Navy

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  • Spiritual Guidance: Food, flasks, and potions

    by 
    Dawn Moore
    Dawn Moore
    01.31.2010

    Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. I'm the fish girl. I never wanted it to be this way. I never wanted to be that girl. You know, the fish girl: the woman in the raid who takes it upon herself to make sure all her fellow raiders are eating right by supplying Fish Feast after Fish Feast. Sure, sometimes it's a fish guy (in fact, just the other day my heal captain joked that he had brought Capri Sun and orange slices for the raid) but usually it's a woman. I guess it's a maternal thing, or maybe it's wanting to save time by always going in with max buffs. Whatever it is, I wasn't always like this. In fact, I used to wonder why my raid leader's wife would so willingly spend her feasts on our raid as we wiped all over 3-drake Obsidian Sanctum. I admired her generosity, particularly because I felt they were going to waste on stupid mistakes, and her efforts deserved better. Then one day, after I had moved onto another guild, I found myself surrounded by raiders who were lacking vital nutrients in their diets. That's how it began: first I was helping with the fishing, then I started spending my own precious spices. The first day I laid a feast in a raid, I felt my feminist side cringe. But before I go off on that tangent, let me clarify that this article isn't about fish (not exclusively anyway), it's about the various consumables available to priest healers.

  • Serve in the military and get a discount on Fallen Earth

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.09.2009

    It's a hard time to be serving in the military, even if you're not stationed overseas at the moment. After all, the armed forces don't always get the luxury of having Christmas off. So it's nice to know that the gamers among the armed forces get a little bit extra if they're inspired to pick up Fallen Earth. The company has just announced that the military will receive a 20% discount on the price of the game, plus a free t-shirt with their purchase. And not one of the in-game items the game has been fond of giving out lately -- a real one. The offer is open to members in any one of the US armed branches -- the Coast Guard, Marines, Army, Air Force, or Navy are all eligible. All that's required is a .mil e-mail address to verify that the person ordering is in the military. The one catch is that it's only applied to orders through the official Fallen Earth store, so Steam and similar venues aren't available. But it's an excellent way of compensating the men and women serving their country, so if you are eligible and haven't grabbed the game yet, head on over to pick yourself up a copy.

  • EVE Evolved: The faction warfare mission debacle

    by 
    Brendan Drain
    Brendan Drain
    12.06.2009

    When faction warfare went live with EVE Online's Empyrean Age expansion back in the summer of 2008, It was a magnificent success. It was intended as a way for newer players to get into PvP and as a stepping stone from the safe haven of empire to full-on sovereignty warfare. It wasn't long before large fleets were duking it out in low security space and for a time, it was great. Eventually, problems began to come to light that demanded developer attention. Capturing exploits and a lack of rewards were causing players to leave the war and after a year with no development, faction warfare was looking abandoned. Rewards were eventually implemented in an attempt to revitalise the ageing faction warfare system and promote PvP. With the Dominion expansion came the most anticipated of those rewards - new tier 1 navy battleships available only from the faction warfare loyalty point store. Since the announcement that they were coming, mission-runners have been farming faction warfare missions like crazy for loyalty points. The promise of unique rewards from the missions was intended to revitalise the game and give pilots something to fight over. But did the rewards really improve faction warfare and promote PvP or was it a huge mistake? In this three page exposé, I run down the history of faction warfare missions, from the development mistakes to the EVE corp that made almost enough ISK to build a titan. Did the mission buff revitalise faction warfare or did it put the final nail in its coffin? And just how did mission-runners make billions of ISK?

  • EVE Evolved: The faction warfare mission debacle, page 2

    by 
    Brendan Drain
    Brendan Drain
    12.06.2009

    The save came in the form of the previously mentioned unique items limited to the faction warfare loyalty point store. LP was given out for kills against the enemy militia and completion of missions. The hope was to get more people back into the war and give them some incentive to do faction missions that put pilots at risk of PvP.

  • EVE Evolved: The faction warfare mission debacle, page 3

    by 
    Brendan Drain
    Brendan Drain
    12.06.2009

    Certain missions that required the collection of an item from a wreck or killing a lot of ships were eliminated as they would take extra time or pose extra risk. With intense practice, missions ended up taking as little as 30 seconds each and at most a few minutes. By using a strong PvP presence to lock down the systems in which they took missions by force they were able to keep their mission-runners safe and run 45 missions in an average of one and a half hours.

  • Navy shells out for development of missile-killing free-electron laser

    by 
    Darren Murph
    Darren Murph
    04.24.2009

    You may think that the Navy's just the baby brother to the two other US Armed Forces, but its weapon development record definitely shows otherwise. Just over two years after building an 8-Megajoule railgun, the branch has penned two $7 million checks to defense contractors Boeing and Raytheon for the design and development of a free-electron laser (FEL). For what it's worth, such a device has been yearned for since a day after the dawn of time, as unlike chemical-based lasers, the FEL would be 100 percent electric and easier to move. For those unaware,this stormy petrel of a weapon would be used to blast down missiles in mid-flight, all while putting on a pretty impressive light show. 'Course, the Navy must also figure out how to build a massive energy generating ship in order to use it, but let's not get too far ahead of ourselves here, okay?[Image courtesy of AIP]

  • Video: Navy UAV uses hydrogen fuel cells for greener surveillance

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.17.2009

    It sure is nice to see that the military is paying attention to the environment, always on the lookout for greener ways to spy on people, foreign and domestic. Ion Tiger, for instance, is an unmanned vehicle being cooked up at the Naval Research Laboratory that incorporates a hydrogen fuel cell, offering many improvements on earlier battery powered designs -- including a greater range (up to seven times further than that of current designs), heavier payloads, smaller size, reduced noise, a low heat signature, and zero emissions. The Office of Naval Research is making much of the possible civilian potentials for this technology, pointing out that research contributes "directly to solving some of the same technology challenges faced at the national level," but we know the truth: the US military is in cahoots with Greenpeace. You heard it here first, folks. Video after the break.[Via PhysOrg]

  • Navy report warns of robot uprising, suggests a strong moral compass

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.18.2009

    You know, when armchair futurists (and jive talkin' bloggists) make note of some of the scary new tech making the rounds in defense circles these days it's one thing, but when the Doomsday Scenarios come from official channels, that's when we start to get nervous. According to a report published by the California State Polytechnic University (with data made available by the U.S. Navy's Office of Naval Research) the sheer scope of the military's various AI projects is so vast that it is impossible for anyone to fully understand exactly what's going on. "With hundreds of programmers working on millions of lines of code for a single war robot," says Patrick Lin, the chief compiler of the report, "no one has a clear understanding of what's going on, at a small scale, across the entire code base." And what we don't understand can eventually hunt us down and kill us. This isn't idle talk, either -- a software malfunction just last year caused US. Army robots to aim at friendly targets (fortunately, no shots were fired). The solution, Dr. Lin continues, is to teach robots "battlefield ethics... a warrior code." Of course, the government has had absolutely no problems with ethics over the years -- so programming its killer robots with some rudimentary values should prove relatively simple.

  • Cox provides HD programming, internet at US Naval Base in San Diego

    by 
    Darren Murph
    Darren Murph
    11.26.2008

    The proud men and women of the United States Navy have to get their HD fix somehow, right? Being that the answer to that is undoubtedly "yes," we're happy to see that Cox Communications has signed on to provide HD programming, high-speed internet and digital phone services to the Pacific Beacon residences at the US Naval Base in San Diego, California. Currently, services are being installed in 512 units at Palmer Hall, while all of the buildings in the complex should be complete (and completely wired) by March 1st of next year.

  • Spy satellite shoot-down: The Movie

    by 
    Joshua Topolsky
    Joshua Topolsky
    05.21.2008

    Like a vivid fever-dream Michael Bay might have after a night of pounding Sparks, this video of our nation's darkest hour and greatest triumph will have you screaming for a sequel. Confirming our belief that the out-of-control spy satellite which the Navy shot out of the sky in February really did contain a planet-destroying plague of zombie juice and / or Aliens, this roller coaster ride of a film retells the whole drama -- replete with swelling strings and in-your-face rage rock. Enjoy the epic video after the break, as well as a recap of our extensive coverage of the event, and rest easy knowing that once again great disaster has been averted... or has it?[Via Wired]

  • Aussie military using games to attract recruits

    by 
    Kyle Orland
    Kyle Orland
    05.02.2008

    Taking a cue from America's army and, er, America's Army, the Australian military is also using online games to pump up flagging recruitment numbers. As the New Zealand Herald reports, Australia's Defence Jobs web site allows visitors to control crude, Flash versions of ARV Tiger Attack Helicopters, F/A-18 Hornets and more.The games aren't exactly new (JayIsGames discussed one of them back in 2004) but they're getting increased attention now as a way for military recruitment to compete with a fierce job market. "It is critical to the future of the ADF that Generation Y and beyond can access and interact with recruiting information via the technology they are comfortable with," said Defence Science and Personnel Minister Warren Snowdon, who sounds extremely old. Two of the Air Force games have recorded over 300,000 plays, according to the Herald report, which might not seem like much compare to America's Army's 8+ million users. Remember, though, that America's defense budget exceeds Australia's (and indeed, the rest of the world's) by leaps and bounds. Whoo! We're No. 1! Don't mess with the U.S.! These colors don't run! And so on ...

  • Video proof of the renegade satellite's destruction

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.21.2008

    Sure, it's one thing to hear about that satellite getting blown to bits, but there's nothing like cold, hard video evidence to really cement our belief in the Navy's extreme skill at hitting fast moving objects in space with huge missiles. Yes -- the video is grainy and hard to make out, but if you can't tell how bad we blew that thing out of the sky... well maybe you're not looking hard enough. See it all go down (literally) after the break.[Thanks to everyone who sent this in]

  • Alien or zombie threat averted: the spy satellite has been destroyed... probably

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.20.2008

    Just like the Navy told us, they shot that nasty satellite out of the sky with the kind of laser-like precision they've been claiming they're capable of for years. At right around 10:30 this evening, expensive missiles were fired from the deck of the USS Lake Erie, traveling into space at an excess of 5,000mph, which then slammed into the Alien / zombie-juice / Russian controlled satellite (which itself was traveling at 17,000mph). Right now details are still sketchy on just how much damage was done to the object, but word on the street (aka, from the Navy) is that just about any hit to the satellite would put it out of our misery, due to the speed and trajectory at which it's traveling. The story is still developing, so if any of the zombie spore does manage to reach Earth and spark an undead holocaust, we'll be the first to let you know.

  • Cost of shooting down a spy satellite: $60m. Look on Alien's face when the missile hits: priceless.

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.16.2008

    Sure, it seemed like the Pentagon had things wrapped up when they told us that they'd be aiming their rockets skyward and blasting that pesky zombie-spore and / or Alien-carrying satellite out of the sky. Of course, they failed to tell us the price: sixty million dollars. What seemed at first to be a simple game of Missile Command has become an extensive military operation, involving modified rockets and control systems, hundreds of industry experts and scientists, as well as the Aegis sea-defense cruiser accompanied by two destroyers. The Navy will wait until the space shuttle lands next Wednesday before beginning operations, and they say they're fully prepared to bring W.O.P.R. online if anything goes wrong. The kicker? They'll probably miss.[Thanks, Laura]Update: Apparently Russia is calling the whole operation a cover for the US government to test out a new anti-sat tactical missile system. Ok, we wouldn't rule that option out, but it's not like the concept of shooting down satellites is so revolutionary, right? We mean, haven't governments been capable of blowing up satellites for decades, now? Thanks, Mukul.

  • Super Bowl XLII to be beamed to naval ships in Pacific Ocean

    by 
    Darren Murph
    Darren Murph
    02.01.2008

    We already knew that pigskin fanatics in 223 countries would be able to catch Super Bowl XLII this Sunday, but thanks to Raytheon's Global Broadcasting Service (GBS), even sailors and Marines stationed aboard ships in the Pacific Ocean will be able to catch the Giants attempt to mar the Patriots' currently unblemished record. The aforementioned technology has been in use for over a decade delivering "high-speed, multimedia broadcasts of mission critical information to military and government decision makers," but this weekend, it'll be used to bring home entertainment to folks far, far away from home. Sadly, it doesn't sound like the broadcast will be in HD this go 'round, but we suppose any football is better than none at all, right?[Via DailyWireless, image courtesy of ProJo]

  • PotBS beta devlog: Ships of the Line

    by 
    William Dobson
    William Dobson
    12.16.2007

    A new beta devlog has been posted to the Pirates of the Burning Sea site. The topic of discussion is the powerful Ships of the Line (SOLs) and some very large changes to how they will play out in the future. The initial SOL concept was to make these ships extremely difficult and costly to obtain, but in turn they would be able to turn the tide of a battle due to their immense power. In actual implementation during closed beta, only half of this was fulfilled: they were much easier to get than intended and people were churning them out.Now that the game is in open beta, the changes that have been made to SOLs bring them back in line with the original concept. They will cost a lot more to make, and the items required to build them will vary in level, meaning that lower level players can contribute to the construction. Another change is that the difference in cost between Fourth, Third, Second, and First Rate SOLs has been increased. Because they were previously similar in cost, people would skip straight to the First Rate SOL, which really unbalanced things. Now there will be a bigger cost variance between these ranks of SOL, and the First Rate will be very expensive to fix after being damaged, making it a major decision on whether to bring one to a battle, or to stick with the less powerful but less expensive versions.All of these changes have implications for various classes in the game. For example, the SOLs are one of the main reasons to become part of the Navy, so of course, this changes things for them in a big way. The full beta devlog has information on how the Navy will be altered with respect to the SOL updates, and how it will affect others as well.

  • Navy gears up for unmanned combat aircraft

    by 
    Darren Murph
    Darren Murph
    08.04.2007

    While the idea of an autonomous flying military bot is far from new, the US Navy has taken a first step toward "developing an unmanned combat aircraft that some advocates say could compete with Lockheed Martin's F-35 joint strike fighter." Northrop Grumman was awarded a $636 million contract to design, build, and fly an Unmanned Combat Air System "that would operate from the decks of the Navy's giant nuclear-powered aircraft carriers," and if things goes as planned, we could see the gunners join our forces "within 10 to 15 years." And considering that we're already deploying land-based mechanical soldiers to fire our weapons, we'd say the full-fledged robotic army is certainly closing in.[Image courtesy of DefenseTech, thanks Jason]

  • Rumor: Enamel Navy no more?

    by 
    Eric Caoili
    Eric Caoili
    07.11.2007

    The morning's whisperings, hushed under raucous E3 speculation, indicate that the Enamel Navy DS Lite's days could be numbered. Supposedly, Nintendo will be halting all production of the Japan-and-China-only version of the handheld by the end of the month. We don't favor its termination, but considering Nintendo's recent introduction of two new tints to the DS Lite line, Metallic Rose and Gloss Silver, trimming the number of available colors might be in the company's best interest. Expect to see import and auction prices for this endangered edition shoot up to the heavens.Farewell, Enamel Navy! We hardly knew ye.

  • Navy developing magnetic contact lenses

    by 
    Donald Melanson
    Donald Melanson
    07.09.2007

    It looks like the Navy's Office of Naval Research dipping its toes into the oft-explored business of eye-tracking, with a recent patent application revealing plans for some magnetic contact lenses designed to aid fighter pilots and others in need of a hands-free control option. According to NewScientist, the system consists of a magnetic sensor that's attached to side of an individual's head, which picks up changes in the magnetic field caused by the wearer's contact lenses -- those then get sorted out to determine exactly how the person's eyes are moving. As NewScientist points out, one of the big advantages of this system (as opposed to other methods of eye-tracking) is that it can work regardless of the person's head orientation, lighting conditions, or anything blocking the person's eyes, such as goggles or glasses, hence its appeal for fighter pilots. Lets just hope things don't go too haywire when one of the contacts falls out.

  • Navy seeks methods for predicting where bombs will be placed

    by 
    Donald Melanson
    Donald Melanson
    07.03.2007

    Apparently not content with having bees do all the dirty work of sniffing out bombs, the Navy is now seeking proposals for methods of actually predicting where bombs will be placed. According to Wired's Danger Room, the Office of Naval Research is looking for both "theoretical and technical approaches," which would not only allow for the prediction of bomb placements, but give them the ability to identify and localize bomb makers, predict changing threat tactics, and track the components being used in bomb assembly, among other feats of prognostication. On the technical side of things, the Navy's apparently has a keen interest in "advanced sensor networks," which would automatically detect when a bomb has been placed, allowing them to neutralize 'em with minimal human involvement. Those looking to get in on the action better act fast though, as proposals are due July 20th.