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  • A Hobbit holds up a fish in Tales of the Shire.

    Tales of the Shire trailer shows what life as a regular Hobbit looks like

    by 
    Kris Holt
    Kris Holt
    04.22.2024

    Weta Workshop and Private Division have released the first trailer for Tales of The Shire. You play as a Hobbit in this Lord of the Rings cozy life sim.

  • A digital piece of art depicting a stylized version of The Shire for Lord of the Rings.

    Tales of the Shire is a cozy Lord of the Rings game from Weta Workshop

    by 
    Kris Holt
    Kris Holt
    09.22.2023

    A 'cozy' Lord of the Rings game from Private Division and Weta Workshop is coming in 2024. The companies announced 'Tales of the Shire' with a charming live-action teaser.

  • Concept art for Project Bloom featuring a person walking in the woods.

    Pokémon developer Game Freak is partnering with Private Divison on a new action franchise

    by 
    Lawrence Bonk
    Lawrence Bonk
    05.09.2023

    Pokemon developer is teaming up with Take-Two Interactive and Private Division brand-new action adventure IP codenamed Project Bloom. There’s some concept art and a short video but nothing concrete yet and the title won’t release until 2026.

  • A rocket-borne spaceplane in 'Kerbal Space Program 2'

    'Kerbal Space Program 2' finally arrives on February 24th

    by 
    Jon Fingas
    Jon Fingas
    10.21.2022

    'Kerbal Space Program 2' will finally be available to play on February 24th as an Early Access release.

  • The Private Division and Weta Workshop logos. Between them is a heart symbol with gamepad-style buttons in the center.

    Weta Workshop is making its own Lord of the Rings game

    by 
    Kris Holt
    Kris Holt
    08.15.2022

    Publisher Private Division said the title is slated to arrive by March 2024.

  • Rollerdrome

    'Rollerdrome' preview: Twitchy dystopian bloodsport is my new favorite genre

    by 
    Jessica Conditt
    Jessica Conditt
    07.26.2022

    Rollerdrome challenges players to shoot their way through enemies while completing ridiculous roller-skating tricks, unraveling a dystopian mystery along the way. It comes from Roll7, the studio behind OlliOlli — it just has four more wheels and a lot more guns than those games.

  • OlliOlli World

    Take-Two buys 'OlliOlli World' developer Roll7

    by 
    Kris Holt
    Kris Holt
    11.15.2021

    The studio is now part of the Private Division publishing label.

  • OlliOlli World

    'OlliOlli World' turns skateboarding into a meditative adventure

    by 
    Aaron Souppouris
    Aaron Souppouris
    06.17.2021

    Roll7's OlliOlli World lands this winter on Switch, PlayStation, Xbox and PC. After playing a demo, we spoke with studio co-founder Simon Bennett about his aims for the game.

  • Obsidian Entertainment/Private Division

    'The Outer Worlds' will land on Nintendo Switch on June 5th

    by 
    Kris Holt
    Kris Holt
    03.31.2020

    Almost two months after it was delayed, The Outer Worlds has a new Switch release date. It'll arrive on Nintendo's console on June 5th. It was originally scheduled to arrive on Nintendo's console earlier this month, but it was put on hold after the coronavirus outbreak affected Virtuous, the developer which was handling the port.

  • Kerbal Space Program

    ‘Kerbal Space Program’ gets an interstellar flight sequel

    by 
    Christine Fisher
    Christine Fisher
    08.19.2019

    It's been four years since Kerbal Space Program (KSP) -- the spacecraft building and flight simulation game -- officially launched. While Elon Musk once called the title "awesome" and joked that SpaceX used KSP for testing software, it was due for a refresh. Today, Private Division announced that Kerbal Space Program 2 (KSP2) will arrive in 2020. As part of the reveal, it released cinematic trailer and a (dramatic) developer story.

  • Private Division

    Where ‘The Outer Worlds' gets its sense of humor

    by 
    Chris Ip
    Chris Ip
    06.13.2019

    In The Outer Worlds, there are specially bred swine called "cystypigs." You find them in a factory farm near Fallbrook, a smuggler's town on a distant planet. Maybe you climbed through the sewers and emerged face to ass with one, or entered through the front door for a sweeping view of their pens. But there they are: swine coated in bulbous, meaty tumors that swell up, drop off and are ground and canned to be sold commercially as "boarst wurst." As one in-game ad says: "You haven't tried the worst until you've tried boarst wurst." Megan Starks was part of the team that authored this sick scenario. A senior narrative designer who holds an MFA in creative writing, she pens plot-lines, dialogue, characters and even item descriptions at Obsidian Entertainment. After writing for dense RPGs like Tyranny and Pillars of Eternity II, she's now working on the developer's latest ambitious universe, set in a hyper-capitalist dystopia run by competing corporations. You'll roam frontier space colonies covered in wild flora and fungi as well as wilder humans. It lands October 25th on PS4, Xbox One and PC.

  • Private Division

    How 'Ancestors: The Humankind Odyssey' wants to simulate evolution

    by 
    Chris Ip
    Chris Ip
    06.12.2019

    One challenge with creating a game about the arc of human evolution is that the subject matter is almost limitlessly broad. With Ancestors: The Humankind Odyssey, creator Patrice Désilets is narrowing the time period down to between 10 million to 2 million BC. And boiling down the challenge to this: "Basically, I'm asking players the question: Hey homosapiens, think you're smart? Think you're the top? Can you survive like our ancestors did?"