Lucid Games

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  • Destruction AllStars

    'Destruction AllStars' will cost $20 if you miss it on PS Plus

    by 
    Igor Bonifacic
    Igor Bonifacic
    02.25.2021

    Destruction AllStars will cost $20 after it leaves PlayStation Plus on April 6th.

  • Gridfall in PS5 title 'Destruction AllStars'

    PS5 smash-em-up 'Destruction AllStars' will include a battle royale mode

    by 
    Jon Fingas
    Jon Fingas
    11.06.2020

    Sony and Lucid have detailed game modes in the PS5 car smasher 'Destruction AllStars,' including the battle royale-like Gridfall.

  • Destruction Allstars

    'Destruction Allstars' for PS5 asks why 'Rocket League' has a ball

    by 
    Richard Lawler
    Richard Lawler
    06.11.2020

    'Destruction Allstars' is an arena-based vehicular combat game, but this is no 'Rocket League' -- instead the drivers are trying to tear each others cars apart to win.

  • Geometry Wars 3: Dimensions review: Game cubed

    by 
    Sinan Kubba
    Sinan Kubba
    11.28.2014

    PS3, PS4, Xbox 360, Xbox One, PC, Mac In 2008, Geometry Wars: Retro Evolved 2 was the ruler (pun intended) of Xbox Live. It riffed on Asteroids aptly, mixing simple, refined shoot-em-up with a hypnotic techno frenzy. Like a three-legged pub crawl with tequila shots, it delivered in short, impelling bursts that kept you drunkenly chasing high scores through the night, or at least until your thumbs passed out. In short, it was a black hole of time in the best possible way. After such a siesta, it's hard to see Geometry Wars 3: Dimensions outside of what came before. Oddly enough, it's a sometimes overlooked Geometry Wars entry, Galaxies, that brings the most enjoyable component to developer Lucid Games' revival: a dense, challenge-based campaign. In contrast, GW3's freshest defining quality, the third dimension, doesn't make the same impact. If you view GW3 in the inebriated, blurry lens of GW2 it comes up a little short. Take a more sober look at it, and it's a welcome, faithful enough return that you can still sink plenty into.

  • Joystiq Streams: Relapse with Geometry Wars 3: Dimensions [Replay]

    by 
    Anthony John Agnello
    Anthony John Agnello
    10.23.2014

    Update: It's over, so catch the full replay after the break! Don't worry, the hard days are all in the past. The habit's been kicked. No more obsessing over leader boards. No more retries at dawn, trying to best your friend's achievements. No more shakes when you put down the controller. Geometry Wars 2 was 2008! We've all moved past it. Wait. There's a Geometry Wars 3? It warps and distorts the old twin-stick shooting? Fine. Just one play. It's easy to stop after just one round. Let's do this. Lucid Games joins Joystiq Streams today to give us an early taste of Geometry Wars 3: Dimensions. Starting at 5:15PM EST on Joystiq.com/Twitch, Ludwig Kietzmann (@LudwigK) will pick up his controller and relapse hard. Joystiq.com/Twitch broadcasts live every Tuesday and Thursday at 4:00PM EST, but if you want to catch streams of weird games and upcoming releases like this one, follow us on Twitch to know whenever we go live. [Images: Sierra]

  • Globe-trotting with Geometry Wars 3: Dimensions

    by 
    Mike Suszek
    Mike Suszek
    09.02.2014

    It wouldn't be fair to Lucid Games to say that Geometry Wars 3: Dimensions is "just more Geometry Wars," and then leave one's impressions at that. Announced just a few weeks ago, the game literally takes the series where it has never been, primarily thanks to new three-dimensional visuals (with a pun-tastic title to match). In all honesty though, calling it "more Geometry Wars" serves as a reassurance to the twin-stick series' devotees that its fast-paced action hasn't gone anywhere. My time with Geometry Wars 3 at PAX Prime in Seattle demonstrated that the game fits perfectly with its 2D brethren. Piloting the iconic, angular cruiser through galactic grids felt as tight as ever, while slipping past threats and rapidly firing laser-like bullets at geometric baddies is as chaotic as ever. It took a few attempts to get acquainted with the game's latest twist, though the enemy and bullet behavior is just that, a "twisted" version of the previous games. The flat grid-like playing field fans are used to is now a sphere, tube, pill, peanut or one of numerous other shapes, depending on which of the single-player mode's 50 levels you jump into. Every element in play is stuck to the surface like Nintendo's iconic plumber in Super Mario Galaxy, but ultimately Geometry Wars 3 draws some appropriate comparisons to Super Stardust HD. Missiles rocketed past my ship and around the bend of some levels, but aiming for the more distant neon creatures never felt like a real shot in the dark, if I'm allowed to make my own puns here.

  • Behind-the-scenes video basks in Geometry Wars 3's glow

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    08.30.2014

    We don't envy Lucid Games – the studio has a passionate fanbase to appease when it launches Geometry Wars 3: Dimensions this fall on Xbox 360, Xbox One, PS3, PS4 and PC. Fortunately, Lucid houses senior developers from now-defunct series creator Bizarre Creations, and it's clear that the team has some ideas on how to progress from 2008's GW2: Retro Evolved. In a behind-the-scenes feature posted after the break, Lucid Co-Founder Nick Davies and Creative Director Craig Howard describe what they have in mind for Dimensions, including boss battles, 3D battlegrounds and head-to-head multiplayer. Check the video to get a glimpse of those elements in action and to get reacquainted with your neon-hued geometric rivals! [Image: Sierra]

  • XCOM: Enemy Unknown among 2K games discounted on iOS this week

    by 
    Mike Suszek
    Mike Suszek
    11.25.2013

    2K is discounting a number of its mobile games this week, the publisher announced. The Mobile Fall Sale runs from November 27 through December 2 and applies to six iOS games. Among the 2K-published games on sale this week are NHL 2K11, Civilization Revolution and Sid Meier's Pirates, each discounted to 99 cents. Lucid Games' racer 2K Drive, which launched in September for $7, will be $1.99 on iOS as of Wednesday. Lastly, NBA 2K14 will drop down to $2.99 while XCOM: Enemy Unknown will be $9.99.

  • iOS racer 2K Drive out now for $7

    by 
    Sinan Kubba
    Sinan Kubba
    09.05.2013

    2K Games' foray into the world of hi-def iOS racers is looking sleek and shiny in the App Store showroom, a $7 price tag slapped across its metaphorical front window. The iPhone and iPad sim 2K Drive is available as of today, coming courtesy of Lucid Games. You may remember Lucid rising from the ashes of Project Gotham Racing team Bizarre Creations. At one point it seemed Lucid's racer might be a new PGR game. Instead we have an ambitious-looking iOS venture, offering licensed cars, real-life locations, online multiplayer, and a host of other features, including the ability to plaster your grinning face across a driver avatar, should that seem like a good idea to to you.

  • Lucid's new racer is 2K Drive, coming to iOS in early September

    by 
    Mike Suszek
    Mike Suszek
    08.16.2013

    Lucid Games, a UK developer formed in the wake of Bizarre Creations' closure in February 2011, announced its new game, 2K Drive. At least, it showed off an announcement trailer for the game, which has been out in the Netherlands for over two months. Published by 2K Games, 2K Drive is a iOS-exclusive racer that boasts licensed cars, real-world locations and "console quality graphics." Completing races will earn players stars and coins to upgrade their vehicles as well as purchase "boosts" and new cars entirely. Lucid Games have not revealed a price or in which regions the game will launch, but it noted via Twitter that it will not be free to play. The developer also tweeted that it is aiming to launch 2K Drive in "early September." Once glance at our calendars tells us that's pretty soon.

  • Lucid's Jacob Jones and the Bigfoot Mystery unravels on Vita, iOS this week

    by 
    Sinan Kubba
    Sinan Kubba
    05.14.2013

    Jacob Jones and the Bigfoot Mystery sets off for Vita and iOS this week. Lucid's cutesy-looking Unreal Engine 3 puzzler pitches up in North America via PSN on Tuesday, May 14 - it should be Wednesday in Europe. Then iOS welcomes it on Thursday. No prices are announced as yet. The game features Jacob, a kid who prefers traipsing the outdoors to milling around with his peers. Thankfully, his trip to Camp Eagle Feather includes bumping into Bigfoot, an event that always brightened our summer camp excursions. Meanwhile, we're still waiting on Lucid's mid-May announcement, which looks to be a racing game, and one possibly tied to Microsoft's own mid-May announcement. The studio, comprised of ex-Bizarre devs, gave a brief shout-out today to fans of Blur and Project Gotham Racing who'd sent the studio messages recently. Which group will be the more pleased later this month, if either, remains to be seen.

  • Ex-Bizarre devs Lucid tease possible reveal at next-gen Xbox event

    by 
    Sinan Kubba
    Sinan Kubba
    05.06.2013

    Lucid Games, the UK independent studio formed by former Bizarre Creations staff in 2011, is teasing "mid-May" news of some kind, a window that happens to match up with the expected May 21 reveal of the next Xbox. A recent status update on the studio's Facebook page reads: "So yeah, Mid-May will be interesting for the studio. We have some exciting updates coming. Stay tuned!" On the same day, Lucid Games re-posted the above image, first published earlier this year. It clearly hints at a 2013 racing game set in London. Given the studio's origins and the timing, it's not a giant leap to say we may be looking at a new Project Gotham Racing game. Rumors of a return for PGR go as far back as 2010, when, according to a Develop source, it emerged Microsoft was looking for a European developer to take on the series. When approached, a Lucid Games spokesperson told us he "can't say anything at the moment."

  • Jacob Jones and the Bigfoot Mystery is an Unreal puzzle game for Vita

    by 
    JC Fletcher
    JC Fletcher
    04.26.2013

    Jacob Jones and the Bigfoot Mystery is an unexpected use of Unreal Engine 3: it's a Professor Layton-style puzzle game, for one thing, instead of any variety of shooter. It stars a group of kid campers, designed to resemble vinyl toys, instead of tree trunk-sized men. And it's for Vita!Basically, Epic should be using this game to demonstrate the flexibility of the engine.Lucid Games' new puzzler is the story of a shy kid who goes off to summer camp, and is miserable, until he discovers Bigfoot! Then something something puzzles.

  • Former Bizarre employees create 'Lucid Games'

    by 
    JC Fletcher
    JC Fletcher
    02.25.2011

    Some former staff of Bizarre Creations, which was shut down this month by owner Activision, have announced the formation of a new studio called Lucid Games. In an announcement, new managing director Pete Wallace said, "With the great history of Bizarre behind us, we are proud to be part of Lucid and are committed to the UK game development community." Lucid is expected to create more than 50 new jobs. In doing so, Lucid will have assistance from economic development company Liverpool Vision, which hopes to keep the Bizarre talent in Liverpool. "This world class talent combined with a very credible and experienced management team, we believe offers the best future for a sustainable and viable business within the significant Liverpool gaming sector," said Liverpool Vision digital industry director Steve Smith. "It should be stressed that Bizarre was very successful and Activision's actions were driven by global economics and not by any failure of the creative talent based in Liverpool." Lucid plans to "build a studio which encourages open communication with its partners, customers and other developers," according to Wallace. Lucid is currently accepting CVs via email, and representatives of the studio will be on hand at GDC next week to meet with interested parties.