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  • Minecraft Adventure mode coming in update 1.8, game launch delayed by a week

    by 
    Ben Gilbert
    Ben Gilbert
    06.28.2011

    Mojang Studio's next update to Minecraft, 1.7, promises the addition of pistons (seriously!), thus allowing for the creation of mechanical objects. Rather than include it as planned in the 1.8 update alongside Adventure mode, creative lead Markus "Notch" Persson and partner Jens Bergentsen instead chose to drop it in with a handful of bug fixes in 1.7. No solid release date is given for 1.7 (or 1.8 for that matter), but the former will be released "soon" while the latter "might be a long wait." Persson also notes that, after update 1.8 is released in the coming months (Adventure mode and all), the team at Mojang will "start crunching for the full release," though it seems that the official launch may not make its intended November 11 date. "The release date is almost certainly changed to sometime the week after 11/11/11, and we're working hard on setting that up," Persson explains. And following that, after years of laboring on Minecraft, Persson and Co. get some much needed vacation time. After that? "I'll start working on the first post-release update," he adds with a grinning emoticon.

  • Minecraft for Kinect is an XBLA title, ported by 4J Studios

    by 
    Ben Gilbert
    Ben Gilbert
    06.16.2011

    More details have begun to trickle out on Swedish developer Mojang Studios' first Xbox 360 title, a Kinect-enabled port of indie hit Minecraft. Beyond the fact that it'll be some form of indirect port and that an unnamed developer other than Mojang was at the helm, few other details were known, but as Minecraft creative lead Markus "Notch" Persson revealed on his Twitter feed last night, Scottish devs 4J Studios are apparently in charge of this holiday's world-builder. If you, like us, are unfamiliar with 4J, a cursory Wikipedia'ing reveals work on a wealth of ports, not to mention a handful of not-so-well-known original games. Hopefully any worry you have in the studio's confidence is abated by the fact that Notch will remain a game designer on the project, presumably retaining creative oversight.

  • Minecraft surpasses 2.5 million in sales, still in beta

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.13.2011

    Minecraft creator Markus Persson recently announced on Twitter that his game has built up 2.5 million sales. Not bad for a game that won't officially launch for another five months. According to our napkin math, pre-release versions of Minecraft have earned over $33 million for developer Mojang. Minecraft's potential cash flow doesn't end at PC, as a limited version of the title is also planned for Xperia Play, under the moniker Minecraft Pocket Edition, while a console version of the title is also being worked on exclusively for Xbox 360, featuring Kinect and cross-platform functionality with the PC for this winter. While that "won't be a straight port," and will not be developed by Mojang, it still stands to pocket the developer some more money.

  • Minecraft on 360 'won't be a straight port,' not developed by Mojang

    by 
    Ben Gilbert
    Ben Gilbert
    06.07.2011

    Never one to shy away from community interaction, Mojang head Markus "Notch" Persson answered fan questions yesterday about the just announced Minecraft on Xbox 360. While he'll remain attached to the project as a game designer, the port is being handled by a separate, unnamed console dev. Notch notes "the programmers have done several console games before," but adds that he can't reveal what studio it is just yet. He also revealed it "won't be a straight port, though it's unclear what that means just yet. He also spoke to the Kinect functionality, saying the game is of course playable without the motion peripheral, but "with the power of Kinect you will feel closer to your game than evar [sic] and it also saves kittens." Kittens! While we aren't sure that he's being entirely genuine with that final statement, we're just gonna take the statement at face value. We really like kittens, after all.

  • 2 Player Productions looking to build player stories into Minecraft film

    by 
    JC Fletcher
    JC Fletcher
    05.30.2011

    Has Minecraft changed your life? If so, you probably work at Mojang, and are therefore already in 2 Player Productions' fan-supported documentary, Minecraft: The Story of Mojang. But if you aren't a newly minted Swedish millionaire and still feel that the game had a huge impact on your life, 2PP would like to hear your story. The company put out an open call for fan stories today, for possible inclusion in the film. " They may take it to unexpected places and push the limits of its design; or they may find the game itself changing their lives in unexpected ways." If you believe you have the perfect Minecraft story, and you can tell it in 350 words or fewer, send your tale of awesome times to minecraft@2playerproductions.com.

  • Minecraft devs dish on upcoming mobile version

    by 
    Ben Gilbert
    Ben Gilbert
    05.26.2011

    Details have begun trickling out from Sweden-based Mojang Studios about the mobile version of Minecraft for iOS and Android. Taking to the comment-fertile grounds of Reddit, developer Jens Bergensten broke down some users' questions about the ongoing project. For starters, he says the "Pocket Edition" of Minecraft "will not synch with the PC version" as the engine has been rebuilt for iOS support. Without stating numbers for iOS, he said that it's running "around 30-35 fps on the Xperia Play." He also confirmed multiplayer support -- "in LAN environments" only, likely meaning WiFi, though "Bluetooth support may come later." Additionally, he says the game will be "exclusive to Xperia Play for a while," before coyly noting that he "can't tell you how long." As for the gameplay experience, Bergentsen only offered that "it is creative mode in a limited world," unsurprisingly citing "performance and memory" as the culprits. As things go around this time of year, we expect to hear more in the coming weeks, as Minecraft will be playable on the Xperia Play at E3.

  • Minecraft iOS debut set for after Sony Xperia launch

    by 
    Michael Grothaus
    Michael Grothaus
    05.26.2011

    Back in February we told you that the popular Mojang sandbox game Minecraft would be making its official debut on iOS later this year (there had previously been an unofficial Minecraft for iOS). While it's still on schedule to debut for iOS in 2011, today Gamasutra broke the news that Minecraft will launch on the Sony Xperia Play first before it comes to other Android and iOS devices. Minecraft originally debuted in 2009 as a Java game and allowed players to build worlds out of colorful cubes. While most traditional video games have invisible walls or visible barriers that restrict where players can go, Minecraft is a sandbox game where players can roam anywhere in the game's world. The Minecraft game released with the Sony Xperia Play will feature controls that work with the handset's physical joysticks, but future Android and iOS versions will only allow for control via touchscreen. There's no word on how similar the game will be to the desktop version, but a Mojang employee told Gamasutra, "When playing on smartphones you will have a different screen size compared to PC, different hardware, different attention spans, and thus the game needs to be customized to fit the mobile specifications." Currently there is no pricing available for the game and no firm release dates, although Mojang is expected to reveal more details at E3 in June.

  • Minecraft digging in on Xperia Play before other Android devices

    by 
    Ben Gilbert
    Ben Gilbert
    05.24.2011

    Mojang Studios today revealed to Gamasutra that its world-building, zombie-avoiding, indie hit, Minecraft, will be heading exclusively to Sony Ericsson's Xperia Play before other Android-enabled devices. Perhaps better known as the "PlayStation Phone," the Xperia Play is the first Ericsson phone to come equipped with Sony's "PlayStation Suite" service -- a service thus far used only as a delivery mechanism for PS1 ports. The studio didn't announce how long the game will remain an exclusive to the Xperia Play, or if it would arrive at the same time on iOS devices. According to a Mojang representative, the Xperia Play version will have customized controls for the phone's PlayStation-style controller layout. The rep also hinted at the nature of the release, saying it'll fall in line with the studio's previous "release early and update frequently" model. Given the previously announced "2011" release window for the mobile version of Minecraft, and the studio's upcoming "Minecraft-themed media event" at E3, we expect to hear much more in the next few weeks. [Update: Developer Markus Persson just tweeted the above image, writing, "This is the project Aron and Jens are working on."] [Update 2: Via Engadget we've even got a video of the game running on an Xperia Play which you'll find ... you guessed it! After the break.]

  • Scrolls newsletter sign up includes alpha tester option

    by 
    Ben Gilbert
    Ben Gilbert
    04.06.2011

    We've got good news for you newsletter collectors: Minecraft dev Mojang isn't just offering an email publication about its second game, Scrolls, but also potential alpha testing access. As Tumblr user Buddyp450 points out, signing up for the newsletter at the bottom of the Scrolls game site includes the choice to "opt-in to become alpha tester." Of course, if you're all anti-newsletter or something, but you're one of the hundreds of thousands who purchased a Minecraft license when that (still unfinished) game was in alpha, you're also guaranteed access to the initial Scrolls preview. Of course, if you miss out on the alpha test, there's always the free public beta after that. And, we imagine, eventually you'll even be able to purchase the full, complete game at some point.

  • April Fools: Minecraft update adds megatransaction store

    by 
    Ben Gilbert
    Ben Gilbert
    04.01.2011

    And so it begins. Today is the annual celebration fraught with clever (and not-so-clever) gags -- the day of fools and fooling, as it were -- and Minecraft dev Mojang is clearly taking the event very seriously. Beyond adding actual stuff in the game's beta update 1.4, the developer has launched the new (totally fake) "Minecraft Store," which features a collection of in-game items for purchase. If the outrageous prices weren't enough of a tip-off -- $494 for the "Response from Support" item? -- the screaming Velociraptor from Mojang's match-three classic, BeDino Quest, which runs across the screen when you attempt to check out, should serve as enough of a heads-up. Unfortunately, a few sad sacks may still end up clicking away in an effort to snap up a $155 "Secret Griefer Identity" or what have you -- and to those folks, we wish you luck with the rest of today.

  • Minecraft creator provides a walkthrough of his earlier works

    by 
    Mike Schramm
    Mike Schramm
    03.17.2011

    Markus "Notch" Persson is a superstar in the gaming world these days, with his indie game Minecraft breaking sales records even before an official release. But all those blocks weren't built in a day -- Notch had quite a few old Turbo Pascal projects, it turns out, before Minecraft hit it big, and he's got a nice gallery of them online. You can browse through and see all of his old efforts, from an RPG called Rubylands, to a pretty impressive RTS title (though Notch says the AI was a mess). There are some Minecraft influences in there to find, most notably in a first-person view of a blockworld, and in a random terrain generator "probably inspired by Populous," Notch says. And we'll have to see if any of these earlier titles carry any of their influences on into Scrolls.

  • Minecraft developer Mojang announces new game 'Scrolls'

    by 
    JC Fletcher
    JC Fletcher
    03.01.2011

    Mojang hasn't technically finished its first game, Minecraft, but it's gone ahead and revealed another one. Scrolls is a digital collectible card game/board game designed by Markus "Notch" Persson and Jakob Porser -- with story help from Penny-Arcade's Jerry Holkins, and art by famous "demaker" Jnkboy. According to the newly launched website, Scrolls "offers a new and unique game play where you fight to outmaneuver your opponent on the battlefield [a chess-style game board] using the destructive powers in your collection of magical scrolls [cards]." Scrolls will become weathered with use, giving visual indication of your preferred tactics. Of course, you'll be able to augment your deck with new packs. A limited free alpha will be available later this year, offered initially to some Minecraft alpha purchasers; a public beta willfollow. Both will be free and used to balance the game.

  • Minecraft coming to Android, too

    by 
    Donald Melanson
    Donald Melanson
    02.23.2011

    Have you been considering ditching your Android phone for an iPhone ever since you heard that Minecraft would be heading to iOS later this year? Then you might want to reconsider, as Kotaku has confirmed that the game that's already inspired a documentary will be headed to Android as well. Interestingly, the site says that the game's creators initially held some talks with third-party developers about doing a mobile version, but ultimately decided to do both ports in-house. Details are otherwise still pretty light but, like the iOS version, this one is said to be coming "later this year." [Image: bloomilkart / deviantART]

  • Minecraft for iOS confirmed, the hunt resumes for free time to squander

    by 
    Darren Murph
    Darren Murph
    02.22.2011

    You know all of that time you've been wasting on Angry Birds HD? Looks like your flying friends may have company when it comes time to, um... kill time, as Markus Persson has confirmed to Gamasutra that an iOS port is "in the works." That means that an official Minecraft build will soon pop up in Apple's App Store, with iPhone and iPad versions hinted at. Aron Neiminen, a new recruit to the Mojang team, is responsible for the port, and if all goes well, it'll be let loose later in the year. Persson also confirmed that the iOS version won't receive every update that the original browser / download versions get, but that it'll be "granted features that make sense for the touchscreen platform." Raise your hand below if you're giddy beyond control. Update: Video's after the break! Thanks, Cooper. Update 2: The video after the break is not the official game, but it is a pretty impressive third-party client. Unfortunately, it's also been pulled from the App Store.

  • Minecraft documentary gets a 20 minute preview, needs you to chip in for the finished product

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.21.2011

    Do you love Minecraft? Wait, don't answer. We know the answer. Well, we know how you feel -- and so do the folks at 2 Player Productions, the documentarians that brought you the extra-special chiptune film, Reformat the Planet. The scrappy team of filmmakers has once again gone back to work, this time focusing their attentions on the gaming phenomenon and its creator, Markus "Notch" Persson, in a project entitled Minecraft: The Story of Mojang. 2 Player has taken its project to the streets (and by streets we mean internet) by posting a 20 minute teaser of the forthcoming documentary, and asking for funding via Kickstarter. Just think, you could be your very own Hollywood mogul. There are all kinds of goodies for those who lay down the cash; for instance, if you pledge more than $2,500, you'll get an actual pick axe mounted on a stand signed by the Mojang team. And for $10,000? You get an Executive Producer credit and your own profile page on IMDB. The project is aiming for $150,000 of funding, and has already scored $22,048 (at the time this article was written) with 32 days to go. If you were serious about what you said earlier when it comes to Minecraft, you owe it to yourself to put your money where your virtual mouth is. You can also take a look at a teaser clip after the break -- and that won't cost you a dime.

  • Minecraft users go wild building CPUs in their virtual world (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.09.2010

    So, apparently this is what a functioning 16-bit arithmetic logic unit looks like... at least when it is designed in Minecraft. And that ain't the half of it! It seems that there are a whole bunch of folks who are taking the game, with its avatars, pitchforks, and immense landscape, and building computers and the like. Indeed, there is also a complete 8-bit CPU out there, which takes binary machine code and sends output to a line of torches. While we'd rather spend our time teaching our avatars to breakdance in Second Life, we do admire the hard work that clearly went into these projects. For a tutorial on the 8-bit CPU, hit up the source link. For more info on either of these projects, check out the folks' YouTube pages -- we've thoughtfully included the videos after the break.