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  • CES 2014: Gaming roundup

    by 
    Ben Gilbert
    Ben Gilbert
    01.12.2014

    Gaming is once again a thing at CES! Since splitting from the Consumer Electronics Show in 1995 and creating E3, the game industry has sat out much of the past 20 years. Between last year's big news from Valve and this year's reappearance of Sony's PlayStation, it's never been a better time to be a journalist covering gaming at CES. In case the resurgence of gaming news wasn't enough to solidify our belief, the first ever Engadget-hosted Official CES Awards Best of Show trophy went to Oculus VR's Crystal Cove Rift prototype. Gaming, as it turns out, is more innovative and exciting than the curved TVs and psuedo-fashionable vitality monitors of the world -- not exactly a surprise, but validating our years-long assertion feels so, so right. CES 2014 saw Steam Machines third-party support go official -- we even told you about all 14 partners a full 24 hours before Valve loosed the info -- a new, crazy/ambitious project from Razer and Oculus VR's latest prototype. And that's to say nothing of Sony's PlayStation Now and Huawei's China-exclusive Android game console, or the dozens of interviews we did.

  • PlayStation Now actually works! (update: hands-on video)

    by 
    Ben Gilbert
    Ben Gilbert
    01.07.2014

    You'll excuse us if we didn't expect PlayStation Now to work so well. It's a game-streaming service, and the history of game-streaming services is littered with dead bodies. When Sony spent an unbelievable $380 million on Gaikai, it seemed impossible that the service could ever live up to that incredible sum. While PlayStation Now may not live up to that massive payout, it does, in fact, work. And it works really well. We got our hands on PlayStation Now today at a CES 2014 PlayStation event, where we tried God of War: Ascension on a Bravia TV (without a PS3) and The Last of Us on a Vita. Both games played like there was a local PlayStation 3 (including the incredibly long initial load for The Last of Us) and ran without a hitch. There was zero perceptible lag in our (admittedly brief) playtime, and we suspect that the internet Sony's using is of the very strong variety.

  • PlayStation Now streams PlayStation games to PS4, Vita, PS3, tablets and smartphones

    by 
    Steve Dent
    Steve Dent
    01.07.2014

    Sony has just announced PlayStation Now, a new service for PS4, Vita, PS3, tablets, smartphones and Bravia TVs based on its acquisition of streaming outfit Gaikai. It represents a new subscription model for PlayStation users, and will kick off with a limited beta on PS3 starting later in January, with a wider US release slated for this summer. Games can be rented by the title or subscription and will support PSN features like multiplayer, online, trophies and messages, even when you're on the road. During his CES 2014 keynote, Sony chief Kaz Hirai said that it'll "enable streaming across your smartphone, Vita, tablet and PS4 wherever, whenever," even at the same time. To enable that, PS Now is tied to a brand-new cloud service, also just announced. There aren't any further details for now, but Sony will be showing off the tech here at CES 2014, so stay tuned for more details.