lay-offs

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  • NASCAR 14 developer lays off 12, cites 'restructuring'

    by 
    Earnest Cavalli
    Earnest Cavalli
    02.18.2014

    Eutechnyx, the British developer behind NASCAR '14, has dismissed a dozen employees, according to a report by Develop. As Develop points out, this is the second such round of layoffs to hit Eutechnyx in the last 12 months. In June, "about 10" people were released across a number of different divisions. Later that month, Eutechnyx closed its London office. CEO Darren Jobling regrets having to let people go, but states that these dismissals are a necessary part of the studio's ongoing restructuring efforts. "On Friday, we made unfortunately 12 people redundant. It was part of restructuring at the company," Jobling told Develop. "We've made no bones about the fact we wanted to move away from being a work-for-hire developer on consoles to publishing our own titles, so it's highly regrettable that we did have to make 12 people redundant." If there's one silver lining to this story, it's that NASCAR fans need not fear for the sake of NASCAR '14. Eutechnyx had finished development on the racing game long before these layoffs struck, and NASCAR '14 is still slated to reach the PlayStation 3, Xbox 360 and PC today. [Image: Deep Silver]

  • Report: 'Several hundred' Disney Interactive employees face layoffs

    by 
    Earnest Cavalli
    Earnest Cavalli
    02.03.2014

    Though Disney Infinity is an undeniable hit, the Wall Street Journal reports "several hundred" employees at developer Disney Interactive are to be laid off later this week. Citing unnamed sources "close to the company," the report claims that these layoffs are "expected to begin after the media giant releases its quarterly financial results Wednesday." The Wall Street Journal offers no concrete motivation for the mass dismissal, though it references a recently announced effort to reorganize Disney Interactive by president Jimmy Pitaro. Intriguingly, the report also mentions Disney Infinity expansions based on Star Wars and Marvel Comics. "New versions of 'Infinity' featuring characters from Disney's Marvel superhero unit and the Star Wars universe it acquired along with Lucasfilm in 2012 are being developed," the Wall Street Journal claims, again citing an unnamed source. While this would be the first confirmation we've seen of such additions to Disney Infinity, it comes as no surprise that Disney Interactive might want to tap those two, wildly profitable licenses for its game. [Image: Disney Interactive]

  • Harmonix lets go a 'small number' of employees

    by 
    Jessica Conditt
    Jessica Conditt
    12.09.2013

    Harmonix has laid off a handful of employees today, a spokesperson tells Joystiq: "We can confirm that a small number of Harmonix employees were let go today. This decision was made due to shifting staffing priorities for Harmonix's multiple future projects." One of those let go was Dan Crislip, a sound designer on Rock Band. Harmonix saw a similar round of purging in April, complete with the same spokesperson quote. The studio is currently working on Fantasia: Music Evolved.

  • Report: Square Enix America CEO leaves, joins Amazon

    by 
    Jessica Conditt
    Jessica Conditt
    05.23.2013

    Square Enix America CEO Mike Fischer left the company this month and is now vice president of digital music and video for Amazon in Japan, Polygon reports. This follows news in April that Square Enix America eliminated "a number of positions" and Fischer was expected to leave in May. Those same reports said the head of marketing should be gone after E3, along with other employees in public relations. In March, Square Enix President Yoichi Wada stepped down and the company announced widespread restructuring that it expected to cost $106 million. Square Enix posted a net loss of $134 million for fiscal year 2013, citing "weak" sales of major console games, including Sleeping Dogs, Hitman: Absolution and Tomb Raider, the last of which sold 3.4 million in its first month.

  • High Moon Studios lays off 40 from the Deadpool team

    by 
    Jessica Conditt
    Jessica Conditt
    04.02.2013

    Forty full-time employees from Activision's High Moon Studios were laid off today after completing their work on Deadpool, an Activision spokesperson tells Joystiq."Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process," Activision says. "With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services."Deadpool is slated for a launch this summer on PS3, Xbox 360 and PC.

  • Starhawk dev lays off 24, 'much smaller studio' to focus on first iOS title [Update]

    by 
    Jessica Conditt
    Jessica Conditt
    10.17.2012

    Update: Lightbox Interactive President Dylan Jobe has told Joystiq his company will see "a sizable reduction in staff." Twenty-four staff members have been informed that Friday will be their final day at the Texas-based developer. Jobe added that "all 24 of them are getting a severance package.""Lay-offs always suck but they are an unfortunate reality of business sometimes. The best we can do is try and treat our people with respect during the shocking transition of a lay-off," he said.Jobe says Lightbox will become a "much smaller studio" after the cuts as it focuses efforts on the development of its first game for iOS.Original Story: There are rumblings that LightBox Interactive, the developer behind the PS3 exclusive Starhawk, will lay off most of its staff by Friday. 3D Realms founder (and previous layoff predictor) George Broussard tweets, "Good luck to my buddies at LightBox in Austin. Layoffs and rumors of near whole studio gone by Friday."Yesterday LightBox Interactive president Dylan Jobe sent out an ominous tweet, reading, "And yeah, its time for another drink...." LightBox artist Jonathan Lindblom tweeted early this morning, "I feel like my brain has been taken out and passed around, I can't think straight, everything is muddled." Associate producer and community manager Pete MacKay tweeted his thoughts today as well: "And so another chapter closes on my life. Let's see where I go next! (taking suggestions)."We've contacted LightBox Interactive for clarification.

  • AMD could slash up to 30 percent of its workforce according to reports

    by 
    Alexis Santos
    Alexis Santos
    10.12.2012

    AllThingsD and CNET are reporting that 30 percent of AMD's workforce could be laid off, though one of several unnamed sources notes the cuts could be as low as 10 percent. If these reports hold true, this would be the second round of layoffs for AMD within a year's time. The reductions will reportedly affect the firm's engineering and sales employees, and may be serious enough to cause a paring back of product lines. The silicon giant could potentially reveal its plans as early as next week, which would coincide with the announcement of its third quarter financial results. With the company expecting a ten percent revenue drop in Q3, it looks like the latest figures will continue the trend of less than ideal results.

  • Hyperspace Beacon: It's time for free-to-play, SWTOR

    by 
    Larry Everett
    Larry Everett
    07.24.2012

    I'm a positive person, generally. I'm loyal to my favorite franchises even when George Lucas can't make up his mind about who actually shot first. But I don't like it when my loyalty to a product is taken advantage of when I'm told I will get one thing but am ultimately sold another. That's why I say to EA and BioWare, "Make Star Wars: The Old Republic free-to-play already." When EA was voted the worst company in America by the Consumerist, it was not because the products suck. If a customer has a constant feeling that she is not going to get what she pays for from a specific publisher, then it will start to wear on her. Now whenever someone from EA speaks, we have to ask ourselves whether there is any double meaning to what was said. I believe SWTOR will be free-to-play by the time the first expansion comes out, and not directly because of subscription numbers or rumors. My evidence comes from those who speak for SWTOR and the actions of BioWare's management. I can also guess as to how the studio is going to spin it.

  • Hyperspace Beacon: PR nightmare

    by 
    Larry Everett
    Larry Everett
    05.29.2012

    It's my sincerest hope that we never again have a news week like we did last week. Every mistake that could be made in MMO development was made this past week. Obviously, the biggest news revolved around the 38 Studios fiasco. Perhaps it's hard when you're in the midst of a development cycle and concentrating on deadlines and milestones to see the larger picture and the proverbial writing on the wall. It should have been obvious to the developers behind the scenes the project was doomed, but I say that with 20/20 hindsight. Of course, Star Wars: The Old Republic won't be outdone by 38 Studios. BioWare had to flood the feeds with its own bad news in the form of layoffs. Then almost in the same breath, it announced that the game will be merging servers. I guess SWTOR couldn't be outdone by itself, either. It had to add insult to its own injury. Although the timing of the layoffs was a bit surprising, those of us observing from the outside could see the server merges coming. The stories in Star Wars aren't just about good conquering evil, but they are also about redemption and good coming out of a bad situation. The tragedy of Luke's aunt and uncle being killed was the catalyst that started his journey to becoming a great hero and Jedi Knight. Darth Vader was ultimately redeemed when he killed the emperor. But is there the same redemption for SWTOR? Will it ultimately become the great game everyone was hoping that it would be?

  • Nokia ends European, Mexican production: it's all Asia now (Updated)

    by 
    Daniel Cooper
    Daniel Cooper
    02.08.2012

    Nokia's wielding another axe to its operations, cleaving away a further 4,000 employees from its operations in Finland, Hungary and Mexico. It follows a shedding of roughly 10,000 employees and a troubled withdrawal from Romania as the company pushes more operations towards Asia in an attempt to compete with its competitors. Whilst no more phones will be assembled in Europe, the company isn't closing the facilities outright, they'll be retained for "high value activities" (presumably R&D and other big-ticket projects). Whatever comes of Steven Elop's reign of the world's number one handset maker, it's clear to see that he's got a plan and he's sticking to it.Update: Nokia got in touch to clarify that the factory in Manaus, Brazil is unaffected by these cuts. The three factories mentioned (in Salo, Reynosa and Komarom) will furthermore be used for the software-portion of production, including installing carrier-and-region-specific features in the Americas, Europe and Eurasia. Hardware assembly will now take place at the company's existing facilities in Beijing (China) and Masan (South Korea).

  • THQ lays off 30 Play THQ employees

    by 
    Jordan Mallory
    Jordan Mallory
    12.10.2011

    The business world, like the rest of the world, is a cruel and unforgiving mistress. Following the "weaker than expected" sales figures achieved by THQ's uDraw tablet during the third quarter of the 2012 fiscal year, THQ has let go 30 members of its Play THQ team; the Agoura Hills unit responsible for uDraw. "We are taking a difficult but important step to reduce the number of employees that supported this brand," a THQ representative said in a statement to Game Informer. "30 people will be leaving the company and business unit leader Martin Good will also be leaving to pursue new opportunities outside the company." THQ is still hopeful that the success of Saints Row: The Third and WWE '12 will pull out a fourth quarter turnaround before the end of fiscal 2012.

  • SOE suffers cutbacks as 35 employees are laid off

    by 
    Justin Olivetti
    Justin Olivetti
    07.15.2010

    Four percent doesn't sound like a lot, but when it comes to Sony Online Entertainment, it represents nearly three dozen employees who no longer have a job. G4 reports that the company has let 35 people go from its full-time workforce in an effort to "better align the company's resources against areas of growth that meet consumer demand in today's online market as well as improve operational efficiency." The company is being tight-lipped as to the specifics of the cuts, including who was let go and from which development teams. This may come as a surprise to some, especially when you consider that SOE is riding high off of its Free Realms mega-success and is poised to launch several new titles including The Agency, DC Universe Online and Clone Wars Adventures. Hopefully we'll hear more details soon, but in the meantime you can read the full announcement over at G4.

  • Sony Ericsson closing four facilities, laying off 2,000 employees worldwide

    by 
    Darren Murph
    Darren Murph
    11.18.2009

    Sony Ericsson has yet to make this public, but we've learned that the flagging handset maker has caved once more to the pressures of the modern phone market place. If you'll recall, 450 employees were nixed from the company's payrolls in September of last year, and now the entire Research Triangle Park facility is being shuttered. In an internal announcement made this morning, SE is fixing to close four total sites: RTP in North Carolina, a smaller Miami facility and operations in Kista (Sweden) and Chennai. All told, 2,000 employees will be trimmed, with severance packages being offered to those who qualify. As of now, the departing individuals have yet to be chosen, with employees in RTP given the opportunity to apply for jobs elsewhere (likely in Atlanta or California). We're told that the cuts will happen "in stages," with project teams being assembled as we speak to work out the logistics. Frankly, we aren't as shocked as we are saddened to hear the news -- SE has refused to keep pace with the other handset makers, and its decision to wait until next year to ship an Android device is indicative of the choices that have kept it in the shadows these past few years. Here's hoping this restructuring effort actually gets things headed in the right direction. Update: And it's official. SE will also be shutting down small offices in Seattle and San Diego, with its North American headquarters shifting from RTP to Atlanta and its research and development operation transitioning from RTP to Redwood Shores, California.

  • Empire's remaining stockpile to be sold off this week

    by 
    Majed Athab
    Majed Athab
    06.09.2009

    Zoo Publishing may already own the rights to Empire Interactive's IP (having bought the fallen company's catalog last month), but it doesn't own any of the company's current physical stock. This means there's a warehouse somewhere in Birmingham, England filled with the defunct company's retail software (212,000 boxes, to be exact) just sitting idly, collecting dust. KPMG is looking to liquidate these former Empire assets, hoping to sell everything altogether for a 15% premium this week and finally let Empire fade into history.Of course, only those with pockets lined with gold and don't mind swimming in multiple copies of Pipemania, could afford to take up the offer. As MCV sadly notes, none of the proceeds will go to the 40 ex-Empire staff who were laid off and unpaid for their final eight weeks at the company.

  • Vodafone to slash hundreds of jobs in Britain

    by 
    Darren Murph
    Darren Murph
    02.25.2009

    Yet another company has succumbed to making tough choices in the face of a rough economy, as Vodafone is reportedly preparing to lay off "hundreds" of workers in Britain. The report stated that the cuts could come as soon as this week, and while there was no definite number given as to how many of its 10,000 employees would be asked to leave, we do know that the operator is aiming to "boost free cash flow by cutting one billion pounds of costs." Predictably, Voda declined to comment on the report, but it'll probably have to talk soon whether it wants to or not.

  • Motorola hacks a thousand from China-based R&D team

    by 
    Darren Murph
    Darren Murph
    02.13.2009

    Details are starting to flow in regarding those 4,000 job cuts that Motorola announced in January, and evidently a thousand of 'em are coming from a single Chinese facility. According to the People's Daily Online, 1,000 Moto workers are being dismissed, and every last one of 'em are from the research and development team of the mobile phone department. We're told that the software platform project team suffered the most, and all told, there's just 100 staffers that remain at the plant. For whatever it's worth, Motorola has affirmed that its commitment to growth in the Chinese market remains the same -- apparently it thinks it can still succeed with far fewer heads doing the work.[Via mocoNews]

  • Nokia to close Jyvskyl plant, scale down Salo facility in Finland

    by 
    Darren Murph
    Darren Murph
    02.13.2009

    As with most other cellphone makers (and companies in general), Nokia managed to lose a bit of cash, market share and dignity in the completely brutal past quarter. That said, it's still doing leaps and bounds better than most, but that glimmer isn't stopping it from shutting down its Jyväskylä site and scaling back at its Salo production facility (pictured). According to Nokia, this is all part of its ongoing plan to "increase cost-efficiency and adapt to the market situation," and with the closings, it'll concentrate mobile devices R&D in Finland at Tampere, Oulu, Salo (though to a lesser extent) and the Helsinki metropolitan area. It's expected that all of the 320 employees at Jyväskylä will be sent packing by the end of this year, while temporary layoffs will be issued on a "rotational basis" (sounds thrilling, no?) at Salo. More details are stored away in the read link, but we'd avoid the depression that's lurking unless your day has just been entirely too awesome.

  • VUDU looks to integrate with TVs, DVD players

    by 
    Darren Murph
    Darren Murph
    01.27.2009

    VUDU's been doing its darnedest of late to keep up with the slew of rivals looking to steal away every piece of market share they can, and a recent report over at CEPro sheds a little light onto how the company plans to both stay afloat and take off. As with most every other outfit, VUDU has also suffered through a few rounds of layoffs. Currently, the company employs about 50, which is down from a high of around 110. Co-founder Tony Miranz seems pretty optimistic about the future, though, noting that the outfit is being "bombarded with inquiries" from potential partners. Speaking of which, he also asserted that VUDU was -- at its heart -- a software company, and thus it was currently looking to integrate its top-shelf UI and movie delivery network into HDTVs, DVD / Blu-ray players and other standalone boxes. It's tough to say how such a shift would affect the firm. On one hand, you've got CinemaNow barely breathing, while Netflix has managed to execute this plan to perfection. Go on VUDU, roll the dice -- we'll be watching.[Thanks, Ben]

  • Motorola axing 77 in Windows Mobile development facility

    by 
    Darren Murph
    Darren Murph
    01.26.2009

    We'd already heard that Motorola would be focusing on Android alone for its future smartphones, and this here report certainly gives a good bit of credence to that notion. The flagging handset maker has just announced that 77 employees at its Plantation, Florida facility would be axed effective March 27th. Now, we knew thousands in its handset division were being laid off, but this sect is different than most -- with these departures, Moto will reportedly stop conducting new Windows Mobile development at the plant. We can't say we're totally against an all-Android approach, but it's a shame these 77 couldn't have been given new job descriptions with "Google" replacing "Microsoft" in the fine print.[Via wmpoweruser]

  • Sony to shutter Japanese TV plant as part of restructuring efforts

    by 
    Darren Murph
    Darren Murph
    01.21.2009

    Hey Sony -- we know that experiencing your first annual operating loss in 14 years calls for drastic measures, but this is bordering on downright rash. Barely a month after announcing that 16,000 employees would be axed, Sony has now revealed plans to close one of its two television plants in Japan and rid itself of 2,000 domestic full-time jobs as it attempts to "revive its electronics business." Of note, it's stated that those 2,000 -- which seem to be a part of the previously mentioned 16,000 figure -- will be shed via "early retirement and other programs." Just think what a 40-inch XEL-1 would do for business. No, seriously Sony, just think.[Image courtesy of DigitalWorldTokyo]