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  • Wii Warm Up: Speak up

    by 
    JC Fletcher
    JC Fletcher
    12.08.2008

    The Wii Speak Channel is finally out and enabling voice chat between people who didn't feel like buying Animal Crossing. Some of you have probably put it through its paces by now. What's your opinion of the Channel? Does it feel weird to talk at your TV? Are you being spammed with voice messages from your jerk friends? Is this functionality something that could help justify the cost of the mic? Or is it just another channel that will get deleted for a Space Invaders Get Even mission pack? Ever since it was revealed back at E3, WiiSpeak has been the talk (both good and bad) of the town. Check out our hands-on time with the device, as well as the details you may have missed on the WiiSpeak Channel. Plan on picking one up? Then you might want to check out Game Night, where you'll surely be able to chat with your fellow Wii lovers in the future.

  • Hiii! Demonstrating the Wii Speak Channel voice message process [update]

    by 
    JC Fletcher
    JC Fletcher
    12.05.2008

    The Wii Speak Channel is out in Europe today, as is the actual WiiSpeak microphone. A helpful early adopter named Butulino has taken video footage of the "Canale Wii Speak" in action, so the rest of us can see what we have to look forward to ... whenever Nintendo of America gets around to offering the channel oh, hey, right now! As a bonus, you can also see some guy's friend code.This video shows the channel's voice message capability, through which short (10 seconds or less) clips can be recorded and sent to Wii friends' Message Boards. Cleverly, the Channel allows you to bundle a picture with a message, so you can take a picture of that stringfish you caught in Animal Crossing and send it with a taunting message about, you know, how your friend has yet to catch a stringfish.The Channel also allows users to warp their voices, in a feature similar to one found in the DSi's sound functionality -- which further cements the connection between the DSi's features and UI design and the Wii Menu.[Update: it's up in North America! Nintendo almost succeeded in completely suppressing news of an available service, but not quite!][Via GoNintendo] Ever since it was revealed back at E3, WiiSpeak has been the talk (both good and bad) of the town. Check out our hands-on time with the device, as well as the details you may have missed on the WiiSpeak Channel. Plan on picking one up? Then you might want to check out Game Night, where you'll surely be able to chat with your fellow Wii lovers in the future.

  • Preview Wii Speak Channel and a puppy with these screens

    by 
    JC Fletcher
    JC Fletcher
    12.04.2008

    Thanks to the Japanese launch of the Wii Speak Channel, we can now see a bit of a preview of what's coming up for the rest of us (tomorrow in Europe, ??? in North America) in the world of talking at our TVs. Nintendo has opened their Wii Speak Channel page, featuring screenshots of the Channel's features, like the "puppy" feature in the screen above!Well, actually, it's the photo sharing feature, which allows photos loaded from an SD card to be shown during chat. Also pictured: the Channel's voice message function, which allows players to record voice messages for Wii Friends and send them to the Message Board. This results in a text message on special a Wii Speak Channel background with the note "This message was recorded by your friend using the Wii Speak Channel." We always get an Animal Crossing vibe from special "stationery." If you'd like to see more of this Channel, a video is also available at the Japanese site.[Via Famitsu] Ever since it was revealed back at E3, WiiSpeak has been the talk (both good and bad) of the town. Check out our hands-on time with the device, as well as the details you may have missed on the WiiSpeak Channel. Plan on picking one up? Then you might want to check out Game Night, where you'll surely be able to chat with your fellow Wii lovers in the future.

  • Memorex SingStand iPod karaoke mic critiqued and in the wild

    by 
    Darren Murph
    Darren Murph
    11.30.2008

    Sadly (very, very sadly, in fact), this isn't the first device we've seen that poorly attempts to mix your iPod into a karaoke-type device, which probably means you'll be glancing right over it. Memorex's recently released SingStand MKS-SS1 Microphone and Speaker System was apprehended and photographed by the iPod fanatics at iLounge, and while the powered speaker base, auxiliary input for an additional microphone / instrument and the audio controls were swell, the lackluster iPod integration sort of left the critic wondering why Cupertino's darling was even associated. And seriously, are you really considering spending $70 on this with Guitar Hero: World Tour and Rock Band 2 widely available and able to satisfy your off-key singing desires? No, no you are not.

  • Yes, you can get the Wii Speak Channel ticket when you buy a used microphone

    by 
    JC Fletcher
    JC Fletcher
    11.28.2008

    It's hard to believe that so much controversy could be stirred up by the Wii Speak Channel. Chances are that, had the shocking Wii Download Ticket scare not happened, none of us would have cared much about it. After a statement from Nintendo that didn't quite answer a Edge finally got a point-blank answer from Nintendo on the subject of the eligibility of owners of used WiiSpeak mics to get Download Tickets. Good news!"Any consumer who requires a Wii Download Ticket after purchasing a pre-owned Wii Speak Accessory may contact their local Nintendo Customer Services department, where they can request a Wii Download Ticket for the Wii Speak Channel for free." You can't get the Channel for use with your WiiSpeak on a friend's Wii, and you can't get a Ticket for use with a third-party mic peripheral. But hey! Nintendo isn't nefariously penalizing used sales like we all assumed! Ever since it was revealed back at E3, WiiSpeak has been the talk (both good and bad) of the town. Check out our hands-on time with the device, as well as the details you may have missed on the WiiSpeak Channel. Plan on picking one up? Then you might want to check out Game Night, where you'll surely be able to chat with your fellow Wii lovers in the future.

  • Nintendo will replace lost Wii Speak Channel codes

    by 
    JC Fletcher
    JC Fletcher
    11.25.2008

    It seems that Nintendo isn't quite as draconian as we thought about the Wii Download Ticket code accompanying new purchases of the WiiSpeak microphone. Previous statements suggested that there was absolutely no way to obtain a code without purchasing new hardware -- even if you have bought new hardware and require a replacement code.The statement from Nintendo of Europe reads "Any consumer who may have misplaced their Wii Download Ticket number for the Wii Speak Channel or require a new number following a Wii exchange may contact their local Nintendo Customer Services department, where they can request a replacement Wii Download Ticket number."There's no word of secondhand purchases or any other circumstances, but it seems likely that if Nintendo is at all willing to offer replacement codes, the friendly customer service representatives won't be too stingy with Download Ticket codes. Just don't buy a used WiiSpeak expecting to get the free code.

  • Lips mic incompatible with Rock Band / Guitar Hero (at launch, anyway)

    by 
    Darren Murph
    Darren Murph
    11.18.2008

    Anytime we hear the words "incompatible" and "music game" mixed into the same sentence, we typically can't resist the onset of a bitter beer face. That being true, we can't say we're too terribly bummed about this one, particularly since we highly doubt Microsoft's Lips will have the same following as Rock Band and / or Guitar Hero: World Tour. At any rate, you should probably know that the accelerometer-packin' Lips microphone will not work with RB nor GH at launch, though creator Keiichi Yano of Inis did confess that compatibility was theoretically possible with future patches. 'Course, we doubt anyone will spend time on said patches unless Lips moves like a billion copies this winter, but we suppose anything is possible with a snap of the fingers and a pinch of pixie dust.[Via Joystiq]

  • GTA: Chinatown Wars has large map, obligatory microphone gimmick

    by 
    Chris Greenhough
    Chris Greenhough
    11.17.2008

    Grand Theft Auto: Chinatown Wars will feature around three-quarters of the Liberty City map seen in Grand Theft Auto IV. That's according to a preview in Spanish magazine MarcaPlayer, which stated that Broker, Bohan, Dukes, and Algonquin (all of which are highlighted in yellow above) will be playable, with only Alderney missing. GTA IV's map might not be the biggest in the series, but this is further evidence that Rockstar is squeezing every last drop of juice from the DS.Also bound and gagged in the trunk of MarcaPlayer's preview were a few new details. While the action plays out on the top screen, the touchscreen lets you control your PDA (which contains the map and mission goals), GPS (on which you can mark destinations to find the shortest legal route), and radio.As you explore the city (with the help of a camera that can be swiveled 360 degrees), new landmarks and venues you discover are marked down on your map, and you'll see lots of nice little touches, such as trains that pass over the city. You'll also be able to whistle into the microphone to hail a cab; they just couldn't resist, could they? And now we wait!%Gallery-35102%

  • Wii Speak Channel download tied to hardware

    by 
    JC Fletcher
    JC Fletcher
    11.13.2008

    MTV Multiplayer's Stephen Totilo opened his review WiiSpeak microphone box and discovered the secret behind the associated Wii Speak Channel: it's a free download, yes, but that download requires the entry of a one-time-use code included in the box. At first blush, this isn't a big deal, because anyone who wants to use the Wii Speak Channel is probably going to have a microphone anyway, right? The problem, as Totilo identifies, is that you can't buy the thing used and expect the channel, because the "Download Ticket" will have been used. And Nintendo won't replace it. The channel won't be available for purchase, or for free download without the ticket. So buy the thing new or plan to chat only in games.

  • Blue's Eyeball webcam and Mikey iPod mic are made for digital crooners

    by 
    Samuel Axon
    Samuel Axon
    11.08.2008

    We're digging this classic recording studio look, which is a throwback to Blue's history with stylized Hi-Fi microphones. These guys started to build a bridge between their old stomping grounds and the new-to-them frontier of consumer electronics with the Snowball microphone and that Icicle USB XLR adapter we saw today, and now they've introduced the Eyeball ($99.99), a Super HD webcam that retracts its lens for privacy, and the Mikey iPod mic ($79.99) with a built-in speaker, three gain settings, and a positionable head. Mikey doesn't play nice with the iPod Touch, but it works with all the other models 4G and up, as well as the 2 and 3G Nanos. Features on both are mostly the standard set, but Blue's obviously putting an emphasis on audio quality, and we'll give extra points for style.

  • IGN's hands-six-to-eight-feet-away-from WiiSpeak preview

    by 
    JC Fletcher
    JC Fletcher
    10.22.2008

    IGN's Craig Harris tested out the WiiSpeak microphone and voice chat functionality inside Animal Crossing at Nintendo's San Francisco office. His experience seemed much smoother and friendlier than my own, possibly as a result of improvements in the technology, a quieter environment, or a voice that is capable of normal human volume. Treehouse staffers told him that the voice chat has improved significantly since E3.Conversations came in clearly enough from multiple positions in the room, though Harris noted a drop in quality when his interlocutors in Nintendo's Redmond office drifted far away from the mic, which seems pretty obvious. He was able to converse in a normal speaking voice from his position "six to eight feet" away. However, with no option to turn the music down or off in Animal Crossing, the game tended to drown out the voice output.There was a mysterious "Use Headphones" option available in Animal Crossing, whose function is currently unknown. Harris speculates that it sends voice and game audio through separate audio channels, but maybe it just changes some preset audio settings to optimitze performance through tiny speakers. It's not as if you can plug a headset into the Wiimote or anything.%Gallery-27704% Ever since it was revealed back at E3, WiiSpeak has been the talk (both good and bad) of the town. Check out our hands-on time with the device, as well as the details you may have missed on the WiiSpeak Channel. Plan on picking one up? Then you might want to check out Game Night, where you'll surely be able to chat with your fellow Wii lovers in the future.

  • Logitech intros Cordless Vantage Microphone for Xbox 360 and PS2 / PS3

    by 
    Darren Murph
    Darren Murph
    10.08.2008

    Think that bundled Rock Band / High School Musical Sing It! mic is totally weak sauce? Ready to drop $79.99 in order to prove it? If so, have a gander at Logitech's latest, the Cordless Vantage Microphone. Crafted to work with the Xbox 360, PlayStation 2 and PlayStation 3 consoles, this AA (x2) powered device comes with a USB receiver and stand and supports a handful of titles including Boogie, American Idol Encore and the games we mentioned at the top. It'll be available this December, just in time for you to succumb to high prices for the sake of having something to shove under the tree.

  • Nintendo announces Wii Speak Channel

    by 
    Ross Miller
    Ross Miller
    10.02.2008

    As one of the last two announcements for their fall media summit, Nintendo has announced the Wii Speak Channel for use with the Wii microphone (pictured, from E3 2008). According to Cammy Dunaway, up to four people can chat together, and the microphones will come with a coupon to download the channel. Of course, this leads to a plethora of other questions, such as: release date, price (if not buying with the microphone), can a USB mic be substituted, what else can we do with the channel besides speak? We're not holding our breath waiting for answers anytime soon.

  • Nintendo sneaks Wii Speak Channel announcement out

    by 
    JC Fletcher
    JC Fletcher
    10.02.2008

    Nintendo plans to introduce an independent Channel for the WiiSpeak peripheral, planned for release in Japan on November 20. Nintendo of America plans to release the channel stateside on November 16. It'll be a free download with the WiiSpeak.According to NOA's announcement, it works for up to four groups, with each participant in each group represented by a Mii. The Channel allows sending of voice messages and photos. It's simple, yes, but at least people who buy the peripheral outside of an Animal Crossing bundle will have something to do.

  • Ask Engadget: What are the best sounding headphones with in-line mic?

    by 
    Darren Murph
    Darren Murph
    09.18.2008

    So you've got an awesome set of earbuds, but you're looking for a pair just as astounding with an in-line microphone for chatting it up. Thanks to the growing popularity of such a request, there are a few options on the market. Question is, which is supreme? "I have this new music phone (it's a flush-jacked iPhone 3G) and I'm thinking about getting a new set of phones. I've used some high quality headphones before, but I'm currently using Apple's included headset because of the mic / remote. I've been looking at the Shure MPA kits, but what do you readers recommended?" Thanks for the inquiry, dandaman. Let's hear what you've got, readers! Afterwards, feel free to send in a puzzler of your own to ask at engadget dawt com.

  • Declaration of Independence reading gets perfect vocal score in Rock Band 2

    by 
    Kyle Orland
    Kyle Orland
    09.16.2008

    var digg_url = 'http://digg.com/gaming_news/Declaration_of_Independence_gets_100_vocals_in_Rock_Band_2'; Back in July, a GameSpy preview for Rock Band 2 claimed "the phoneme detection system used for the 'talkie' parts [in Rock Band] has been completely stripped and a new one has been put in place [for Rock Band 2]." Well, Harmonix definitely stripped out the old system, but it seems to have forgotten to put a new one in its place, as the new game seems to award perfect vocal points if it detects any noise during the "talkie" parts.We first became aware of this problem when we saw this video of a singer using a bunch of gibberish to pass the Beastie Boys' "So Whatcha Want" with a 100% rating on Expert difficulty. It's an impressive illustration of the faulty phoneme detection, but it's not wholly satisfying -- the singer is occasionally on rhythm and his voice occasionally does kind of match with the on-screen words. We wondered: how bad would a vocal performance have to be to fail this song?The answer, apparently, is "worse than a monotone recitation of the U.S. Declaration of Independence." As shown in the above video we've put together, even a dry reading of a 200+-year-old political treatise can be victorious in a Rock Band 2 vocal battle. Rest assured, there's no computer trickery going on here -- this video was taken as a direct feed from the Xbox 360 and has not been edited in any way. Now we only have one more question: when will Harmonix put in that improved phoneme detection system it's long been promising.

  • Point/Counterpoint: WiiSpeak vs. ISpeak

    by 
    JC Fletcher
    JC Fletcher
    09.12.2008

    Nintendo, who recently introduced the stick controller and the scale controller, is at it again, with the WiiSpeak, a microphone that you put on top of your TV so a whole crowd can share in voice chat as they play Animal Crossing (and, later, other games). Voice chat isn't new, of course, but voice chat for a whole room is.Is this a worthwhile innovation? Is Nintendo's new approach really preferable to just wearing a headset and having conversations with your Internet pals? Will having the mic several feet away even be a workable solution? We obviously don't know, but we can debate about what we think. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; }

  • DS Daily: On the mic

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.07.2008

    We've spent our fair share of time complaining about usage of the microphone in most DS games (it's just often unnecessary), but does that mean the mic has no redeeming qualities? In non-games, certainly, the microphone at times has its uses ... but what about in regular old-fashioned games? Sure, it's fun to yell "Hold it!" at times, but do you need to be able to do so? Would games that use the DS mic be just as good without it? Tied into this question is, of course, another one -- do you ever use voice chat in the games that support it? If you do, do you use a headset, or just the built-in mic?

  • Lips details, Lips facts and Lips love

    by 
    Dustin Burg
    Dustin Burg
    07.19.2008

    In a sit down discussion with developer iNiS's Keiichi Yano, the chief creative officer for karaoke game Lips, Joystiq learned quite the factual load of Lips information. Informative highlights including mention that Lips will support both the Zune and iPod but will not use DRM'ed music, the microphone is in fact dongle'less, every song included will be a master track and feature the original music video and game scoring will be enabled with all custom tracks. You can jump towards the break to view Joystiq's compiled Lips information fact sheet. Lips'tastic!

  • Details on Lips: microphone, your songs, its songs

    by 
    Christopher Grant
    Christopher Grant
    07.17.2008

    We got a chance to sit down with Keiichi Yano – chief creative officer of Lips developer iNiS – for a walkthrough of their upcoming Xbox 360 karaoke game. We'll get around to writing up some of our impressions later, but first we wanted to share some answers to our biggest questions about the game. The microphone The wireless microphone will bind with the Xbox 360, no dongle required. It's unclear if it will work with other music games. When asked about Rock Band or Guitar Hero World Tour, Keiichi Yano told us, "That's a great idea. We would love to do that." Alas, it's up to those third-party devs to implement support for this peripheral. A second player can shake the microphone to instantly "jump in" to the song, no menus needed. They use 2 AA batteries, just like the Xbox 360 controller. Yanno said that, despite the motion-sensitivity and the lights, the battery life is pretty impressive already, on prototype hardware. Lips will be bundled with a black and a white controller Your music Though they were only showing off the streaming functionality through a Zune, they assured us it would work just as simply through an iPod. When asked why they couldn't use one now, Yano responded, "Trust me. It works." We then crossed our arms and fell backwards into his waiting arms ... DRM'd songs can't be used, regardless of the DRM scheme used. So no Zune or iTunes songs. Lips will perform "vocal reduction" on your own songs, though they weren't showing the functionality off. You can be scored on your own songs. Audio from a Zune or iPod is streamed only, not downloaded, so you'll need to keep it nearby After telling us that they "actually don't know" if Lips will be able to read directly from your streaming media library (think iTunes) the way the Xbox 360 can, Yano said they'd like to implement the feature, which he followed up by saying "hint hint, wink wink, say no more." We asked him to repeat that in a British accent and he was all too happy to oblige. When asked if you would see your Avatar singing on the screen in the absence of a music video, they said they weren't talking about Avatars now. No word on how they'll implement lyrics or a beat chart for the songs, though Yanno promised it would be "very, very compelling." Its music There are only three confirmed songs: "Mercy" by Duffy; "Young Folk" by Peter, Bjorn & John; and "Bust a Move" by Young MC All songs will be master tracks and will include the original music videos Rap songs work a little differently, it's not just about rhythm.