Landmark

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  • Norrathian Notebook: The EverQuest franchise through the ages

    by 
    MJ Guthrie
    MJ Guthrie
    12.14.2013

    Our notebook is tattered no longer! We've filled so many pages over the years that it is time to set the dog-eared, fraying sheets aside and take up a fresh new notebook with plenty of room for all the upcoming adventures. And on this fresh new slate, you will see a slightly different focus from that of its predecessor. As you may have noticed, over the past few months, The Tattered Notebook dipped into coverage of more than just EverQuest II. As of this moment, it is official: Our notebook now chronicles Norrath, in all its shapes and forms. These pages will fill with all things EverQuest, from the original game to the next incarnations. On top of the franchise focus that includes four major titles, the notebook is moving back to a weekly time slot every Saturday, so you'll get your Norrathian news more frequently. To kick things off, let's a look at the history of Norrath, from start to sequel to sandboxes, and everything in between.

  • Next SOE Live hits Vegas August 14 - 17, 2014

    by 
    MJ Guthrie
    MJ Guthrie
    12.12.2013

    If you're still kicking yourself for missing the big reveals of SOE Live 2013, you've got plenty of time to make preparations for next year's convention. Mark your 2014 calendars for August 14th through the 17th; that's when fans from the whole arsenal of SOE games will descend upon Las Vegas to mingle with devs, participate in contests and tournaments, attend player and dev panels, and catch reveals of upcoming content in their favorite games. SOE Live 2014 will also features access to beta programs as well as plenty of in-game and real world swag. The annual fan convention will return to Planet Hollywood Resort & Casino, and tickets will be available for purchase in early 2014. Additional information will be forthcoming later, but you can catch the reveal trailer below. [Source: SOE press release]

  • The Tattered Notebook Extra: EQ Next Landmark livestream talks tools, demonstrates mining

    by 
    MJ Guthrie
    MJ Guthrie
    12.12.2013

    Any time you mention EverQuest Next Landmark, you get a score of people saying that they just don't quite get it. To help alleviate that, devs hosted another EQN Landmark livestream and dished up more details about the upcoming sandbox and treated viewers to their first look at actual mining gameplay footage. While a large part of the stream focused on harvesting and mining, that was not the only topic touched upon. Senior Producer Terry Michaels teamed up with Producer Emily "Domino" Taylor and Community Manager Colette "Dexella" Murphy to answer various questions and share information about naming, beta news for SOE Live 2013 attendees, and more. If you missed the stream, we've compiled some of the key points right here for you. And since seeing is believing, we've got the entire livestream as well!

  • EverQuest Next Landmark beta keys available in US PC Gamer

    by 
    MJ Guthrie
    MJ Guthrie
    12.11.2013

    First, PC Gamer UK brought us the news of three new classes in EverQuest Next. Now the US version is keeping with the EQN theme by offering subscribers EQN Landmark closed beta keys. This gives players another option for gaining access to closed beta besides purchasing a Founders Pack or hoping for the best during a lottery selection. In the print version of the mag, you'll receive an exclusive, one-week access to the sandbox when it hits beta. Along with the keys, the magazine offers impressions on the gameplay, and you can also read Massively's own hands-on experience in Landmark. [Editor Note: Fixed to clarify that these keys are for the print version of the magazine only.]

  • EverQuest Next to feature a moddable UI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.10.2013

    We're going to go ahead and just spoil the outcome of the most recent EverQuest Next roundtable discussion because Lead UI Designer Jake Sones answers the central question within seconds of the video's start. Yes, EverQuest Next will have a modifiable UI, and while EverQuest Next Landmark won't have the option at launch, it will be built to allow it in the future. Senior Brand Manager Omeed Dariani still has more questions to ask Mr. Sones over the video's full running time, but they're about not the if but the how. Sones explains that the team is hoping to build the best possible UI for the game right out of the box, but everyone's idea of what is best will be different. So in addition to building a solid core UI, the developers need to leave space for players to modify the interface according to their needs. Take a look at the full video past the cut for more views on the overall process of making a modifiable interface at launch.

  • Upcoming EverQuest Next Landmark livestream will discuss harvesting

    by 
    MJ Guthrie
    MJ Guthrie
    12.10.2013

    You've asked for more details about EverQuest Next Landmark, and now you're getting them... tomorrow, that is. On Wednesday, December 11th at 7:00 p.m. EST, devs will be giving you the scoop on gathering in the next Landmark livestream. Senior Producer Terry Michaels, Producer Emily "Domino" Taylor, and Community Manager Colette "Dexella" Murphy will be showing off even more in-game building while discussing other features and revealing new concept art. Currently on the table are the topics of harvesting and mining as well as character naming, but if you hop in the official Twitch channel, you just might get your own questions answered as well!

  • The Tattered Notebook: EverQuest Next roundtable roundup, take two

    by 
    MJ Guthrie
    MJ Guthrie
    12.07.2013

    Back in September, The Tattered Notebook gathered together the first 10 roundtable questions that EverQuest Next and EQN Landmark devs posed to fans, with their accompanying community thoughts, developer opinions, and video clip answers. However, that was only the tip of the iceberg. The Round Table discussions were not just an introductory fad; they are a permanent part of the development process. As such, new polls are put up every week for fans to vote on and to post their own feedback and thoughts about on the forum. So now that a couple of months have passed, it's time to round up the next wave of questions in one central location, focusing this time on the six questions with dev responses. Maybe there is a query or two that you missed as the weeks rolled by, or maybe you just want to see what direction the community is leaning. Got some strong opinions about death penalties or fast travel in EverQuest Next? What about in-game holidays? This is definitely the time to share them!

  • Some Assembly Required: How EverQuest Next Landmark could redefine PGC

    by 
    MJ Guthrie
    MJ Guthrie
    12.06.2013

    PGC means Players Got Creativity! OK, no it doesn't really, but it could (and it's better than Pungent Goat Cheese!). As you know, in our MMOverse, the acronym stands for Player-Generated Content, which is not only the backbone of Some Assembly Required but easily my favorite part of gaming. And what is player-generated content if not a demonstration of player creativity? Unfortunately, for several years, my favorite part of games seemed to be the least important focus for MMO developers. PGC, if it is brought in at all, is relegated to the back seat (or locked away in the trunk). Luckily, times are a-changing. Just a glance over the past year shows that the aversion-to-PGC attitude is shifting; more sandboxes have gone into development with more and more features than in the last few years. But one game, above them all, is going beyond adding a few features. EverQuest Next Landmark is not just letting PGC into the car; it's plunking it in the driver's seat and handing over the keys, and in doing so could potentially redefine PGC as we know it. And that's a good thing! Instead of being treated as non-essential fluff, PGC could be seen as a vital ingredient to any MMO.

  • SOE offers EQ and EQII rewards with Landmark pre-orders

    by 
    Jef Reahard
    Jef Reahard
    12.05.2013

    Here's a gift idea for that sandbox MMO nut on your Christmas list: EverQuest Next Landmark Founder's Packs. Well, probably just one Founder's Pack, but you get the idea. SOE has updated its website with pre-order gifting functionality, and the company has also added a wee bit of extra incentive for current players of both EverQuest and EverQuest II. That incentive takes the form of an in-game flag corresponding to your Settler, Explorer, or Trailblazer Founder's Pack purchase. You can either use the flag as a home decoration or "carry it along with you during your adventures in Norrath."

  • EverQuest Next devs talk lore delivery in latest roundtable response

    by 
    MJ Guthrie
    MJ Guthrie
    11.30.2013

    Lore -- love it or leave it? EverQuest Next's 15th roundtable response focuses on the recent question posed to players: What is your favorite way to consume lore? In the video, Lead Content Designer Steve Danuser and Senior Brand Manager Omeed Dariani tackle the idea of how to deliver that game lore, especially when the vast majority of respondents voted for a mixture of methods. Danuser talked about taking a different approach to how story is delivered; NPCs talking, cutscenes, and such are all tools in devs' story-telling toolbox (and will be utilized in the game), but they're not the only ways. "We don't rely on those to get the story across for you," he said. "We want you to be exploring the world and having this very dynamic story playing out." Players can take lore or leave it, just play or seek out deeper stories. Find a library of ancient tomes? You can read them or not -- it's up to you. Catch all the details in the video below.

  • Watch SOE artists go from concept art to EQN Landmark asset

    by 
    Jef Reahard
    Jef Reahard
    11.26.2013

    SOE has released a new timelapse video showing the construction of a rock-formation-with-a-house-on-top thingamajig in EverQuest Next Landmark. The inspiration was a piece of concept art, and you can literally see the whole scene take shape over the course of the clip's one-minute running time. Click past the cut to have a look.

  • Three more EverQuest Next classes confirmed

    by 
    MJ Guthrie
    MJ Guthrie
    11.26.2013

    If all you want for Christmas is more EverQuest Next news, PC Gamer UK has an early present for you: three more confirmed classes! Cleric, Necromancer, and Beast Lord are joining the five other revealed classes of Wizard, Tempest, Warrior, Rogue, and Blademaster. Didn't get the one class you were hoping for? Don't despair -- with over 40 classes, there's a good chance that many fan favorites will still make it into the game along with interesting new ones. The reveal also offered a little insight into each of the new classes as well as the Tempest. The Cleric utilizes one- or two-handed hammers to buff and protect, but also gets fire to unleash damage. Using a tome or dagger and spells, Necromancers also command a Monstrosity companion that grows in power alongside its master. The Beast Lord uses pets, flails and shields, and spears to inflict massive damage on enemies. And the Tempest wields either a two-handed blade or two blades and calls upon winds and lightning to blast enemies.

  • The Tattered Notebook: The EQN Landmark founders pack fallout

    by 
    MJ Guthrie
    MJ Guthrie
    11.23.2013

    You might have heard about a little piece of EverQuest Next Landmark news about how interested players have the opportunity to purchase Founders Packs. If you haven't (or you missed the resulting maelstrom of responses), the basic gist of it is this: SOE is offering three levels of pre-launch bundles for the upcoming sandbox game, with prices ranging from $19.99 to $99.99. Besides in-game goodies, each pack also adds alpha or beta access to EQN Landmark. Therein lies the rub. That one little bit of intel set off quite a flurry of comments, from valid concerns to some head-scratching claims. Some folks had questions as to whether these packs have anything to do with EverQuest Next (they do not); there seems to be some overall confusion and misinformation mixed in among legitimate points and vitriol alike, so today I'm going to address some of the concerns that cropped up.

  • SOE president 'can't wait' to see EverQuest Next on PS4

    by 
    Mike Foster
    Mike Foster
    11.18.2013

    In an interview with GamerHubTV, Sony Online Entertainment president John Smedley hinted at a PlayStation 4 release for the studio's next big MMO, EverQuest Next. Smedley was coy on the details, explaining, "We haven't announced technically that we're putting it on the PlayStation 4, but it's fair to say that we're a Sony company, so I say that with a smile on my face. Can't wait to see it on PS4." Smedley cited the PS4's eight gigs of ram and connection to the PlayStation Network as major strengths for the SOE development team, claiming that developing for PS4 is like "developing on a really super high-end PC." SOE is no stranger to console MMOs; the studio brought both DC Universe Online and Free Realms to PlayStation 3 and is porting both DCUO and PlanetSide 2 to PS4 with the former already live.

  • The Daily Grind: Do you want to build or play content more?

    by 
    Justin Olivetti
    Justin Olivetti
    11.17.2013

    Imagine an MMO where you had the power to both create and consume content in equal measure. Now wake up, because you were dreaming and I'm doing a Daily Grind here. But while you're here, let's talk about EverQuest Next Landmark. Those I've talked to who are on board the Landmark train (woo! woo!) seem to be divided as to what they want to get out of the experience. There are those who just want to sit around building and making content, and there are those who would much prefer to explore and see what others are up to. It made me think of The Sims, and how there's the two sides of the title: the building and the virtual life simulator. I prefer the building more there, but some are definitely in the other camp. So if you're given a choice, would you want to either build or play content in an MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • SOE publishes new EQN Landmark producer's letter

    by 
    Jef Reahard
    Jef Reahard
    11.15.2013

    SOE has released an EverQuest Next producer's letter for the month of November. Well, it's actually more of a video than a letter, but you get the idea. Your host is director of development Dave Georgeson, and he spends the clip's three-minute running time discussing Landmark and the recently concluded press tour. Georgeson says the tour was the first time that people outside of the dev team had a chance to lay hands on the product, and the result was plenty of useful feedback. Georgeson also teases some new lore that's on the way, but I won't spoil it for you here. Click past the cut to watch the clip!

  • Trion officially reveals Trove: Endless adventures through endless worlds

    by 
    Justin Olivetti
    Justin Olivetti
    11.15.2013

    Even with its recent "regroup and reorganize" strategy, there's no doubt that Trion Worlds is an ambitious company that enjoys having its fingers in many pies. But what about that yummy voxel Minecraft pie? So tempting... so trendy... so full of antioxidants. Well, Trion's baking one of those up too, and it's called Trove. So what is Trove, exactly? It's something radically different for Trion, though it's plainly drawing upon lessons learned from the studio's other titles. Trove is a multiplayer universe of worlds where creation, destruction, and adventure go hand-in-hand. It's a sandbox, an RPG, a toolset, a public space, a private space, a free-to-play experience, and according to CEO Scott Hartsman, a passion. We spoke with Hartsman to get a handle on what Trove will bring to MMOs and how it's looking to differentiate itself from the rest of the pack. So take one last look at the cute bug above and prepare yourself for an endless adventure through endless worlds.

  • EverQuest Next Landmark livestream delves into player-made structures

    by 
    Matt Daniel
    Matt Daniel
    11.14.2013

    One of the most touted features of Sony Online Entertainment's upcoming EverQuest Next Landmark is most certainly the ability of players to alter the world and build their own structures within it. If you're a would-be architect who wants to get more details on EQN Landmark's construction process, then you're in luck because yesterday's official livestream consists of over 50 minutes of building-related questions, answers, and even gameplay. Of course, a 50 minute video can't be easily summarized without turning this article into a novella, but suffice it to say that the devs reveal plenty of tasty information morsels on topics including resource gathering, world size, territory control, and naturally, building construction. And if that isn't enough, the video also features a healthy dose of honest-to-goodness gameplay footage of a player-made structure being built in real time. For all this and more, check out the full EQN Landmark video after the cut.

  • The Daily Grind: What pre-orders were totally worth it?

    by 
    Justin Olivetti
    Justin Olivetti
    11.13.2013

    Every time a studio announces a new game or expansion, there's always one issue that pops up early on for the community to consider: Is it worth it to buy the pre-order? EverQuest Next Landmark has its Founder's Packs now available, with all sorts of shinies including alpha access, beta head-starts, gear, inventory, and coveted forum titles. Forum titles, people! That's how the peons know that you're their better! Anyway, we were talking about what package might be worth it, and that led our staff into reminiscing about previous pre-orders. Some, of course, were a complete waste of money, but others delivered the goods quite admirably. So in retrospect, what pre-orders were totally worth buying? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Here are a couple more EverQuest Next Landmark videos

    by 
    Jef Reahard
    Jef Reahard
    11.12.2013

    Still have questions about the newly announced Founder's Packs for EverQuest Next Landmark? SOE has released a couple of videos that may fill in some blanks. The first clip features senior producer Terry Michaels talking about the basics including early access, special items, and the three tiers on offer. The second clip is a teaser trailer of sorts that shows off various in-game vistas as well as some of the game's construction and crafting possibilities. [Source: SOE press release]