Orion

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  • Lockheed Martin shows us how it's getting Orion ready to explore the cosmos

    by 
    Michael Gorman
    Michael Gorman
    12.02.2011

    It's not every day that America designs an entirely new spacecraft. Rarer still is the creation of a vehicle that can carry man, not just machine, beyond the earth's gravitational pull. In the history of the world, there have been only eight such human transports: the Vostok, Voskhod, and Soyuz capsules from Russia, the American-made Mercury, Gemini and Apollo capsules, plus the Space Shuttle, and China's Shenzhou spacecraft. That list is going to get a new member soon, as NASA (with a big assist from Lockheed Martin) is building the most technologically advanced spaceship the Earth has ever seen; the aptly-named Orion. In ancient Greek mythology, Orion was a hunter born of the earth who was eventually placed among the heavens by Zeus. NASA's Orion is a multipurpose crew vehicle (MPCV) that looks similar to the Apollo capsules and is here to replace the venerable Space Shuttle. It's capable of taking us further into the cosmos to than we've ever been -- to asteroids, the moon, and even Mars. This mission flexibility and interplanetary reach is what sets Orion apart from previous manned spacecraft, but that adaptability requires some heavy duty engineering and extensive testing to guarantee its ability to handle any NASA mission with aplomb. Head on past to break to learn more about how Lockheed Martin's getting the MPCV ready for deep space.

  • J-2X rocket passes second test, proves NASA can still have a blast (video)

    by 
    Mat Smith
    Mat Smith
    11.11.2011

    NASA's next generation rocket engine has passed its second wave of experiments, blasting through a 500-second test burst. The new rocket is primed to power the agency's forthcoming Space Launch System, currently pegged for launch in 2017. The Orion spacecraft will be able to piggyback on the SLS, expanding the range of space travel, and bringing that final frontier just a little bit closer. Check out the thrust needed to launch up to 130 metric tons into space in the test video right after the break.

  • Engadget Distro Issue 12 -- Now with more exclusive content!

    by 
    Christopher Trout
    Christopher Trout
    11.11.2011

    You asked and we answered. Engadget Distro Issue 12 is here, and it's full of original content. We've got not one, not two, but three never-before-published features for you this week. Michael Gorman takes you on a tour of NASA's next-gen spacecraft, Brad Molen goes behind the scenes at AT&T to reveal what it takes to make a smartphone, and analyst Ross Rubin makes his Distro debut to pose the question: What's next for the nano? This week we'll also bring you our Nokia Lumia 800 and Motorola Droid RAZR reviews and follow HotHardware's Dave Altavilla in his ascent to geekdom. And last, but certainly not least, Box Brown gives you a healthy helping of iPad 3 rumors in the Distro comic. So, pick up that iPad or hit the PDF link below and get ready for a nice long read. Distro Issue 12 PDF Distro on the iTunes App Store Like Distro on Facebook Follow Distro on Twitter

  • Captain's Log: Resistance might actually be futile

    by 
    Brandon Felczer
    Brandon Felczer
    08.11.2011

    Captain's Log, Stardate 65112.3... Hello, computer (and players)! They're mean, they're green(ish), and they are of a collective mind... they are the Borg, and resistance is futile. As most of you know, the Federation's most feared enemy plays a major part in Star Trek Online, and while the Borg are the current endgame "baddie," players find themselves on a daily basis in situations that force them to avoid assimilation. Be they in Deep Space Encounters (DSEs), Special Task Forces (STFs), or random explore missions, the Borg are out there and planning an invasion into the Alpha Quadrant. Bad news, Captains -- their plans are about to come to realization. Later this month, the Borg Fleet Intercepts are scheduled to commence, and as the Borg take up their offensive stance, players of all ranks are going to be called to the front lines. Since this is the first "global combat event" the game has ever had (not including one during beta), players are excited to see what is in store and what they're up against. Luckily, being a member of Section 31, I was able to gain access to some secret intelligence that contains the Borg's plans, and Captain's Log is about to let you in on them so you know how to organize your counterattack. Ensign, warp 10! Let's prepare our readers for the impending invasion...

  • The Road to Mordor: Class graduation

    by 
    Justin Olivetti
    Justin Olivetti
    06.24.2011

    Amid all of the hubbabaloo of E3, Rise of Isengard reveals, and pre-order madness, something equally as significant has been taking place on the Lord of the Rings Online scene: proposed class changes. Turbine's been fairly good giving each of the classes a pass over this last year, but it looks as though something even more significant is in the offering when the expansion hits this fall. As we all know, the level cap is going up to 75, virtues will increase to a new cap of 12, and stats will be expanded in several ways. But there's even more on top of that: Orion and Zombie Columbus have been posting a steady stream of proposed class changes on the forums. These aren't all tiny tuning measures, either. In many cases, weak elements of classes and class builds will be radically revamped, and how you play these classes will change forever. As with any prospect of change, these proposed notes are both exciting and scary to behold. I felt it was high past time we at least chew on the reveals thus far and see how our classes will be graduating to the next level when Isengard arrives. Of course, these are all proposed and highly subject to change between now and whenever they're implemented. As Orion said, "Blogs are coming out before the major changes so that we can get your feedback early, often and when we are still agile enough to respond to the valid reasoning behind concerns or true issues that are found." Read with a grain of salt (if you like, perch the salt on your shoulder so it can view the screen better).

  • NASA commits to Orion-based Multi-Purpose Crew Vehicle for space exploration

    by 
    Donald Melanson
    Donald Melanson
    05.26.2011

    There's been a lot of talk of things coming to an end at NASA lately, but there are also some new beginnings, and the space agency has now officially filled in one big gap. It's announced that the so-called Multi-Purpose Crew Vehicle (or MPCV) will be its go-to space exploration vehicle for missions beyond Low Earth Orbit -- presumably, the individual spacecraft will get names more up to the level of boldly-named vehicles like Endeavor and Atlantis. If it looks a little familiar, that's because the MPCV will be based on the Orion spacecraft that was developed under the now-canceled Constellation program and, like it, it will be built by Lockheed Martin. Once it's put into service, the spacecraft will be capable of carrying four astronauts on missions up to 21 days, and it could even be used as a backup for cargo and crew delivery to the ISS. To actually get into space, it'll blast off atop a heavy lift rocket, and then splash down Apollo-style in the Pacific Ocean. Head on past the break for NASA's official announcement.

  • New developer making plans for Lord of the Rings Online's PvMP

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.13.2011

    PvP in Lord of the Rings Online has always been a sticky issue, with players taking the roles of monsters that always felt a bit underrepresented. But if you've always been a fan of smashing player-controlled spiders or playing one yourself, you'll be happy to see that there's a new developer in town taking aim at the PvMP portion of the game. Kelsan's inaugural post included a call for feedback and a broad PvMP manifesto outlining the overall design goals for the play mode. One of the major areas being examined is the matter of rewards -- both factions are fighting for different rewards and different levels of commitment, which creates a disconnect in play. Kelsan and Orion both want to re-evaluate what players receive from zone control and taking part in PvMP, hopefully creating an environment where more players can get into the conflict. As one would expect, revisions are also being focused on a balancing of skills and abilities to help level the playing field. Lord of the Rings Online players should take a look at the full manifesto and offer any and all constructive feedback possible.

  • Lockheed Martin shows off Orion spacecraft, new secret lair

    by 
    Tim Stevens
    Tim Stevens
    03.24.2011

    No, that's not the Apollo command module you're looking at up there. What's old is new again in space design, and what's floating weightless above this text is a photo of humanity's next great chariot into space. It's the Orion spacecraft from Lockheed Martin, commissioned for NASA and designed to carry a crew of four not just for trips into orbit but well out into the solar system. Lockheed Martin has just taken the wraps off the thing for the first time, also showing off its new Space Operations Simulation Center (SOSC), located neither in Houston nor Cape Canaveral. It is instead dug into built atop the bedrock in Colorado, theoretically isolating it from seismic and other disturbances so that the testing crew can do their thing without any outside interference. In that bunker the ship is currently testing ahead of a planned first launch in 2013, taking a crew into orbit as soon as 2016. Mars? That might be another few years. Update: John wrote in to point out that the facility is actually built on some bedrock, not within the bedrock. So, it's not an underground lair after all -- but it's still a lair by golly. Update 2: There's a vid charting the Orion's development included after the break.

  • Samsung's Exynos 4210 flexes 3D gaming muscle at GDC 2011 (video)

    by 
    Sean Hollister
    Sean Hollister
    03.03.2011

    What might Android gaming look like on a Samsung Galaxy S II? You're staring it in the face right now. We spotted Samsung's Orion / Exynos 4210 at GDC 2011, showing off the power of its dual-core 1GHz ARM Cortex A9 CPU and Mali-400 graphics on a nice big 1080p television screen --- with a completely playable asteroid obstacle course that ran at a butter-smooth 60 frames per second in stereoscopic 3D. ARM representatives told us the chip actually has even more headroom, but was actually constrained by its HDMI 1.3 port, and could push stereoscopic content at up to 70fps if their reference board had HDMI 1.4. When we asked if there were any plans to publish the TrueForce space shooter demo, ARM said it might indeed be done; the company's thinking of releasing it on the Android Market as a benchmark of sorts.

  • Samsung Galaxy S II and 10.1-inch Galaxy Tab II confirmed for MWC, 4-inch 3D display, LTE-based cloud gaming coming later

    by 
    Vlad Savov
    Vlad Savov
    02.12.2011

    Alright, we've just laid eyes on some internal Samsung documents and can bring you the official names and specs of the successors to the Galaxy S and Galaxy Tab. Firstly, the Galaxy S II will tout a 4.3-inch, 800 x 480 Super AMOLED Plus display, a 1GHz dual-core Orion / Exynos processor, NFC, Bluetooth 3.0, and 24Mbps HSPA+ connectivity. All those stats were leaked earlier this morning, along with the image above, and we've once again seen the 8.49mm thickness for this device, although we now believe it is the measurement at its thinnest point -- it's likely that the S II will fatten up to 9.9mm, presumably to accommodate the camera module, one of the last remaining parts of smartphone construction that require extra girth (NFC being another). As to the Galaxy Tab II, it is indeed the 10.1-inch Honeycomb tablet we've been hearing so much about, with the added bonus of it being a Google Experience Device. That should mean no Samsung-derived skin customizations atop the stock Android 3.0 UI -- exactly what we expect to see from the Motorola Xoom. Also matching the Xoom are the resolution, at 1280 x 800, and CPU speed, at 1GHz, though we couldn't determine whether the Tab II will be a dual- or single-core tablet. Our money's on seeing the Exynos 4210 appear in both new Galaxy devices, but we'll have to wait until Samsung's presser tomorrow to find out for sure. One more note of import on specs: we saw a 16GB / 32GB / 64GB storage listing, but couldn't be sure what product it referred to -- wouldn't it be lovely if the Galaxy S II was the first smartphone to step past the 60GB barrier? Finally, looking toward the future, Samsung is apparently working on a 4-inch WVGA display with 3D capabilities -- presumably autostereoscopic like LG's Optimus 3D -- and an intriguing "Motion UI" control scheme. The latter will allow you to pan inside Google Maps and StreetView just by the movement of your phone, as well as zoom in and out of pages by tilting the handset up and down (a gyroscope will be required for both functions). Samsung also has big plans for LTE, with a focus on pumping out whatever you receive over the 4G connection to a nearby HDTV using dual display technology. The two applications we caught sight of were personal broadcasting, where your Sammy handset would act as an extremely sophisticated internet TV receiver, and cloud-based gaming. Here's hoping we learn more about these future ventures tomorrow.

  • Samsung dubs its mobile processors Exynos, dual-core 4210 (formerly Orion) arriving next month

    by 
    Chris Ziegler
    Chris Ziegler
    02.10.2011

    We've been talking about Samsung's Orion processor for some time, the dual-core successor to the well-received Hummingbird core of 2010 -- but Orion was a codename all along. What will you be calling these two slices of high-performance silicon by the time they finally grace a phone of yours? "Exynos 4210," it turns out, as the Orion becomes the first member of Sammy's newly-branded Exynos line of application processors. We'd already known that the company was targeting the first half of 2011 for Orion's commercial release, but they're ready to get a little more specific now... and the news is good: production begins next month, which might line up nicely for some announcements the company has in store for MWC next week. Here's hoping! Follow the break for the release.

  • Wasteland Diaries: The battle of Haietta

    by 
    Edward Marshall
    Edward Marshall
    12.24.2010

    There are new PvP objectives in Fallen Earth. Well, the objectives are the same, but the means of achieving those objectives are now different. Conflict towns remain largely unchanged, but the taking and holding of one is now dramatically different because of a few subtle changes. No longer are the non-timed towns captured by doing repeatable missions. Timed conflict towns haven't changed at all. But the other towns had a silly mechanic: having the PvPers do PvE missions to control a town. The attackers and defenders would roam about doing missions and possibly run into one another and fight. More often than not, there was little fighting. The new system concentrates the action on a certain point -- actually, three points. The Faction Control Points (FCPs) are placed near or in the town. They are now the key to controlling the town. Of course you can still do it the old-fashioned way, but it's much quicker to control all three points at once. Controlling all three points will give the controlling faction a steady stream of faction points toward its cause. Each tower held contributes 2500 points to the controlling faction about every five minutes.If you've ever done the missions in a conflict town, you know this is a much faster method. PvP is rampant in Fallen Earth right now. Well, in Haietta, it is. After the cut, I'll give a first-hand account of what I've seen on the front lines.

  • Samsung Orion dual-core ARM Cortex-A9 chip spotted in the wild

    by 
    Sean Hollister
    Sean Hollister
    11.11.2010

    We know it's a little tough to get excited about a chip, even if that chip is the hotly anticipated Samsung Orion. Still, bear with us, because this isn't your average slab of cellphone silicon -- the Orion's got a dual-core 1GHz ARM Cortex-A9 CPU and a quad-core Mali 400 GPU on board. We spotted it at the ARM Technology Conference this week where it was pimping "Linaro" Linux middleware, as well as some stock Android 2.2. Unfortunately, the development boards still have a few kinks, so representatives couldn't show it pumping all those pixels to nearby HDTVs -- though we did get a butter-smooth demo of Futuremark's old Cyber Samurai benchmark running on the smaller screen. There are still rumors of this chip hitting some products late this year, but next year is much more likely. Either way, we're expecting some pretty impressive benchmarks from this thing when it inevitably winds up in the next Galaxy Tab or a flagship phone of some sort. %Gallery-107245%

  • Samsung's Orion is the 1GHz dual-core ARM Cortex-A9 we've all been waiting for

    by 
    Vlad Savov
    Vlad Savov
    09.07.2010

    We still consider Samsung's Hummingbird application processor to be among the very best for mobile computers, but this morning Sammy itself is stepping up the charge to make it look real old real fast. The freshly announced dual-core Orion promises to whip us all into a frenzy of geek lust with "5 times the 3D graphics performance over the previous processor generation from Samsung," 1080p video encoding and decoding at 30fps, embedded GPS, a native triple display controller, and on-chip HDMI 1.3a interface. Those last two bits mean you can drive two displays on your mobile device while feeding a third, such as a HDTV, all thanks to the one all-powerful chip inside. Availability for "select customers" is coming late this year, with mass production set for the first half of 2011. To say we're looking forward to it would be a massive understatement.

  • Samsung's ARM roadmap lays coordinates through 2013: Aquila, Venus, and Draco (oh my)

    by 
    Ross Miller
    Ross Miller
    04.23.2010

    Ah, leaked company presentation slides, they have a clarity only Mr. Blurrycam would despise. EETimes got a batch of them from Samsung dated November 2009 making the rounds, but more important than revealing its equal love for both Roman and Greek mythology, we get a glimpse at its then-planned ARM chip roadmap (yeah, another one) through 2013. In a nutshell, for the Cortex A9 crowd we've got the 800MHz dual core "Orion" due for mass production in Q1 2011, a 1GHz single core "Pegasus" for Q4 2011, a 1GHz dual core "Hercules" for Q1 2012, and for sometime in 2012 / 2013, a 1.2GHz dual core "Draco" and quad core "Aquila." Fear not, Cortex A5 fanatics, you've got gifts as well, in the form of 600MHz single core "Mercury" and dual core "Venus" chips, slated for 2010 / 2011 and 2012 / 2013, respectively. We don't expect the nomenclature to extend beyond internal usage, but frankly, who cares -- it's the devices that count, and unfortunately all we can do is doodle our future gadget hopes and dreams onto scraps of paper while we wait.

  • Seven tips for Star Trek Online newbies

    by 
    Kyle Horner
    Kyle Horner
    01.13.2010

    There's certainly a lot of lesser known MMO concepts to learn in Star Trek Online, and there's also some familiar aspects as well. With open beta ongoing and launch looming, this guide is here to help brand new players ease into the swing of things. We'll cover the odd class system, progression and several other tips and suggestions for those of you just beginning your venture into a galaxy full of Gorn raiders, Orion slavers and uh, Tribbles.

  • Video: NASA's next-gen space suit back on track

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.28.2009

    It seems like only yesterday that we were hearing about Paragon's designs for greenhouses on the lunar surface (but that's because it was yesterday). Now we've been hepped to the fact that the company is teaming up with Oceaneering International to overhaul NASA's space suit. The last that we heard, the project had been scuttled altogether, but you know how quickly things can be unscuttled when the White House changes hands. The Constellation Space Suit System (CSSS) will be designed in a modular fashion, so that the same suit can be used by the astronaut for all the different aspects of his / her mission. You can look forward to the stylish debut of these bad boys on the new Orion spaceship, currently planned to launch in 2015. According to Engineering TV, this will be the first major space suit redesign in over forty years. Can we make a suggestion? Please don't do anything to that iconic NASA logo -- some things never go out of style. Video after the break.

  • Tabula Rasa server merge to affect US servers only

    by 
    James Egan
    James Egan
    02.21.2009

    We've mentioned in the past that NCsoft plans to merge all four Tabula Rasa servers into one, before the final shutdown on February 28th. Their plan has changed somewhat, as only the three U.S. servers (Pegasus; Orion; Cassiopeia) will be merged into a consolidated server called Hydra. NCsoft will perform a data capture on Monday, and it may take up to 48 hours beyond that before Hydra is active. NCsoft says, "This means that characters will appear to 'time warp' back to Monday at 12:01 AM on the new server. We do not recommend doing anything irreversible to your character after Monday's data capture, as we are not absolutely confirming the server merge at this time. We will release more details, as well as a final conformation of the server merge, early next week." Tabula Rasa's European server, Centarus, is not being included in the server merge, and as such will have a separate 'sunset' event for European time zones.

  • The Halo MMO: What could have been

    by 
    Shawn Schuster
    Shawn Schuster
    02.02.2009

    In an interesting article at Gamasutra, the last days of Ensemble Studios are chronicled to honor the mega studio and what they once were. Regardless of the titles that put them on the map, the studio had some great games in the works. One such game was the Halo MMO, which was confirmed late last year. The project -- codenamed Orion -- has been in the works, in one form or another, since 1998.According to the article, this project was to be the new focus of the company. There was even a brand new facility being built to house the development of the game. The construction of that building suddenly stopped one day, and Microsoft informed the team that they would be closing down operations. The project originally known as Titan was no more. Check out the entire three-page article for more on the last days of Ensemble Studios.

  • Orion 720p PC-in-HDTV dreams of greatness, ends up working retail

    by 
    Richard Lawler
    Richard Lawler
    01.11.2009

    Sadly, this 18.5-inch Orion LCD from Japan will never reach the heights of an Allio or Q42 display, destined for the lowly life of corporate hospitality and POS despite its 720p (1280 x 768) resolution, Intel CPU and Windows XP Embedded OS. Despite having just enough horsepower to drive streaming FLV and WMA, support 1GB flash memory and iEPG it's unlikely any true HD bliss is ever to bless any of these 50,000¥ ($549 U.S.) screens.