Nintendo64

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  • VC Friday: Zonked on paper

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.13.2007

    It's an odd pairing for the weekend for European gamers -- the punk-influenced Air Zonk and the classically adorable Paper Mario! What do they both have in common? A light-hearted approach to gaming and solid offerings for their respective genres. That's something we can get behind. Air Zonk -- Turbografx -- 600 Wii points Paper Mario -- Nintendo 64 -- 1000 Wii points

  • N64 gets a contemporary makeover

    by 
    JC Fletcher
    JC Fletcher
    06.18.2007

    The classy white-with-blue light Wii theme can add a touch of awesome to any game console. We won't say anything to impugn the vaunted N64 in any way-- we think the white paint job makes it look damned cool. The paint is nice and smooth, too.Color variations are nothing new for the N64, but Nintendo didn't release one in white. And they certainly didn't put LED's in it. What do you think about this mod? Can you think of any other consoles that would benefit from some white paint?

  • CNET's best video game controllers of all time

    by 
    John Bardinelli
    John Bardinelli
    05.25.2007

    CNET UK recently unveiled a "totally subjective" top five list of the best video game controllers of all time. Heading the pack is Atari's one-button joystick, joined by the SNES controller, and the N64 and PS2 controllers. Surprisingly enough, the Xbox 360 pad lands on the list for being the first to make wireless design a standard. The Wii remote was mentioned but quickly dismissed, as it hasn't been around long enough to prove itself as a revolutionary device.It's a rather obvious list that omits innovation in favor of time-tested design. Atari's joystick was nothing short of groundbreaking in its day, as were the SNES and N64 controllers. And we're just broken to bits that the PS3 boomerang never had the chance to fight for a spot on this list.[Via Xbox 360 Fanboy]

  • Paper Mario pencilled into the VC release schedule

    by 
    James Konik
    James Konik
    05.23.2007

    The N64 version of Paper Mario is soon to hit the Virtual Console, according to a recent magazine article.If you've just finished Super Paper Mario and are after some more dimension-shifting hyper-realism , then this is the place to get it. The 2001 classic is more of an RPG than its younger sibling, with turn based combat, so bear that in mind if you're thinking of shelling out the Wii points. No news on release dates as yet -- we'll keep you posted.

  • Superman 64 almost had an evil twin on the PS1

    by 
    John Bardinelli
    John Bardinelli
    04.22.2007

    Universally recognized as the worst video game ever created, Superman 64 was this close to unleashing a spawn on the original PlayStation. According to an article at PlayStation Museum, when Titus was wrapping up development on the game in late '98, plans were to port the title to the PS1.But then Superman 64 was released and began to induce physical pain on players. Even though the PS1 game was approved for release by Sony and issued a product code, it's obvious someone decided to hit the eject button on the project. Officially the game was canned due to "licensing difficulties", but we know it was a merciful act of God.[Via GameSetWatch]

  • Does the VC threaten modding communities?

    by 
    David Hinkle
    David Hinkle
    04.17.2007

    OK, we may be incredible Nintendo fanboys, but this is just something that flew under our radar. We never had any idea that these mods were actually out there, trying to make N64 games better. Of course, they're working with ROMs and other illegal materials, but we're sure some of them out there are doing this in a legit fashion, not to mention that these individuals must actually love the game, what with investing so many hours into giving it better textures and whatnot. We're not here to argue either side of that coin.But no, instead we're here to ask a question: does the Virtual Console kill the N64 modding community? Probably not, considering that years of being discontinued has hardly gotten in their way. So, we doubt digital distribution is going to be the one that finally finagles a wrench into the cog that is this modding community. And we can't say we condone piracy in any way, but those higher-res shots of Ocarina of Time really look nice.What say you all?

  • The Top 7 Nintendo Mistakes are sure to offend somebody

    by 
    JC Fletcher
    JC Fletcher
    04.10.2007

    GamesRadar has just put up their list of historical Nintendo blunders, and ... wow. We hope they're wearing flame-retardant clothing. The list has seemingly noble enough intentions: to analyze how Nintendo went from the absolute biggest name in video games to pretty much third place. Ultimately, it's probably meant to incite arguments, and they'll get plenty of them.But if there's anything we've learned from years of being on the Internet and from specializing in Nintendo discussion, it's that any negative word about Nintendo will summon a cacophony of fanboy hate. Never mind that a lot of the things on the list (with one very notable exception) are definitely huge mistakes and probably did contribute to Nintendo's semi-downfall in the pre-DS days. Let's try to buck the trend here. Let's have an open discussion about Nintendo's missteps, instead of screaming at naysayers and trying to spin the Virtual Boy as a good thing.

  • Mario Kart 64 headlines Jan. Wii VC lineup, in Japan

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.26.2006

    Nintendo will deal a strong hand of nostalgia to begin the New Year, as January will see Japanese Wii owners tempted by the likes of Mario Kart 64 and SNES Super Famicom's Fire Emblem: Seisen no Keifu (the last series' title to be produced by Gunpei Yokoi). Additional classics like Ice Climber, Kid Icarus and Zelda II: The Adventure of Link will fill out the first-party offerings; and new Genesis and TurboGrafx-16 titles will ensure that the Virtual Console service always has something stirring a soft spot.Which Christmas releases did you give in to?

  • Metareview - Zelda: Twilight Princess (GameCube)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.20.2006

    For Wii-less GameCube owners it's a no-brainer; you pro'ly been had your copy of Twilight Princess. But for those few Wii owners who are considering the GameCube edition, still unable to take decisive action, here are several takes on how the two versions match up:

  • Nintendo wants GoldenEye back

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.29.2006

    digg_url = 'http://digg.com/gaming_news/Nintendo_Wants_Goldeneye_Back'; MTV's Stephen Totilo recently grilled Nintendo's Reggie Fils-Aime about all things Wii. When questioned, the NoA president didn't hold back his desire to see GoldenEye returned to Nintendo's platform, revealing to Totilo, "Suffice it to say we would love to see [GoldenEye on Virtual Console], so we're exploring all the rights issues."So how far is Nintendo willing to "explore"? If GoldenEye is to enjoy its homecoming, royalties could certainly be owed to Microsoft, which now owns developer Rare, and Activision, which scooped up the Bond license earlier this year. Judging by Reggie's comments -- "the pain is worth the gain" -- Nintendo may be willing to cut those checks.

  • Skull Kid figurine makes fans swoon

    by 
    Nikki Inderlied
    Nikki Inderlied
    10.16.2006

    Skull Kid was such a huge pain in the ass in the Legend of Zelda: Majora's Mask that we weren't too happy to see his, er, face, being a beautiful nine inch tall figurine or not. On second thought, he looks quite incredible. Not as incredible as the Fierce Deity Link but really darn close. Being the Zelda freaks we are, we still find it hard to drop $100 on this figurine. Still, it is pretty awesome. [Thanks Alex!]

  • Relive youth with GoldenEye Source trailer

    by 
    Zack Stern
    Zack Stern
    10.04.2006

    A team of fans is rebuilding GoldenEye 007 with the Half-Life 2 Source engine; that ought'a teach today's kids about good game design. The team just released an impressive trailer of its efforts, showcasing many of the recreated environments. While the project is still unfinished -- we'll call it "pre-cease-and-desist" -- you may soon be able to relive that Bond classic on a PC.But let's take a moon-walking step backwards here. These rebuild-the-classic game projects seem aimed at the gamer who looks at how perfect life was back then, with the velour car seats and prom date. And wait a minute, GoldenEye came out less than ten years ago. (Replace "moon walk" with "pop-n-lock," "velour" with "neoprene," and "prom date" with "internet porn.") It's not like your N64 won't work with your new TV. You might even be able to download the original on the Wii.Modders, we salute your ingenuity and desire to bring your GoldenEye experience to today's dirty, ungrateful youth. Judging from the video (embedded after the break), we know you've put a lot of work into the project. But why not spend that energy on making something unique? We know you can, and we want to play it.[Thanks, nowhere]

  • Found: Nintendo's lost N64 racer, Mini Racers

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.01.2006

    A dev cart of Nintendo's cancelled N64 racer Mini Racers recently surfaced in Marlborough, MA via a Craigslist post. That post has since been removed, but Joystiq has been in touch with the author, who writes:"There seems to be some speculation as to the legitimacy of [the dev cart in my possession]. As you can see [pictured], it is an official Nintendo dev cart. Some folks commented [see original post] that the contents will last forever, which is more or less true on a standard mass produced cart. As this game was never mass produced this may very well be the only cart with Mini Racers on it. Dev carts are known to be very unstable and only meant to hold roms in flash memory for testing purposes. Frankly, I am surprised that the game lasted as long as it did. Also, you will see a picture drawn on the cart, it is rumored that it was drawn by the Lead Designer of the game.I still haven't found anyone local to do the deed. I would be willing to bring the cart to wherever within MA by that person's terms, so no one needs to worry about a kidnapping. I just don't want to send it off to some stranger who may never return it. Unless I find someone local, the rom may never find its way off the cart."You may contact the owner here.

  • Craigslist poster has unreleased Mini Racers, offering free N64 rom for services [update1]

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    08.31.2006

    A Craigslist poster out of Marlborough, MA is offering a "Free Never Released N64 Game," allegedly developed by Nintendo. The owner is interested in preserving the contents of the game by creating a rom backup.Anyone with the equipment to do so is free to contact the poster, presumably head over to the location in Marlborough, do the good deed, and in return, receive a copy of the rom. We have contacted the poster for more details and are awaiting a response. In the meantime, if you're in the area, mind doing a little investigation of your own? (If you do, please use wise judgment.)UPDATE: While the Craigslist post has since been removed, the poster has confirmed with us that the game is Mini Racers, developed by Looking Glass, which is now defunct. Nintendo planned to publish the promising RC Pro-Am-like racer, but when Looking Glass went under, the game was cancelled. Interestingly enough, as IGN reported back on May 31, 2000, "the game [was] completed, approved and turned over to Nintendo." Also worth noting, Looking Glass was headquartered in Cambridge, MA, just 30 or so miles from Marlborough, where the poster is located. Coincidence?[Thanks, evilmax17]

  • Goldeneye tested on 12 year-old, fails 'timeless' test

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.29.2006

    AddictedGeek.com recently dropped a N64, four controllers, and a copy of the much-beloved Goldeneye in front of a 12 year-old. Mind you, said 12 year-old, while a "confirmed geek," has never played a game that predates 2001. His entire gaming collection is firmly rooted in a high end PC, Xbox 360, and PS2.So what was this young upstart's reaction to what many of us consider a 'timeless classic?' Well, the little bastard panned it:"The single-player was one of the worst I have ever played ... I can see why it was so popular when it first came out, but nowadays very few aspects of the game stand out, and many more pull it back ... it wasn't long before we pulled out Halo 2." (Kids these days...)

  • Portable N64 site lives again, mocks us

    by 
    Christopher Grant
    Christopher Grant
    06.25.2006

    The site for this incredible portable N64 dubbed -- mysteriously -- the L64, has been presumably recuperating after a thorough digging and Engadgeting(?) last week. Worst part about it all: the L64's creator, Marshall, turned us onto his creation ten days before that! We missed the boat and we deal with the consequences; namely, not being able to show you this thing until now. Now that his site is all better, we think you'll be plenty pleased with Marshall's labor of love. His site has plenty of pix of the assembly with some added commentary. Think he might have made himself a BenHeck-killer there. So sure, Marshall just happens to work as an industrial designer with a dozen years fabbing ... what's that? Marshall says, "In fact I'm not any bigwig of the game industry, I'm just a 16 year old with too much time..." Yeah, and now we're totally dejected. Seriously Marshall, tell us you were kidding. You're a pro, right?

  • L64 redefines portable N64 style

    by 
    Evan Blass
    Evan Blass
    06.16.2006

    So, no disrespect intended towards the great Ben Heckendorn, but this reworked Nintendo 64 painstakingly assembled by a modder named "Marshall" is one of the best looking DIY portable consoles we've ever seen. Known as the L64 (which stands, rather geekily, for L337-N64), this device takes Heckendorn's N64p and styles it in a completely faithful Nintendo-inspired package, with support for external controllers and all of the N64's titles including those that require an expansion pack. Seriously, this thing looks so good, we're thinking that instead of paying professionals thousands of bucks to develop crappy hardware like the N-Gage, Nokia and friends might be better off crowdsourcing their product design to guys like Marshall, Ben, and their legions of fellow fanboys who seem to have a real flair for this kind of work.[Via digg]

  • Amazon supports retro gaming

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.15.2006

    Jason spotted this gem over on Amazon's "browse by system" link. It's great that they're still supporting systems that could be considered retro (Mario Kart 64 anyone? No? How about Crazy Taxi for your DC?), although excluding modern platforms like the DS and the Xbox 360 may not be in their best interest. Maybe they should start up an operation in Senegal? We hear that retro is really popular over there.

  • Video proof: FPS characters walk real funny

    by 
    Christopher Grant
    Christopher Grant
    06.14.2006

    You know how, in first person shooters, you're running all the time while observing the polygonal world down the barrel of a gun? Yeah, good times. As clear and undeniable proof that not only are video games not realistic but they're totally funny, we point you towards this Goldeneye spoof-video where our would be James Bond kicks his feet so high in the air, it reminds me of ... well, me in high school gym class I guess. Check out the video (embedded after the break) while I drown my high school memories in round after round of XBLA UNO. Who's the nerd now?[Via Cathode Tan]

  • Wii impressions: Virtual Console

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.11.2006

    The classic controller is a good fit, albeit unfamiliar, for a gamepad that supports NES, SNES, N64, Sega Genesis, and TurboGrafx 16. Part of the sacrifice though, is that the classic controller can't offer an authentic retro experience and, of course, leaves us wondering, why bother? It's no secret that all of these platforms and their games are readily available in emulated formats for computers and other devices. And it's easy enough to invest in a gamepad that's as generic as Nintendo's classic controller. For Virtual Console to succeed, it's got to be clean, easy, and cheap. That said, the E3 Virtual Console demo featured an elegant interface (the downloading process was not shown) and superb emulation software. The demo featured a sampling of beloved launch titles, including Super Mario Bros. (NES), Super Mario World (SNES), Super Mario 64 (N64), Sonic the Hedgehog (Genesis), and Bonk's Adventure (TurboGrafx 16).