mining

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  • The Main Man

    by 
    James Egan
    James Egan
    04.20.2008

    EVE Online is a game where collective action trumps individual action. It's certainly a game that can be played solo although nowhere near as effectively as when your main's activities are supported or enabled by an alt. CCP provides 3 character slots per account, but skillpoint training can only progress on one character at a time. So where the real alt-play comes in is with dual boxing -- running two accounts at once to facilitate an activity. The main/alt duo can take a number of forms, by no means limited to the following basic examples:

  • Scattered Shots: Professional development

    by 
    Brian Karasek
    Brian Karasek
    04.10.2008

    Last week David covered pet control, in case you missed it. This week I'll be talking about a question people ask on the forums quite often: "What profession is good for a hunter?" Each profession, of course, has its pros and cons. Most professions, in fact, have a variety of professionals involved at all levels, and in many cases you couldn't get two of them to agree on their career of choice for love or money. A cursory look at the professions forum will confirm it most days. But over the years, and with several hunter characters, I've picked up a few ideas from my own experience and from that handed out in the forums. Herein, I'll share what I know, and perhaps what some others have taught me as well!The "Basic Income"Not all players take pleasure in crafting. It can be tedious, time consuming, and the gear you produce can be replaced with drops in many cases at the same level. Hours can be spent running back and forth from auction house, to bank, to forge, to auction house, to forge, to bank, to Wowhead, back to auction house, and so on. If that doesn't appeal to you, the "Basic Income" might be perfect.The problem many crafters run into is an age-old problem of "independent merchants and distributors" everywhere. In many cases, the stuff you can sell for the most profit is also the stuff you need to consume to make things. In many cases, professionals in WoW have to decide between leveling their profession and being able to afford pet food. One way to avoid that conundrum is to take two gathering professions. That way everything you gather, you can sell without consuming it, and you won't be worried about using up your ore to make armor or using up your herbs to make potions. You won't be able to make either!

  • One Shots: Weekend ratting

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.22.2008

    var digg_url = 'http://digg.com/pc_games/EVE_Online_ratting_week_end_over_at_Massively_com'; As you may already know, we've been looking for a few good pilots to join our ranks here at Massively. The competition has been extremely tough, but we're almost at the end of the process. (Thank you for those who have been hanging in there!) To relax, some of us have been hanging out in EVE, enjoying many of the different aspects of game-play. Today's One Shot comes from one such (noob) adventure -- mine! This was taken while running a mission in Minmatar space, with a pile of rats bearing down on me, and a mining colony to save. Also: yum, lots of salvage.Do you have a great screenshot of Corp war, or of something equally exciting sitting in your screenshot folder gathering virtual dust? Why let it languish? Send those screenshots on to us at oneshots@massively.com along with whatever information you'd like to tell us about the scene in the picture. It could be here next. Until then, fly safe!%Gallery-9798%

  • Mining in Jumpgate Evolution

    by 
    Eli Shayotovich
    Eli Shayotovich
    03.14.2008

    Steve Hartmeyer dropped another dev diary into the laps of MMO Gamer, this time he talks about how mining will play out in their upcoming sci-fi MMO. Apparently it was a "major pastime" for a large portion of players in Jumpgate Classic, and basically formed the game's economy. That's all well and good, and I understand the need to cater to loyal players and all types of game styles, but Jumpgate Evolution (for me) better be more about the space combat (the "fun" stuff) then sitting around mining (what I consider insanely "boring" stuff). JGE's mining is getting a whole new face lift in terms of the process and the graphical presentation. Thankfully, they intend to make it fun by turning it into a treasure-hunting activity that can be done as casually or intensively as the player wants. Whew. NetDevil will be able to provide a clearer picture in a few weeks since the whole mining experience is just now entering the implementation phase and hasn't been put through the rigors of testing yet. So if the thought of working in a coal mine (pardon the song pun) spins your wheels, check out the diary for all the details (and there are plenty).

  • Wealthy elves I have known

    by 
    Allison Robert
    Allison Robert
    02.27.2008

    It's probably true that the best way to make money in the game is to farm primals, but sometimes you just can't stomach the idea of killing yet another elemental or -- given how busy most of the primal hot-spots are -- having to compete to kill them. It's in trying times like these that your thoughts turn to quieter pursuits like flower-picking, finishing some quests you left lying around, or at least taking your mindless slaughter act on the road.For my money, nothing beats the manaforges in Netherstorm. The elves there are like hundreds of milling, unsuspecting piñatas, ripe for the clobbering. Over an hourlong grind session with not-terrible gear, and with occasional breaks to tell people that you will never set foot in Shattered Halls ever again even if it is the daily, you can get the following:

  • Blacksmiths won't be left behind in the Sunwell

    by 
    Alex Ziebart
    Alex Ziebart
    02.10.2008

    Blacksmiths aren't being left out of the crafting spree and receive some new recipes of their own. Additionally, Miners get a new type of metal! Sort of.Hardened Khorium can be made by Miners as of patch 2.4, and is used in the new Smithing plans. Hardened Khorium isn't as frightening as it sounds, it doesn't require 10 bars like its Adamantite counterpart. The bad news is, Hardened Khorium Bars require Hardened Adamantite Bars. 3 Khorium Bars and 1 Hardened Adamantite Bar will net you a Hardened Khorium Bar. Who knew smelting was such a confusing process?Now the good stuff: Like Tailoring, Blacksmithing is receiving at least two new sets consisting of a breastplate and some gloves. The Hardened Khorium set is a set of DPS plate, and the Sunblessed set is Healing plate. Both sets have a total of 5 sockets, but they're a little less focused than the tailored gear. Red, blue and yellow sockets are all present here.Like the other new crafted gloves, the Blacksmithing gauntlets take a handful of Sunmotes. Aside from the Sunmotes, all of the other materials can be acquired in-game before the launch of 2.4. Primals, metals, nethers, those sorts of things.If you care to see the stats, go ahead and check them out after the jump. A special thanks goes out to MMO Champion for these images.

  • Mining to get easier in 2.4

    by 
    David Bowers
    David Bowers
    12.22.2007

    Leveling up certain skills has been a pain for some time now, and while some skills have received leveling changes, mining has been left behind. As things stand currently, if you don't run around in circles just looking for ores every 10 or 20 levels or so, you could easily find yourself having to do a massive amount of catch up once your character reaches the level cap. The amount of mining you do in the normal course of leveling just isn't enough to keep up with your experience gain.Drysc says that Blizzard has finally noticed that this "isn't fun" and plans to do something about it in patch 2.4. The various types of ore will be adjusted so that you can consistently level up your skill from the nodes available in the zones where your character will be leveling, without you having to go back and spend lots of extra time in areas where you don't have any quests.

  • Shifting Perspectives: Your first steps as a Druid

    by 
    John Patricelli
    John Patricelli
    12.18.2007

    Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them. This week John Patricelli, sometimes known as the Big Bear Butt Blogger, starts his series on leveling a new Druid from 1st level all the way to 70th. Before I begin my series on leveling your new Druid from 1st through 70th levels, I'm going to start with some of the things you can do to prepare. Why not just leap right on into level 1? My reasoning is simple, just like me. When you have been watching Druids claw face as bears or cats, or as a new player you read about the description of the class and the shapechanging capabilities Druids enjoy, you might just expect to walk in and start doing the same yourself right from the start. The promise of the class is the fun of shifting from one form to another, depending on your playstyle. Well, when you start your new Druid at level 1, you won't be clawing faces. Instead, you will be leveling as a caster... a ranged DPS caster for levels 1 - 10, and likely on towards 20. Just as Hunters don't get the ability to tame a pet until level 10, Druids do not get the chance to learn their first form until the Bear quest chain becomes available at level 10. If, as you were sitting at the character creation screen, you were thinking you were going to be a kitty, all up in the face of the bad guys right from the start, it can be a bit of a let down. Especially if you don't care for playing a caster class in the first place. Hopefully, however, by knowing how to set yourself up in advance with the in-game Options, useful User interfaces and Addons, you'll find yourself leveling up as a caster painlessly, and may even come to enjoy the versatility of some of the Druid's powerful casting abilities. While the focus of this series of articles will be to help guide a brand new player into the fun of playing a Druid, hopefully there will also be some suggestions that an experienced player trying the Druid for the first time will find useful.

  • Insider Trader: Gatherers behaving badly

    by 
    Lisa Poisso
    Lisa Poisso
    12.07.2007

    Insider Trader is your inside line on making, selling and using player-made products. In the spirit of Amanda's genteel post on tipping etiquette (and how social networking gives you a distinct edge), Insider Trader brings you further discussion of two of the finer points of WoW trading etiquette: node/farming etiquette and transmute etiquette. Unless you're interested in building a rep as "Internet N00b Behaving Badly," you'll want to be sure you're aware of how your actions are most likely interpreted by players around you, both in the field and back in town.It's worth noting right off the bat that attitudes about farming etiquette vary from PvE to PvP servers, and even from server to server on the same server types. You may find yourself on a rather combative server, where crotchety players will slay players of the opposite faction before allowing them to reach a node first. On other servers (even some PvP servers), Horde and Alliance respectfully yield to whoever clears the area or arrives first at harvesting points. You'll definitely want to keep your eyes open and see what other players on your server are expecting. Try reading the server forums, too, to see if ninja-farming is a frequent bone of contention.

  • It's beginning to look a lot like Warcraft

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.01.2007

    Know a Blacksmith or Engineer who haven't really been in the holiday mood? Looking for that perfect present for your friend who took up Mining? (Or are you perhaps the person who just has a World of Warcraft fan as a friend and don't have any ideas?) Well, if you've been hunting for a fun WoW gift for that hard-to-shop-for geek on your list, you should check out this nifty holiday item by Paul Pape. That's right, it's a Khorium Ore-nament, hand-made with little sparkly Swarovski crystals! I have to admit, if my tree wasn't already overflowing with geek ornaments, I'd snap one of these up myself. I know how thrilled I am to stumble across a Khorium vein on my Rogue when I'm running around in-game. It seems like a fun thing to just "run across" in your holiday decor as well. Of course, I suppose you will have to watch out for other WoW players who might gank your node when you're off getting some pie![via Wonderland]

  • EVE Online: Jetcanning for beginners

    by 
    Mike Schramm
    Mike Schramm
    11.09.2007

    I have to say that I'm a relative noob still at EVE Online-- lots of people have been playing for a lot longer than I have, and so I don't purport to know any more about the game than they do. But it's a tough game to get into, and considering that there are probably a few newer people than myself out there in space (mostly on OS X and Linux), I thought it might be useful to tell you something I do know about: jetcanning. Here's a short guide to how you can pull in as much ore as possible, even if you're by yourself and only have a short time to play.

  • Insider Trader: Professions 2.3 -- The Way I Are

    by 
    Lisa Poisso
    Lisa Poisso
    10.12.2007

    Insider Trader is your weekly inside line on making, selling, buying and using player-made products.What's in store for your profession in patch 2.3? Without further ado, Insider Trader is here to update you on what craftspeople should be looking out for, now on the test realm. (Sure, you could read the official PTR patch notes -- but then you wouldn't get links to all our helpful posts at WoW Insider!)The big news for professions, of course, is the new engineering mounts. Now that the mats list for these sweet little rides is out, we know you're all revving your engines to get those last engineering skill points. Early next week, we'll run a special engineering leveling guide with some inside advice on that brutal stretch of leveling from 300 to 375. Until then, here are the collected notes for profession changes in patch 2.3.

  • Encrypted Text: Tricks of the trade(skills)

    by 
    Krystalle Voecks
    Krystalle Voecks
    09.13.2007

    We've covered many different aspects the world of Roguecraft has to offer thus far -- from class quests to gear to number crunching. However, one of the things I've heard from people who are new to Rogues is the question of what trade skills are useful to take up and why. As such, this week's edition of Encrypted Text will contain some of my views on what each trade skill can offer a Rogue. Obviously, short of starting a wiki -- this is not going to be a fully comprehensive version of all that Trade skills can offer. But hopefully between my experience of bouncing between many, many trade skills, and comments from the seasoned Rogues in the WoW Insider crowd, we'll be able to de-mystify one of the earliest choices facing the new Rogue.

  • Insider Trader: When good patterns go green

    by 
    Lisa Poisso
    Lisa Poisso
    08.24.2007

    Insider Trader is your weekly inside line on making, selling, buying and using player-made products.Nothing interrupts a peaceful night of crafting like a lunatic guildmate ranting about learning a coveted new pattern, only to find that it's already green in skill level – nothing, that is, except that sickening feeling in your stomach as you consider what you'll do when your favorite patterns go green. Skilling up a profession can be a rollercoaster ride, if you don't hit the right patterns at the right time. (Of course, all the professions have those infamous "dead zones," when skilling up seems to be based on either unfathomable luck or unfathomable finances – or maybe both. But we'll cover dead zones in another installment.)Skilling up in a profession can happen when you create an item that's listed in green, yellow or orange in your tradeskill window. Items listed in grey will not give you any skill points for creating them; red listings anywhere means you don't have the required skill level. Just as it does with creatures you fight, pattern color indicates difficulty and skill-up potential. Green items raise your skill occasionally, yellows about half the time and oranges every single time. (The exception to orange skill-ups occurs in skinning, in which successfully skinning an orange creature does not guarantee a skill-up.) As a burgeoning crafter, your goal is to find patterns that are relatively easy to get the materials to make while providing a solid shot at skilling up. While orange patterns offer a guaranteed chance of gaining a skill point, the best bang for the buck is often a yellow pattern.And that's where things start getting murky ...

  • AddOn Spotlight: Fizzwidget's Trackmenu

    by 
    Eric Vice
    Eric Vice
    08.21.2007

    Do you suffer from buttonitus? (I'm amused that word didn't trip a spell-check alert.) Symptoms of this dreaded disease include having more spells and abilities than you have buttons, exploring assorted action bar add-ons that allow you to have more buttons than the default UI, and overall general frustration. Although this plague is not limited to a single class in World of Warcraft, hunters in particular have it worse than most. In addition to the usual combat abilities, the shots, the traps, and whatever other profession-based buttons a hunter may have setup they have an added burden: tracking skills. I'm pretty sure it's safe to say that nobody can track as many different kinds of things as hunters, especially if the hunter is a miner or herbalist as well, or even a dwarf. So, listen to me hunters (and others). Look at your action bars and all the tracking skills you have hot-keyed there. Now describe to me in a hundred words or less (in the comments section if you wish) the happy dance you will launch into if you could reclaim each and every one of those buttons and use them for something else. Allow me to introduce you to Fizzwidget's Trackmenu. Installation of the add-on could not be simpler. Simply open it in your archiver of choice and extract the folder into your \Addons folder as per usual. Then launch World of Warcraft and look where the tracking indicator used to be on your mini-map. In it's place is the Trackmenu button. Click this button, and a list of all your tracking skills will drop down allowing you to make a selection. Unless there are some you want to hot-key you can now safely remove all your tracking abilities from action bars. Enjoy one of my absolute favourite add-ons. You can look forward to further reviews of other Fizzwidget products in the future. He's got what you need!

  • Insider Trader: Yeah, nice effect -- but does it glow?

    by 
    Lisa Poisso
    Lisa Poisso
    06.15.2007

    Insider Trader is your weekly inside line on making, selling, buying and using player-made products. Laugh all you like – for a sizable population of WoW players, an enchant's not worth the mats it takes unless it creates a cool glow. A long-time enchanter, I've made my share of snarky remarks in guild chat about dorky customers bringing me mats for completely inappropriate enchants on completely inappropriate weapons ... But then again, back in the day (ok -- way back in the day), I also made sure to equip an alternate staff enchanted with Demonslaying every time I zoned into town. Watch the peons swarm to see what the Great and Powerful Enchanter (TM) is wielding!You'd probably be pretty surprised to learn that there is, in fact, an entire web site devoted to helping enchanters and players figure out which enchants make the coolest glows. GlowChart.com, the brainchild of Cordana of the Detheroc realm, offers screenshots of specific glows, lists of available enchants and their effects, and news on newly updated Burning Crusade-era glows.Read more about glows after the jump, as well as an Insider Trader tip for miners trying to track elusive greyed-out "ghost nodes."

  • Insider Trader: Bags for the pros

    by 
    Lisa Poisso
    Lisa Poisso
    06.08.2007

    Insider Trader is your weekly inside line on making, selling, buying and using player-made products.Need more bag space? It's a completely rhetorical question for most WoW players. Blizzard's tight rein on player bag space is a perfect example of what I only somewhat jokingly refer to as WoW's "relentless tuning." And nobody feels the pinch quite so strongly as professions addicts -- crafters whose bags are full of little bits of this and that for making, well, even more of this and that.Specialty bags to the rescue! Crafters have access to a whole host of beefier bags designed especially for holding crafting materials. These player-made bags do have some drawbacks. You can only carry one at a time on your person, and since they only hold profession-related items, they do cut down on the space you have for general inventory. You'll undoubtedly catch yourself snarling at the banker when tussling with the specifics of what items will and won't go into these bags -- but for all their prissy limitations, you'll come across some sweet surprises, too.No discussion of specialty bags would be complete without a mention of player-made ammo bags and soul shard bags for warlocks, too. We'll include details on those containers at the end of this article.

  • My herbalism trainer is so disappointed

    by 
    Mike Schramm
    Mike Schramm
    04.04.2007

    Ok, I'll admit it. I'm a slacker.My resto shaman is definitely my main, and he's very, very helpful-- he can heal like a priest, DPS close to a mage (or at least a well geared moonkin), and he's even got Mana Tide totem and that always useful Earth Shield. But one thing he doesn't have... is a 375 profession.He's an herb/alch, and therein lies the rub: I can't collect anything. Skinning, I'm great at-- I've gotten multiple toons to 375 skinning, just because it's so easy to take a second after a kill to skin. First aid, I rock, because there's so much cloth around-- my 63 rogue is already at 375. But mining and herbalism, I just can't seem to get done. By the time I level out of a zone, I haven't picked up enough herbs to get my skill up, and eventually I'm leveling near herbs that are red to me. Now I'm leveling a blood elf mage, and she's having the same problem with jewelcrafting-- I'm not finding the mine nodes on my normal journey, and as a result I'm falling behind.A high end guild would probably have kicked me out by now for not bringing potions to raids (fortunately, my guild is very forgiving). But it is wrong of me to show up to a raid empty-handed just because I've been lazy. So what's the problem here? Am I missing some secret method of collecting as I level up? I do forget to turn on my tracking sometimes, although I know there are addons out there that will help with that. Unfortunately, since I've already hit 70, it looks like I'm just going to have to go back and grind it out, but maybe that's the best way to do it. Did you level your collecting profession while you were leveling or did you do it all in one big run? And what tips do you have for me to keep me from slacking off in the future?

  • Khorium is back, if really, really rare

    by 
    Mike Schramm
    Mike Schramm
    01.26.2007

    There's rare as in "hard to find," and then there's rare as in "nonexistent." Some players were wondering which one Khorium, a new mineable metal in the expansion, and the rarest metal in the game, was, after a few of them leveled all the way to 375 mining without seeing one node of it pop up.Neth first said it was spawning as normal (very, very rarely). Apparently it's a rare spawn from Fel Iron or Adamantite nodes, but players just weren't seeing it come up at all, or seeing it come up very, very rarely-- as in one node every few hours. Finally, earlier yesterday, Tseric acknowledged that the rate was spawning lower than intended, and a hotfix was planned and pushed. When players still complained that they weren't finding it, Tseric said one more fix was on the way, and so Khorium should now be back in the game and spawning as normal.Now, fixed in three days isn't bad for a bug, and now that it's back in the game, there's really no problem. But didn't anyone in beta hit 375 mining? How did they not catch this one?