iphone 3g s

Latest

  • iPhone 3GS makes i Love Katamari playable

    by 
    JC Fletcher
    JC Fletcher
    06.23.2009

    Most iPhone games don't necessarily benefit from the speed boost granted by the 3GS outside of load times, because they were designed to run well on a 3G. That means that the most noticeable changes are found in games that run poorly on a 3G, like Namco Bandai's portable Katamari game, i Love Katamari. The difference is significant enough that Namco might as well have launched the first 3GS-only game six months before the release of the 3GS.1UP's Jeremy Parish offers some hard numbers about the improvement in speed in the first part of his 3GS review, comparing the speed of the in-game clock on a 3G to one running on a 3GS. The clock still doesn't run in exactly real time, so this is a bit confusing, but for four minutes of game time on a 3G, over nine minutes elapsed. The same segment of the game passed in under six.For another, less mathy comparison, check out the (slightly shaky) video after the break, which shows the game running on both phones.[Thanks, Brian!]

  • Apple moves one million iPhone 3G S units in a weekend -- just in time for Steve's return

    by 
    Joshua Topolsky
    Joshua Topolsky
    06.22.2009

    Worried that Apple might not be doing so well? Concerned the company will have to start breaking open the collective piggy banks to keep the lights on? Well rest easy, friends, as the folks in Cupertino have just issued a compelling piece of PR that will surely put your mind at ease -- one stating it managed to move a million iPhone 3G S units over the weekend. That's right, in a fashion not completely dissimilar to last year's iPhone 3G launch (though with far less hiccups), bucketloads of happy buyers flooded Apple's coffers with sweet, delicious cash money for the new smartphone. The buying frenzy was apparently even exciting enough to rouse recovering CEO Steve Jobs from his convalescent state. The seemingly-now-returned honcho is quoted (for the first time in months) in the press release as saying "Customers are voting and the iPhone is winning." Winning indeed Steve... and welcome back.

  • iPhone for Newbies: Ringtones, double contacts, periods, and AppleCare

    by 
    David Winograd
    David Winograd
    06.22.2009

    I just bought my first iPhone, a 32 GB iPhone 3G S, and found that that there is an abundance of information out there covering just about every aspect of its use. As an iPhone virgin, most of this is new to me, but I'm sure it's old hat to most. Apple, however, is set to sell over half a million new iPhones this weekend, so I'm sure there are a lot of virgins in my position. This post and maybe some to follow are not meant for anyone who is fluent in iPhone, but rather for newbies like me. So, skip this if you've been at the party for awhile, but if you just ripped open your iPhone box, read on:RingtonesI tried making a ringtone from iTunes, but when right-clicking on a song and choosing 'create ringtone' I found that only songs purchased from the iTunes store could be used, at least in iTunes 8.2. In reality you can make a ringtone from any MP3. You can find the easy steps here.Double Contacts and Calendar EntriesAfter setting up MobileMe and syncing my phone the first time, I found that all my contacts and calendar entries had been duplicated so that there were two identical entries of everything. Our own Chris Rawson set me straight on fixing this. If you disable calendar and contact syncing from the iPhone, all the information brought in from MobileMe will vanish. Next, re-enable them and you will be asked if you want to merge the contact and calendar information with what's on the iPhone (which was brought in by iTunes). You do. And in doing so, the problem will vanish. This tip is not just for iPhone 3G S owners, it's also happened to previous iPhone users who updated to system 3.0.Period Space Bar TrickWhen writing an email, typing the period key on my iPhone 3G S often does weird things like jumping down a line or two, slowing me down to a crawl. Chris Rawson also came to my aid by telling me that when you reach the end of a sentence, double tapping the space bar displays a period. This is much quicker for me, and my typing is cleaner. I'm not sure about earlier iPhones but for the iPhone 3G S, this must be set up manually. Go to settings-> general->keyboard and turn on the "." shortcut.ApplecareThere is no need to pay Apple $69 for AppleCare. I've been buying AppleCare from eBay at a decent savings for years. Often you don't get a full box, just a paper with the registration code, but I've never had a problem. Right now you can get AppleCare for $42 including shipping.What have you found? If you have a problem or question and are too bashful to ask: ask here and we'll put our hive-mind right on it.

  • Apple iPhone 3G S trouble roundup

    by 
    Chris Ziegler
    Chris Ziegler
    06.22.2009

    As we said following the Pre launch, no new gadget is immune to growing pains -- especially when it's tied to a manufacturing and distribution campaign on the scale of the iPhone 3G S. Statistically, it's just not possible to walk away from an opening weekend without a few hiccups when you're pushing this many units of anything; the best manufacturers can realistically hope for is to keep problems minor, respond to issues quickly, and spin the crap out of anything that comes up.To that end, here's what we're tracking on the 3G S from the first three full days of sales: Apple is awarding $30 iTunes store credits to individuals affected by lengthy activation times on their new phones. Regular activations shouldn't take more than an hour or two (ours were basically instantaneous) and ports from other carriers should take a maximum of 48 hours, but some unlucky individuals are still waiting to come online. We probably would've destroyed the phone with a hammer or a direct impact with a wall by now, so our respect goes out to those of you who are still waiting and haven't destroyed anything of value. It seems that some users are getting the error message pictured above when attempting to hack tethering support onto their AT&T iPhones using mobile config files available online, though repeatedly deleting and re-adding the configuration seems to help in some cases. Of course, AT&T isn't supporting tethering on the phone at this point anyway, so we wouldn't expect a shoulder to cry on if you call in to customer service with this one. Boy Genius Report is reporting that sounds played by the phone are immediately followed by some sort of extremely high-frequency tone -- the kind little kids and the next door neighbor's dogs hear, but you may not. Anything else going on out there in the field? Perhaps more importantly, anyone being driven batty by shrieking blasts of ultrasound they couldn't identify?[Thanks to everyone who sent these in]

  • 3G S sales expectations shift higher, Apple offers $30 credit for activation issues

    by 
    Michael Rose
    Michael Rose
    06.21.2009

    It's Father's Day here in the USA, UK and Canada (best wishes to all the Mac daddies out there!), and if the tea-leaf-reading over the iPhone 3G S launch is accurate, it looks like quite a few of those dads may have gotten a shiny new phone as a gift from the spouse and kids. Which would have been really thoughtful and unexpected. If I had gotten one. Anyway. The pre-launch expectation from analyst Gene Munster was for a comparatively modest 500K units sold over the weekend vs. the 3G million-phone launch, but now his firm has suggested that may have been a conservative number, as noted by AppleInsider. Between AT&T's citing of 'hundreds of thousands' of pre-orders for the phone, and O2 announcing that first-day sales for the 3G S blew past the totals for the 3G last year, it's possible that the 3G S could creep up towards that million-phone number and blockbuster territory. Despite (or perhaps due to) the brisk sales pace, AT&T's activation infrastructure did not seem to be ready for the influx of account changes; this is a familiar situation, as last year's 3G launch triggered similar delays. Many new buyers (including our own Steve Sande) were faced with activation delays between two hours and two days. In recognition of the aggravation and inconvenience, Apple has begun emailing affected users with the offer of a $30 iTunes credit to be delivered Monday morning, according to Everything iCafe. If you got a credit email, please let us know.

  • Talkcast reminder: iPhone 3.0 & 3G S week in review, 10pm Sunday

    by 
    Michael Rose
    Michael Rose
    06.21.2009

    If only we'd had any sort of Apple news to talk about this week! Last week Christina and the crew reviewed WWDC and looked ahead to this week's product introductions. You can download past shows from Talkshoe, Stitcher or subscribe in iTunes. We'll be live tonight (6/21 at 10 pm ET) and quizzing all the new iPhone 3G S owners on the team -- not to mention taking your calls, questions and suggestions during the show. We'll also offer a special Father's Day salute to all of the Mac daddies out there. Please do join in! To participate on TalkShoe, you can use the browser-only client, or you can try out the classic TalkShoe Pro Java client; however, for maximum fun, you should call in. For the web UI, just click the "TalkShoe Web" button on our profile page at 10 pm Sunday. To call in on regular phone or VOIP lines (take advantange of your free cellphone weekend minutes if you like): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *-8. Talk with you then! Recording support for the talkcast is provided by Call Recorder from ecamm networks.

  • iLounge releases speed test videos of iPhone 3G S

    by 
    Casey Johnston
    Casey Johnston
    06.21.2009

    Testing how speedy the iPhone 3G S "S for speed" really is has become de rigueur. iLounge has put together two videos comparing the facility of the 3G S to the 3G, last year's iteration of the iPhone, and to the second generation iPod touch. The operator tests four applications: Edge, Peggle, Real Racing, and Star Defense. They are all graphically heavy games with initial load times, and likely where the difference will be most exaggerated. As is to be expected from a phone named for its swiftness, the 3G S outstrips both the 3G and the iPod touch by a fair margin, though the iPod touch counters the 3G S a bit more easily than the 3G does. The videos don't offer any quantitative analysis, nor are they exact by any stretch of the imagination (you'll just have to trust the device operator to touch the application icons simultaneously), but it's comforting to know you that if dropped at least two bills, it was for a reason. Because the videos don't offer any guidance as to which device is where, I'll clue you in: in both videos, the 3G S is on the right.

  • iPhone 3G S and Pre head-to-head benchmarks: iPhone wins

    by 
    Laura June Dziuban
    Laura June Dziuban
    06.20.2009

    Now that we know the iPhone 3G S and the Palm Pre share extremely similar 65nm ARM Cortex A8-based internals, it's time to break out the stopwatches and see how these blood brothers stack up. Anandtech has the first head-to-head tests we've seen, and it seems like the 3G S has the slight edge, loading a series of web pages 11 percent faster and a whopping 54 percent faster than the iPhone 3G. Not too shabby, but not exactly a thorough drubbing either -- especially when you consider webOS is still 1.0 and there's likely some optimizations to come. Full results at the read link.Update: Anandtech had some uncharacteristically bad math going on -- the 3G S is actually 21 percent faster than the Pre, which is quite notable considering the similar hardware and WebKit-based browsers.

  • iPhone 3GS and Pre head-to-head benchmarks: iPhone wins

    by 
    Nilay Patel
    Nilay Patel
    06.20.2009

    Now that we know the iPhone 3G S and the Palm Pre share extremely similar 65nm ARM Cortex A8-based internals, it's time to break out the stopwatches and see how these blood brothers stack up. Anandtech has the first head-to-head tests we've seen, and it seems like the 3G S has the slight edge, loading a series of web pages 11 percent faster and a whopping 54 percent faster than the iPhone 3G. Not too shabby, but not exactly a thorough drubbing either -- especially when you consider webOS is still 1.0 and there's likely some optimizations to come. Full results at the read link.Update: Anandtech had some uncharacteristically bad math going on -- the 3G S is actually 21 percent faster than the Pre, which is quite notable considering the similar hardware and WebKit-based browsers.

  • iPhone 3G S Launch: Unboxing video, Steve Sande style

    by 
    Steve Sande
    Steve Sande
    06.20.2009

    Ahhhh. The smell of new electronics, released from their cardboard box after a week long journey from Shenzhen, China to Highlands Ranch, Colorado. The texture of a clean, fresh iPhone encased in its plastic wrapper. The fun of finding not one, but two little Apple stickers in your package. Yeah, it's unboxing time at the Sande household. It's my turn to take you through the delivery of not one, but two iPhone 3G S phones on 6/19/09, followed by the luscious views of a young, unsullied iPhone being taken out of a box and activated (well, not quite). For those of you who bought your iPhone 3G S's on Friday, this will be a fond remembrance; if you didn't buy the latest iPhone, this is a cruel temptation to get you to exercise your credit or debit card at your local Apple or AT&T store. Enjoy the view!

  • iPhone 3GS data isn't really faster than the 3G's in Chicago

    by 
    Chris Ziegler
    Chris Ziegler
    06.20.2009

    There's been talk the last couple days about the fact that there really isn't anywhere in the States to take advantage of the blazing 7.2Mbps downlink connection supported by the iPhone 3GS -- except for one great hope, one diamond in the rough that could become a shining destination for 3GS owners the world over. That destination would be Chicago, where AT&T fired up 7.2Mbps trials late last year, and the hope was that they might be letting lay folk (like us) in on the action in time for the 3GS release. Well, we've been running side-by-side tests today, and the short answer is that we're clearly not accessing 7.2 -- granted, the 3GS is getting marginally faster speeds both up and down, but we figure this can easily be attributed to the new model's faster processor because a doubling of the downlink pipe simply doesn't account for a 100kbps bump in speed (latency was all over the map on both phones, for the record). If you're holding out on upgrading from a 3G to a 3GS, go ahead and crack a smile -- because for now, anyway, this is one spec bump that means precisely zilch in the real world.

  • iPhone 3G S data isn't really faster than the 3G's in Chicago

    by 
    Chris Ziegler
    Chris Ziegler
    06.20.2009

    There's been talk the last couple days about the fact that there really isn't anywhere in the States to take advantage of the blazing 7.2Mbps downlink connection supported by the iPhone 3G S -- except for one great hope, one diamond in the rough that could become a shining destination for 3G S owners the world over. That destination would be Chicago, where AT&T fired up 7.2Mbps trials late last year, and the hope was that they might be letting lay folk (like us) in on the action in time for the 3G S release. Well, we've been running side-by-side tests today, and the short answer is that we're clearly not accessing 7.2 -- granted, the 3G S is getting marginally faster speeds both up and down, but we figure this can easily be attributed to the new model's faster processor because a doubling of the downlink pipe simply doesn't account for a 100kbps bump in speed (latency was all over the map on both phones, for the record). If you're holding out on upgrading from a 3G to a 3G S, go ahead and crack a smile -- because for now, anyway, this is one spec bump that means precisely zilch in the real world.

  • Why weren't you in line this morning?

    by 
    Tim Wasson
    Tim Wasson
    06.19.2009

    We don't want to imply that the iPhone 3G S launch was a dud. There's reports out that the 3G S may have sold more units than the 3G on opening day, but even more reports are coming in that the lines and general mayhem at Apple and AT&T stores were much more subdued this year than in previous years. There's a lot of speculation as to why, but we at TUAW figured we'd go straight to the source and ask our dear readers. Why weren't you in line this morning? %Poll-31179%

  • Round 1: iPhone 3GS vs. iPhone 3G -- fight!

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.19.2009

    We're not sure if the lines at the Apple Store are moving any faster this time around, but the early word from Touch Arcade is that games are loading faster on iPhone 3GS compared to the plain, old 3G (see videos after the break). The revelation comes as little surprise considering the bump in processing power, but there may be a few surprises lurking for early adopters. Case in point: Check out Touch Arcade's comparison screen of Snowboard TnT above. It's like the game's graphics can't even keep up with the speed of the 3GS! Wow.It's unlikely we'll see many leaps in existing games (perhaps some sharper 3D renders and improved frame rates here and there) and any glitches in the move to 3GS will hopefully be addressed with the quickness, but as soon as developers get to tinkering with the 3GS's superior technology there could be an entire class of games that are unplayable on a 3G or, dare we mention, the original iPhone. Of course, doing so would essentially cut off twenty-some-odd million potential app buyers.Needless to say, we don't think it's realistic to expect a ton of support for 3GS-only gaming until the older iPhone models are phased out. In the meantime, you'll have to stick to bragging about those blazing load times.%Gallery-65700%

  • iPhone 3G S buying at the Walt Whitman Mall, Huntington, NY

    by 
    David Winograd
    David Winograd
    06.19.2009

    I just got back from the Apple Store and am now the proud owner of an iPhone 3G S 32 GB in basic black. I can't wait to get at it, but before dive in, I want to write a bit about the experience.Driving to the Apple store at the Walt Whitman Mall in Huntington, NY, I drove past an AT&T store which had no line and very few cars in the parking lot. When I got to the Apple store, it was a different story. There was a bit of a line or actually two lines, but nothing big. When I got to one of the Apple reps at the start of the line, I was asked if I pre-ordered. I had, and my name was on the list. I was told to stand on a line of only five people, the other line of people who had no pre-ordered numbered fourteen. It was about 1:50 pm when I got there and I was curious to see how the Apple experience would differ from what I was accustomed to. The last few times I bought a cellphone, it was a slow, laborious process where the store rep had to take a ton of information from me, get a credit check, wait, find a phone, wait, get more information from me, wait, take the phone to the back to infuse it with life by chanting arcane spells and pushing arcane buttons, wait, hear a canned sales pitch on how the phone would be absolutely no good without a dozen or so accessories that they would be very happy to sell me, refuse, wait, sign a sheave of documents, wait, get the okay, a shopping bag and a receipt and finally leave the story after well over an hour. Let's see how Apple does it.While waiting in the line with a bottle of Poland Spring Water given to me by an orange-shirted rep, I struck up a conversation with Angelo Vergara who was trading in his three month-old 16 GB model for the same capacity in a 3G S. He told me a story that made me do a double-take. Angelo could have upgraded a year ago according to his contract, but didn't. Instead, he bought his iPhone 3G a few months ago. To upgrade it would cost him $399. That sounded a bit steep. I asked him why he couldn't just cancel his contract, sell the 3G iPhone and pay the early termination fee, and then start a new contract along with paying only $199 for his new phone. He told me that doing so would lose his phone number which he was not wont to do. The net dollars spent would be close, but it seems like he was caught in an odd concatenated AT&T policy. When I got to the front of the line, I asked Jane, my sales rep if this was, in fact, policy and she told me it was. Seems somewhat fishy though.

  • iPhone 3G S Launch Day: Interview with Airstrip's Cameron Powell

    by 
    Michael Rose
    Michael Rose
    06.19.2009

    We had a quick chat with Dr. Wm. Cameron Powell of Airstrip Technologies at the 5th Avenue Apple Store this morning, talking about his company's data visualization and monitoring tools for hospital use. Airstrip's FDA-approved application for OB monitoring is already on the App Store in demo form, and is being rolled out in sites around the country; the company was featured in the WWDC developer showcase video, which has really ramped up the volume of calls and emails that Powell and his team are getting from large medical systems integrators. Airstrip's forthcoming Critical Care product is in the final stages of testing before rollout; the company also has cardiology, imaging and lab test versions coming soon.

  • iPhone 3G S Launch Day: Video from the Aspen Grove Apple Store

    by 
    Steve Sande
    Steve Sande
    06.19.2009

    I was at the Aspen Grove Apple Store in Littleton, CO today for the annual iPhone event, and shot some video while I was there. In contrast to 2007 and 2008, the lines were much shorter. It appeared that everyone was walking away from the store happy and with an iPhone 3G S in their hands. I will return later today (or early tomorrow; it depends on how long it takes to activate the new phone) with another tradition -- the unboxing video. Be sure to check back for some unboxing fun!

  • Inside iPhone 3G S: Seeing your direction on iPhone 3G S maps

    by 
    Mel Martin
    Mel Martin
    06.19.2009

    One of the highly touted features of the new iPhone is the ability to have the map display your direction of travel. A great idea, long overdue. As people were walking out of the Apple Store today it was one of the first things some people wanted to try. They brought up the Google Map app, and then started spinning around. But these whirling dervishes weren't getting anywhere. Since I was the real smart TUAW dude, I told them I could get it going. Nope. Nada. Zero. After a bit of a search at the Apple web site when I returned home, I found it. You have one more tap to do on the map. When you tap the location icon at the lower left of the map screen a second time, it changes to a new, previously unseen icon. It looks like a little wedge in a circle. When you activate it, you're good to go. Or spin. I think if I were designing this I would have made it an option on the map to default to direction of travel, or North at the top. Oh well, nobody asked me. Not the most obvious GUI design, but I guess once you know it, you know it. Now you know it too.

  • Interview with Ian & Bruce from Freeverse, iPhone 3G S launch day

    by 
    Michael Rose
    Michael Rose
    06.19.2009

    Freeverse president Ian Lynch Smith and dev lead Bruce Morrison were among the crowds at the 5th Avenue Store early this morning, and both are enthused about the promise of the new iPhone hardware for gamers. We took a few minutes to talk to them (pardon the loud store noise).

  • iPhone 3G S: first impressions on buying, smudges and what's in the box

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    06.19.2009

    It's here, it's here! Check out the gallery below for what's in the box. Same as usual: headphones (the earbuds with volume control), sync cable, manuals (one called "Finger Tips" -- cute), the phone and a metal tool for popping the SIM out. The Finger Tips manual is updated to show off the new features in the 3G S. Oh, and there's no dock in this box. It is much smaller nowadays, and probably saves a ton on packaging. Update: whoops, forgot to mention that you do get a wall plug (2-prong, very tiny) for charging. My in-store experience was great. Once I got into an Apple Store within less than 30 minutes I had activated the phone and had my first MobileMe sync done. The creative specialist I was talking to was eager to show me anything else I wanted, but there was a big line and I know what's what. Something I thought was interesting: the very first thing he did once I removed the plastic on the phone itself was to touch and sorta swipe at the screen. "No smudges!" he said with a smile on his face. When the 3G S was first announced we speculated about the oleoresistant surface, and it looks like that's a feature Apple wants to quietly promote. I also tested the smudge-resistance on my admittedly greasy face and fingers (I once killed a Mighty Mouse within a month, if that's any indication). Sadly there's no official metric for resisting smudges, but on a 1-10 scale, with 10 being "smudges if you look at it" and 1 being "rub it on a pizza and it still squeaks" I would rate the new iPhone at a 5. The 1st-gen, which I had been using, I would rate at a 9. So there is an improvement. See the gallery for a little bit of testing. How has your 3G S experience gone so far? Update #2: yes, this is the first iPhone I purchased. My previous iPhone was an aftermarket 1st-gen iPhone. So all of this is new to me, thanks for pointing that out. %Gallery-66350%