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  • The Daily Grind: How do you diverge from conventional MMO wisdom?

    by 
    Jef Reahard
    Jef Reahard
    11.06.2014

    I was reading some forum reviews of ArcheAge recently, and had I not played it extensively myself, I would have come away with the impression that it's a grindy gankfest with crappy combat and a hacker infestation so vast that it's actually unplayable. Needless to say, I disagree with all of those assertions. Similarly, most if not all of my MMO-playing friends and co-workers swear by Guild Wars 2's combat. It's so fluid and actiony, they say, to which I usually smile, nod, and think, if it really was all that, I probably would've played the game for more than a week! I'm likely in the minority on that one, though, which leads into today's Daily Grind. How do you diverge from what passes as conventional MMO wisdom? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Aion: Invasion launches today with new zones, dungeons, and server vs. server PvP

    by 
    MJ Guthrie
    MJ Guthrie
    11.05.2014

    The battle for Atreia expands today as Aion's latest free content update launches. Invasion introduces two all new zones, two new dungeons, a daily log in reward system, new world bosses, and a new gear enhancement system. On top of that, Daevas will be able to participate in the open beta of server vs. server PvP! The two new zones include Kaldor, the burnt-out remnant of what was once the ancient Danuar land, and Levinshor, the colorful territory of Tiamat's origin. Kaldor is home to Wealhtheow's Keep, a place featuring new fortress siege elements. Levinshor is home to new species that will associate with the Elyos and the Asmodians. Of the two new instances, The Linkgate Foundry is for level 65 players and is solo, whereas Igdel Dome is a six-man PvPvE instance. This server vs. server PvPvE will happen in a zone called Panesterra, which was thrown into another dimension by a massive Ide explosion. There, 100 players from each server and faction will battle against one another as well as baddy Beritra's forces in a massive seige to control the zone. The first live siege begins on November 9th. For a look into the new content, check out the trailer below and dive into even more details in the patch notes. Then log in daily for your special gifts!

  • WildStar shows off the Mystery of the Genesis Prime

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.04.2014

    The nature of the Genesis Prime is one of the major elements of WildStar's story as presented to players on the road to level 50. Even once you get there, though, you still have questions, ones that will hopefully be answered by the end of the game's next update. Lucky for you, a new trailer for the Mystery of the Genesis Prime update is now available, along with a look at the Defile region that should help bring much of this storytelling to a conclusion for the time being. Inside the Defile, players will be exploring solo content in the Sonic Plaza and the Strain Maw, taking on five-person tasks in the Black Focus, and fighting through large-group challenges with the Siege of the Lightspire. Carbine intends to have content in place for you no matter what your preference is. The update was originally scheduled to launch in November, but no formal date has been announced. Check out the trailer past the break, scope out the locations available, and get ready to find some answers to one of the game's biggest mysteries. [Source: Carbine Studios press release]

  • Guild Wars 2's Echoes of the Past goes live today

    by 
    Jef Reahard
    Jef Reahard
    11.04.2014

    It's release day for Guild Wars 2's Echoes of the Past update. The patch picks up "from a cliff-hanger ending that had the world of Tyria fighting the rise of the Elder Dragon Mordremoth," says ArenaNet. If the living world isn't your cup of tea, take heart because the update also features gameplay tweaks including the new Silverwastes locale. ANet says that "mysterious ruins in the area will provide key battleground locations in the ongoing war against Mordremoth's expanding armies. Players will fight to hold strategic locations, call in pact allies for aid and take a stand against the growing threat." The update also boasts new Bandit Crests, which can be vendored in exchange for recipes, materials, and armor pieces. Massively's Anatoli Ingram spoke to ArenaNet last month about the lore unfolding in these next chapters. Enjoy the new screenshots in the gallery below. [Source: ArenaNet press release]

  • WildStar's Loremageddon focuses on Cassians, Exile Humans

    by 
    Jef Reahard
    Jef Reahard
    11.03.2014

    WildStar's Loremageddon continues this week with an installment focused on the Cassians and the Exile Humans. These two groups have a healthy dislike for one another, and if you'd like to know why, you should head to their respective web pages and do a bit of reading. You'll learn about Jarec the Vigilant, Exile cologne, and the reasons behind the Cassian Civil War, among other tidbits.

  • Employee reviews blast Carbine Studios management

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.03.2014

    Whenever you hear of a studio laying off 60 people, you have to think things aren't going well. Sometimes it's a matter of bad luck and circumstance, but sometimes it's a case of bad management and poor decisions. Current and former employees of Carbine Studios attribute it to the latter, with the company holding a 41% rating on Glassdoor.com as reported by The Escapist. The reviews uniformly emphasize that WildStar is an excellent game, but they also point out universal flaws with management, decision-making, and communication. Several employee reviews characterize the studio as a "boy's club" with only the top decision-makers given leeway. There are also criticisms of the studio's overall implementation of strategies and willingness to adapt. As the reviews come from both present and former employees, the negativity speaks to some underlying problems at the studio and certainly does little to alleviate the sense of general anxiety for players regarding the state of the game.

  • A dragon hourglass commemorates Guild Wars 2's Echoes of the Past

    by 
    Anatoli Ingram
    Anatoli Ingram
    11.02.2014

    In advance of the next chapter of Guild Wars 2's living world story, Echoes of the Past, ArenaNet sent us a totally rad hourglass with dragons on it. While this thoughtful gesture may seem straightforward, there's a mystery afoot: A few days earlier, we had received a box that contained a shattered hourglass, as well as a very heavy marble base inscribed with a quote from the Pale Tree: "I've known since the moment we heard the roar." Is it a coincidence that the coda of the Echoes of the Past trailer shows an hourglass shattering? Was this perhaps some kind of warning? Is the hourglass a time-traveling device that warped reality, allowing the present and past versions of the item to co-exist? Or was it just the tragic natural consequence of a five-pound marble base versus a delicate glass item in the same box? Whatever it is, we've been using the hourglass to count down the minutes until GW2's story starts again on November 4th. As of this writing, we've turned it over 4,329 times.

  • Guild Wars 2, Torchlight 2 slash box prices for Halloween

    by 
    Bree Royce
    Bree Royce
    10.30.2014

    If you're looking for a subscription-free MMO to spend Halloween in, ArenaNet has an offer for you: The studio's slashed the price on Guild Wars 2's digital edition by 50%, making the cheapest version of the game just under 20 bucks. If OARPGs are more your style, then check out Torchlight and Torchlight II; both are half off until November 3rd, Runic announced this afternoon. We included a bunch of other Halloween-related sales in this morning's MMO Halloween roundup, and we expect more to keep rolling in today and tomorrow. Most games with cash shops are running some sort of promotion... just remember, you're a person, not a wallet.

  • Guild Wars 2 takes another stab at e-sports

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2014

    Guild Wars 2 is once again dipping its toes into the world of competitive e-sports, this time in association with the Electronic Sports League. ArenaNet is sponsoring the Go4GuildWars2 Cup as a result, challenging PvP players to fight over weekly cups for money. The weekly prize for the cup is $500 or €500 per region, with a lead-up to the grand monthly prize of $1,500 or €1,500. Top winners from each weekly cup will be invited to participate in the monthly finale. The cups will take place every Sunday with the first beginning on November 2nd. It's open to everyone who would like to sign up and can be watched by all. "Our hope is that these weekly cups will help drive our players forward in terms of skill, strategy, and teamwork," ArenaNet stated.

  • Valiance Online launches its Kickstarter today [Updated: It's live now!]

    by 
    Bree Royce
    Bree Royce
    10.29.2014

    A post on Valiance Online's Facebook has good news for fans of the upcoming game: SilverHelm Studios will be bringing the game to Kickstarter today. "It's packed with all manner of goodies for you to get your hands on," Design Director Nate "Paramount" Vogeding writes. "These things will be exclusive to our KS backers and backers alone. That's right; it won't be coming back around again." Vogeding also promises more pre-alpha invites and tells readers to "let everyone know that yes, there is a city coming back and very soon!" Valiance Online is one of several fan-backed superhero MMOs vying to become City of Heroes' spiritual successor. In September, SilverHelm told followers that it will not be licensing the CoH IP if it is eventually secured from NCsoft by City of Titans. [Update: The Kickstarter is now live, with pledges ranging from $1-$10,000 and a funding goal of $150,000. We've embedded the trailer below.]

  • WildStar opens up free, indefinite megaserver transfers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.29.2014

    How's your server's population in WildStar since the switch to megaservers? Does it still feel a little empty? Community manager Tony Rey says that the team has heard the complaints that the PvP servers are quiet, and the team is responding by opening up indefinite free transfers between the PvE and PvP megaservers in both directions. You can move your PvE character to the PvP megaserver as you wish, and vice versa. Rey says that while the team was initially happy with the stats on the PvP realms, the EU PvP megaserver in particular had certain difficulties with player numbers after PvP-to-PvE transfers were opened up but before the megaservers went live. Having free transfers in place does carry the risk of allowing people to level on a PvE server only to transfer over at the level cap, but players are assured that the team is watching for shenanigans and will shut down untoward transfers. These transfers are currently open for an indefinite period of time; Carbine will decide whether or not these free transfers will remain in place after monitoring the health of the server system.

  • Guild Wars 2's Echoes of the Past begins next week

    by 
    Bree Royce
    Bree Royce
    10.28.2014

    ArenaNet has just posted a new trailer for the next installment of Guild Wars 2's living story, Echoes of the Past, which launches on November 4th. "Echoes of the Past will pick up the story from the cliffhanger ending of episode 4 and follow the heroes of Tyria as they continue down the road to war against the Elder Dragon Mordremoth," says the studio. The second season of the game's living story has been on hiatus since the beginning of September. Last week, Massively GW2 columnist Anatoli Ingram spoke with ArenaNet's Bobby Stein and Steven Waller about this season's living story plotline. Toli's recap of the ongoing Halloween event and gem shop controversy, as well as his own predictions for the living story, went live earlier this afternoon. Enjoy the video below, and tell me if I'm crazy in thinking the music track is tipping its hat to Revenge of the Sith.

  • Flameseeker Chronicles: Gem store scares and lore treats in Guild Wars 2

    by 
    Anatoli Ingram
    Anatoli Ingram
    10.28.2014

    It's Halloween! Well, almost. Close enough. It's always fun to celebrate holidays as an MMO fan because you can party as long as the event runs without ever leaving your house! Oh, I just made myself sad. Let's start over. Guild Wars 2 is celebrating its third Halloween, and it doesn't seem as though evil ghosts are any more likely to let the destruction of Lion's Arch get in the way of the festivities than the rest of us are. Even though the celebration is a repeat of last year's, there's still quite a bit of news to discuss, so hop past the cut and let's see what ArenaNet dropped in our trick-or-treat bags.

  • Guild Wars 2 emerges unscathed by NCsoft's layoffs

    by 
    Bree Royce
    Bree Royce
    10.24.2014

    Last night's revelation that a large chunk of the WildStar team had been let go is not the only bad news to come from NCsoft this week. According to a letter sent to Polygon, the NCWest layoffs affected all of NCsoft's western branches... except ArenaNet, which runs Guild Wars 2 and Guild Wars. Here's what NCsoft wrote: Today we announced a restructuring of key operations within NC West. As a result of this restructuring, we are implementing staff reductions across our Western operations with the exclusion of ArenaNet. While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment. Moving forward, we will continue to focus on our core development capabilities and the intellectual properties (WildStar, Aion, Lineage, and Guild Wars franchises) that have made NCSOFT what it is today. However, we are looking to move into new business segments like mobile and tablet games as well as explore emerging technologies. Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors. Polygon's unnamed source says around 60 Carbine Studios employees were let go; we don't yet know how hard the other teams were hit.

  • Layoffs hit WildStar's Carbine Studios

    by 
    Justin Olivetti
    Justin Olivetti
    10.23.2014

    Word is bubbling up from several sources that layoffs are impacting Carbine Studios and WildStar today. NCsoft confirmed the rumors in an official statement: "While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment. Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors." Community Manager Tony Rey said that the remaining team would soldier on: "Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future." Polygon reports that an unnamed source claims that 60 employees were let go. One employee affected was Chief Client Engineer Bitwise, who said farewell on Twitter: "My amazing time at Carbine has come to an end. I can't adequately express my appreciation to the company and players. Thank you!" The WildStar developer recently saw several high-profile members of its team depart. Massively sends its regards to those impacted by the decision.

  • ArenaNet teases Guild Wars 2's road to war

    by 
    Anatoli Ingram
    Anatoli Ingram
    10.23.2014

    After a break, a feature pack, and the yearly antics of the Thorn family, the second season of Guild Wars 2's living world will soon be back in business. The business is, of course, preparing to fight Elder Dragons; the We got to talk with ArenaNet's Lead Writer Bobby Stein and Associate Game Director Steven Waller about how the living world story has marked out what the team calls the "road to war" against Mordremoth and its minions. But as Game Director Colin Johanson said in his latest blog post, "The road to war is paved with points of no return." That doesn't exactly sound good for Tyria, but it may be exciting for GW2 fans who are looking forward to something big.

  • Leaderboard: Which 2014 MMO will be the most financially successful?

    by 
    Jef Reahard
    Jef Reahard
    10.22.2014

    2014 is winding down, and when it comes to big triple-A MMO releases, it's basically over already. The Elder Scrolls Online, WildStar, and ArcheAge all debuted this year and apart from their differing premises, mechanics, and reception, they also differed in terms of their business models. One thing they had in common, though, was expensive production values as well as the pressure of carrying the financial flag for their respective development studios. While it's hard to accurately predict the future, that's exactly what we're going to do in today's Leaderboard. Which of 2014's big three do you think will be the most financially successful in the long run? Vote after the cut and don't forget to explain your vote in the comments! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • Guild Wars 2 restricts gem store purchase options [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    10.22.2014

    An attempt to streamline Guild Wars 2's gem currency exchange may be causing more consternation than celebration among the game's playerbase. ArenaNet simplified the exchange in a recent build, giving players preset options to buy gems with gold or sell gems for gold. However, as the lowest gem bundle price point is 400, it's irked players who wish to buy smaller increments for some of the cheaper options in the store and feel as though they're overbuying gems in these situations. Forum Communications Team Lead Gaile Gray gave an explanation for the change and said that the team is evaluating feedback: "The goal was to make the gem store more like other shopping experiences, and if you think about it, there is more of that feel to it now. You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That's not to say they never did, nor that there wouldn't be the desire to do so. But overall, the current options were selected based on player purchases in the past. The team is going to listen to your feedback and, if and when it's practical and desirable, they can look towards adjusting the new system to better meet your needs." [Update: Gaile Gray has reassured players that ArenaNet will reverse course on GemGate. "In light of your feedback, we will update the Currency Exchange so that you can decide how you want to use it," she wrote on the official forums. "We will keep the new streamlined system and also offer a new 'Custom' button on the panel that you can use to exchange any increment of gems or gold. We anticipate rolling this out soon. Stay tuned!"]

  • WildStar reveals big lore drops on the Aurin and the Mechari

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.21.2014

    It's time to learn everything about the WildStar races that you were afraid to ask. Or, more likely, that you did ask. There's a lot of lore in the game, but it's possible to miss some pieces of important information, and players always have lore questions no matter what happens. So the team at Carbine Studios asked for player questions, and creative director Chad Moore has posted the first set of answers in the form of pages for the Aurin and the Mechari. Both pages contain an overview of the racial histories, culture, social structures, relations with other races, lifespans... everything you could want to know at a glance regarding the operations of these species. Veteran players will find some elements of this unsurprising, but there's more to learn and some longstanding theories confirmed (like the functional immortality of the Mechari or the Aurin preference for analogies). Take a look at both pages for more information.

  • Guild Wars 2 teases upcoming festivals, living story season conclusion

    by 
    Bree Royce
    Bree Royce
    10.20.2014

    ArenaNet's Colin Johanson has penned a new Guild Wars 2 dev blog teasing just what the remainder of the fall season will bring for the two-year-old MMO. Outside of ANet's e-sports push, the game's buzz has been relatively subdued since the second feature pack released in early September. That will change tomorrow, October 21st, with the arrival of the much-loved Halloween festival; Wintersday, the winter festival, is scheduled to kick off on December 16th. "Both of these releases," Johanson says, "will feature the same content as last year but with refreshed rewards, giving you fun new festival-themed items to earn." Season 2 of the living story itself returns from intermission on November 4th, having been on hiatus for just under two months. Johanson promises the plotline will feature "stories with roots deep in the very heart of Guild Wars lore" and an "unforgettable" final episode for the season.