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  • Age of Wushu opens new server to meet launch demand

    by 
    Shawn Schuster
    Shawn Schuster
    04.15.2013

    The free-to-play action MMO Age of Wushu had such a successful launch day last week that Snail Games has expanded to another server over the weekend. The Red Phoenix server is now available for new and existing players to enjoy with the same launch events as the original three servers. Be sure to check out our launch day coverage if you're curious to learn more about the martial arts MMO.

  • Some Assembly Required: Your guide to MMO sandboxes in 2013 and beyond

    by 
    Jef Reahard
    Jef Reahard
    04.12.2013

    Welcome to Massively's guide to MMO sandboxes in 2013 and beyond. I've collected the essential details on all the major sandbox titles releasing this year and in the near future in one easy-to-reference article. If you're wondering whether ArcheAge forces you to PvP, or if you can't tell The Repopulation from Origins of Malu, this is your post. I'll be updating it as game features are added, removed, or revealed, so be sure to use the comments to let me know if I've overlooked a particularly noteworthy item. Finally, I want to point out that this isn't an exhaustive list because of the sheer number of sandbox projects ongoing. For now, I'm choosing to focus on the ones that will be playable in 2013/2014 as well as the projects that have a big-name developer attached.

  • Age of Wushu launch day roundup [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    04.10.2013

    Don't let the delicate beauty of Age of Wushu's looks fool you: This is one savage MMO. We've been tracking the progress of Snail Games' localization and tweaks for Western audiences for months now (as well as voting the game our most anticipated of last year's E3 awards), and the day of its launch is finally here. Age of Wushu is a free-to-play martial arts sandbox that's set in a semi-historical China. On top of several schools of fighting styles, the MMO includes unconventional features such as kidnapping, offline professions, crafting battles, and weddings. Check out Massively's extensive coverage of Age of Wushu after the jump and stay tuned for Patrick's impressions of the launch! [Update]: Snail has released an Age of Wushu launch trailer, viewable after the break.

  • Age of Wushu shows off guild warfare

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.08.2013

    Do you think that your guild is the best group of people anywhere? Age of Wushu encourages that line of thinking, because you're going to need to stand together if you want to defend yourself from all of the other guilds thinking the exact same thing. The latest development blog on the game explains how guilds can control territories as well as how they can lose those lands if they fail to defend against their enemies. Guild territories are attached to existing zones seamlessly without a loading screen, although you have to speak to an NPC to teleport there. Structures on controlled territories can be upgraded for various benefits, but those upgrades can be lost if a rival guild assaults the territory. Check out a video of guild warfare in action just past the break, and get ready for the game's official launch this Wednesday by getting ready to pick your enemies and burn all they own to the ground.

  • Age of Wushu China introduces factions, dating, and weather

    by 
    MJ Guthrie
    MJ Guthrie
    04.04.2013

    A content update is blowing in for Age of Wushu players on the Chinese server, one that adds a few new features to the sandbox game including factions, dating (yes, really), and an active weather system. Players who never settled on a school will soon have even more options to choose from; instead of joining a school, they can join a faction. However, players who're already members of a school can also join a faction either by school betrayal, requesting permission to wander, or facial surgery. Each method affects school skills to varying degrees. The two known factions are Rootless Clan and Palace of Moving Flowers, both of which feature very stringent admission requirements (castrated males and pretty females, respectively). Players can also participate in online dating, Age of Wushu-style. Dating allows players to choose an offline player with whom to build a relationship through various quests. On top of these changes, players will also enjoy a more robust and active environmental system that includes a day/night cycle, seasons, and weather -- even eclipses! Although this content update is currently slated for the games Chinese servers, you can still enjoy a look at the weather systems in the following trailer.

  • GDC 2013: The MMO impact of the Webzen and Gala-Net merge

    by 
    MJ Guthrie
    MJ Guthrie
    04.03.2013

    Acquisition. Though it sounds pretty benign on its own, when used in reference to one developer taking over another, the word can inspire fear in the hearts of gamers. Questions quickly arise about the future of titles that fall on the acquired side of the equation. How will the games and players be affected by the change? Will there even still be a game? I sat down with Claas Wolter (European PR Manager) and Deanna Peter (Marketing/PR Associate) to discuss just this topic regarding the recent purchase of Gala-Net (the parent company of gPotato) by Webzen and how that acquisition will affect Allods Online, Age of Wulin, Terras Militaris, and the company's other MMORPGs.

  • Jet Li: There's 'no good reason to debunk virtual gaming as a sport'

    by 
    Jef Reahard
    Jef Reahard
    04.03.2013

    Jet Li may be known for his martial arts prowess, but he's also an avid gamer according to an interview translation at MMO Culture. Li recently attended an Age of Wushu PvP tournament and had some interesting things to say about e-sports and the validity of video gaming as a sport in general. "If poker card games and chess both have the players sitting down and are considered sports, why not virtual gaming as well," Li explained. "There are two kinds of sports: one physical and one mental. There is no good reason to debunk virtual gaming as a sport, and I believe the participants of such virtual PvP events have the same mentality as physical athletes."

  • Age of Wushu global PvP tourney welcomes Jet Li

    by 
    Jef Reahard
    Jef Reahard
    04.01.2013

    Martial arts superstar Jet Li put in an appearance at Age of Wushu's first global PvP tournament last week. The competition drew virtual fighters from North America, China, Taiwan, Hong Kong, Vietnam, and Malaysia, according to MMO Culture. The tourney winner took home 1,000,000 CNY (approximately $161,000). Li has been involved in various aspects of Age of Wushu's pre-release marketing campaign, including a brief teaser that you can view after the break. The fantasy wuxia MMO officially launches in North America on April 10th.

  • Buy a box for Age of Wushu and gain exclusive adventures

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2013

    Who doesn't like buying a boxed edition of a free-to-play game? The folks at Snail Games certainly hope you want to do precisely that, since the studio has just announced a special boxed retail copy of Age of Wushu. Available at some point after the game's release on April 10th, the boxed copy will retail at $19.99, but supposedly contains more some $80 worth of bonuses for purchasers. Aside from two months of free VIP status, a 30-day mount, and 500 pieces of silver, the boxed edition contains an exclusive quest. Players who purchase this version will gain access to a solo adventure with Jet Li, fighting to save a village from destruction. If you already purchased one of the big content packages for the game, don't worry -- everyone who purchased the Elite Edition prior to the first beta event will receive all of the boxed edition goodies for free. Otherwise, you might need to grab yourself a box when it comes out.

  • Openly mock gravity with Age of Wushu's flying skills

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.20.2013

    The wuxia films that inspire many of Age of Wushu's mechanics have a fairly uniform attitude toward vertical mobility: screw gravity. Needless to say, the game takes that lesson to heart. A new article and video detailing the game's Flying skills makes it clear that players will not simply be encouraged to defy gravity but to go all-out and actively mock the idea that anything more than boredom keeps both feet planted on the ground. Flying skills are treated like normal skills in the sense that players must locate skill tomes to unlock new abilities, but once unlocked these skills are only limited by the character's Stamina. As long as your character has Stamina you can feel free to run straight up walls, jump off with a series of spinning backflips, and then land from a great height without so much as a bruise. If you do run out, though... well, gravity responds poorly to mockery. Check out the video just past the cut to see what it looks like to spit in the face of downward velocity.

  • Age of Wushu's free-to-play model detailed

    by 
    Elisabeth
    Elisabeth
    03.19.2013

    Age of Wushu is launching for keeps on April 10th, so get your wallets ready! Or, well, don't. Age of Wushu will remain free-to-play at launch, with no box price or subscription fee. You'll have full access to combat, locations, stories, trading, guilds, and all other experiences without paying a single cent. That doesn't mean that you can't spend money on the game if you really want to. Age of Wushu's "mall" will sell vanity costumes that do not enhance stats or abilities. Skills "may be sold in the mall at future dates," but will be low-level skills that need to be cultivated and would not outweigh school or quest skills in PvP.

  • Age of Wushu introduces Battlefield Arenas

    by 
    Shawn Schuster
    Shawn Schuster
    03.18.2013

    Age of Wushu is launching out of closed beta on April 10th, and with that launch comes another newly announced feature: Battlefield Arenas. These arenas allow players to test out their PvP skills in a closed and controlled environment before hitting the mean streets. The arenas will introduce two distinct modes: Power Competition and Death Mode. Power Competition scores teams for the kills made, while Death Mode is faster and more intense with no respawn timers and no time limit. You can read more about these Battlefield Arenas at the official Age of Wushu site and be sure to watch the arena modes in action during the video embedded just after the jump.

  • Put your Age of Wushu avatar to work while you're offline

    by 
    Jef Reahard
    Jef Reahard
    03.12.2013

    When you log off from your favorite MMO, does your avatar dream? Maybe, but when you log off from Age of Wushu, your character continues to be an active participant in the wuxia-drenched fantasy world. Many of the NPCs that you see milling about the game's cities and towns are in fact offline player characters going about their business. Your offline avatar can be a fire-breathing street performer, a cafe owner, a blacksmith, or one of several other professions depending on where you log out. There are both risks and rewards inherent in the the game's offline systems. The former include the ability to be kidnapped (and to subsequently log in to an unfamiliar location) while the latter allows you to collect money and items earned from various tasks. Read all about it at the official Age of Wushu website.

  • Age of Wushu sharpens up informations on edged weapons

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.08.2013

    Many of the combat forms in Age of Wushu are fully capable of inflicting grievous bodily harm without a weapon, but that doesn't mean you can't hack at people with sharp bits of metal. And there are a lot of variants on the core principle of "sharp bit of metal," as displayed in the latest development blog examining three linked types of weapon. While swords, blades, and daggers all have the same core design and function, they're very different just the same. Blades are the largest and most savage of these one-handed weapons; they are tools, meant to end lives as quickly as possible without any concern for elegance. Swords, meanwhile, are weapons and statements both, associated with grace and elegance in movement. Or you could opt for the short and concealable dagger, favored by duplicitous fighters everywhere. Even within a fairly narrow range of weapon types, variety abounds if you know the details.

  • Age of Wushu introduces the Meridian system

    by 
    Justin Olivetti
    Justin Olivetti
    03.07.2013

    What do needles and MMOs have to do with each other? Hopefully, normally, thankfully nothing. However, Age of Wushu has drawn inspiration from the Chinese technique and philosophy of acupuncture to draw up its character-building Meridian system. Meridians are sort of like talent trees that can be charged up with "chi," a resource that's accumulated through battles. Each of the nine meridians offers ways to boost abilities, lower skill cooldowns, and change skills. All but one meridian are tied to one of the game's combat schools. Snail Games says that it is possible with a lot of hard work for players to master all nine meridians on a single character.

  • Embrace your maniacal side with Age of Wushu's Jianghu system

    by 
    Elisabeth
    Elisabeth
    03.06.2013

    How do you know where you stand in relation to your fellow players? You may call some of them your friends, but words are wind. Thanks to Age of Wushu's Jianghu system, however, you'll soon be able to neatly track your relationship with others. You can partake in several relationship types, such as being Close Friends, Acquaintances, or Blood Enemies. Friendship is measured by Intimacy, which can be earned by teaming up and giving gifts and decreased by killing or kidnapping. Players can choose to add others to their Enemy List after being killed or kidnapped, and things just go downhill from there. But wait, there's more! Along with defining your relationship status, you will also be able to act in such a way as to earn the tag of Heroic, Maniacal, Evil, or Sinister. Players with a higher Chivalry than Guild rating will be named Heroic, while players with a higher Guilt than Chivalry rating will fall to the dark side.

  • Age of Wushu explains battle arrays

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.05.2013

    If you're going to be taking part in group combat in Age of Wushu, you need to know about battle arrays. Despite the name, these are not organizations of various battles that serve as an index of information. Rather, they're a type of buffing formation that players can enter to improve a group's overall effectiveness in conflicts. A new article on the official site goes into detail about how battle arrays work and what players can do to maximize their effectiveness. Arrays vary in strength and scope, with the simplest array requiring only three players to execute. There are six arrays in the game without any school requirements and several more in individual schools, allowing for a variety of group-wide buffs that provide several effects in combat. And if one of the people in the array happens to be a skilled Weiqi player, arrays only get better. To get a clearer picture of these group-based buffs, dive into the full article.

  • Age of Wushu to launch on April 10th

    by 
    Justin Olivetti
    Justin Olivetti
    03.04.2013

    If the launch delay of Age of Wushu caused you to sad-emoticon all over the internet, then it's time to break out the colon-and-capital-D keys: Snail Games announced that it is releasing the martial arts MMO on April 10th in North America. Content Generation Lead Tyler Rawlins says that the extra beta testing has done a world of good for the game: "The beta has been a great way to connect with the player community and introduce a real world of Wushu to the Western audience. We received and incorporated an abundance of player feedback during beta and can now announce an official launch date for Age of Wushu." Age of Wushu was originally slated for a February 1st release in North America. It currently boasts over 10 million player registrations in China alone. You can watch the high-flying launch announcement after the jump.

  • Age of Wushu elaborates on crime and punishment

    by 
    MJ Guthrie
    MJ Guthrie
    02.27.2013

    While it is true that Age of Wushu has an open PvP world, that doesn't mean that players can wantonly sashay about inflicting mass murder upon others without consequence. And as beta has progressed, Snail Games has refined AoW's crime and punishment system. The color of names denoting wanted players has changed; names will first change from white to orange after players add to their infamy by performing murderous deeds. Name colors will then escalate to red and finally to purple if the killing continues. Other players can still place bounties on murderers at the orange level, and either NPC police or player constables (there can be up to 1000 per server) can collect on them. Depending on the severity of an offender's actions, different options are available once jailed. The lowest tiers -- orange and red -- can wait out the sentence, pay a hefty bribe to wipe their slate clean, or place wagers on a dice game to try and win their way out. Of course, they can also attempt a jailbreak with friends. The worst offenders (purple) are slated for death row and will be publicly beheaded if they can't afford the bribe or manage to escape. [Source: Snail Games press release]

  • Video demonstrates random encounters in Age of Wushu

    by 
    MJ Guthrie
    MJ Guthrie
    02.26.2013

    Just as life itself is full of surprises, so, too, is life in Age of Wushu. Along with the expected, such as combat, questing, and crafting, Snail Games has also tossed in some of the unexpected by way of random encounters. While carrying on with their planned adventures, players in AoW may be surprised by various vignettes including fighting, solving puzzles, or just talking with NPCs. Although players may stumble upon these encounters, they can also seek them out and try to discover their initial triggers. Want to see one unfold? The following video, which hails from an earlier AoW test version according to Snail, shows the progression of one of these random encounters that ultimately leads to acquiring a new skill. [Source: Snail Games press release]