manufacturing

Latest

  • Inside Sharp's new LCD factory, we can see our next HDTV from here

    by 
    Richard Lawler
    Richard Lawler
    11.30.2009

    The path back to LCD leadership for Sharp begins at its just opened Sakai City manufacturing facility. Being a 10th generation facility means it can roll out more and bigger displays, producing six 60-inch LCDs from each glass substrate, 60% more than older 8g facilities. Check out the pics for a peek at where 72,000 substrates per month will be made, delivering those slim LED backlit televisions getting so much love, along with solar panels (also being installed on the roofs for that extra green vibe that's in vogue these days) and a few of the more than 100,000 energy efficient LEDs lighting the factory itself. Whether your closest HDTV purchase is a turkey fueled memory from last weekend or yet to come, bargain hunters and AV fans alike can appreciate an eyeful of the robots and testing equipment slicing, dicing and stamping screens headed for shelves nearby, whether bearing an Aquos brand or any number of other nameplates.

  • Rumor: Smaller iPhone on tap for Verizon in Q3 2010?

    by 
    Steve Sande
    Steve Sande
    11.07.2009

    If you're tired of dropped calls and dead zones, and pondering the merits of turning in your iPhone for a DROID... hold on there, champ. AppleInsider says it's received a copy of a report by OTR Global, claiming that Apple has signed contracts to produce a UMTS / CDMA hybrid iPhone to be released in the third quarter of 2010. The hybrid handset, built around a dual-system chip from Qualcomm, would allow the iPhone to run on virtually any GSM/UTMS cellular network worldwide -- and also on the CDMA2000 networks of US carriers like Verizon and Sprint. In particular, Verizon is cited in the report as the target carrier for the new devices. The report states that Foxconn, the Taiwan-based sole-source provider of iPhone hardware at this time, will not build the new device. Instead, a subsidiary of Asustek known as Pegatron has been selected to kick off manufacturing. It's also rumored that the hybrid device uses a 2.8" screen, making the handset smaller than the current model which uses a 3.5" display. Photos of the smaller display were first featured on iLounge in June of 2008 (see photo at right), sparking widespread rumors at the time that an "iPhone nano" was on the way. Over a year later, neither the smaller iPhone nor a Verizon model are available. However, if the leaked report is any indication, 2010 could be yet another year of incredible growth for the iPhone economy.

  • Masthead Studios explains crafting and mass production in Earthrise

    by 
    James Egan
    James Egan
    10.21.2009

    Earthrise is an upcoming sandbox MMO that will have strong emphasis on guild-vs.-guild conflicts and PvP. The game will also have a deep crafting system, something that may interest players looking for more than PvP in a sci-fi MMO. Earthrise developer Masthead Studios has stated in the past that it'll be possible for players to craft unique, customized items and perhaps even establish a reputation for producing certain wares. The latest Question of the Week answered by the Earthrise developers sheds a little more light on how crafting and mass production will work in the game. Specifically, Masthead Studios explains how mass production will apply to some of the game's rarest craftable items. Moll, Earthrise's Community Manager, explains how a blueprinting process creates Designs which are used by crafters; these are essentially templates combined with ingredients/materials to create items. Each Design will have a finite property called Edge which gets burned off over time through the manufacturing process. The limited use of Design Edges mean that the game's rarest or most elite items can't be created in large production runs, in other words keeping them rare and elite in a game where mass production is possible.

  • Video: ABB FlexPicker replaces human pancake pickers with amazing effect

    by 
    Thomas Ricker
    Thomas Ricker
    09.30.2009

    Mmm, pancakes. While moms might be responsible for giving us our first taste, it's the humble robot that makes these golden-brown discs of battered splendor available for mass market binging. A promotional video from ABB Robotics shows how its FlexPicker robots installed at a HoneyTop foods facility can accelerate production while simultaneously improving hygienic conditions. Four gigabit Ethernet cameras are mounted in front of each robot to locate the pancakes running down the conveyor belt. Software allows the bots to recognize and grab overlapping pancakes and then stack the 'cakes for easy packing. A software reconfig allows for quick production changes from pancakes to pretty much anything the robot can grasp including Soylent Green ration wafers. The video starts slow, but delivers with an impressive 400 pancakes per minute sorting routine -- see it after the break.[Via Make:]

  • See USB flash drives manufactured in this shocking behind-the-scenes video

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    08.25.2009

    No, Billy, USB thumb drives are not made in a magical land with fairy dust and Unicorn tears, and they're not born in the space beneath the Razzleberry waterfall. Yes, we're as shocked as you are. Luckily, the gang at Netbook News are on hand to set us straight with this video of the Kingston Manufacturing Plant, which offers us a rare glimpse into all of the stamping, printing, baking, cutting, and packaging that goes into getting you the portable storage you crave. Interesting? You bet it is -- and it's after the break.[Via Make]

  • Sony, Sharp 10G LCD production plant deal officially official

    by 
    Richard Lawler
    Richard Lawler
    07.31.2009

    Economic difficulties made things more complicated than expected, but Sharp and Sony have finally inked an agreement on a billion dollar joint venture that will see Sony initially taking a 7% stake later this year, rising to 34% by the end of April 2011. The key here is for Sony to get access to the production, while Sharp sees this as just the first of several deals that will allow it to sell half of the 13 million 42-inch TVs produced annually to other manufacturers. The Nikkei says deals with Toshiba and European manufacturers are on the table, so despite what your next TV says on the front, there's a decent chance it originates at the Sakai plant scheduled to open in October.Read - AV Watch Read - Nikkei

  • PS3 manufacturing costs down 70 percent? Strange, it doesn't feel that way

    by 
    Paul Miller
    Paul Miller
    07.31.2009

    We understand that Sony has a long way to go in making up the losses it's incurred by selling the PS3 at a loss -- even if it was commanding the highest price in the industry the whole while -- but if this latest word on manufacturing costs is correct, we'd say Sony has some room to get the console under that dastardly $400 mark. During an overseas call with investors over Sony's Q1 financials, Nobuyuki Oneda, Sony's CFO and Executive VP, apparently stated that manufacturing costs for the PS3 are down 70 percent, which is right "on schedule." While there's no official cost published by Sony, those in the know estimate the console originally cost around $800 to produce, and should be down to roughly $240 at this point. Maybe a holiday price cut is in the cards? Boy, we sure hope so. Either that, or he's already spouting off the PS3 Slim's production cost, which is a win for everybody. [Via Joystiq]

  • The birth of a Blu-ray: inside the manufacturing plant

    by 
    Andrew Yoon
    Andrew Yoon
    07.29.2009

    Were you ever curious as to how a Blu-ray disc is manufactured? NEWS.com.au took a rare look into one of Sony's DADC factories and took some snapshots detailing the disc's journey from plastic crystal pieces all the way to the finished product. As you can see here, the factory is hard at work on the PAIN Blu-ray game, which is available exclusively in Europe.To see the entire gallery, click here.[Via Blu-ray.com]

  • Foxconn claims employee who committed suicide had history of misplacing prototypes, does nothing for its case

    by 
    Laura June Dziuban
    Laura June Dziuban
    07.27.2009

    This is one story that only gets more bizarre with each passing day. The 25-year-old Foxconn employee who committed suicide this month, apparently after one of the iPhone prototypes he was responsible for went missing, is now reported to have misplaced other prototypes previous to this instance. According to Foxconn (who spoke with the New York Times), his employer and the company charged with manufacturing all of Apple's handsets, Sun Danyong had had products go missing "several times," but that he had gotten them back. Foxconn itself is the subject of some mystery in all this, after a security officer connected to the company was suspended and turned over to the Chinese government -- apparently in connection with the case. Sun Danyong was reportedly interrogated and possibly beaten after the prototype went missing, though Foxconn and those connected with the company have denied this. Foxconn has confirmed that Sun Danyong's family was paid roughly $44,000 and given an Apple laptop as compensation for his death.

  • Sony & Samsung begin LCD production at a second 8G facility

    by 
    Richard Lawler
    Richard Lawler
    06.02.2009

    The S-LCD joint venture between Sony and Samsung now has a second 8th-generation production line to its credit, as the companies announced the $1.5 billion dollar expansion is now in operation and will be capable of producing up to 70,000 glass sheets per month for 32, 46- and 52-inch HDTV screens by the end of the year. We've seen prices at that size fall sharply since the first line was introduced two years ago, and we can't help but think this bodes well for Black Friday bargain hunters in 2009 and beyond.[Via AV Watch]

  • Report: Sony losing about $40 on each PS3

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.15.2009

    Sony CFO Nobuyuki Oneda noted recently that the PS3's cost is still 10 percent higher than the system's price, reports Andriasang.com. With the console's price differences in each region, if Oneda is talking about Japan, that would be approximately ¥4,000 ($42). In North America the same $40 loss would also hold true.As bad as losing money on each console manufactured sounds, it used to be worse. Just a year ago the estimate was that Sony was losing over $100 per system. Losing a couple Jacksons (four Hideyo's in Japan) per console isn't great, but it appears that Sony's costs and sales on the console are slowly finding equilibrium. Unless, of course, there's another $100 price drop in the PS3's near future.

  • Analyst says Wii manufacturing costs down 45% since launch

    by 
    David Hinkle
    David Hinkle
    04.07.2009

    Since the Wii released in November of 2006, it's progressively become a more profitable venture for Nintendo. Not just because it has been constantly flying off retail shelves, but because Nintendo has managed to drastically cut down manufacturing costs during its life, Koya Tabata of Credit Suisse suspects. In fact, Tabata says costs are down a whopping 45%, which could mean Nintendo is banking much more than the previously reported $6.Of course, any talk of reduced manufacturing costs is inevitably going to lead to talk of a price cut, which Tabata says is a real possibility. Emerging markets could be the first to see a price cut, Tabata commented. With Sony hoping to take market share away from Wii with its $99 PS2, it might be the right time for Nintendo to trim some fat.[Via Eurogamer]

  • GDC09: Massively previews Earthrise

    by 
    James Egan
    James Egan
    03.29.2009

    The futuristic game Earthrise is one of the upcoming sci-fi massively multiplayer games that we can see on the horizon. It's the first MMO developed by Sofia-based Masthead Studios and features the post-apocalyptic setting of a world divided between utopian idealism and revolution. Massively had a chance to sit down with Masthead Studios CEO Atanas Atanasov at the Game Developers Conference 2009 where he gave us a walkthrough of Earthrise, shedding some light on what this new title may bring to the MMO world.%Gallery-48760%

  • EVE Online developer explains how to build Tech III strategic cruisers

    by 
    James Egan
    James Egan
    02.16.2009

    For many players of massively multiplayer online titles, the crafting side of these games is especially appealing. Quite a number of EVE Online's players are drawn to the crafting side of this particular sci-fi MMO, and those in large corporations and alliances have learned how their collective efforts can allow them to produce vast quantities of items and reap equally vast sums of ISK.EVE's crafting system is also very much the backbone of the game. Almost every ship and module used by players in the game was created by another player. Those who are into the combat aspects of the game are reliant upon the producers to supply their tools of destruction, and that destruction in turn creates demand (and fuels profits) for EVE's industrialists. It's an interesting bit of symbiosis (despite that animosity towards those on the other side of the fence) that keeps New Eden thriving.

  • Intel invests $7 billion in Stateside 32nm manufacturing

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.10.2009

    You might not be getting you hands on that Calpella any time soon, but that isn't a sign that Intel is backing down -- if anything, the company has big things in store, including a newly announced $7 billion plan to upgrade four of its Stateside facilities so they can start rolling out those new-fangled 32nm chips we've been hearing so much about. This is good news for the struggling American manufacturing sector, and great news for fans of smaller, faster gadgets -- but not particularly great news for AMD, who entered the new year with a $1.4 billion loss and an eroding share of the x86 processor market.[Via Forbes]

  • BlueStar looks to expand Blu-ray disc production and promote its Blue Book format

    by 
    Steven Kim
    Steven Kim
    01.30.2009

    We've tried to look past the naming train wreck that is BlueStar Technologies ("blue" instead of "blu," known as "Blue Ray Technologies" in Spokane), but would a little consistency be too much to ask for? Anyways, the Blu-ray manufacturer is on a bit of a tear. Looking to spend down its latest cash infusion, it has announced plans to open up a plant in Rome and is eying a second US location in either California or Montana. The company is touting its eco-friendly processes, which is all well and good, but it's the Project Blue book hybrid disc that really intrigues us. BlueStar is touting its new format as pirate-proof, with faster transfer and larger capacity, so what's not to like? Well, besides the fact that we've seen "pirate-proof" promises go down in flames, we're not so sure that what Blu-ray needs is another format.

  • Sony could break even on PS3 in '09, finally get agressive with pricing

    by 
    Randy Nelson
    Randy Nelson
    12.23.2008

    Back in January, Sony Computer Entertainment president Kaz Hirai told Reuters that he'd very much like the company to turn a profit on PlayStation 3 in early 2009. Going by a new report on the actual manufacturing costs of the system, Hirai may get his wish.BusinessWeek reports that the PS3 – which cost Sony a whopping $840 to produce in 2006 – has, through a reduction in parts and cost thereof, reached a price of $445 assembled. Sony was losing more than $200 per system sold back in the fall of '06 ... and it has now gotten that figure down to about $45. This was achievable by scaling back its inner-workings from 4,048 parts then to 2,820 today (losing backwards compatibility with PS2 games along the way). Also, the system's Cell processor, which cost Sony $89 at launch, is $46 now.It's good news for Sony and its shareholders, who have been watching profits sink for some time. It's also good news for gamers; continued cost reduction on the hardware could spell a price drop on both SKUs by summer of 2009 – and potentially even more aggressive pricing this time next year. (Fun fact: although it might seem like the retail price of PS3 isn't dropping as fast as PS2, both systems dropped exactly $100 during their first 24 months on sale.) [Via PS3 Fanboy]

  • EVE's Quantum Rise expansion features page is live

    by 
    James Egan
    James Egan
    11.04.2008

    The feature page for the forthcoming EVE Online expansion, Quantum Rise, is now live. The ninth free expansion for EVE will officially launch on November 11th, and brings with it some new features we've been reporting on in recent weeks, such as the long-awaited Orca and industrial ship changes, not to mention the guaranteed-to-spark-forum-rage speed rebalancing, and alchemy -- which is invention applied to minerals used in Tech II manufacturing. According to the Quantum Rise expansion's feature page, there are also some previously unmentioned features like new additions to the RealX in-game soundtrack, new stargates, a host of improvements for industry players like assembly array upgrades, ammunition cost changes (namely for bombs), and a more flexible user interface. See the new Quantum Rise features page for more on what's in store for EVE Online players in the expansion geared towards the game's industrialists.[Via Winterblink]

  • CCP Games introducing new economic measure in EVE

    by 
    James Egan
    James Egan
    10.27.2008

    CCP Games generally takes a hands-off approach to EVE Online's economy, letting the collective actions of players determine what happens. But at times there are bottlenecks in terms of supply. CCP Greyscale cites the example of how the limited number of T2 blueprint originals (BPOs) decreased availability of items while driving up prices. CCP stepped in by introducing 'invention', where players can attempt to create higher-end items via R&D, eliminating the issue of supply and normalizing prices. CCP Greyscale's latest dev blog is called "Alchemy" and looks at the newest issue they've identified with EVE's economy, the inflated price of rare moon minerals. Greyscale says, "In particular, two rare moon minerals - dysprosium and (to a lesser extent) promethium - are becoming ever-more expensive as increased demand puts pressure on a limited supply. This is likely to become an increasingly large issue as time goes on, with prices for these minerals continuing to rise due to demand, and the increased price being passed on to the consumer of the final product." As we've mentioned in the past, these rare minerals in New Eden are something that the largest, most powerful alliances have sought to control and thus has been one of the drivers of conflict in lawless 0.0 space.

  • Panasonic cranks out its 300 millionth TV

    by 
    Steven Kim
    Steven Kim
    10.08.2008

    We've wondered why Matsushita Electric took such a long time to make the name switch to Panasonic, but this little factoid might explain some of the timing -- Panasonic just capped off its 300 millionth TV. Even though the company has always badged TVs with the "Panasonic" name plate in the US, 105 million units were cranked out under the "National" brand before "Panasonic" was used across all markets for the subsequent 195 million units. According to the press release, the company isn't slowing down, either -- it may have taken its sweet time (since 1961) to hit the 300 million mark, but the 400 million figure might come up in the next "few years." We figure that after the first 300 million, the company can pretty much produce TVs in its sleep.