metal-gear-solid-4

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  • MGS4 360 rumor rears its eyepatch once more

    by 
    Richard Mitchell
    Richard Mitchell
    10.14.2008

    Coming as proof that you just can't keep a good rumor down (just ask the 360 Blu-Ray rumor) IGN is reporting that the longstanding Xbox 360 Metal Gear Solid 4 rumor has surfaced once again. The news comes by way of a report from Morningstar, a Japanese investment research firm, which focused on multiplatform trends. In the report a Konami public relations representative, in regard to Metal Gear Solid 4, was quoted as saying, "We're actively looking into a release for the Xbox 360."As IGN notes, a single quote hardly adds up to any assurance that MGS4 will see the light of day on 360. This is especially so given that series creator Hideo Kojima has denied the rumor to the point of saying that he's tired of being asked about it in every interview. If somone doesn't make good on this rumor soon, we'll have to start one about MGS4 hitting the next Xbox.[Via Gamestooge]

  • Metal Gear Solid 4 Bluetooth headset now shipping to ears everywhere

    by 
    Darren Murph
    Darren Murph
    10.12.2008

    This is it, soldiers. The day you've been anticipating has finally arrived. Okay, so maybe that's a build up not deserved by the lowly retail version of the Metal Gear Solid 4 Bluetooth headset, but seriously, we've been waiting ages for this thing to ship. Like, so long that the whole MGS4 aura has already come and gone. Those still firmly planted in Snake's posse can choose to prove their fanhood by snagging this thing now for $59.99; if all goes well, it should be headed your way in a matter of business days. Over and out.[Via LogicBuy]

  • You got Metal Gear and Final Fantasy in my LittleBigPlanet

    by 
    Joystiq Staff
    Joystiq Staff
    10.09.2008

    var digg_url = 'http://digg.com/playstation/Sony_announces_Old_Snake_and_Sephiroth_LBP_costumes'; Sony has announced that two new LittleBigPlanet costumes will be made available for download in the future. Metal Gear Solid's Old Snake and Final Fantasy VII's Sephiroth have been stripped and their clothes donated to the LittleBigPlanet thrift store. Unfortunately, there's no word on when they will be made available, or whether they'll be paid-for content. There's also no definite answer to whether they'll be available outside of Japan but, considering both games have large fanbases in the US and Europe, we'd be surprised if they didn't. Check out Sephiroth's Tokyo Game Show unveiling above and Old Snake's after the break.Aren't they cute?

  • TGS 08: You got Metal Gear and Final Fantasy in my LittleBigPlanet

    by 
    Jem Alexander
    Jem Alexander
    10.09.2008

    var digg_url = 'http://digg.com/playstation/Sony_announces_Old_Snake_and_Sephiroth_LBP_costumes'; Sony has announced that two new LittleBigPlanet costumes will be made available for download in the future. Metal Gear Solid's Old Snake and Final Fantasy VII's Sephiroth have been stripped and their clothes donated to the LittleBigPlanet thrift store.Unfortunately, there's no word on when they will be made available, or whether they'll be paid-for content. There's also no definite answer to whether they'll be available outside of Japan but, considering both games have large fanbases in the US and Europe, we'd be surprised if they didn't. Check out Sephiroth's Tokyo Game Show unveiling above and Old Snake's after the break.Aren't they cute?%Gallery-34055%

  • Kojima unhappy with Metal Gear Online, admits Konami ID 'not working well'

    by 
    Andrew Yoon
    Andrew Yoon
    09.26.2008

    We recommend you read this entire interview with Hideo Kojima at 1UP -- it's filled with great revelations about MGS4 and Hideo's thoughts on the future (including MGS5).One thing did pop up in our readthrough: Hideo Kojima is unhappy with the number of people currently playing Metal Gear Online, the multiplayer portion of MGS4. Undoubtedly, the cumbersome Konami ID registration process, which requires players to write down multiple IDs and passwords simply to get into the game, became a significant barrier of entry."Honestly, officially, I can't say anything on Konami ID and Game ID. It's a company policy. But frankly speaking, the idea wasn't a very good one. The fact is that Konami's direction was that we create a Game ID and Konami ID for the online components, and now we're seeing that it's not working so well, and we have to think about how to turn it around. It was a concept of an online Konami group thinking, so there's not much I could do at the time."[Via Joystiq]

  • Metal Gear Solid rubber band gun is non-lethal overkill

    by 
    Tim Stevens
    Tim Stevens
    09.26.2008

    When you're caught between the lines of dueling mercenary armies, trapped in a rapidly aging body that doesn't quite react the way it used to, you need a reliable side arm to protect yourself. That was Solid Snake's situation in Metal Gear Solid 4: Guns of the Patriots, his chosen weapon the Silver Wolf pistol, recreated here in as a Japanese fan's stainless steel and rubber band DIY masterpiece. Constructed of numerous cross-drilled plates and featuring both a laser sight and integrated flashlight, the result looks to be impressively accurate and likely quite painful, as you can see for yourself in a video just below. Bonus reloading footage included![Thanks, Joe L.]

  • NPD: Top 5 best-selling PS3 games from January to August 08

    by 
    alan tsang
    alan tsang
    09.23.2008

    The NPD, in collaboration with Gamasutra, disclosed the top 5 bestsellers for each platform today, including the PS3. Without further ado, let's take a look at what they are: Grand Theft Auto IV Metal Gear Solid 4: Guns of the Patriots Call of Duty 4: Modern Warfare Madden NFL 09 Gran Turismo 5: Prologue Note that specific sales numbers were not provided and the final tally does not include any collector's editions, games sold via digital distribution or games bundled with a system. No one is really surprised that GTA IV, MGS4 and Madden 09 made it to the top of the charts. However, Gamasutra remarks on the tremendous momentum Call of Duty 4 has had so far in 2008, especially considering the game was released early November of 2007. They were also surprised to see Gran Turismo 5: Prologue beating out Devil May Cry 4; they even speculate that if the sales on the PS Store for Gran Turismo 5: Prologue were counted, it might have even trumped the sales of the PS3 version of Madden 09. Did any of these games surprise you guys? Is there a game you would have liked to see on the chart? Fire away in the comments below.

  • Rumor: New Metal Gear Solid title discovered

    by 
    Majed Athab
    Majed Athab
    09.19.2008

    Always one to sniff out new trademarks, Siliconera points us in the direction of "Metal Gear Solid Existence." It's a name Konami filed in the Japanese Trademark database. We can't say for sure what this title will be used for -- is this some sort of new game altogether or is it the name of an MGS4 re-release a la Substance and Subsistence? It certainly seems to fit the shoe of the latter category.However, all we have to go with right now is a name; there's not enough facts and evidence to say for sure. It might not ever be used. So for now, we're filing this under 'rumors.' Perhaps with Tokyo Game Show just around the bend, we might hear of something official soon.[Thanks Kspraydad!]

  • Case study goes into great detail about MGS4's character models

    by 
    Andrew Yoon
    Andrew Yoon
    09.17.2008

    SOFTIMAGE crafted XSI, software used in creating the stunning models found in Metal Gear Solid 4. Their site now offers a comprehensive (but somewhat technical) look at the process of creating Metal Gear Solid 4, using their software. For those of you that appreciate behind-the-scenes production of video game design, this is a must-read. It is lengthy, though -- so grab a cup of your favorite beverage before you begin.[Via NeoGAF]

  • Rumor: MGS4 co-producer working on Halo title

    by 
    Dustin Burg
    Dustin Burg
    09.16.2008

    Here's a juicy Halo rumor for you. Word on the collective streets is that former Kojima Productions employee and Metal Gears Solid 4 co-producer Ryan Payton is currently working on the mysterious Peter Jackson Halo Project. Supposedly, Payton has been given a "creative director" title on the "Halo: Chronicles" project which is a title that's way too vague for us to speculate his specific role. That is, if this rumor isn't made entirely out of lies. Our Joystiq mother ship has contacted Ryan Payton for comment, so let's wait and see what kind of answers we get.[Via Game Stooge]

  • Payton talks about MGS4 and keeping MGS lore consistent

    by 
    Majed Athab
    Majed Athab
    09.12.2008

    Ryan Payton has already left Kojima's stable, but that won't stop him from talking more about Metal Gear Solid 4. Speaking to 1UP, Payton reminisces on the development of MGS4, going back to the challenges of tying up all the loose ends and making things stick. "The stories of MGS2 and MGS3 were truly written without any backup measures if the series continued, leaving dozens of confusing and unexplained plot elements in the wake," stated Payton. After sorting through all that, he also took the liberty of "setting the record straight" by imposing a few corrective changes. For example, removing Mei-Ling's Chinese accent because she is in fact American born.It's tiny idiosyncrasies like that, that have landed Payton in a boiling cauldron amongst so called rabid fans. The very same fans whose reactions were a tad much: "I got dozens of hateful messages from fans including a 2,000 word short story depicting my execution." It's sad to see how one man's work at doing the right thing is reflected so negatively by a blind mass. In the end, Payton's choices were right on the money, and after reading his full thoughts, we couldn't agree with the man more.[Via Joystiq]

  • MGS4's Ryan Payton talks plot fudging and execution essays

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.12.2008

    Shortly before leaving Kojima Productions, Metal Gear Solid 4 producer Ryan Payton had a chat with 1UP, discussing the many highlights of working on one of the year's biggest blockbusters. As is often the case with this line of work, Payton was privy to several elaborate death threats. "When word hit that I chose Pat Zimmerman for Liquid Ocelot -- and not Cam Clarke -- I got dozens of hateful messages from fans including a 2,000 word short story depicting my execution."Payton also expressed a belief that the development team did a sterling job with untangling Metal Gear Solid's twisted story -- with minimal plot fudging. "The stories of MGS2 and MGS3 were truly written without any backup measures if the series continued, leaving dozens of confusing and unexplained plot elements in the wake," he said." The fact that we were able to tie up all the loose ends with MGS4 was nothing short of a miracle." Miraculous acts happen to include the amazing gender bending of not only Olga's child, but MGS1's briefly mentioned Dr. Clark. In Snake's world, anything goes.

  • Konami hand out two more MGS4 codes, one download

    by 
    Majed Athab
    Majed Athab
    08.29.2008

    Here are some more Metal Gear Solid 4 codes for all of you who want "free" stuff. It's technically free because you don't have to exert any effort in getting them, but it's all content already on the disc, which means you already paid for it. Go figure. Anyway, these items are not as great as last week's, but we're sure you'll enjoy them just the same. skynytktjp - Scanning Plug S. mgo2play - Subsistence Action iPod Music Just like last week, there's another item for download in addition to the codes. "Metal Camo" is available which causes Life and Psyche gauges to decrease at half the normal rate. Your Camo Index will also go down by 10 percent. You can grab all three items by accessing the "Extras" menu.

  • Ryan Payton leaves Kojima Productions

    by 
    Majed Athab
    Majed Athab
    08.26.2008

    Ryan Payton, assistant producer on Metal Gear Solid 4 and Kojima Productions' token gaijin, has decided to leave the company. "... It feels like this is how it's supposed to be. It's fate," he said in an interview with Kotaku. Working in Japan and being away from family is hitting him hard; so, when he heard some "pretty heavy news concerning [his] mom," he realized that sticking close to family was all too important.Most people will probably not remember the name 'Payton' as much as 'Kojima,' but keep in mind that it was Payton who helped develop MGS4 into a more Western-friendly title -- opening the traditionalist Japanese crew to more Western influences (which is why MGS4 plays like a charm). We wish you the best of luck Ryan in your future endeavors and hope you continue to help make amazing games. We guess you'll always have the memories ... and that awesome shirt.

  • Kojima tired of questions about MGS4 on Xbox 360

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.26.2008

    Hideo Kojima wishes that the inquiries about a Metal Gear Solid 4 port for Xbox 360 would cease. The man who the La-li-lu-le-lo answer to tells Eurogamer he longs for the day that he stops being asked the notorious question during every interview and public appearance. Ironically, Eurogamer goes ahead and asks him about the possibility of an Xbox 360 port.Kojima reiterates for the umpteenth time that MGS4 was optimized for the PS3 and a port may not be possible. He expresses, in what we're taking as a moment of frustration and spite, that he feels MGS4 should be on PC just so people stop focusing on consoles and start asking him more questions about the game itself.

  • Kojima sick of people asking about MGS4 on 360

    by 
    Majed Athab
    Majed Athab
    08.26.2008

    The question will never die. So long as fanboys of another kind can't harness the fact that Metal Gear Solid 4 won't be going multiplat, unmitigated rumors and Kojima's frustration will live on. If Konami's multiple official denials and this in-game inside joke weren't enough, then shouldn't the golden word of the game's creator be enough to stomp out any sort of rumormongering? Apparently not, as the man -- up to now -- is still being asked the question."I've been doing a lot of interviews and stage shows," said Kojima to Eurogamer. "And half the questions are like: Will MGS4 be coming out on 360 or other formats?" Kojima reiterated to the publication that MGS4 will remain a PS3 exclusive because 1) he believed that MGS's success entwined with PlayStation and 2) MGS4 was optimized for the PS3 and wouldn't be possible with other hardware. Hopefully, this will bring an end to platform questions and, as Kojima puts it, will make people focus more on and appreciate the game itself rather than deliberating over what platform it's on. But of course, we're preaching to the choir here ... pass this bit of news onto a fellow non-PS3 gamer and help ease Kojima's suffering, okay?

  • Kojima hints at involvement in future MGS titles

    by 
    alan tsang
    alan tsang
    08.25.2008

    Hideo Kojima sat down in an interview with Kikizo to discuss everything from his age to Killzone 2 to his possible involvement in the next Metal Gear Solid title. To start things off, let's all wish Mr. Kojima a happy belated birthday, who turned 45 years old this past Sunday. Kikizo notes that the influential developer has stated he wants to stop working on the MGS series after the completion of every game since MGS2. Kojima insists that he still feels that way, even currently, but because of "political, business or technology reasons, there is always a time when I have to return ... when we look ten years into the future, maybe yes, I may well end up spending more time on the Metal Gear series!" When questioned about his trademark long cutscenes, Kojima had this to say: "In MGS4, yes, I put everything in the cut sequences, which I kind of regret to some extent, because maybe there is a new approach which I should think about." He feels games like Halo and Bioshock, while brilliant in their own ways, "lack a kind of deeper storyline or the expression of the feelings of the characters." He thinks the key is to somehow offer both the freedom of an interactive story and the emotions brought on by FMVs. It looks like we'll definitely be hearing more from the famed video game designer, whether it is another MGS title or something entirely new. For more, the full interview can be read here. [Via 1UP]

  • Top 5: Games Wii Are Jealous of

    by 
    Kaes Delgrego
    Kaes Delgrego
    08.25.2008

    var digg_url = 'http://digg.com/nintendo/Top_5_games_that_should_be_on_Wii'; Rejoice, Wii-owners. You posses the only (un-modded) home console capable of hosting the greatest gaming catalogue of all-time. The Virtual Console's ability to provide an extensive back catalog coupled with the retail and WiiWare releases of Nintendo's latest instant-classics makes your system the inarguable flagship of Nintendo gaming. It's quite an amazing accomplishment: stuffing such immense gaming potency inside one little white box (save for disk space, you freakin' otaku). Yet it'd be foolish and utterly fanboy-ish to act as if Nintendo were the all-powerful supreme chancellor of gaming. They are considered the best by many, but Nintendo is not the only company that creates amazing titles. Many of these come from third parties. Despite claims to the contrary, third party relations appear to be proceeding very well on the Wii. However, through a combination of first party titles on other systems as well as numerous issues which affect third party efforts, we must face the truth: good games sometimes go to non-Nintendo systems. Madness, right?! Here's our Top Five games that we wish Wii had. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Unlock two new weapons with latest MGS4 passwords

    by 
    Majed Athab
    Majed Athab
    08.22.2008

    Two new passwords have been revealed for Metal Gear Solid 4. Inputting the access codes in the 'Extras' menu gives players two new weapons: Thor .45-70 large-caliber hand rifle and The Boss' Patriot from Metal Gear Solid 3. Here are the two codes, respectively: tshsniammr and pkhhnwhsjt.In addition to the new codes, there's also new music for the in-game iPod titled "Battle." It's a track from the Plant Chapter in MGS2. It seems Konami is really cranking up the fan service ... and we like it!

  • Rumor: MGS4 80GB PS3 on the outs, get 'em while they last

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.20.2008

    It appears that the 80GB PS3 MGS4 bundle has finally been done in by the La-li-lu-le-lo. Our trusted Wal-Mart operative -- who has yet to fail us on a mission -- informs us the status of the bundle within the megacorp's computer is now "deleted." S/he tells us this means that there are no plans to receive any more shipments. We've contacted Sony for official word regarding any plans to restock the model.We always knew the $499 bundle was a limited edition, so this isn't exactly a "!". What we are wondering: Will the model in the bundle be repackaged with a new game? Is this the end of PS3s with any type of PS2 backwards compatibility?%Gallery-30040%