories right here in Make My MMO.

  • Make My MMO: Crowdfunding June 30 - July 13, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    07.13.2013

    The last two weeks haven't been quiet on the crowdfunding front. While Star Citizen takes the lead with the most news (from ever-expanding coffers to just "finding ways to make the game more awesome"), other titles had their own snippets to report as well. There's also some upheaval in our ranks: We gained a new MMORTS/MMORPG mix project but lost two others from our list when both Skara: The Blade Remains and Anthym didn't meet their goals. And yet another title makes its final appearance before moving on to Betawatch! That's right, folks; TUG is saying hasta la vista to Make My MMO in favor of alpha land. Curious as to what all else has transpired? Then check out the details after the break.

  • Frontier teases first Elite: Dangerous screenshots

    by 
    Jef Reahard
    Jef Reahard
    07.12.2013

    Frontier has released the first batch of work-in-progress screenshots for Elite: Dangerous. Senior producer Michael Brookes posted them on Frontier's forums earlier today, though the shots initially found their way to Elite Kickstarter backers via an email blast. Elite: Dangerous raked in over £1.5 million during its fundraising drive that began in November, 2012 and ended in early January, 2013. The game is scheduled to release on PC and Mac platforms next year, and it is the latest iteration of the venerable space trading sim first published in 1984.

  • Elite: Dangerous studio Frontier Developments set to go public

    by 
    Mike Foster
    Mike Foster
    07.10.2013

    Frontier Developments, known around these parts as the studio behind crowdfunding success story Elite: Dangerous, is about to enter a different brave new world: that of the London Stock Exchange. The company is set to launch its IPO on July 15th with around £4 million ($5.9 million) in shares. Elite: Dangerous's Kickstarter campaign raised £1.6 million and Frontier snagged an additional £2.8 in provate funding. The studio has about £7.2 million in the bank. A statement from founder and studio head David Braben accompanied the announcement, outlining his excitement to list Frontier at "a time of such strong momentum in the business and the sector." He also noted that the IPO "gives us the necessary financial impetus to continue operating at the forefront of the continually evolving and expanding global games market."

  • Some Assembly Required: Your guide to MMO sandboxes in 2013 and beyond

    by 
    Jef Reahard
    Jef Reahard
    04.12.2013

    Welcome to Massively's guide to MMO sandboxes in 2013 and beyond. I've collected the essential details on all the major sandbox titles releasing this year and in the near future in one easy-to-reference article. If you're wondering whether ArcheAge forces you to PvP, or if you can't tell The Repopulation from Origins of Malu, this is your post. I'll be updating it as game features are added, removed, or revealed, so be sure to use the comments to let me know if I've overlooked a particularly noteworthy item. Finally, I want to point out that this isn't an exhaustive list because of the sheer number of sandbox projects ongoing. For now, I'm choosing to focus on the ones that will be playable in 2013/2014 as well as the projects that have a big-name developer attached.

  • 2012: The year of the MMO Kickstarter

    by 
    Mike Foster
    Mike Foster
    01.08.2013

    Kickstarter is perhaps the biggest story in the world of gaming since the birth of the home video console or the integration of online components into consumer entertainment. No new product, innovation, or invention has carried with it such immense potential for shifting the way the industry plans, builds, and delivers its products. And with projects covering everything from hardware to companion apps, it's almost impossible now to imagine a gaming world without Kickstarter, even though it was our reality just a few short months ago. The legacy of Kickstarter is one that we're witnessing in real-time. Most of the major successful projects are slated for late 2013/early 2014 releases, giving us plenty of time to speculate on what may or may not go wrong with the crowd-funding model and the products it bears. Over the next year, games will either make it to market or they won't. Developers will squander their budgets or release on time. It's all up in the air. With that in mind, we thought now would be a good time to look back on some of the biggest MMO Kickstarter projects of 2012. The fate of some of these titles is inexorably tied to the fate of Kickstarter as a viable game-creating platform -- and maybe even crowd-sourcing as a whole.

  • Elite: Dangerous is well and truly Kickstarted

    by 
    Elisabeth
    Elisabeth
    01.02.2013

    Elite: Dangerous fans can breathe easy -- the game has hit its £1,250,000 goal with more than two days to spare. While that's excellent news for the folks at Frontier Developments, they're not resting on their laurels. There are two stretch goals, at £1.4 and £1.5 million, that could feasibly be hit in the last 51-ish hours of the project's Kickstarter window. Those stretch goals will add in a Mac version of the game (within three months of the Windows launch) and an extra ten playable ships, respectively. In case some people are still on the fence about throwing money at the project, the team has added in a new £25 reward tier that'll give backers a digital copy of the game and 500 credits. Everyone already pledged at a higher tier will also receive those 500 credits.