motioncontrol

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  • German students make life-sized VR Fruit Ninja, declare war on digital produce (video)

    by 
    Michael Gorman
    Michael Gorman
    03.29.2011

    Do you enjoy the produce-slashing action that Fruit Ninja affords, but feel constrained by the meager display capabilities of handheld devices? Well, some German students from FH Wedel University of Applied Sciences have created a VR version of the game to make your dreams of having more massive melons fly at your face come true. Using a CAVE four-walled virtual environment to display the hurtling fruit and a modified Wiimote to do the slicing and dicing, players can exorcise their cantaloupe and kumquat demons in a life-sized fruit cleaving frenzy -- with none of the Gallagher-style mess. See it in action after the break, just be sure to don your Kikou first.

  • Samsung Galaxy S II shows off motion-zoom option in TouchWiz 4.0 (video)

    by 
    Vlad Savov
    Vlad Savov
    03.29.2011

    It's skinny, it's fast, and it can do some seriously fun stuff with its gyroscope accelerometer. Yes, we're talking about the Galaxy S II, Samsung's upcoming followup to one of Android's biggest successes to date, the Galaxy S. The new handset will bring with it a revised version of Sammy's Android skin, TouchWiz 4.0, which will harness the motion sensors inside the phone to allow you to zoom in and out of webpages as well as navigate the UI with the movement of your hands. Basically, instead of the traditional pinch-to-zoom, resting two fingers atop the screen will allow you to zoom in by bringing the S II closer to your face or zoom out by holding it further away -- a naturalistic gesture that makes all the sense in the world to us. Moreover, when adding new widgets to your home panels, you'll be able to move between them by propelling the phone laterally. It's quirky and appealing stuff, see it on video below. [Thanks, Lawrence] Update: We initially thought this was done using the gyroscope inside the Galaxy S II, but as commenter ClioCreslind helpfully points out, it's far likelier that Samsung's using the phone's accelerometer to achieve its new fanciness.

  • Evoluce announces 46-inch display with built-in 3D sensors

    by 
    Donald Melanson
    Donald Melanson
    03.18.2011

    We've already seen Evoluce toy around with Kinect hacks and multitouch displays, and it's now inevitably managed to combine the two. The company has just announced its new I-Voluce display, which fuses a standard 46-inch LCD with some integrated "3D depth sensing technology" that's apparently not simply a repurposed Kinect -- exact details on it are light, but it will apparently work from a distance of up to 13 feet, and it relies on Windows 7 for an OS. That's obviously not designed for home use, but Evoluce does see plenty of potential for the displays in public spaces like museums, as well as in office and education environments. For those that prefer a more hands-on approach, Evoluce also has an updated version of its Surface-style multitouch table, the Evoluce Two, which also packs 3D depth sensing technology and can accommodate up to six users simultaneously. Of course, neither exactly come cheap -- look for prices to start at €3,995, or about $5,600.

  • Monster iMotion adds gesture control to your iPod, cigarette lighter

    by 
    Tim Stevens
    Tim Stevens
    01.28.2011

    We haven't always gotten along with Monster or enjoyed the MSRP of its products, but this latest one shows a bit of promise -- and a bit of price gouging too. It's the Monster iMotion, a car adapter for your iPod or iPhone that not only will charge it via the cigarette lighter but lets you get your motion control on, too. A wave of the mitten can be used to change tracks and the universally familiar "talk to the hand" gesture can pause. It doesn't look quite as comprehensive as EyeSight's tech, but it does have the advantage of being available now -- for $120. Hey, check out that gold-plated connector!

  • Kinect combos Street Fighter IV, fires single-fisted boomsticks at the FPS crowd (video)

    by 
    Sean Hollister
    Sean Hollister
    01.20.2011

    Oh sure, we've seen the Kinect assist a hadouken or two, but that wasn't the same: here, the YouTube user who brought us Call of Duty via Wiimote, Nunchuk and Kinect is throwing fireballs and taking names in the real game. Demize2010 manipulated the FAAST emulator to recognize a variety of virtual martial arts gestures, including the infamous dragon uppercut and whirlwind kick -- giving him everything he needs for a flowchart victory with only his bare hands. Meanwhile, one Bill Maxwell has taken the Kinect and made it recognize his fist, the better to control first-person shooter games with requiring an Wiimote intermediary. He's developed a "high-speed kinematic tracker" called MaxFPS that monitors his hand's position in real time, allowing him to move, turn, jump, and reload with quick swipes of his paw. How do you shoot? Why, by punching those baddies' lights out, of course. See it on video after the break.

  • Lenovo's Chinese eBox console suffers delay, here's how its camera-based games might play (video)

    by 
    Sean Hollister
    Sean Hollister
    01.18.2011

    We had nearly forgotten Lenovo's Eedoo spinoff and its China-bound video game console, seeing as how it failed to meet a planned November 2010 unveiling, but IDG News reports that the motion-sensing eBox hasn't slipped Lenovo's mind -- it's just been pushed further into 2011. How far? If we were to guess, we'd say Q2 2011, and the video above spells out why. Seemingly by coincidence, we were just sent this footage of a game called Flyimal, built on the Unity Engine as a collaboration between 3D asset company Mixamo and 3D gesture recognition company Omek Interactive, and -- get this -- running on "the first [console] to be made by the Chinese for the Chinese market and due for launch by Q2 of this year." We can't think of many game systems that fit that description, to be honest. There's not a lot to look at here, but we imagine PrimeSense and competitors will be perusing the video soon, noting that the machine captures precisely 15 points on a user's body for its gesture recognition algorithms... and wondering if there's a third dimension to any of that movement. Read Unity, Mixamo and Omek's statement after the break.

  • Razer Hydra Sixense motion controller eyes-on

    by 
    Paul Miller
    Paul Miller
    01.11.2011

    The technology behind the Hydra Sixense motion controller has been in development for a while now, but Razer was actually showing it off at CES this year. Unfortunately, it was strictly a hands-off situation at the booth -- we could only look on with jealousy as the Razer rep played through some gorgeous Portal 2 level. What we could see is that the magnetics-based controllers are very responsive, spatial, and multi-dimensional; these aren't your parent's simplistic Wii-style flick controls. There's still no word on price or a release date, but we're hearing "under $100" and "early" this year. It's hard to get totally excited about a PC hardware peripheral, given the smaller quantity of games (particularly hardware-specific titles) over in desktop land, but with Valve support and what appears to be the perfect control scheme (dual analog sticks, dual fully 3D-sensing motion controllers), we'd say the Hydra has a better shot at winning us over than anything else of its ilk. Check out a video after the break for a bit of Hydra action. %Gallery-113921%

  • ASUS Wavi Xtion motion sensing control system demoed at CES (video)

    by 
    Darren Murph
    Darren Murph
    01.11.2011

    ASUS may not be anywhere close to ready for its Wavi Xtion to hit retail shelves (we're hearing Q2 of 2012), but that didn't stop our brethren over at Engadget Spanish from stopping by for a hands-on demonstration at CES. We'll spare you the details on how it works, but in practice, we learned that it's quite similar to Kinect. Not shocking considering that PrimeSense is behind both boxes, but the primarily difference seemed to be the reaction time. ASUS' solution wasn't quite as snappy as the Kinect, being slower to recognize and translate motions in testing. Of course, we wouldn't expect a product that's 18 months out from mass production to be completely on top of its game, but feel free to head on past the break to see exactly what we mean.

  • Philips uWand hands-on

    by 
    Vlad Savov
    Vlad Savov
    01.09.2011

    Philips has been touting its uWand "direct pointer" remote for a good while now, but we've never had the chance to actually use one ourselves. Today that omission has been rectified as we got our mitts around this motion / gesture-based controller and gave it a quick test drive. It works by having an infrared camera embedded in the front, which detects an IR beacon in your TV and thereby judges its own distance, tilt and relation to the TV. That then allows for things like motion-based zooming, pointing the remote at the particular thing on the television that you want to "click" on, and navigational shortcuts attached to gestures performed with this handheld. There's also a nice spacious keyboard on the back, assisting in the use of all these Smart TVs CES has been littered with. Philips' intention is to license the technology out to other manufacturers, which could result in consumer products by 2012 -- so yeah, it's not terribly close to your living room yet, but our gallery of images is. %Gallery-113562%

  • Movea SmartMotion Air Mini Keyboard remote and Air Mouse revealed alongside Sunrex partnership

    by 
    Darren Murph
    Darren Murph
    01.08.2011

    Don't quote us on this, but we've got a feeling that remotes will be more than just remotes by the time 2012 rolls around. HDTV companies have been slyly adding motion support to their remotes here at CES, and with PrimeSense's technology going over so well in the Kinect, there's an obvious next-step when looking at TV control. Movea -- the company responsible for the Gyration Air Mouse and Air Mouse iOS app -- has just teamed up with Sunrex here at CES, with the newly formed relationship expecting to yield new kit based on the former's MotionIC platform and SmartMotion technology. We're told to expect the first products to be available in Q1 of this year, with the SmartMotion Air Mini Keyboard remote and SmartMotion Air Mouse being named in particular. The former includes a full four-row QWERTY keyboard and relies on 2.4GHz wireless technology, but no images, pricing and availability details are available just yet. %Gallery-113688%

  • Intel waves around Razer's Sixense motion-sensing sticks, plays Portal 2 on the big screen (video)

    by 
    Sean Hollister
    Sean Hollister
    01.05.2011

    For any new peripheral to succeed in the market, it needs a killer app. Seems like Razer found one -- at Intel's press conference at CES 2011, it got to demo Portal 2 with its Sixense motion controller. We were on hand to see it in action, and it looks like the game's tailor-made to take advantage of your precision arm-waving; moving the right stick controls a tractor beam that emanates from the Portal Gun, such that your protagonist can reach though those game-twisting wormholes without sticking her neck out. But don't take our word for it -- see for yourself after the break!

  • LG ST600 Smart TV Upgrader, new Magic Remote eyes-on at CES

    by 
    Ben Bowers
    Ben Bowers
    01.05.2011

    We took a closer look at the new LG ST600 Smart TV Upgrader after LG's CES 2011 press event, and while we weren't allowed to handle it for as long as we would've liked, we did manage to snag a few brief impressions. The box is designed to provide consumers with older TVs access to LG's latest SmartTV functions using just an HDMI link. Size-wise, the set-top box seems close to the Apple TV, although it's clearly chunkier. In terms of connections, we spotted an HDMI and Ethernet port in the rear, with at least one USB port on the side. As the image shows, LG's upgraded Magic Remote was also present -- though it's not compatible with this box due to a lack of integrated motion controls. The new wand will ship with LG's latest Smart TVs, and has a more rounded form factor than its predecessor. The enter button was also swapped out for a more prominent Home button. LG is really touting the device as a simpler way to navigate through an ever-growing list of TV extras, but we can't help thinking it's just a streamlined Wiimote. %Gallery-112715%

  • Hillcrest Labs intros embedded motion control system for TVs, hopes for the best

    by 
    Darren Murph
    Darren Murph
    01.05.2011

    PrimeSense had a feeling this kind of revolution would take over the television world when we spoke with them last March at GDC, and sure enough, said revolution is happening. LG's already integrated motion controls into its sets with its Magic Remote, and now Hillcrest is providing a solution just in case the rest of the world wants to buy in. Hailed as a "turnkey solution," the Freespace MotionEngine is now integrated with Broadcom's BCM35230 digital TV SoC and BCM20730 single-chip Bluetooth solution. That's a lot of technobabble, for sure, but the long and short of it is this: by integrating this into televisions, Freespace / BT-enabled remotes that are equipped with the right sensors can allow TV viewers to control channel switching, volume levels and who knows what else with just their hands. The outfit will be busting out a demo here in Vegas, so we'll be doing our best to catch a glance.

  • PrimeSense and ASUS team, bring Kinect-like Wavi Xtion to your living room TV (update)

    by 
    Sean Hollister
    Sean Hollister
    01.03.2011

    PrimeSense provides some of the brains behind Microsoft's Kinect, and wants a bigger piece of the pie; ASUS has a reputation for announcing wonderfully wacky peripherals every year. At CES 2011, the Wavi Xtion will check off both boxes nicely. In a nutshell, the Xtion is a PrimeSense 3D depth camera built exclusively for PC, but with an important twist -- it connects to a pair of ASUS Wavi boxes, which wirelessly streams its data to your living room PC between your TV and a Windows PC over the 5GHz band. Oh, and should ASUS attract enough developers, it will even pull down applications from an Xtion online store. ASUS says we'll see the package commercially available around the world in Q2 of next year -- with a UI and selection of apps and games on board -- but they'll release an Xtion PRO developer kit in February to tempt all you Kinect hackers into coding magical things for the platform. No more details for now, but there's an event in Vegas this week where ASUS is all but guaranteed to show it off. PR after the break. Update: Did we say HTPC? Turns out it doesn't quite work that way -- the Wavi are actually a pair of boxes that wirelessly sling data between them. You put the Xtion sensor on top of your TV, connect it to Wavi #1, then plug Wavi #2 into a PC up to 25 meters away. Mind you, it looks like the Xtion may not be quite as capable as Microsoft's unit, as there's only infrared hardware inside -- it might be fine for gesture control, but don't expect any augmented reality lightsaber fights. See some mockups below! %Gallery-112375%

  • Microsoft seeking to quadruple Kinect accuracy?

    by 
    Sean Hollister
    Sean Hollister
    12.19.2010

    Hacked your Kinect recently? Then you probably know something most regular Xbox 360 gamers don't -- namely, that the Kinect's infrared camera is actually capable of higher resolution than the game console itself supports. Though Microsoft originally told us it ran at 320 x 240, you'll find both color and depth cameras display 640 x 480 images if you hook the peripheral up to a PC, and now an anonymous source tells Eurogamer that Microsoft wants to do the very same in the video game space. Reportedly, Redmond artificially limited the Kinect on console in order to leave room for other USB peripherals to run at the same time, but if the company can find a way around the limitation, it could issue a firmware update that could make the Kinect sensitive enough to detect individual finger motions and inevitably lead to gesture control. One of multiple ways Microsoft intends to make the world of Minority Report a reality, we're sure.

  • Kinect used to control Super Mario on a PC, redefine convergence (video)

    by 
    Vlad Savov
    Vlad Savov
    11.28.2010

    If, like us, you've been waiting to see Kinect in control of a truly marquee game, your wait has now come to an end. The same fella that brought us the Kinect lightsaber has returned with a hack enabling eager nostalgics to enjoy a bout of Super Mario controlled only by their body contortions. OpenKinect was used to get the motion-sensing peripheral -- originally intended exclusively for use with an Xbox 360 -- to communicate with his PC, while a simple NES emulator took care of bringing the 25-year old plumber to life. The video awaits after the break.

  • Razer Sixense controller becomes virtual camera for your next machinima epic (video)

    by 
    Tim Stevens
    Tim Stevens
    11.09.2010

    Fan of machinima? Then you're used to static shots in which a character walks into the scene, says his line, makes a silly joke, and then walks off again. Panning and smooth, flowing shots are not the forte of films created in a virtual world, but the repurposing of some Razer Sixense controllers could let the director really get into the scene thanks to researchers at Abertay University. They borrowed an idea from Avatar, in which James Cameron commissioned cameras with motion-tracking viewfinders so that he could see the virtual world through which the actors were moving. The team at Abertay uses Sixense controllers similarly to control a virtual camera, which would let gamers find dramatic, sweeping angles for their replays. Or, you know, just get a super closeup of that post-melee victory dance.

  • Razer building motion-sensing exercise peripheral using Sixense tech, handheld sticks slated for 2011 (video)

    by 
    Sean Hollister
    Sean Hollister
    09.13.2010

    We're honestly not certain what it has to do with Intel, but here's some welcome news for the gaming and home exercise fronts -- Razer told the IDF 2010 crowd that the Sixense motion-sensing sticks it showed off at CES will finally arrive sometime "early next year." What's more, the company's been hard at work miniaturizing the one-to-one motion control tech into an exercise band, and while we've no word on when that's due or how much a "personal doctor" might cost, you can find a close-up (of a render, natch) after the break to see what it might look like (and video of the handheld sticks, if you're game).

  • PlayStation Move review

    by 
    Ross Miller
    Ross Miller
    09.01.2010

    The PlayStation Move. It's funny to think just 15 months have passed since Sony first unveiled its motion controller, and now we're mere weeks away from hitting the retail market. To be sure, it's not like the company didn't have waggle on the mind already -- patents dating as far back as 2005 reveal as much, and of course the incredible success of Nintendo's Wii proved there's a market for more physically exerting gameplay. And it's not just PlayStation; Microsoft's got its controller-free Kinect motion camera system coming this November. So, in the year where all major game consoles now ask you to get off the couch and earn arm muscle, how does Move fare? Read on for more!

  • Screen Grabs: Turtle gets his Kinect on

    by 
    Vlad Savov
    Vlad Savov
    08.30.2010

    Screen Grabs chronicles the uses (and misuses) of real-world gadgets in today's movies and TV. Send in your sightings (with screen grab!) to screengrabs at engadget dt com. The producers of Entourage have already shown their tech savvy with a littering of BlackBerry, Jawbone and iPad use, but how about some unreleased hardware? Turtle was spotted doing a bit of cardio in last night's episode, nothing too shocking about that, but he did it using Microsoft's Kinect peripheral as a workout buddy. Last time we checked, that motion-controlled goodness wasn't supposed to be out for another two months -- we can only guess that good old Sal Assante managed to get his name on that top-secret beta tester list. [Thanks to everyone who sent this in]