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HTC Vive Focus is a standalone VR headset with ‘world-scale’ tracking
After a couple of teases earlier this year, HTC has finally unveiled its upcoming standalone VR headset at today's Vive Developer Conference in Beijing. Dubbed the Vive Focus, this all-in-one device features inside-out 6-degree-of-freedom (6DoF) "world-scale" tracking, meaning it doesn't require external base stations nor sensors, so you can get positional tracking anywhere at any time -- even on a train or plane, should you wish to. While at least a couple of Chinese manufacturers have announced standalone 6DoF VR headsets before, HTC claims that the Focus will be the first of such kind to actually hit the market.
Forge your own reality with Valve's free VR toolkit
To encourage some aspiring VR world builders, Valve is releasing a free set of virtual reality creation software called Destinations Workshop. Included in the bundle are the same Source 2 engine tools that Valve uses in-house and example maps designed to help creators learn how to use them.
Valve releases a kit for making virtual reality apps
Eager to build a game or 3D modelling tool that takes advantage of HTC's Vive and other SteamVR-friendly virtual reality headsets? It's time to get cracking. Valve has released a software development kit that lets apps use SteamVR hardware, including Valve's controller and room-scale Lighthouse tracking. On top of that, the platform now works nicely with both the Unity game engine (through a plugin) and Unreal Engine 4. It'll be a long while before you can actually run programs built on this code -- the VR devices have yet to reach many developers, let alone the public -- but this at least gets the ball rolling.