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  • Bethesda vs. Mojang: 'Scrolls' case going to court

    by 
    Justin McElroy
    Justin McElroy
    09.27.2011

    So ... no Quake 3 then? Despite Notch's offer to engage in deathmatch against a team of Bethesda's choosing over the matter, it seems that the battle for use of the "Scrolls" name will take place in court instead. As the Mojang boss tweeted, "The Scrolls case is going to court! Weee! :D" If you remember, Bethesda claimed that Mojang's upcoming collectible card game, Scrolls, was too close in (trademarked) title to the publisher's Elder Scrolls series of games. Mojang business developer Daniel Kaplan called the suit "really silly" while speaking with Gamasutra, but said that, in the worst case scenario, Mojang would be forced to change the title. Since a name change would be the toxic leftovers from this legal wrangling, we'd suggest changing the name to "Fallout." You can thank us later.

  • Minecraft 1.8 update leaked by Mojang

    by 
    Jessica Conditt
    Jessica Conditt
    09.09.2011

    Minecraft's massive Adventure Update 1.8 has been leaked -- by Mojang right-hand man, Jens Bergensten, or Jeb. Minecraft creator Markus Persson is content with the leak, as shown through his subtle use of a winking emoticon in this tweet, and the following message, which says, "(I am fine with you using it. Make sure you get it from the leaked url we are hosting, though)." Jeb affirmed his part in the leak with yet another emoticon, in the long-eyed equals-sign style, on a Reddit post. Jeb had previously tweeted he would upload the jar file for "expert users," which is exactly what he did nine hours later. If you're an expert Minecrafter, download the file here and get your adventure started. When a developer leaks its own game a few days early, we think that should just be called a release. But hey, what do we know?

  • MineCon attendees get alpha codes for Cobalt, Scrolls

    by 
    Griffin McElroy
    Griffin McElroy
    09.08.2011

    Mojang Specifications is making a pretty big assumption about the character of the folks who are attending the first MineCon expo: That they enjoy playing Mojang's games. Frankly, we think this disposition seems a little presumptuous, but nevertheless, the successful indie studio has announced that it will hand out vouchers to download alpha code for Scrolls (its next first-party title) and Cobalt (its first third-party title) to all of the event's attendees. Now that we think about it, Mojang's missing out on some pretty great contest opportunities by just giving those things away. Why not hide them inside of cuboid trees, and give attendees axes, and just tell them to go crazy? Or bury them far, far below the earth, perching them precariously over a pit of awaiting lava? Or hide them in Notch's hat!

  • Scrolls teaser trailer leaps from the page into your eyeballs

    by 
    David Hinkle
    David Hinkle
    08.30.2011

    Straight outta PAX comes this teaser for Markus "Notch" Perrson's newest Mojang joint, Scrolls. It's chock full of hand-drawn art, magical stuff and concludes with some sort of golem punching robot thing. Now that's something we can get behind! (You're safe from its punches there).

  • Notch explains why Minecraft has yet to get Steam'd

    by 
    Ben Gilbert
    Ben Gilbert
    08.30.2011

    Minecraft has been widely available for quite some time in various forms (alpha, beta), but when it fully launches this November, it won't be available on Steam. "Being on Steam limits a lot of what we're allowed to do with the game," Mojang president and founder Markus "Notch" Persson explains in a post on his Tumblr blog. "We (probably?) wouldn't be able to, say, sell capes or have a map marketplace on minecraft.net that works with Steam customers in a way that keeps Valve happy," he adds. Notch worries that inclusion on Steam would divide the PC/Mac market of Minecraft users, rather than offer more to existing players. It's not as though there's any animosity though, with Notch kicking off the post by lavishing a paragraph of praise upon "the best digital distribution platform I've ever seen." He also notes that Mojang "are talking to Valve about this" to try and make things work for everyone, but, understandably, "We just don't want to limit what we can do with Minecraft." [Image credit: Steam forums]

  • Minecraft Adventure Update preview: It's a start

    by 
    Griffin McElroy
    Griffin McElroy
    08.30.2011

    As completely and undeniably delightful as Mojang's indie blockbuster Minecraft is, there's a sense of emptiness that pervades its cuboid worlds. It's a void too large to be filled with replica Enterprises and scale models of the Zelda: Link to the Past overworld. It's a cavity left by the absence of adventure. Sure, the game's already got enemies and hidden treasures, but it can only really switch between binary states of peril and exploration. That, friends, does not an adventure make. Fortunately, Mojang understands its already successful title needs a bit more adventure-meat on the bones. Its first step in breathing more life into its destructible, constructible game is the Adventure Update, which the studio was showing off at PAX. Fitting in with the game's iteratively updated release formula, the addition doesn't tack on all the things the title needs -- but it lays some compelling groundwork for the game's transformation into a fully-fledged RPG affair.

  • Wurm Online to open new PvE server 'Deliverance' -- commence land rush!

    by 
    Shawn Schuster
    Shawn Schuster
    08.30.2011

    Wurm Online, the classic sandbox MMO partially crafted from the mind of Minecraft's Notch, has announced today that it will open up another Freedom PvE server on September 6th. This server will be the first time new virgin land has been available in the game for years, setting the stage for an exciting land rush. The server will be named Deliverance (oh, now you get the header image), and will only be accessible through the tutorial portal or the southern edge of the existing Freedom Independence server. So if you're interested in scoping out the newest and best land for your Wurm Online village, get your settlement token ready at 12 p.m EDT on the 6th and good luck!

  • Play the game Notch made in 48 hours

    by 
    JC Fletcher
    JC Fletcher
    08.22.2011

    This weekend's iteration of the occasional Ludum Dare game-making marathon, in which entrants have 48 hours to create a game from scratch, had a celebrity participant: Minecraft creator Markus "Notch" Persson, who spent the weekend developing a first-person dungeon crawler called Prelude of the Chambered. If you'd like to see what happens when Notch rushes (in contrast to the still unfinished Minecraft) you can play the game in a browser window. Like, right now. Here's the link. "It takes about 20-30 minutes to beat the game," said Notch, suggesting you might be able to get back to work today. Of course, he immediately followed with "if you die, you need to start over from the beginning," throwing your workday back into question.

  • Watch Notch of Minecraft fame code a game from scratch, live

    by 
    Jordan Mallory
    Jordan Mallory
    08.20.2011

    Notch, the mastermind behind Minecraft, claims to be a programmer, but we're pretty convinced that he's actually some sort of alchemist or double-wizard. We've been watching his live-stream, and after careful deliberation, we figure that's the only explanation for what we're seeing.

  • Notch: challenging Bethesda to Quake 3 duel 'might have been a poor choice'

    by 
    Jessica Conditt
    Jessica Conditt
    08.19.2011

    Minecraft maker Markus "Notch" Persson has admitted a strategic miscalculation in challenging Bethesda to a Quake 3 tournament to settle their legal dispute over Notch's Scrolls, whose title Bethesda says conflicts with its Elder Scrolls franchise. Considering Bethesda owns Quake 3 and employs a handful of professional players, Notch admitted his choice of game might have been a poor one. "If it came to a Quake 3 tournament, I have a feeling we just might have to change the name," Notch told Wired. Notch isn't giving up his fight with Bethesda, saying the entire lawsuit is a "bogus claim," but attorney and game industry analyst Mark Methenitis says Bethesda has a "reasonable argument" based on established US trademark-law tests. Perhaps Notch should challenge Bethesda to a Twitter duel, because at 303,000 followers, Notch could trounce Bethesda's 50,000 roughly six times over and still have enough people left over to play the Scrolls alpha when it launches later this year, and that's ridiculous.

  • Minecraft creator challenges Bethesda to deathmatch for the word 'scrolls'

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.18.2011

    While Samsung, Apple, HTC and others battle it out in court with lawyers and expansive patent portfolios, one man seems to know how real geeks settle disputes -- with a deathmatch. Markus "Notch" Persson, the man behind Minecraft and head of Mojang, has decided the best way to put the trademark squabble with Bethesda to rest is two rounds of three-on-three Quake 3 Arena action. The Elder Scrolls developer is sticking with the same tactics that have made smartphone companies our new least-favorite corporate citizens, but Notch thinks ownership of the word "scrolls" can best be determined with BFGs and railguns. With any luck this will catch on and, when Steve Jobs and Larry Page lead their forces into battle in Team Fortress, we're gonna have to put on our money on the Mountain View crew.

  • Mojang unveils first third-party game, Cobalt

    by 
    Justin McElroy
    Justin McElroy
    08.18.2011

    Mojang may only be known for Minecraft right now, but the studio's looking to branch out from blocks with its first third-party release: Cobalt, developed by Oxeye Game Studios. ... OK, so one of the pieces of concept art we were sent may just be a giant picture of a block made from many other blocks. But it's neon! Good luck finding that in Minecraft. Kidding aside, Mojang's flagship seems to bear little resemblance to Cobalt, described as "an action game of running, jumping, rolling, shooting, throwing, dancing, hacking, rolling, flying, sliding, climbing, looting, deflecting, racing, piñata-ing, passing, scoring... and even more rolling." Speaking of overlong quotes that we wouldn't dare attempting to condense, here's what we know of Cobalt's story: "It's hard to be a metal face. Agent Cobalt has learned as much after finding the Space Exploration Foundation's lost colonization ship The Seed at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." So ... robots? The future? Your guess is as good as ours. Hopefully, all will be made clear when the game arrives this fall on Windows, followed by Mac and Linux versions. %Gallery-131035%

  • Minecraft available now on Xperia Play

    by 
    JC Fletcher
    JC Fletcher
    08.16.2011

    If you're one of the lucky few who owns Sony's "PlayStation Phone," the Xperia Play ... now you have something to do with it. The very first release of the Xperia Play-Xclusive Minecraft: Pocket Edition is in the Android Market now, for $6.99. Go! Build! Actually, that's all you can do at the moment. "Alpha 0.1" has 36 different block types with which you can build, alone or with another local wireless player. Other features will be built into the game later, as with the main game. Also coming later is a wider Android release. While you think about whether to try this out, here's a miniature tragedy: That Minecraft-themed Xperia Play phone auction hasn't ended yet, so its new owner definitely doesn't have it in time for Minecraft's release.

  • Buy Minecraft this weekend, get Minecraft for free

    by 
    Richard Mitchell
    Richard Mitchell
    08.12.2011

    Notch is getting married this weekend, and he's celebrating the, uh ... celebration of his love by giving free Minecraft to everyone ... who buys a copy of Minecraft! Wait, let us explain. Everyone that purchases a copy of the game this weekend (not using a gift code), will receive a free gift code to give to whomever they want. Once you purchase a copy, the code will show up in your account on the Minecraft website. After all, nothing says love like giving someone an insidious addiction.

  • Minecraft to begin (and possibly never end) with a beta on XBLA

    by 
    Jessica Conditt
    Jessica Conditt
    08.06.2011

    Minecraft creator Markus "Notch" Persson likes to take things slow -- crawl before you walk, beta for two years and gain mainstream popularity and 3 million users before you release the actual game, that sort of slow. It seems Minecraft's release on XBLA won't be any different, as it will begin with a beta, much like its PC papi. Notch said he wants to discern which aspects of the game are fun on console before its release, but he thinks the Kinect features will be an interesting part of Minecraft's port, in an interview with Develop. Notch didn't say how long the full-game beta will last, but did add that updates will probably be infrequent and mods will not be available on XBLA at launch, for fear of breaking the system.

  • Minecraft studio threatened with suit by Bethesda over 'Scrolls' title

    by 
    Ben Gilbert
    Ben Gilbert
    08.05.2011

    Not exactly unexpectedly, about four hours ago Markus "Notch" Persson -- creator of Minecraft and head of Mojang Specifications -- received a letter from a Swedish law firm representing Bethesda Softworks. It claimed that his company's trademark of the word "Scrolls" for use with a currently-in-development game was infringing on Bethesda's own trademark, "The Elder Scrolls," and requested "a pile of money up front" before things could proceed. But Notch could've guessed it was coming. Writing on his Tumblr page, Notch explains that "about half a year ago," his company's legal team suggested registering "Minecraft" as a trademark. In the process, Mojang also filed to register "Scrolls," killing two birds with one stone. Notch writes that "A while later, out of the blue, we got contacted by Bethesda's lawyers. They wanted to know more about the 'Scrolls' trademark we were applying for, and claimed it conflicted with their existing trademark 'The Elder Scrolls.'" At the time, Mojang responded by offering what Notch calls a compromise: "We'd agree to never put any words in front of 'Scrolls,' and instead call sequels and other things something along the lines of 'Scrolls - The Banana Expansion.'" In his piece, he says that he's not sure if Mojang ever heard back. Fast-forward to this afternoon, and a "15-page letter" from a Swedish law firm, on behalf of Bethesda, arrives for Notch (pictured above). He says it's threatening a lawsuit if Mojang refuses "to stop using the name 'Scrolls,'" and that Bethesda will sue should that be necessary. Regardless of the current situation, Notch notes at the top of his piece, "I love Bethesda. I assume this nonsense is partly just their lawyers being lawyers, and a result of trademark law being the way it is." Here's hoping that compromise works out, and Notch is somehow legally bound to name the first Scrolls DLC "The Banana Expansion." Update: This piece was originally headlined "Minecraft studio being sued by Bethesda over 'Scrolls' title," and has since been amended to more accurately reflect the situation.

  • Minecraft hits 3 million, Notch buys us all

    by 
    Ben Gilbert
    Ben Gilbert
    08.05.2011

    In January, Minecraft passed its first major sales milestone: 1 million downloads. Three months later, in April, it clocked another cool million. And today, just five days into August, the game has surpassed its 3 millionth paid user -- every four months, eh? Smells like a trend! Those 3,000,961 folks (as of this writing) make up over a full quarter of all accounts at 26.24 percent. At around $22 per purchase, that's quite a bit of dough -- and with no publisher to pay. We imagine Mojang Specifications head Markus "Notch" Persson will be investing a good chunk of that dough in the upcoming MineCon, which kicks off the official launch of Minecraft on November 18. [Thanks, Matias.]

  • Minecraft's 'MineCon' convention set for November 18 - 19 in Vegas

    by 
    Ben Gilbert
    Ben Gilbert
    08.03.2011

    Rather than setting its convention in the icy grip of its home country's chilly November, Sweden-based Minecraft studio Mojang Specifications is holding what it dubs "MineCon" in Las Vegas. "For me, MineCon is about celebrating the full release of Minecraft," Mojang head Markus "Notch" Persson told PC Gamer this week. Apparently the delayed title will see its full launch in grand style, with Notch "getting up on stage and pushing the button to upload the final build." When he first spitballed the idea back in May, voters overwhelmingly responded, "No, definitely not" when asked whether they'd attend such an event. That said, the minority's 42,000 votes were assuredly enough to convince him of demand for such an event. Speaking of, Las Vegas' Mandalay Bay Resort and Casino will host MineCon on November 18 and 19, and the ticket registration site is set to go live next week -- apparently Notch will announce as much on his Twitter account, so keep an eye out. That is, if you can tear yourself away from building that to-scale replica of Hogwarts. Update: This year marks the second MineCon.

  • Notch doles out more details on Minecraft for 360, Kinect functionality

    by 
    Ben Gilbert
    Ben Gilbert
    07.18.2011

    Markus "Notch" Persson is in a bizarre position, especially given his usual openness about his studio's first creation, Minecraft. "There's going to [be] actual marketing for the Xbox 360 version of Minecraft, so I've agreed to be slightly less transparent than usual when it comes to that version," he tells IGN in a recent interview. But don't despair! Notch still offers a handful of new details, saying that the Xbox 360 version (announced during E3 2011) will have "completely different" crafting, and that the Kinect functionality will include a mode where "you wave your arms around to mine and use items" -- "it's just too silly not to include," he adds. Hilariously, rather than respond to a question about console exclusivity and the possibility of Minecraft coming to PS3/Wii U, Notch simply draws the ridiculous (and admittedly adorable) sheep you see above. He also reveals that the upcoming Xperia Play version of Minecraft will cost $7 when it drops sometime "this fall," and that it was programmed "in a way that will make it easy to port to all sorts of mobile phones."

  • Minecraft's Adventure Update will be playable at PAX

    by 
    Griffin McElroy
    Griffin McElroy
    07.12.2011

    If the promise of 24/7 board gaming extravaganzas and endless 3DS StreetPass swapping aren't enough to get PAX Prime attendees excited about the event, perhaps this will: Notch has announced that Minecraft's Adventure Update will be playable on the show floor. The expansion, which is still largely under wraps, will tack over 40 new features onto the game, including NPC villages, additional farming opportunities and randomly-generated dungeons. For those who didn't snag tickets to the sold-out, late-August convention, don't fret too much -- we can only assume the line for Mojang's booth is going to wrap around the expo hall like an anaconda. Your time would be better spent actually playing regular Minecraft and building a complex machine to do all that Adventuring for you.