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  • Jukebox Heroes: Rusty Hearts' soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    11.06.2012

    Rusty Hearts might not be on your radar, particularly when it comes to great MMO music, but it really should be. It was one of the first titles recommended to me when I began this column a couple of months ago, and I've been looking forward to covering it ever since. This Korean hack-'n'-slasher has eschewed the typical high-fantasy soundtrack for one that's part piano sonatas and part pedal-to-the-metal rock. It completely kicks major tushie, in case I mince words from here on out. You're going to hear these tracks and have a hard time meshing it in your head with "MMO" -- that is, unless you've played Rusty Hearts itself. It took some digging to figure out who did this soundtrack. All I could find was this web page, which has defeated my rusty (har) grasp of Korean. It does look like the studio's handled several regional titles, and if its work on Rusty Hearts is any representation, then I probably need to check out the rest of its library. Let's crank up the volume to 11, folks, and jam to some righteous melodies!

  • Hyperspace Beacon: Returning to SWTOR

    by 
    Larry Everett
    Larry Everett
    11.06.2012

    With Update 1.5 and free-to-play looming on the Star Wars: The Old Republic horizon, many players are feeling the itch to come back to the game. Two and half years ago when I started the Hyperspace Beacon, I compared that itch to that of a freshly shaved Wookiee. Now it can probably be compared to a Gungan rash. But it's still there; you still have to scratch it. Unanswered questions remain. Has BioWare fixed the launch issues? Is there a compelling reason to play every day? And probably the biggest question of them all: Is free-to-play going to make SWTOR worth coming back to? Personally, I'd like to answer yes to all those questions, but I can truly speak only for myself. If you want a real answer, you're going to have to come back to try it. Hyperspace beacons in the Star Wars lore are stationary probes that navicomputers lock on to so that starships speeding through hyperspace don't crash into a star, planet, or other celestial object. Today, this column will be your guide through the reaches of internet-space so that you can find the information you need to get back into the Star Wars MMORPG. Angle the deflector shields as I boot up the navicomputer. We will make stops around the best fan sites for news, guides, and community building. If you've been away for a while, you'll notice that galaxy-scape has changed, but I will show you the new landmarks. If you're ready, punch it, Chewie!

  • Jukebox Heroes: EverQuest's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    10.30.2012

    I've always felt that MIDI tunes were to computers what chiptunes were to 8-bit and 16-bit consoles. Before storage media expanded and technology increased to the level of using regular instruments, practically every PC game had a MIDI soundtrack at its back (as did quite a few early and misguided websites). MIDI wasn't a file format that stored recorded music; instead, it was a file full of instructions for your computer to assemble a tune on its end. I never really liked MIDI songs the way that I enjoyed old console soundtracks. Songs done in MIDI have a distinct and somewhat unpleasant, flat tone to them, although sometimes composers were able to finagle toe-tapping tunes with it. It certainly is nostalgic to hear, however, to those of us who played games in this era. Before MIDI faded out at the end of the 90s, some of the earliest MMOs released with their scores done in this format. Ultima Online (which we'll get to later on) and EverQuest were two such titles, and today we're going to listen to what EverQuest sounded like back in 1999. The original score was composed by Jay Barbeau, who has since released a remastered soundtrack called The Original, Opus I. But we're not going to go for that remastered stuff; let's listen to the sounds of the past, shall we?

  • Jukebox Heroes: Vanguard's soundtrack, part 1

    by 
    Justin Olivetti
    Justin Olivetti
    10.23.2012

    Remember what we talked about a while ago about divorcing any stigma a game carries from its music? Let's apply that to Vanguard, possibly one of the most stigmatized MMOs of all time. For all of its negative reputation, Vanguard's been slowly recognized as a gem in the rough, and its soundtrack is just second to none in the field. I'm serious: This is a whopper of a score. This is music that makes you weep that you don't hear it in the MMOs you play. It's definitely not as well known because it's attached to Vanguard, but I love this music so much that I'm going to do an entire series on it (spread out over time, of course). Unfortunately, the only place that I could find it was packaged in with the collector's edition -- and good luck finding that! The only composer I found credited for this score was Todd Masten, who writes on his website that he worked on the project over a period of two years. Masten took an interesting angle to the score: "The music for this game was designed and composed in a modular fashion for each distinct environment and was created to be interactive." So let's dive in and take a look at the first six Vanguard tracks to catch my ear!

  • Jukebox Heroes: Riders of Rohan's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    10.16.2012

    It was a good day last week, a very good day indeed, when news that Turbine had finally released the Lord of the Rings Online: Riders of Rohan soundtrack for the enjoyment of all. I wasn't sure before that moment whether this score would see a proper release, but I had hopes because Turbine had done so with the original score and Mines of Moria. Riders of Rohan is the first major addition to LotRO's soundscape since Moria, and I'm sure I wasn't alone in clasping my hands together in excitement when I heard that Chance Thomas was returning to score it. We had heard several tracks from it leading up to the expansion's release, but the big question was whether the quality of these pieces was an anomaly or was indicative of the entire soundtrack's excellence. I wish you could see me grinning right now for the answer to that. Riders of Rohan instantly jumped to my top 10 favorite MMO soundtracks of all time, and I couldn't stop gushing about it to friends as I gave it my initial listen-through. Hit the jump to hear my highlights from it.

  • Jukebox Heroes: The Secret World's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    10.09.2012

    As a video game music collector and lover, I am frustrated by how very few MMO soundtracks ever make it to a proper release. Sure, I know it's a niche interest within a niche hobby, but it's still maddening to think of how many great games have no soundtracks out there whatsoever. Considering how going digital with sales makes it so much more easy (and cheap) these days, I say there's no excuse. So good on Funcom for getting The Secret World's soundtrack out there. Marc Canham (Far Cry 2) and Simon Poole (The Longest Journey) split the composer duty on this one, and it's probably a good thing that there are multiple perspectives on what is a game that marches to the beat of its own drummer. Contemporary, horror, and conspiracy together beg for a much different sound than grandiose fantasy fanfares. I actually ended up liking this more than Age of Conan's score (blasphemy among some of you, I know). There's still too many atmospheric dread pieces that don't lend themselves to listening on their own, but fortunately, there are enough notable tracks to make up for the rest.

  • Jukebox Heroes: Whimsy and oddity

    by 
    Justin Olivetti
    Justin Olivetti
    10.02.2012

    I have two big announcements today. The first is that Jukebox Heroes is switching from a bi-weekly to a weekly schedule, which should delight my 30 readers and cause an epidemic of indifference elsewhere. The second is that we're going to take a week off examining specific soundtracks to have a little fun with how silly MMO studios can get. If you haven't figured it out already, this column is kind of a not-so-subtle outlet for sharing my MMO music collection with you. I don't have any firm method of collection other than I just acquire tracks that my ear tells me I'd like to hear again. So along the way, I've acquired a few oddball pieces that you probably won't find on any OST but that are notable enough to share. In some cases, these tracks represent studios' attempts (successful or otherwise) to let down their hair and be humorous. In others, these songs are parodies or one-time special events. So let's take a sidebar to look at the whimsical and odd songs of gaming.

  • Jukebox Heroes: EverQuest II's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    09.25.2012

    I figured that after the last column's focus on World of Warcraft, I might as well feature the other major November 2004 MMO release: EverQuest II. EverQuest II embraced high fantasy to its core, and the soundtrack for the original game certainly reflects this. SOE tapped composer Laura Karpman for the project in the early 2000s. The four-time Emmy-winner spent time getting acquainted with the first EverQuest before creating the music for the sequel. Following EQII's completion, Karpman remained on staff at SOE from 2005 to 2006 as the resident composer. She would leave the team after doing the score for EQII's first expansion, Desert of Flames. "This was one of the most rewarding opportunities I have ever had," Karpman said in 2003. "We had an amazing time recording the score in Prague, a wonderful city with equally great players." The one-hour soundtrack came with the collector's edition of the game, and a friend mailed me his copy, which I deeply appreciated. There's a lot to enjoy about this score, so let's dig in!

  • Jukebox Heroes: World of Warcraft's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    09.11.2012

    Recently I cleaned out my closet and discovered, tucked away with several older storage mediums (i.e., CDs), my World of Warcraft collector's edition soundtrack. Honestly, I had completely forgotten it was there. Within minutes, I dusted it off and had it playing on my computer. Non-ironic wow, I thought. That takes me back. If you were one of the players who spent any amount of time in what's now referred to as "vanilla" World of Warcraft -- before the Burning Crusade released in 2007 -- then it's just about impossible to hear these tunes and not be transported back to those first couple of years of discovery and conquest. WoW's original soundtrack was composed by Jason Hayes, Tracy W. Bush, Glenn Stafford, and Derek Duke, each of whom brought his own take on this MMO version of Warcraft. I had a blast re-listening to all of these old tracks and wanted to share with you a few of my personal favorites.

  • Jukebox Heroes Extra: An interview with Inon Zur

    by 
    Justin Olivetti
    Justin Olivetti
    08.28.2012

    Did you grow up watching Power Rangers? I didn't, but then again, I was slightly over the age demographic there. But it tickles me pink (ranger) that the guy who got his start doing background music for one of the cheesiest shows of all time ended up scoring many of the greatest video games of all time. Israeli-born Inon Zur was hard at work in the film, TV, and video game industry in the '90s, but it wasn't until 2002's Icewind Dale II that his music and fame started to climb to a whole different level. Zur started winning awards left and right for his work on Dragon Age, Fallout 3, Prince of Persia, and Men of Valor, among other titles. MMO players might not know it, Zur's deft hand is all over the place. He's composed several EverQuest and EverQuest II expansions, the now-defunct Exteel, last year's RIFT and most recently, TERA. As a driving force behind MMO music, Inon Zur has a unique perspective on what makes for a great audio experience. Want to hear more? Us too. We have a great interview with Zur as well as a few select pieces of his works after the jump.

  • Jukebox Heroes: Guild Wars Prophecies

    by 
    Justin Olivetti
    Justin Olivetti
    08.28.2012

    What's that, you say? A cheap tie-in, you say? Oh, pish posh. It just so happens that I appreciate the rich oeuvre of Jeremy Soule, and the alignment of the planets is... OK, it's a cheap tie-in. I can't help it; Guild Wars has been on my mind this past week, and since the full Guild Wars 2 soundtrack has yet to ship for DirectSong, this will do. Besides, as we well know, music doesn't age at the same pace as games. So why not hit up a soundtrack for the first Guild Wars while we dive into the sequel? At the risk of understatement, I think it's safe to say Jeremy Soule is somewhat well-known in the field of gaming. As a composer, he's tackled projects like Knights of the Old Republic, Icewind Dale, and the last three Elder Scrolls titles. In the Guild Wars community, he is the voice of the musical soul of the game. His compositions are the stuff of heaven: full, ethereal, dreamy. It's almost impossible to separate Soule's work on Guild Wars: Prophecies from the game, especially for those who played Prophecies extensively since its 2005 release. I'll be eager to digest and report on his newest work when it arrives, but until then, let's sample the highlights of his first foray into Tyria.

  • Jukebox Heroes: Runes of Magic's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2012

    Welcome back to Jukebox Heroes, the column that dares you to close your eyes and unplug your ears. Well, after you're done reading this opening, of course. So what's the greatest tragedy in modern musical history? Everyone has an answer to that, but mine will be, "How much Runes of Magic's score is overlooked because it's a free-to-play title." Sure, the game shares enough DNA with World of Warcraft that the two titles can never marry or else they'll have inbred children, but RoM's soundtrack is anything but a clone of WoW's. Runes of Magic actually goes toe to toe with some of the greatest music I've ever heard in MMOs, and that's no exaggeration. I have to thank Massively's Jeremy Stratton for turning me on to this particular score. According to a few accounts I've read, Runes of Magic's music is both cobbled together from tracks of other video games as well as original pieces composed specifically for this. I honestly don't care where the music comes from; I just care to turn my speakers all the way up and feel epic when it's playing. So here we go with my absolute favorite tracks from Runes of Magic, minus a couple that I've shared on Massively before!

  • Jukebox Heroes Extra: Five exclusive DDO music tracks for your listening pleasure

    by 
    Justin Olivetti
    Justin Olivetti
    08.02.2012

    I'll be honest: Part of the reason I'm doing this column is to get my grubby mitts (and ears) on as much MMO music as possible. So while it's great to talk with composers about their projects, I'm even more interesting in hearing the finished result. For a companion piece to my Chance Thomas interview, Turbine sent over five exclusive tracks from Dungeons and Dragons Online: Menace of the Underdark. Sound Video Technology Director Steve DiGregorio wrote, performed, and recorded each of these, as both he and Thomas collaborated on Turbine's two expansions. In addition to the tracks and my thoughts on them, DiGregorio provided descriptions of each for illumination. Are you excited? I know I am, so let's hop to it!

  • Jukebox Heroes: Chance Thomas talks about scoring Turbine's expansions

    by 
    Justin Olivetti
    Justin Olivetti
    07.31.2012

    For many Lord of the Rings Online players, the name Chance Thomas is synonymous with the feel of virtual Middle-earth. From the earliest days in the game, explorers have traversed the Shire, Moria, and beyond listening to Thomas' melodies. So we were excited to hear that Turbine is bringing Thomas back to score not only Riders of Rohan (his first soundtrack for the game since Mines of Moria) but also Dungeons and Dragons Online: Menace of the Underdark as well. Thomas is an Oscar- and Emmy-winning composer who's been working primarily in the field of video game music since 1998. Being a huge fan of MMO soundtracks, I made it a personal quest to talk with him about these two new scores and how he feels about working in this genre. In the weeks ahead, I'll be reviewing both Rohan and Underdark's soundtracks, but today I wanted to focus on the man behind the music. Join me, then, as we embark on a voyage to worlds far away, sailing on the wings of a song. Geez, that's cheesy, ain't it?

  • Jukebox Heroes: Aion's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    07.03.2012

    Welcome to Jukebox Heroes, a new biweekly column in which we jam an 8-track cassette into the deck and rock out to the best of MMO scores. I've been a huge soundtrack fan since about forever, and I collect both movie and video game scores like crazy. You may have seen this fanaticism peek through in a few of my Perfect Ten columns, and we thought it was time to give the sounds of MMOs their own dedicated space on Massively. Before we go into today's featured soundtrack, I want to establish two ground rules for this column and the discussion that may follow. The first rule is that even though many players turn off MMO music due to repetition, that doesn't mean that the score itself is forgettable. It's just that no music is good enough to listen to 1,047 times in a row. The second rule is that we're going to focus on the music itself without a larger commentary on its MMO. Good games can have terrible music and vice-versa, so it's important to divorce game opinions from musical analysis. Without further ado, I'm going to kick off this series by examining the latest MMO soundtrack I've acquired, Aion's. Aion is a gorgeous game to look at, and its music is just as -- if not more -- beautiful (and if you're not reading MJ's excellent Wings Over Atreia column, shame on you). Let's give it a listen.

  • One Shots: Middle-hoth

    by 
    Rubi Bayer
    Rubi Bayer
    06.20.2011

    We're kicking off Massively staff pick week with a Lord of the Rings Online image from Justin Olivetti: I recently had to trek out to LotRO's Forochel for a mission and stopped to take a few pictures of the breathtaking northern lights that are on display at night. It's so cold, though, that I'm seriously considering slicing open my goat and climbing in to stay warm for the night. And I thought they smelled bad on the outside! Keep your eyes on One Shots all week to see what the Massively staff loves playing and showing off. Next week's theme is all about gear. It'll be your chance to show off your most epic armor and weapons and tell us all about how you acquired them. The week after that is pet week, and we can't wait to see your awesome pet companions and hear all about them. Just send a screenshot to oneshots@massively.com along with your name, the name of the game, and a paragraph or two telling us about what we're seeing! %Gallery-112285%

  • One Shots: Come down from there!

    by 
    Rubi Bayer
    Rubi Bayer
    05.10.2011

    Not everyone roaming the high-level areas in games is a fearless warrior. Today's One Shots is proof positive of that, thanks to our very own Justin: After miles and miles of treacherous journeys through Lord of the Rings Online's wilderness, it's quite amusing to come upon a "treed" Ranger who's a little too scared of doggies to get down and fight them. Instead, you have to bail the guy out and wonder if you're doing the Grey Company a favor by saving his neck so that his cowardice may continue. What do the endgame or high-level areas in your favorite MMO look like? Care to show them off a bit? Send a screenshot to us at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing. We'll show it off on One Shots with a helping of public thanks to you! %Gallery-112285%

  • Global Chat: Big ol' FAIL

    by 
    Rubi Bayer
    Rubi Bayer
    04.24.2011

    I'm taking the opportunity to indulge this week by adding a Global Chat quote from a Massively writer. Justin's Perfect Ten column this week touched on overused forum terms, striking a familiar chord with pretty much everyone who's ever spent more than 30 minutes in an MMO forum. Of course, "fail" was in there -- how could it not be? Justin's commentary on this was both accurate and hilarious: It's annoying just how much the MMO community's co-opted this term to sling at anything that meets its disapproval. Oh, don't tell us why you're upset; just belch out a big ol' "FAIL" and call it a job well done. Bravo. Let's move forward to the business at hand: some of the cool things our readers had to say this week. So follow along after the jump and enjoy this week's Global Chat in between the Easter MMO festivities of your choice!

  • One Shots: Do not question it!

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.02.2010

    It simply wouldn't be much of a birthday celebration without a party. As such, while we're throwing a virtual party here at the Massively offices, today also seemed like a perfect time to show off a fun MMO party in One Shots! This celebratory image was captured by our resident aficionado of Lord of the Rings Online: Justin "Syp" Olivetti, who writes The Road to Mordor among many other things. We'll turn things over to him to explain the merriment: "Both LotRO and Massively are known for their off-the-charts parties which often draw the attention of angry polar bears. Why is this so? It is the mystique of the party -- do not question it! In honor of Massively's third birthday, here's a shindig in front of the Shire's Party Tree. Can you feel the music? Sense the vibe? Then get out of your chair, put on your favorite tunes at top volume, and do a jig in the name of the Boogie Bear!" Have you captured an image of a celebration in your favorite MMO? We're all about the parties. Send in your festive screenshots to us here at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing. It could wind up being one of the next screenshots we feature! %Gallery-85937%

  • Vanity, thy name is Pet

    by 
    Akela Talamasca
    Akela Talamasca
    11.13.2007

    Och, that's reaching for it, innit? Regardless, Time Well Wasted's Justin Olivetti has posted about one of my favorite topics: collecting 'vanity pets', those (not always) little autonomous critters that follow you around and do little other than look cute. Actually, Justin's provided a well-thought-out list describing the things pets actually do, and he doesn't just talk about World of Warcraft, either. So it's stand up and be counted time, O Readers: What's your favorite pet, and what did you do to get it? In fact, I welcome screenshots ... if I get enough of them, I'll post a gallery. Imagine: your critter, famous! You may send your shots to akela.talamasca at weblogsinc.com.[Thanks, Justin!]