keeptalkingandnobodyexplodes

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  • Steel Crate Games

    'Keep Talking and Nobody Explodes' no longer requires VR on PS4

    by 
    Steve Dent
    Steve Dent
    08.10.2018

    Keep Talking and Nobody Explodes is a clever application of VR, as only one headset is required (for the bomb defuser) while everyone else explains how to deactivate the device. Now, you'll be able to play the game on consoles without a headset, as it is coming to PS4, Xbox One and Nintendo's Switch. Pre-orders start today at noon ET, with an official release date of August 16th.

  • Timothy J. Seppala, Engadget

    Rock the vote for your favorite game in the GDC awards

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.12.2016

    Want to make your voice heard in this year's Game Developer's Choice Awards? How about doing the same for the Independent Game Festival's accolades? Boy howdy, you're covered in both cases. Once again, the GDCA and IGF are opening up the floor for audience votes ahead of the 30th annual Game Developer's Conference in San Francisco this year. Winners will be revealed on March 16th and the awards will stream on Twitch starting at 6:30 PM Pacific that day.

  • Gear VR just got the best game about disarming bombs you'll ever play

    by 
    Sean Buckley
    Sean Buckley
    07.16.2015

    Keep Talking and Nobody Explodes. It sounds like a threat, but it's really the title of (and the instructions for) one of the best dang cooperative video games I've ever played. It's a virtual reality thriller: two players must work together to defuse a bomb--one wears a VR headset and handles the explosive, the other rifles through a convoluted manual in search of defusal instructions. Neither player can see what the other sees. It's intense, hilarious and completely unique in every way--and now it's available for Gear VR.

  • How I learned to stop worrying and love the bomb: a virtual reality experience

    by 
    Ben Gilbert
    Ben Gilbert
    12.06.2014

    My directions were simple: don't let the bomb explode. I failed. Rather than a screen or a headset, I was looking at a three-ring binder full of printed out instructions. "There are six wires," my partner told me. Okay! I scan the page in front of me and quickly find the directions for how to handle a bomb defuse with six wires. "How many yellow wires?" I ask, as the timer counting toward explosion decreases. This is how it goes in "Keep Talking and Nobody Explodes," a new virtual reality game headed to Sony's PlayStation 4-based Project Morpheus VR headset. You're either the bomb defuser or the person tasked with guiding the bomb defuser through a variety of steps. Does it sound tense? Because it's way tense.