mabinogi

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  • Free for All: Becoming a mediocre trader in several free titles

    by 
    Beau Hindman
    Beau Hindman
    03.21.2012

    I often find myself achieving little things in many different games while other gamer buddies of mine are busily conquering actual gods or dragons within one or two particular titles. Sure, I would love to join a group of battleworn adventurers as they took down one of the final bosses in almost any game, but I rarely find the time to work a character into the ranks of the ascended. OK, so I have time, but not if I wanted to do what I do here. That is to say, I am not dedicated to one game because it is my job to tell you readers about several games. About every game. About as many games as possible. I can't do that while maintaining a high DPS score. It's a give and take, but I love to explore, fortunately. Let me tell you about how I love to trade or craft in some of my favorite titles and why it's important to me.

  • Rise and Shiny recap: Dark Ages

    by 
    Beau Hindman
    Beau Hindman
    02.26.2012

    Some games grab you from the moment you see them. Sure, I get grabbed a lot, but I know when a game appears to be different or interesting. As I watched Adventure Mike play Nexus: Kingdom of the Winds on MassivelyTV over the last few weeks, I knew that I had to play it. But wait! Mike was playing it himself and doing a good job of exploring the game for the viewers. I couldn't just take that first impression from him and claim it as mine! So I looked up KRU Interactive, found out its cool history with Nexon games, and decided to try Dark Ages instead. It looks similar to Nexus, so I thought I would be in for a great time. The very first thing that I came across after logging into the game was a description of waking up in an inn room. It was a mysterious beginning, and I loved how the moment reminded me of how often our characters are just thrown into a world without much of a cutscene or explanation.

  • Winner of Mabinogi's Merchant of Venice contest highlighted

    by 
    Beau Hindman
    Beau Hindman
    02.07.2012

    If you are familiar with the Mabinogi-hosted contest from November called The Merchant of Venice, California, then you know that the popular free-to-play developer and publisher Nexon asked players to participate in order to win a free trip to the company's California studios to play, relax and discuss the new content. The event celebrated the release of the Merchant of Venice update. The addition gave players the ability to literally transport goods across the lands of Mabinogi. Players gain levels, earn in-game cash that can be used to buy special items and weapons, and gain access to better items to be traded. All expansions in the popular free-to-play title are free. Sayre, a player from the Mari server, was invited to meet the developers, tour the office and even give some advice about how to make the game better. He received a free Alienware computer, 500 USD in cash and three nights in a hotel right on Venice Beach! In order to qualify for the contest drawing, players were required to have reached merchant level 9 in each of the game's towns. Click past the cut to watch an exclusive preview of the tour!

  • The Perfect Ten: Best MMO theme songs (part one)

    by 
    Justin Olivetti
    Justin Olivetti
    01.12.2012

    As I've well established both here on Massively and elsewhere, I'm somewhat of a nut for video game music. Whereas others might collect vintage hair metal tracks or the latest Justin Bieber opus, I'm always digging through obscure (and not-so-obscure) official soundtracks to games like Wipeout and Kirby. Video game scores can be right up there with the best that the film industry puts out, and the fact that they tie into personal experiences that we've played through can lend them sentimental weight. So for the next two Perfect Tens, I scoured all the MMO theme songs that I could get ahold of in an attempt to formulate a list of the very best. It was originally slated to be just one list, but after an hour or so of listening to tracks and having friends and fellow staffers weigh in on the subject, I knew it was impossible to keep it there. Two important things to note for this list. First, I wanted to keep to just the title/login screen tracks so that I wouldn't be working on this for the next 2.5 years. Second, unlike most past Perfect Tens where there's no significance to the order of the list, in this case we're going to have a genuine countdown to the best MMO theme song of all time. And I expect to take no flak about it, do you hear me? Good. Let's begin.

  • Some Assembly Required: A virtual world roundup

    by 
    MJ Guthrie
    MJ Guthrie
    01.06.2012

    If you are perusing this column, chances are you are a fan of virtual worlds and the sandbox genre. Join the club! (Dues will be due on the third Tuesday.) The aspect that compels many aficionados to delve into a game is the ability to make an impact on the world in some small respect instead of making them into Hive Member 1593072 running a static, predetermined gauntlet. How that impact is accomplished, however, varies; there are multiple features that can facilitate it, and which ones are considered most important depends on the player. With the loss of one of the best sandbox games just last month, some players may be feeling a void. Others still are looking/hoping for the "ultimate" sandbox that contains nearly every virtual world feature. Certainly, there are some upcoming games that make some drool-worthy promises, but what about playing something now? There are actually games out on the market that have at least one aspect of the genre, if not more. To start off the new year, Some Assembly Required looks at some of the top features of virtual worlds and lists games that incorporate these features. While this list isn't exhaustive (considering the sheer number of games when you include all of the smaller free-to-play titles, I'd run out of column space!), it is a comprehensive enough overview to point you toward some games worth playing that perhaps you hadn't considered before.

  • Nexon bringing Mabinogi back online, compensating affected players

    by 
    Jef Reahard
    Jef Reahard
    01.03.2012

    Nexon has brought Mabinogi back online, and the company tells Massively that "the issues that led us to temporarily disable service have been addressed." The free-to-play sandbox was offline for nearly 40 hours last weekend, and Nexon will be compensating players with 5,000 NX (the company's cash shop currency), a two-day extension of VIP/Premium/Inventory Plus service, and a forthcoming double XP event. Nexon also tells us that players who were directly affected by the recent malicious activity will receive an additional 5,000 NX (10,000 total) and will have their lost items restored. If you think you've been affected by the recent attacks, contact Nexon Support directly, and be sure to provide the following info when submitting your ticket: account name character name character server date of malicious activity items missing/removed name of malicious character (if available) Finally, affected players should include the keyword MUGWORTS in their support ticket summary field to assist in filtering and processing. [Source: Nexon press release]

  • Nexon takes Mabinogi offline indefinitely due to 'malicious activity'

    by 
    Jef Reahard
    Jef Reahard
    01.01.2012

    If you were looking to play a little Mabinogi to kick off the new year, you might want to make alternate arrangements. Nexon has taken the free-to-play sandbox offline in order to deal with the recent spate of "malicious activity" going on in-game. Mabinogi went dark yesterday, and Nexon says that it does "not have a specific time for the service to re-open." This is the second time in the past three months that Nexon has disabled the game, as the company dealt with a rash of unauthorized RMT issues and botting as recently as October of 2011. As per usual when MMO security issues crop up, the company has not released any details, saying only that "we feel that we have no choice but to take the game down in order to prevent any further malicious action." [Thanks to David for the tip!]

  • Rise and Shiny recap: Dungeon Fighter Online

    by 
    Beau Hindman
    Beau Hindman
    12.25.2011

    I'm glad that over the last week I found the time to finally get me some Dungeon Fighter Online by Nexon. I knew that it has quite the following, and I knew that it's supposed to be a blast, sort of like an 8bit Vindictus, but I was still surprised at a few things while I played. The game isn't what I thought it would be in several ways. NPCs have voices and hand out actual quests, the world is more open than I thought it would be, and the graphics feel snappy and fluid despite their primitive nature. Don't get me wrong -- there is plenty that needs to be tweaked or fixed before the game smells of anything near perfection. Much of it is beyond the ability of the developers, but many of the problems with the game could be fixed relatively easy. Click past the cut and I'll tell you what I thought during my time fighting in dungeons... online!

  • Rise and Shiny recap: Revisiting Mabinogi

    by 
    Beau Hindman
    Beau Hindman
    12.04.2011

    If you've kept up with my columns for a while, it should be no secret that I think Mabinogi is still one of the best games out there. While it does have its issues, the game simply presents more sandboxy goodness to players (while keeping those systems coming) than almost any game I can think of. In fact, the game has added so much since I started this column that a returning player can get confused. A new player might even become lost. I like to officially dip my toes into old, familiar games once in a while. Checking back on these games from my past is a great way for me to get my gamer's bearings and see how my opinions might have changed. Mabinogi has been calling to me for a while because I haven't really jumped into it for that long over the past few months. I figured now is the time. Click past the cut!

  • MV Guide: November 28 - December 4, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    11.28.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's on this week's schedule!

  • Nexon's Japanese IPO aims at raising $1.3 billion

    by 
    Justin Olivetti
    Justin Olivetti
    11.08.2011

    When Nexon is finally added to the Tokyo Stock Exchange in December, the company has to be planning a massive "We're in the money!" song-and-dance to celebrate. TechCrunch reports that this will be the biggest IPO in Japan in 2011, with a corporate goal of raising $1.3 billion (100 billion yen) from the listing. The Korean company recently moved its headquarters from Seoul to Tokyo, and is well-known for its popular MMOs such as MapleStory, Mabinogi, and Vindictus. Nexon has over 3,000 people in its employ across the world, and previously said that it is open to purchasing more companies in Japan after the IPO. The company commented on its post-IPO strategy in a brief statement: "As we pursue our strategic objectives, we regularly review our options for accelerating our growth. We have made no decisions or announcements about any specific financing or other plans and cannot comment on rumors." The IPO will be handled by Nomura Securities, Morgan Stanley, and Goldman Sachs. Nexon is hoping that the move will raise its market cap to $9 billion, which will make it the biggest online gaming company listed on the Tokyo Stock Exchange. The company is currently worth $7.7 billion.

  • Mabinogi announces The Merchant of Venice, California contest

    by 
    Matt Daniel
    Matt Daniel
    11.07.2011

    Mabinogi's latest content update followed the Shakespearean themes of the game's recent additions and added an in-game version of the Bard's famous play The Merchant of Venice. Now, Nexon is giving one lucky player the opportunity to become the merchant of Venice. Venice, California, that is. That's right, Nexon is giving away a trip for one player and a guest to sunny Venice, California, where they will receive 500 USD in spending money, three-night hotel accommodations, and a tour of the Nexon studios, complete with lunch with the Mabinogi team. To qualify for the contest, players much reach Merchant level 9 in each of Mabinogi's towns. Completing this task by November 28th will enter them into the drawing for the grand prize. So what are you waiting for? Get out there and peddle your wares. [Source: Nexon press release]

  • MMObility: Ten terrific titles for this nifty new netbook

    by 
    Beau Hindman
    Beau Hindman
    11.04.2011

    I mentioned this new gaming toy of mine last week, and it finally arrived. I immediately loved how it felt and weighed. Sure, there are lighter netbooks, but many of them feel more fragile. This Inspiron Duo has a rubberized edging to it, and the flip-screen feels snappy but firm. I was happy right away. It's a higher-quality netbook with a decent-quality tablet included. After I tweaked it and purged it of bloatware, I had to get some games going on it, and not just casual Facebook games but real MMOs. I spent a few days going through my list of titles to see which ones would work on the netbook and how many will work well with the touchscreen. I wanted games that would give a normal netbook fits but not lag excessively. Note that my netbook's screen is 1366x768, while the cheapest ones out there are normally 1024x600. Adjustments might need to be made there. I came up only with 10 games for now, but expect more in the future. Click past the cut to see the list!

  • Mabinogi prepping Merchant of Venice, offers three new levels of premium service

    by 
    Justin Olivetti
    Justin Olivetti
    10.21.2011

    It's a busy time for Mabinogi, which is still firmly in the grips of Shakespeare fever. The free-to-play title is preparing to launch its Merchant of Venice update on October 26th, and with it, a new commerce system. Mabinogi's commerce system offers players a way to experience the highs and lows of trading with a little danger thrown in for good measure. Players will start out with a limited amount of new currency, ducats, which can be used to buy and sell from trading posts. Newly minted traders will then have to transport the currency personally while coming under fire by bandits. Pull off enough successful trade routes, and awesome new weapons will become available to you! Nexon has also introduced a few new levels of premium service for players looking to enhance their Mabinogi experience. These optional services grant players additional inventory, free gifts, XP bonuses, and exclusive missions. As players wait for the launch of the update, Nexon is extending its free premium service for everyone to enjoy.

  • Nexon takes Mabinogi offline to combat RMT

    by 
    Jef Reahard
    Jef Reahard
    10.10.2011

    Mabinogi fans aren't having the best of weeks, as their MMO of choice has been down for the count since October 4th. ThisIsGame.com reported that Nexon took the free-to-play fantasy title completely offline in order to deal with unauthorized real-money trading and implement new security measures. Players were warned of the downtime approximately one hour before it occurred, and though there's no time table for a restart, Nexon has said that it will compensate customers accordingly. "We have found lots of RMT [resulting] from workers and auto players during the last holiday. So we are working on [an] investigation [...] and proceeding [with] broadscale system maintenance to root it out," the company said.

  • Free for All: Another attempt at free-to-play vs. freemium

    by 
    Beau Hindman
    Beau Hindman
    09.07.2011

    I'm one of those types who can't just let certain things go. When I see someone talking on Facebook about issues with his pet, I have to chime in. (I'm sort of an amateur animal behaviorist.) If I hear someone talking about her favorite bands, I usually have to let her know which ones I love. (I'm a music snob.) I'm just sort of a nosy individual. Since I can admit that, I think I deserve a pass when I volunteer information that wasn't asked for. But I work at Massively. We're a website about, you know, games, and not just games, but MMOs, some of the least understood of all games. People and even developers seem to confuse what MMO means, and they especially confuse what a free-to-play MMO should offer. Once again I am going to take a crack at it, but not just because I am nosy. Mainly I want to clear this up so people will know what to expect from a title and whether there is going to have to be any money involved. Click past the cut and let's have at it!

  • Free for All: So what else can you get for 150 dollars?

    by 
    Beau Hindman
    Beau Hindman
    07.27.2011

    Recently, fans of the upcoming MMO Star Wars: The Old Republic had the pleasure of plopping down 150 clams to pre-order a special collectors edition of their favorite game they have never played. I've seen this before, and have even pre-ordered a few in my day (I'm looking at you, giant Warhammer Online box.) Pre-orders are the oldest form of virtual goods...they were cash-shops before cash-shops appeared in every game. The funnest part is seeing hardcore cash-shop haters gladly paying huge sums of money for a robot pet or a cool looking cape. Somehow, they see it as a different thing altogether than buying a shiny mount or pink dress from in-game. Still, I understand the impulse. I get it every time I am in the check-out lane and the new flavors of gum have been released. Even worse is when one of my favorite games releases new items in their cash shop. New mounts, housing goods, heck even new weapons or stat-increasing potions...they make me drool. So, I decided to take a 150 dollar budget and see what I could get for it. Click past the cut and let's look at the list!

  • MMObility: Fifty games for the mobile lifestyle

    by 
    Beau Hindman
    Beau Hindman
    06.21.2011

    I like lists. Lists help keep my candy-coated brain functioning. I see so many games, devices, and developers that I need to write things down periodically or become lost. Not so long ago I made a list of 25 games for your shiny new laptop, but I wanted to update it with other devices as well. I'd like to clarify the devices I have, though, especially since it was brought to my attention that a lot of players use laptops as their primary gaming machines. When I refer to a laptop, it is far from a gaming machine and could not run games like EverQuest II or Age of Conan. So here are some stats: I have an HTC Inspire, an iPhone 3GS, an iPad, a Phenom Triple-core PC desktop with an Nvidia 9800 card, six gigs of ram and onboard sound. My laptop is an HP G62 with an AMD Athlon II P340 dual core processor, three gigs of ram and an AMD graphics chip built in. I also have a more powerful gaming PC, but that is often referred to as "the wife's machine" around here, and it is so packed with her items that I rarely touch it. So most of these games can be run on their native devices, and if they are meant for PC, probably on netbooks as well. When I'm playing on netbooks, resolution is often the major issue. Some games just will not fit on the tiny screens without some slight modding. Anyway, click past the cut to see the list. The first 11 are my favorites, the ones that I play often, if not every day. The rest are in no particular order, so keep that in mind as well. Remember that this year is going to be an incredible one for mobile, thanks to the new games I found at E3. So this list will change!

  • Defy the stars: Mabinogi stages Romeo & Juliet

    by 
    Justin Olivetti
    Justin Olivetti
    05.09.2011

    What's in a name? That which we call a free update by any other name would smell as sweet! Or so a little birdie told us when we got word that Mabinogi is bringing another Shakespearean classic to Nexon's quirky title: Romeo and Juliet. Mabinogi players now have a chance to engage with this romantic tragedy and its two star-crossed lovers. The action takes place at Rath Castle, where players will join the masquerade ball and witness the epic love story that bridged the chasm between two warring families. The addition of Romeo and Juliet to the game's landscape follows the Hamlet update earlier this year. If you're not in the mood for love and fashionable costumes, Mabinogi's latest update invites you to grab a new weapon -- the lance -- and joust with your friends and enemies. You'll look even cooler doing this from a fire horse, a flaming steed that's been added to the game. Or if a life of peace is one you crave, then settle down in one of Mabinogi's Homesteads to grow crops, customize your ranch, and trade with others. You can check out the screenies of the Romeo and Juliet update below, go read the full patch notes on the official site, and watch the trailer after the jump! %Gallery-16711%

  • Free for All: So how DO they make their money?

    by 
    Beau Hindman
    Beau Hindman
    05.04.2011

    Each and every article I write will have at least a few comments from different points of view on the subject of free-to-play profits and cash-shop uses. Once again my wonderfully unique position as a writer for a large gaming website gives me some general insight into the mind of today's modern MMO gamer -- at least the type of gamer who comes to Massively for his information. As with any group, there are a lot of myths that are passed around, as well as many truths. Figuring out which is which takes time. I decided to continue with this fascinating look at payment models by gathering even more information. Already I have collected some of my favorite comments from many of you for possible future use in a column, but I love asking questions for you to answer. This week I thought it would be fun to examine some of the different "truths" about free-to-play that get passed around. For example: How do free-to-play publishers make their money? Do most free-to-play players really pay more than a typical subscription price? Do free-to-play games sell power? Click past the cut and let's look into some of these items.