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  • Born for Wii: BattleTanx: Global Assault

    by 
    Wesley Fenlon
    Wesley Fenlon
    01.13.2009

    Sometimes looking back at the games of our childhood days can be painful. More than a decade later, it's hard to imagine how Combat Cars for the Sega Genesis was ever...well, fun. Ah, the indiscretion of youth: hoarding your money, saving for that one, glorious moment when you pick out a new game to take home and devour, only to realize, years later, how terrible it really was. Still, blind purchases could occasionally lead to good things, and a few weeks ago I went home and recovered my Nintendo 64 from its years of storage exile for the express purpose of reliving some of those magical gaming sessions of my youth. In this case, the game in question was BattleTanx: Global Assault.Likely one of the few good games to ever come out of the offices of the now-defunct 3DO, BattleTanx is about as straightforward as its name implies. The game turns 10 years old in 2009, and despite the fact that it looks and play like a Nintendo 64 game from 1999, it's still a lot of fun. Simple, arcadey gameplay, a multitude of tanks and a solid lineup of secondary weapons guarantee hours of mindless fun. The single-player is easy to plow through in short order, but fun enough to come back to -- and the real draw lies in the multiplayer, which rivaled Goldeneye, Smash Bros., and Mario Kart for four-player mayhem. Ready to take up arms with Battlelord Griffin Spade and Born for Wii as we assault the post-apocalyptic globe? Hit the link below. #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } NEXT >> %Gallery-41978% Every week, Born for Wii digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, Super Mario Sunshine, and for more great titles that deserve your attention, take a look at Virtually Overlooked.

  • Canadian receives spirit of N64 kid for Christmas

    by 
    David Hinkle
    David Hinkle
    01.02.2009

    Remember the kid that was so happy to get himself an N64 for Christmas? Of course you do, who doesn't? Well, it would appear the torch has been passed on to a small Canadian child, who is a bottomless well of excitement upon receiving a certain gift this Christmas. We won't ruin the surprise (you probably already guessed, anyway), so just head past the break and watch the video. Oh, and if you need a refresher on the N64 kid, hit up the video above.%Gallery-22424%

  • Nintendo Sixtyfree Lite-R might be the perfect handheld

    by 
    David Hinkle
    David Hinkle
    12.29.2008

    Okay, maybe it's not the perfect handheld, but it's an incredible piece of craftsmanship, wouldn't you say? It was created by user SifUf over at the Ben Heck forums. Considering how many of these kinds of projects we've seen lately, we're kind of tempted to do this to our own N64 that is sitting in a box somewhere gathering dust. Of course, we never actually would, because we'd hate to bring the fire department out this way again. %Gallery-22424%[Via Engadget]

  • Super Smash Bros. sparring on Japanese Virtual Console in January

    by 
    Griffin McElroy
    Griffin McElroy
    12.28.2008

    "B-b-b-but I don't live in Japan!" We know, dear reader -- despite the fact that a great deal of the world's population takes up residence in the Land of the Rising Sun, we understand that there are plenty of those who don't. This second group likely just thinks we're taunting them with the information that Super Smash Bros., one of the most requested titles for the Virtual Console, will be landing on the service in Japan sometime in early January.However, take solace in the fact that this might mean that it'll be hitting North American e-store shelves sometime soon. Let's just hope that our price for the game doesn't mimic Japan's -- 1,200 points (as opposed to the usual 1,000 for an N64 game) is ridiculous, and we absolutely would not pay it. Well, maybe we'd pay it, but we definitely wouldn't feel good about it. Fine -- we'd probably be ecstatic, but we'd totally pout for like, a minute or two. Take that, Nintendo!

  • N64 goes portable with Nintendo Sixtyfree Lite-R

    by 
    Griffin McElroy
    Griffin McElroy
    12.27.2008

    This certainly isn't the first time Nintendo's enumerated home console made the jump to the handheld realm -- but it might just be the sleekest portable N64 we've seen to date. SifuF, a disciple of modding guru Ben Heck, recently displayed his terrifying techno-prowess by crafting the Nintendo Sixtyfree Lite-R (catchy, no?), pictured above. It sports all the buttons of a standard N64 controller, a 5" display (yoinked from the PSOne LCD screen), and an unobtrusive cartridge slot. Unfortunately, its petite framework didn't leave room for an internal battery -- it requires an external infolithium (or other 7.2v) power supply to run. A small, small price to pay for on-the-go sessions of Pokémon Snap Ocarina of Time.

  • Wii Warm Up: Super Obsolete Bros.?

    by 
    JC Fletcher
    JC Fletcher
    12.27.2008

    The big news out of Nintendo of Japan yesterday was an impending Virtual Console release of the original N64 Super Smash Bros.. I personally have warm feelings for the original title that none of the sequels have managed to recapture, but that has more to do with the circumstances of my life at the time than the actual game -- I just happened to be living in a dorm at the time, and Super Smash Bros. was a daily pastime among residents.At least on a superficial level, the sequels (both of which are playable on Wii) improved massively upon the original in terms of character selection, levels, options, and extras. So why all the furor to go back? Is it something about game balance that is visible only to tournament nerds? Overarching love of the series? Nostalgia? Don't take this as an attack -- I'm probably going to buy the thing myself, and I'm not sure why.%Gallery-26316%

  • Nintendo Sixtyfree Lite-R elegantly crams N64 into a luscious handheld

    by 
    Darren Murph
    Darren Murph
    12.27.2008

    Ben Heck's apprentices are showing their true colors again, with modder SifuF churning out a real winner over the holidays. The Nintendo Sixtyfree Lite-R just might be the most elegant portable N64 that we've seen to date, with a clean, low-key design, beautifully integrated buttons and a cartridge slot that's about as non-cumbersome as possible. Of note, there are no internal batteries to speak of, thus it's forced to rely on an InfoLithium (or any 7.2v supply) clipped on the rear. Tap the read link for a pictorial look at the build and final product.[Thanks, Adam]

  • Super Smash Bros. leads January VC lineup in Japan

    by 
    JC Fletcher
    JC Fletcher
    12.26.2008

    Nintendo of Japan has announced their plans for the next month's Virtual Console games, and, for once, the list includes a Nintendo 64 title. Super Smash Bros. is headed to the Japanese VC in January. Pokémon Snap came out in the US within a week of the Japanese release last year, so maybe this year's big winter N64 game will follow suit. Nintendo has lovingly appended an extra 200 points to the normal cost of a Nintendo 64 game for this release.Super Smash Bros. is likely to be the only thing anyone reading this will care about, given the combined Brawl obsession of the Wii audience and the first-party-franchise domination of VC sales, but we've got the whole (rather small) lineup for January after the break just because.

  • Video: How-to guide for making your Nintendo 64 portable

    by 
    Darren Murph
    Darren Murph
    12.02.2008

    Revision3's own Daniel just couldn't sit idly by watching portable N64 after portable N64 pass him by while doing nothing, so he decided to gut his own console and shove it into a battery-powered unit that can be taken practically anywhere. Sure, it's one thing to read through a step-by-step guide that you barely understand, but it's another to see the whole process broken down for you on video. Check the read link for the perfect holiday project, and yes, you can actually play the re-gift card here and not got scorned.

  • Modder haphazardly shoves an N64 into a Wii shell

    by 
    Darren Murph
    Darren Murph
    11.21.2008

    We'll be frank -- there's nothing particularly elegant about the Wii64, but it is unique, so we just have to pay attention. Without any rhyme or reason, this here modder decided it best to gut the internals of his Wii and replace them with the innards of an N64. Of course, he could've just referenced someone else's work for getting an N64 controller to play nice with Nintendo's latest, but we suspect that just wasn't the itch he was trying to scratch. The current bid is just $49.99, so those intrigued enough to actually have it shipped to their house can bid away.[Via Nintendo Wii Fanboy]

  • Some guy put a Nintendo 64 in his Wii

    by 
    Chris Greenhough
    Chris Greenhough
    11.20.2008

    var digg_url = 'http://digg.com/nintendo/Presenting_the_Wii_64'; Why? NOBODY KNOWS. Maybe he desperately misses the days of blowing in slots. Whatever reasons he had, this is now up on eBay, with bidding starting at $49.99. The auction notes that the mod is "100% working!" (uh ... good?) and that the Wii's blue lights still illuminate when it's switched on, which we have to admit is kind of neat. Also, the seller calls it a "Wii64." Hmm. See more of this peculiar beast past the break, and more illustrious Wii mods here.%Gallery-31020%

  • First Look: Ocarina for iPhone

    by 
    Cory Bohon
    Cory Bohon
    11.11.2008

    If you're a Zelda nerd like most of us on the blog (not to mention any names), then you will most likely run out and buy the app we're about to discuss. Ocarina [iTunes link] is a new musical entry to the iTunes App Store that allows anyone to be just like Link in the Ocarina of Time (probably one of the best N64 games next to Super Mario 64... just sayin').When you launch Ocarina.app, you are presented with four buttons that control the pitch. You make sounds with the Ocarina by blowing into the microphone on the iPhone. You control the pitch of the sound by pressing one, two, or all of the four blue buttons. The more air you blow through the mic, the louder the sound gets. You can also tilt your iPhone up/down to change the vibrato depth, and left/right to change the vibrato rate. All of this is cool, but the real magic happens when you tap the green button just above the home button. A small menu appears, and allows you to tap on a globe. In the world view, you can hear other Ocarina players around the world as they toot along to jingles and their favorite songs. You can even rate the player's performance by tapping the little heart next to their name. If music isn't the player's forte, then press the fast forward button to skip them. I've used the application over the weekend, and have really liked it so far. I would like to see a favorites list added. It would be nice to mark certain players as favorites and be able to instantly start listening to them again. You can purchase Ocarina from the iTunes App Store for $.99 (US). Note that you must have an iPhone to use this application (no iPod touch).%Gallery-36585%

  • Rumor: Rogue Squadron compilation locking S-foils in attack position

    by 
    David Hinkle
    David Hinkle
    10.08.2008

    According to the latest issue of EGM, which just arrived in our mail box, Wii owners could be seeing Rogue Squadron make a return to a Nintendo console, as Q from the Rumor Mill is reporting that Lucasarts has licensed out the Rogue Squadron series of games. Sadly, we're not talking about a brand new game, but rather a compilation of the N64 and GameCube titles, all on one Wii disc. With the whole Play on Wii thing, it seems like this has a good chance of becoming true.Head past the break for the excerpt from the magazine.

  • Mario Golf, Shining Force II swing their armaments on Virtual Console

    by 
    Ross Miller
    Ross Miller
    10.06.2008

    What's better than playing golf with your favorite Nintendo characters in the comfort of your own imagination? Wielding a sword and playing a character named "Bowie," of course! Mario Golf (Nintendo 64, 1-4 players, 1,000 Wii Points): Arguably the best in the Mario Golf series and certainly one of the cheapest. It just makes us wonder why Nintendo hasn't slapped together its cast of characters into a Wii golf game yet. Shining Force II (Sega Genesis, 1 player, 800 Wii Points): You've got a sword in a fantasy medieval setting that rewards you for swinging said blade at others. Also, did we mention your main character is named Bowie? To jog your memory, we've embedded videos of each title after the break.

  • Retail and download releases for the week of Oct 6th

    by 
    David Hinkle
    David Hinkle
    10.06.2008

    We could get used to this, folks. Around this time of year, we're bombarded with new games, across all fronts. Well, this week is no different, so we won't waste time yakking it up here, other than to say no dice on Gradius II. Head past the break and get the lowdown on this week's releases.

  • Banjo-Kazooie rewrites history

    by 
    David Hinkle
    David Hinkle
    09.25.2008

    For those of you that didn't really mind the news that Banjo-Kazooie would be making its way to the Xbox 360's XBLA service and not the Virtual Console, know this: the experience won't be the exact one you remember. In the XBLA version of the game, all references to Nintendo and the N64 have been removed from the game (save for the Game Boy shown), based on the video leaked above. In-game, N64 logos have been replaced with updated Rare logo and Microsoft Game Studios labels. What should be interesting is how TipTup is represented in both games, as Nintendo apparently owns that character. [Via CVG]

  • Banjo won't be straying to Virtual Console

    by 
    Chris Greenhough
    Chris Greenhough
    09.24.2008

    Oh, woe is us. Microsoft just dispatched (and then pulled) a press release boasting about the imminent arrival of Banjo-Kazooie on Xbox Live Arcade, describing the game as an XBLA "exclusive." We can safely assume this means the bird and bear won't be made available on the Virtual Console, news that conclusively crushes whatever slim hopes we had for the game appearing on Nintendo's service. We suppose $540 million buys you these kind of perks, eh?To rub salt in our open wounds, Microsoft also disclosed that sequel Banjo-Tooie would be made available on XBLA early next year, "making Xbox 360 the new home of the beloved Banjo-Kazooie franchise." We think we're going to sigh sadly now, reader. Feel free to join us.* sigh *[Via Joystiq]

  • Born for Wii: Mega Man Legends

    by 
    Wesley Fenlon
    Wesley Fenlon
    09.23.2008

    Mega Man. Mega Man X. Mega Man Zero. Mega Man Battle Network. With over 40 games in these series alone, one thing is obvious: there's a lot of Mega Man out there. The diminutive blue-clad hero has shown up on an impressive number of platforms in the past two decades, and often one game led to another, and another, and another, eventually spawning a whole bucketload of sequels. However, when Mega Man took a turn into the third dimension, the predictable half-dozen follow-up installments never materialized.In 1997, Capcom took Mega Man in a radically new direction with Mega Man Legends, a 3D action-RPG for the Sony Playstation (and the N64 under the moniker Mega Man 64). It's an all-new Mega Man sporting a familiar look, but the gameplay is significantly different -- dungeon exploration, item creation, and weapon upgrading are just some of the RPG staples present in Mega Man Legends. Despite its differences from classic Mega Man, Legends is a fun game that succeeds in shaking up the formula. And with the last game in the Mega Man Legends spinoff now eight years old, this particular Rockman is destined to be Reborn for Wii. #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } NEXT >> %Gallery-32454% Every week, Born for Wii digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, Punch-Out!!, and for more great titles that deserve your attention, take a look at Virtually Overlooked.

  • Darth 64 shows the appeal of the dark side

    by 
    David Hinkle
    David Hinkle
    09.16.2008

    While not as crazy as sticking a Nintendo Entertainment System into a toaster, the above mod (dubbed "Darth 64") from hailrazer at the Ben heck forums is kind of similar. It's comprised of a PSone screen with original backlight, the N64 guts that make it all happen and a Lazer Doodle children's toy. After gutting the thing, hailrazer crammed in a GameCube controller and N64 controller, all while moving some triggers from a PlayStation controller to the back. Nice mod, hailrazer!%Gallery-22424%[Via Go Nintendo] We're always talking about mods here at Wii Fanboy. Be sure to check out 5 of our favorite Wiimote mods, as well as 5 of our favorite Wii mods and 5 of our favorite GameCube mods. Keep up with the modding scene by staying up to date with Wii Fanboy!

  • Discovered: 64-bit blood on the tracks

    by 
    Joystiq Staff
    Joystiq Staff
    08.27.2008

    It's a shame to see someone ditching their Nintendo 64 on the railroad tracks next to broken dreams and two empty Sprite bottles, especially when there's 17 versions of Rock Band 2 to look forward to.[Thanks, Mike]