lotro

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  • The Daily Grind: Do layoff announcements affect your MMO gameplay?

    by 
    Jef Reahard
    Jef Reahard
    02.13.2014

    Yesterday's Turbine layoff announcement wasn't particularly surprising, given the fact that the firm has tied its MMO fortunes to a couple of third-party IPs and has been giving away access to its games for the past few years. Regardless of whether or not we believe Warner Bros. "normal strategic alignment" statement, layoffs are layoffs and they reflect negatively on an ongoing game service to some extent. What that extent is varies from player to player, of course, and that's where today's Daily Grind comes in. Do MMO studio layoff announcements cause you to rethink the amount of time or money you spend on a given game, or is it just business as usual? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Turbine suffers another round of layoffs

    by 
    Justin Olivetti
    Justin Olivetti
    02.12.2014

    Gamasutra and Twitter are reporting that an unspecified number of Turbine employees have been fired today in a new round of layoffs. A Warner Bros. representative responded with an official statement: "As part of our normal business process, we're routinely looking at the strategic alignment of our company. Unfortunately, in order for us to invest in growth areas at Turbine, we have to eliminate some positions. These are always tough decisions, which we don't approach lightly, but it's crucial that Turbine is structured in a way that reflects the current and coming marketplace." Massively has reached out to Turbine for additional comments.

  • The Daily Grind: Do login incentives work on you?

    by 
    Justin Olivetti
    Justin Olivetti
    02.12.2014

    MMOs really, really want you to log in and play them every day, mostly because if you do, there's an increased chance of you spending money on them. So above and beyond hopefully providing an engaging game experience, the studios often outright bribe players with login gifts. I've seen these gifts in RIFT, Trove, and Lord of the Rings Online, as well as a particularly insidious gift system in Neverwinter that doles out rewards every hour. Soon we'll be hiring employees to just sit at our desks to keep our characters logged in while we sleep; mark my words. So do these login incentives work on you? Do you make a round between MMOs that have these, even if you're not playing them as much? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Jukebox Heroes: Elf music

    by 
    Justin Olivetti
    Justin Olivetti
    02.11.2014

    As probably many of you know, I am no fan of the Elven menace. I won't rehash the reasons n this space, but I mention that because I do try to be a fair man. When I'm not trying to eradicate any pointy-eared immortal know-it-all tree-hugger in sight, I have been known to appreciate the Elves' musical culture. That doesn't make me a hypocrite. It just gives me slight pause before ganking the next Drizzt or Legolas. For whatever reason, Elves bring out the magic and talent in MMO composition. Elven themes are quite often among the best that a particular OST has to offer, particularly if you like airy, magical, ethereal tracks that are big on imagination and almost devoid of percussion. I've been noting the trend of excellent Elf music for years and figured I might as well devote a week to it here before going back to my Elf-bashing ways.

  • The Road to Mordor: How LotRO explores what it means to be a hero

    by 
    Justin Olivetti
    Justin Olivetti
    02.08.2014

    Developers, journalists, and bloggers alike have spent gobs of time chewing on the concept of heroism in MMOs: what makes us heroes, how these games can be tailored to make us feel heroic, whether games should force us to be heroes, and whether heroism is a desirable trait for a gamer. What we can agree on is that, if nothing else, the term has been so widely used and abused that we don't even think about the fact that "hero" is often used synonymously with the term "player character." It's just accepted that we're all heroes in MMOs as a base characteristic. But am I a hero? At the start of an MMO, no, I am not. I am a blank slate. My character has no backstory inside of the game, no accolades under her belt, and no past adventures in which she showed herself to be anything out of the ordinary. That's another thing about heroes, apparently: They can't be ordinary. They have to become uber-elite and save the world, preferably on a weekly basis by beating something to death with an axe or immolating it with a fireball spell. Lord of the Rings Online and its dev team may not be innocent of trying to shove us into the roles of heroes and play to that allegedly universal fantasy, but what I do appreciate is that this game has made me truly consider what it is to be a hero and how most MMOs get it wrong.

  • Lord of the Rings Online community Q&A talks region revamps

    by 
    Justin Olivetti
    Justin Olivetti
    02.06.2014

    The number 42 isn't just the answer to life, the universe, and everything; it's also the number of questions that Turbine addressed in a new LotRO community Q&A forum post. A majority of the questions had to do with upcoming content, in particular what's coming with Update 13. In addition to the revamp of North Downs, the devs are apparently working on retooling Misty Mountains and Trollshows, as well as adding "a small slice of new region content." A future Paths of the Dead update was teased as well: "You can expect to see the Paths of the Dead in some form. Aragorn's path through them is described rather specifically, but I think your character will have a different reason to enter and explore the Paths." So what other features are the team working on right now? It sounds as though Rohan housing might be a possibility as are catapults in the Ettenmoors. Kinships and housing will receive some cross-feature love, crafters could see a wider range of tradeskills, and mail and inventory are both being worked on at the moment.

  • Dungeons and Dragons Online announces 2014 player council

    by 
    Justin Olivetti
    Justin Olivetti
    02.03.2014

    Dungeons and Dragons Online now shares one more thing in common with LotRO: its very own player council. Today, Turbine announced that the 2014 player council has been established with 30 hand-picked members. The player council members are listed by forum handles and will serve the studio and the community by providing feedback and testing for DDO throughout the year. According to Turbine, the council is representative of "a wide diversity of players and playstyles" and is under an NDA while serving. DDO also posted a FAQ about the player council and its NDA for those with more questions.

  • Lord of the Rings Online to revamp North Downs and more

    by 
    Justin Olivetti
    Justin Olivetti
    02.02.2014

    With its focus shifting from expansions to regular content in 2014, Turbine has announced that one of its upcoming projects is a revamp of Lord of the Rings Online's North Downs. During a recent in-game event, Community Manager Rick Heaton said that North Downs will be one of several zones to receive love in a future update: "Update 13 will see a few zones revamped. A few of have been asked for by many people. You will get some more information in the 20 questions, but I'll spill the beans since you going to read it next week. North Downs will be getting a once-over." North Downs was widely rumored to be the next zone to be reworked several years ago following the major revamps of Evendim and Lone-lands.

  • The Daily Grind: What zones feel 'real' to you?

    by 
    Justin Olivetti
    Justin Olivetti
    01.29.2014

    Let's face it: Some MMO game zones seem as real as a set on the stage of a high school play. They check off all of the fantastic features that give art directors goosebumps, but when you're in those areas you can't quite shake the feeling that it's a façade put on for your benefit. Then there are those special places that check off all of the boxes on your own list instead, gelling together to create an environment that feels utterly believable. I encounter these places in Lord of the Rings Online quite often, especially when I go through terrain types that exist in the real world but are rarely seen in games. Maybe I'm strange to get a thrill out of a fog-shrouded swamp, but it's better than another lava zone. So what MMO zone feels real to you? What gets you all well and properly immersed? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Road to Mordor: The ins and outs of LotRO's mithril coins

    by 
    Justin Olivetti
    Justin Olivetti
    01.25.2014

    Even though mithril coins have been in the game for the better part of a year now, we haven't really had a discussion about them in this space. I think it's time to do that, especially considering how Turbine keeps expanding the reach and utility of this handy-dandy (and expensive-wensive) currency in Lord of the Rings Online. Mithril coins were added in March 2013's Update 10, and their purchasing power expanded in subsequent updates. Basically, the mithril coin was a new type of currency that offered a quick and clean solution to buying goods and services in the game without the player's having to go through the LotRO store. Think of them as video arcade tokens, obtained with real money and used on the entertainment that you desire. Turbine saw these coins as a way to streamline certain pay-for-service portions of the game that had their own separate currencies (such as revival tomes and stablemaster writs). One unified currency for a variety of uses. I haven't seen a lot of chatter on these coins as of late, leading me to believe that their inclusion in the game is more or less accepted now. Some people find the coins irritating and an abuse of free-to-play moneygrabbing tactics. Others find them very useful and welcome in the game. I have a foot planted in both camps, and today we're going to look at the ins and outs of using mithril coins.

  • The Daily Grind: Do you like LotRO's mounted combat?

    by 
    Jef Reahard
    Jef Reahard
    01.20.2014

    I realize that I'm like a year late to Riders of Rohan and Lord of the Rings Online's mounted combat, but I'm nonetheless enjoying it a fair bit. It's different, for one thing. And it's got customizable horses and plenty of room to ride them, for another. It lags a bit more than I'd like, even when there are no other players around, and that brings me to my point. I rarely see anyone participating in mounted combat, at least on the Landroval server around the Norcrofts, Wold, and Entwash Vale areas. It could be that everyone's at endgame and Helm's Deep, or it could be that I'm just playing at the wrong times. Or it could be any number of other factors, including the possibility that mounted combat isn't that popular with LotRO's playerbase. What say you, Massively readers? Do you like LotRO's mounted combat? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Lord of the Rings Online renews license through 2017

    by 
    Justin Olivetti
    Justin Olivetti
    01.13.2014

    Turbine has secured the license for Lord of the Rings Online -- for a few more years, at least. Community Manager Rick Heaton confirmed the license renewal on the official forums today: "I just wanted to drop in and address the concerns surrounding the license, again. We have said as far back as July of 2013, we plan to support LotRO for many years to come. I really want to be as clear as possible on this subject to avoid any further confusion or misunderstanding. The license was renewed." For more on the issue of LotRO and the license to Tolkien's works, you can check out last year's Road to Mordor column on the subject.

  • The Daily Grind: Are player councils a good idea?

    by 
    Jef Reahard
    Jef Reahard
    01.13.2014

    Turbine recently announced a new Player Council for Dungeons and Dragons Online. The company previously put together a similar panel for Lord of the Rings Online, but thus far we've not heard much in the way of initiatives or results. Back in the day, Star Wars: Galaxies had its own version of player representation that never seemed to actually accomplish anything. EVE Online's Council of Stellar Management has been meeting for years now, and it's probably the most impactful of the ones listed here, though whether that's due to the actual CSM or the fact that EVE is one of the few MMOs permanently affected by player action is up for debate. The question I'm coming to is this: Do you think player councils are a good idea? Would you like to serve on one? Why or why not? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • LotRO not working on new dungeons, has no plans to merge servers

    by 
    Justin Olivetti
    Justin Olivetti
    01.12.2014

    Lord of the Rings Online Community Manager Rick Heaton spent time answering various player queries during a recent "Take the Hobbits to Isengard" event, and an enterprising player recorded the salient details to pass along. Heaton said that despite demand from players, the team is not working on creating any new traditional instances, raids, or Rohan housing. He did comment that one of the older zones is a "possibility" for a revamp during 2014 and that there are no plans to merge servers. For players looking to jump from the old Codemasters servers to the other ones, Heaton reported that a "significant technical issue" has kept this from becoming a reality. If you're curious about how many people are playing the game, well, you're going to be curious for a long time to come. "Unless we can say we have 10 million players and are bigger than World of Warcraft, what's the point?" asked Heaton during the event.

  • The Road to Mordor: My 2014 wish list for LotRO

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2014

    A lot of us Massively writers like to take the first column of the new year to lay out a wish list for our favorite MMOs. Of course, the other writers are total copycats because I've been doing this for years now and I think that they owe me royalties. Lord of the Rings Online faces a challenging year in 2014. We already know that it's going to be an expansion-free year with a different focus on development. In April, the game will be seven years old, which certainly puts it into middle-age in MMO years. And with some uncertainty over the future of the game's IP rights, some disgruntlement over the store and aging character models, and no word as to how populated or profitable LotRO is, it's made a few folks nervous. But it could be a tremendous year as well, full of possibilities for Turbine to make good choices. I'm still as in love with this game world as ever. I wouldn't be playing LotRO if I didn't find tremendous fun and value in it, and I have hope that 2014 will see the game get its second wind and strengthen as a whole. So without further ado, here is my wish list from last year to see what was fulfilled and what was denied, along with my 2014 wish list for features and changes that I'd like to see.

  • The Daily Grind: What's your favorite holiday event?

    by 
    Jef Reahard
    Jef Reahard
    01.06.2014

    I don't typically do MMO holiday events, but last weekend I was roped into checking out Lord of the Rings Online's Winter-home shindig. Most of it was standard grind-for-reward-tokens stuff, but there was one bit set inside a theatre that was pretty memorable. Members from the audience were plucked at random to participate in a dev-scripted stage play, and depending upon how well you engaged the NPC audience with various character emotes, you could expect to be showered with either flower petals or rotten fruit courtesy of the player characters in the crowd. What about you, Massively readers? Do you do MMO holiday events, and if so, what's your favorite? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • LotRO players put on Winterstock 2014

    by 
    Justin Olivetti
    Justin Olivetti
    01.04.2014

    A new player event is coming to Lord of the Rings Online this month: Winterstock! To fit the season, Winterstock will take place at the frigid (yet welcoming) Thorin's Gate on the Landroval server from January 17th through the 20th. The four-day event will showcase 19 bands playing in one-hour blocks during the afternoons and evenings for entertainment and amusement. Winterstock could be seen as the counterpart to summer's Weatherstock, which has been going on for years now. The event is hosted by the Lonely Mountain Band and is available to all. A full schedule of the band times is up on the LOTRO Players site.

  • Some Assembly Required: Virtual world roundup for 2014 and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.03.2014

    Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, Some Assembly Required offered a roundup of the then available virtual worlds that could possibly offer accommodation, depending on what qualities players most desired in their games. But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.

  • The Daily Grind: Do you gather your own crafting materials?

    by 
    Jef Reahard
    Jef Reahard
    01.02.2014

    I've been doing a bunch of gathering in Lord of the Rings Online lately. I'm trying to raise a couple of my crafting professions, see, and the auction house prices for the necessary materials are -- in a word -- ridiculous. Not only that, but LotRO's gathering is a low-stress activity that I've always enjoyed, since it requires traveling throughout Turbine's ever-expanding version of Middle-earth and it's a great excuse to see the sights and snap a bunch of screenshots. Gathering's probably not for everyone, though. What about you? Assuming you craft in your MMO of choice, do you gather your own mats or do you acquire them some other way? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Jukebox Heroes: Reader request 3

    by 
    Justin Olivetti
    Justin Olivetti
    12.31.2013

    Since it's our very last Jukebox Heroes column of the year on the very last day of the year, I thought it would be most appropriate to open up the reader request lines once again and feature MMO tunes that are your favorites. If you'd like to put in your own request for the next time I run one of these columns, please list your favorite MMO music track in the comments along with an explanation as to what you love about it! So check out what your fellow soundtrackophiles appreciate and stay tuned for a totally rockin' 2014!