mini-games

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  • Fantastical Fraulein Mumor returns for a third event in Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.28.2010

    Final Fantasy XI's upcoming summer event, another installment in that Fantastical Fraulein Mumor stage show and part of the overarching Sunbreeze Festival, probably isn't going to make much sense to people not familiar with the game. Veteran players, of course, are familiar with the magical warrior Mumor and her struggles against the joy-killing efforts of demon king Ullegore. They're also most likely aware of the conflict from the year before, in which she faced off against the Archfiend Uka and befriended her. And while non-players are now scratching their heads, players are either rolling their eyes or looking forward to this year's installment. Whichever camp you belong to, the stage show (in which Mumor and Uka face off against the new dance trio known as "Cream Puff") and the other games of the summer event will be rolling around on August 1st. Lasting through the 17th, the event will most likely be similar to last year's festivities, offering a wide variety of mini-games, cosmetic rewards, and of course the dance battle between Final Fantasy XI's resident magical girl and her opponents. Read the full rundown for more of the backstory, and look forward to the event itself in just under a week.

  • LotRO and Lua: Turbine gives the mod community a thumbs-up

    by 
    Justin Olivetti
    Justin Olivetti
    07.14.2010

    The winds of change are blowing swiftly across the lands of Middle-earth, as we've just gotten word that Turbine is going to allow the use of Lua scripting for Lord of the Rings Online. A Casual Stroll to Mordor reports that Meghan Rodberg announced the change on a recent episode of The StunCast!. On the podcast, Rodberg confirmed the upcoming implementation of Lua scripts: "We historically have not allowed any modding of the UI other than skinning it. Hope I'm not blowing anything here, but there is a Lua scripting project going on. I don't know if we've talked about it that much, but people will be able to do some mods. I'm not sure to what extent they'll be able to do it. It seemed like enough of our players were looking for this that we decided to do it." Lua is a programming language that allows for the creation of add-ons and mods for MMOs, which has seen extensive use in titles like World of Warcraft. It allows for players to design useful (or not-so-useful) UI features, such as auction house enhancements, timing bars and even mini-games. While player response to this announcement is mixed, it hopefully will make many budding modders happy to hear. [Update: Meghan clarifies: "It's not guaranteed for a launch with F2P - it may be in the testing stage for a while!"]

  • Guilds to face new challenges in Runes of Magic Chapter III

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.09.2010

    When it comes to learning how to work together as a guild, many MMOs have the same general method: read a strategy site, jump into a dungeon, and beat yourself against it until you figure it out. That's why we're intrigued to hear about the new guild additions coming to Runes of Magic in their upcoming Chapter III expansion. While hailed as mini-games, these new areas will challenge guilds to work together in new and interesting ways. Players who join these three new guild drilling grounds will be asked to choose one of three stances: a sword for melee players; a shield for those who will need defensive boosts and resists; or a staff for those pew-pew crazy casters. From there, you'll be taken through one of the three new drilling ground scenarios. %Gallery-88042%

  • Free Realms takes to the seas

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.18.2010

    Pirates these days are, not to put too fine a point on it, considered head-explodingly awesome. They get their own day of the month, they've been the lynchpin of several films, and they're generally pop culture gold. The new producer on Sony's popular Free Realms, David Georgeson, has recently announced that the longstanding absence of pirates in the game will soon be addressed. After a few early leaks, it's now official that the game will be releasing the nautical "Pirate's Plunder" mini-game to let everyone enjoy sailing the high seas and keeping a parrot on your shoulder.

  • English Pokemon Heart Gold/Soul Silver gets exclusive mini-game

    by 
    Griffin McElroy
    Griffin McElroy
    02.03.2010

    We've always thought the regular inclusion of slot machines in the kid-friendly world of Pokémon to be bit strange, and apparently we weren't the only ones. According to Official Nintendo Magazine, the English-language versions of Heart Gold and Soul Silver have had their gambling devices replaced by a new mini-game which, according to the magazine, is surprisingly fun. In the new game, players must flip over panels in a five-by-five grid. Some panels hide multipliers for the player's coins. Some, however, hide Voltorbs, which end the round and cause the player to lose all coins accumulated to that point. You can guess where each Voltorb is hidden using numerical clues at the end of each row and column -- it other words, its Picross meets Minesweeper. Meets Pokémon. Yes, please.

  • What happened to Gatheryn?

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.07.2010

    We've recently received a tip-off to a lack of communication from the developers of the social steampunk MMO, Gatheryn, in recent months, signaling what could be the collapse of the game. The website is still up and running, but the closed beta signup page has vanished, the download game link is broken, and the game's servers are down for the count. Players are asking for assistance or information on what's going on with the game on the beta forums, but things are very, very silent. The current forum rumor (must have forum access to read link) is that Mindfuse Games has run out of funding and is shutting down the game, but that rumor has been posted by a forum account that only has one post and does not possess a developer tag, making the rumor extremely unverified. We have contacted Mindfuse Games for comment, but have yet to receive a response. [Thanks for the tip, Torsten!]

  • BlizzCon 2009 Insider Trader: Cataclysmic professions part two

    by 
    Amanda Miller
    Amanda Miller
    08.28.2009

    A week has passed since BlizzCon 2009 and we're still digging up more news, getting clarification from the blues, and analyzing all of the panels. Last week, Insider Trader discussed some of the major professions-related features coming up in World of Warcraft: Cataclysm, the next expansion pack. Pass through the break to learn all about: Profession racial abilities and how they will be changing. The new direction for Alchemy. A totally revamped Fishing system! Archaeology details and speculation about the leveling process. The evolution of Inscription. Then, continue on to part three of this discussion to learn more about: Reforging and (not) repairing our own gear. Woodworking. Profession specializations and the new direction for differentiation.

  • PSP Minis, Digital Comics get their own promo videos

    by 
    Nilay Patel
    Nilay Patel
    08.18.2009

    The PS3 Slim might be getting all the attention today, but the new PSP Minis bite-sized games and PSP Digital Comics service are actually potentially game-changers as well -- so of course they get their own promo videos. Minis are 100MB or smaller games that will launch on the PlayStation Store the same day the PSP Go arrives, and while the launch lineup doesn't have any standout must-haves, we think they'll be quite popular. The real sleeper might be the Digital Comics service, though, which will launch with Marvel titles and eventually add more publishers -- although pricing and other details haven't been announced, we've got a feeling quite a few PSP owners will be into the idea of getting comics on the go. Innovative new ideas or clever reaction to games and ereaders on the iPhone? Hit the break, watch the videos, and sound off.

  • Gatheryn casual games update brings minigame pavilion and location-based puzzles

    by 
    James Egan
    James Egan
    07.07.2009

    The MMO industry seems to be stepping away from pure fantasy titles, and some new projects are taking a rather different approach to what we expect from massively multiplayer online games. Gatheryn from MindFuse is one such title, that blends steampunk and mini-games into an MMO that's a departure from the norm. Gatheryn is already a decidedly casual MMO, but that hasn't stopped the creators from identifying what works and running with it. In this case, they've opted to add more mini-games to Gatheryn's existing beta content.Gatheryn's Casual Games Update, which went live today, brings two new features to the steampunk-themed MMO. The Minigame Pavilion is a carnival where players can try out Gatheryn's numerous minigames, right off the bat, and without needing to pay silver to try them out. MindFuse has also introduced Word Safari, which they describe as "a series of location-based puzzles where players find special objects and match words according to their specific role and location in Elymia." This sounds like fun, and in some respects is like an exploration game as players learn more about the various areas to be found in Gatheryn. If this seems like your type of game, you can register for the Gatheryn beta over on their signup page.

  • E3 2009: New classes, prestige classes and more coming to Free Realms

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.08.2009

    Are you one of the folks who has leveled your classes all the way to max in Free Realms and are kind of wondering what now? Well, if you're the type who loves progression and really building your character up to be better, you're in luck. The folks at SOE are planning to introduce Prestige classes (much like the aforementioned racing ones) that will allow players to level their jobs to 20, and improve them through further play.Along with this interesting development, they are adding in some new jobs to the game, like the Pro Racing class - and perhaps a new class to go with the Soccer game (Soccer player? Footballer?) since SOE has let us know that they are finally bringing those fenced-off soccer fields into play. Added to these new tidbits will be further expansion on the backstory of Free Realms, which will explain a bit more about the lands and inhabitants of this crazy fun casual MMO, as well as opening up more story-driven quests for players. Sounds like a bunch of exciting news coming in the next few months! We can't wait. Massively was on the ground in Los Angeles last week and covering all the latest E3 MMO news coming from the convention. Check out our breaking coverage (or all the Joystiq network E3 reporting) and keep your eye on Massively's front page for the latest developments.

  • The Daily Grind: Do you know of any player-created MMO mini-games?

    by 
    Brooke Pilley
    Brooke Pilley
    05.30.2009

    Given all the recent excitement surrounding Aion, we've been paying a lot closer attention to NCsoft's new title lately. Today, we stumbled across an interesting developer blog post highlighting an in-game mini-game called Aion Spirit Soccer. This would probably be unremarkable if the developers had created it, but they didn't; the players did.The rules for Spirit Soccer are pretty simple. Each team consists of four forwards and a goalie. The ball is actually a neutral player who completely gives up control of his avatar. Both teams try to score on each other by using non-combat "Fear" spells and "Trap" abilities to move the "ball" toward and through two defined goal posts. After the predetermined amount of time is up, the game is over.You can watch a video of Aion Spirit Soccer after the cut. This is another great example of how player created content can enhance MMOs. Do you know of any other player created MMO mini-games?

  • MMO pacifism: Expanding combat alternative systems

    by 
    Brooke Pilley
    Brooke Pilley
    05.28.2009

    Murder. Death. Kill. These words are synonymous with most MMORPGs (oh, and 1993's Demolition Man too, but let's not go there). There have been a number of systems introduced to the genre since its birth, but combat (PvE and PvP) has always been at the forefront. One blogger wants that to change.Syp of BioBreak has been playing a lot of LOTRO lately and he's starting to feel like Turbine are a bunch of nature-haters forcing players into the roll of exterminator extraordinaire. "It's not just 'kill 10 rats,' it's 'kill 10 of every freakin' last thing that ever walked, crawled, slithered or flew over the earth, just because'." This got him wondering about what the alternatives were. If done well, what activities would he choose over combat?He came up with a fairly extensive list of established features that could use some buffing up in his opinion, including: crafting, mini-games, puzzles, trading card games, vehicle action, achievements, and diplomacy/politics. Head on over to read his thoughts.

  • The Daily Grind: What game mechanic do you dislike?

    by 
    Lesley Smith
    Lesley Smith
    05.20.2009

    No MMO is perfect, although some cut it pretty close (I'll leave it up to you to decide which). Regardless of which game you play, whether it's WoW, EVE, City of Heroes, AoC or even a fremium like Free Realms, there will always be something about the game that not everyone will like. For me it's mainly little things: the minigames in Free Realms, the vehicle interface in WoW. But sometimes, it's mechanics like this which can make or break a game and help a player decide whether they should continue past the 7/10/14-day trial and actually pay good money for a game. For some it's an ability or a particular boss, for others it's something not in game that probably should be. I want to know what game mechanics -- which are in your game of choice -- you really don't like and why. Speak up, readers, and drop your thoughts in the box below.

  • Free Realms video preview focuses on character creation and gameplay

    by 
    James Egan
    James Egan
    03.19.2009

    There are so many massively multiplayer online titles on the horizon that it would be hard to pick a staff favorite among the Massively writers, but one game that consistently draws 'oohs' and 'aahs' from us is Free Realms from Sony Online Entertainment. We're not alone in wanting to know more about the game. Adam Sessler from G4's X-Play recently got some screen time with Free Realms associate art director Sebastian Strzalkowski.Strzalkowski walks the viewer through character creation, which is done via the Free Realms website before the game itself actually launches. As the interview progresses, he mentions that a storyline runs through the game's quests, but players aren't locked into following along with it. A wide variety of mini-games will be on offer, as the accompanying footage shows off. SOE's hope is that the mix of various types of activities in the game (plus pets and social networking) will hold appeal for its younger target audience as well as the parents of those gamers. We've got the video embed of X-Play's Hands On: Free Realms Game Preview after the jump.

  • Free Realms video blog hits on game's unique features

    by 
    James Egan
    James Egan
    02.04.2009

    Free Realms is one of those rare massively multiplayer online games that seems to hold appeal for both children and adults, despite its target group of teens and tweens. Sony Online Entertainment released a video blog from CES 2009 specifically about the game, with SOE President John Smedley and Creative Director Laralyn McWilliams. They explain a bit about what the game is, and some of what makes the title unique. The video blog is interspersed with footage from Free Realms, highlighting its combat-optional design philosophy. This should provide gamers with a variety of options -- including pets and mini-games -- allowing them to play however they choose.

  • MadWorld producer talks mature Wii titles, sequels, minigames

    by 
    Ross Miller
    Ross Miller
    01.14.2009

    Despite having few ultra-violent titles in its library (most notably Manhunt 2 and No More Heroes), the Wii can't seem to shake its "kiddie" moniker. MadWorld producer Atsushi Inaba hopes to change that, telling play.tm, "It would be great if MadWorld can really kick off [a trend of mature titles]." He also opined that the console's hardware capacity is not a problem so long as you can "correctly communicate the concept or features of the game." Seeing as we're able to envision waggling the remote and producing lots of virtual blood, we think he might be onto something. Inaba also said that they're (gasp!) considering a sequel should the game be successful. If that's not enough of a non-surprise for you, he reminds us that there will be minigames -- known here as "Blood Bath Challenges." This is a Wii title, after all. Gallery: MadWorld

  • All Points Bulletin newsletter updates fans on game features

    by 
    James Egan
    James Egan
    11.10.2008

    Judging from the response we've seen from some our readers in the past, All Points Bulletin from Realtime Worlds is a hotly-anticipated MMO. And why wouldn't it be? APB may very well be a refreshing change from the tried-and-true marriage of fantasy and massively multiplayer games, and is one of the first urban crime MMOs we can see on the horizon. The most recent All Points Bulletin newsletter addresses some of the input from APB's growing fan community on the types of weapons available, mini-games, and leisure activities they feel should be in the game. Realtime Worlds confirms that a few of the player-suggested features will, in fact, be present in the title.

  • Fanfest details emerge on EVE's Walking in Stations expansion

    by 
    James Egan
    James Egan
    11.07.2008

    In further news coming from EVE Fanfest 2008, CCP Games has given a press-only presentation detailing the upcoming Walking in Stations expansion for EVE Online. While this is an aspect of the game that's so far been a divisive issue among EVE players, the expansion will allow players to step out of their ships and interact as highly detailed avatars in ship station interiors and captain's quarters aboard their own ships (presumably while docked in a station hangar). Walking in Stations is a project that's drawn on the talents of "special effects artists from the world of television and movies into the video game medium, a number of whom have been brought on to the team at CCP," writes Jon Wood of MMORPG.com, reporting from Reykjavik.

  • Gardening Mama says put it in the ground

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.27.2008

    Mama's so talented. No more is she limited to the kitchen, sweetly suggesting you chop vegetables before she tans that behind. Now she's free to rove in the gardens as well, pointing at the shrubbery and essaying commands. Of course, after this screenshot, we fully expect an English-Teaching Mama in the future. The sky's the limit, Mama! So long as you stick to traditionally feminine roles, anyway.505 Games just announced that they'll have the latest in Mama's franchise on shelves in Europe in the spring, to coincide with the release of that region's Cooking Mama 2: World Kitchen for the Wii. Since World Kitchen is slated for November in the U.S., and no similar announcement has yet been made for Gardening Mama here, it doesn't look like we'll see the same dual release.%Gallery-35422%

  • DS Daily: Chocobo vs. chocobo

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.26.2008

    With two chocobo-centric games heading to the DS, cash-poor gamers may have to make a terrible decision: chocobo, or chocobo? Oh, the horror! They're both adorable, but one is packed with mini-games based on familiar stories, and the other is based on familiar (as in, old school) gameplay packed with aspects that will kick your ass. Similar in some ways, they are, but in the end? Very different.If forced to choose, which would be your one chocobo game to rule them all: Cid and Chocobo's Mysterious Dungeon: Maze of Time DS+ or Chocobo and the Magic Storybook: The Witch and the Girl and the Five Heroes.