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  • World of Warcraft is doing quite well in China, thank you very much

    by 
    Justin Olivetti
    Justin Olivetti
    11.17.2011

    Earlier this month we heard the news that World of Warcraft's subscriber base took yet another substantial hit, although Blizzard was quick to say that most of these losses were coming from eastern countries like China. It's odd then that we've just received word that World of Warcraft is on the rise in China following an extremely profitable third quarter. NetEase, which operates World of Warcraft in the region, announced that its Q3 earnings were actually up over the same time last year. Both revenues and profits for WoW in China are on the upswing, marking a 39.8% increase year-over-year. NetEase said that it pulled in $308.3 million in revenues, out of which $128.2 million is pure profit. Subscriber hit or no, WoW continues to be a major force in the Asian market, and with numbers like these it's hard to imagine it going away any time soon.

  • Activision Blizzard loses 1.1 million WoW players since May, triples profits

    by 
    Justin Olivetti
    Justin Olivetti
    11.08.2011

    Today's investor call with Activision Blizzard was a rollercoaster of news for MMO fans, with both good and bad news coming forth. Starting with the bad -- everyone asks to start with the bad news, don't they? -- World of Warcraft's subscriber numbers are much lower than they were this past May. The company reports that subscriptions have dropped from 11.4 million in May to 11.1 million in June to 10.3 million, representing a loss of 10% of the playerbase. These numbers represent the total worldwide, and Blizzard CEO Mike Morhaime said that most of the losses were suffered in the eastern market. No matter where the losses come from, this continues the downward trend of the title during the past year. Blizzard declined to provide a subscriber forecast for the next quarter. The good news is that the company has whooped expectations by nearly tripling its profit for the quarter over this time last year. During this past quarter, Activision Blizzard raked in $627 million worth of sales, of which $148 million is pure profit. A majority of the revenue -- 62% -- comes from its digital sales. The company expects 2012 to be even better, with titles like Diablo III and another Call of Duty in the works. CEO Bobby Kotick is nothing if not confident in the company's future: "I believe our unyielding commitment to excellence and our creative talent around the globe will continue to position Activision Blizzard as the leader in interactive entertainment."

  • Dish Network's Q3 profits rise 30 percent, but subscriber base diminishes

    by 
    Amar Toor
    Amar Toor
    11.08.2011

    The third fiscal quarter of this year saw the best of times and the worst of times for Dish Network. On the positive side of the ledger, the company saw net revenues grow by 12.3 percent since Q3 2010, reaching $3.6 billion. Profits, meanwhile, jumped by 30.3 percent over the year to $319 million, compared with the $245 million it raked in during the third quarter of 2010. Dish said the jump in revenues could be partially attributed to its acquisition of Blockbuster and the subsequent launch of Blockbuster Movie Pass, which the company hopes to expand and build upon going forward. The report wasn't entirely rosy, however, as Dish Network saw a net loss of about 111,000 subscribers during the quarter (about 20,000 more than analysts had predicted), bringing its total to approximately 14 million customers. By contrast, during the third quarter of last year, the company added about 327,000 users. But this decline didn't stop Dish from doling out a rare $2.00 per share dividend to investors, which may make its less savory results a bit easier on the stomach. Check out the full report, after the break.

  • 10 percent of US mobile phones are iPhones; Apple earns half of all industry profits

    by 
    Chris Rawson
    Chris Rawson
    11.04.2011

    Two reports have come out which show the immense impact Apple's iPhone has had on the mobile market. The first report from comScore indicates that one in ten mobile customers in the US owns an iPhone of some kind. That's not just smartphone customers; that's all mobile customers. Given that just four years ago pundits laughed off Apple's goal of gaining a modest one percent of the market, that's a pretty incredible milestone. comScore's numbers show Apple is fourth in overall handset market share in the US, behind Samsung, LG, and Motorola. The firm's other numbers seem to indicate that a large portion of that gap is due to those companies splitting the still huge feature phone market between them, while Apple naturally sells only the iPhone. Google continues to "win" the market share race among US smartphone owners, with Android handsets claiming nearly half of all subscribers compared to Apple's more modest 27 percent share. However, another report from Canaccord Genuity (via Forbes) shows that Apple's "loss" to Android in terms of market share means next to nothing; Apple earns 52 percent of all profits in the mobile phone industry. Once again, that's not just smartphone profits, but all profits for all phones. Samsung is the closest thing Apple has to a competitor when we talk about the actual amount of money companies make from handset sales, with 29 percent of the industry's profits. (Clearly, Samsung's, er, strategy is working out well.) All other handset makers are holding on to an extremely small share of mobile industry profits. Once-mighty Nokia, which held an incredible two-thirds of all mobile industry profits in 2007, now accounts for only four percent of overall profits. All other handset makers, including RIM, are either earning a niche amount of profits or facing huge financial losses. Motorola has posted a net loss every year since 2007, which makes Google's $10 billion acquisition of the company seem that much odder. None of this is to say that Apple can afford to stop innovating now that it's positioned itself at the undisputed top of the mobile industry's financial heap. Nokia is a perfect example of just how far a company can fall if it rests on its laurels for too long, but it seems unlikely that Apple will make that mistake.

  • Lenovo posts Q2 earnings, sees increase in profits, shipments and market share

    by 
    Amar Toor
    Amar Toor
    11.02.2011

    The quarterly earnings stats just keep rolling in today -- this time, from Lenovo, which has just posted yet another stellar report. According to the company, profits for the second quarter of this year reached $145 million, marking an 89 percent increase over the same period last year. Consolidated sales, meanwhile, rose by 35.8 percent to a record $7.8 billion, giving Lenovo a worldwide quarterly market share of 13.5 percent, also its highest ever. Laptops, not surprisingly, were at the forefront of this surge, accounting for 57.5 percent of the company's total revenue, with PC shipments rising 35.4 percent over the year. Lenovo also saw a 25.4 percent increase in shipments to China, as well as a 54.5 percent year-over-year increase in shipments to mature markets, including Western Europe and the US. For more statistical delights, check out the full PR, after the break.

  • Sony posts $350 million loss in Q2 earnings report, forecasts full-year loss

    by 
    Amar Toor
    Amar Toor
    11.02.2011

    Sony's Q2 earnings have just come in and, as you might guess, they're not particularly glowing. A few days after announcing plans to buy out Ericsson's stake in Sony Ericsson, the manufacturer posted a quarterly loss of ¥27 billion ($346 million) today, compared with a net income of ¥31.1 billion during the same quarter last year. Last quarter, the firm posted a net loss of ¥15.5 billion, or about $200 million. Sony attributed much of this decline to a stronger yen, lower TV sales and recent flooding in Thailand, which has disrupted its supply chain. On this basis, the company lowered its full year forecast, predicting a net loss of ¥90 billion ($1.2 billion), compared with a net profit of ¥60 billion that it had previously expected. It appears, then, that Sony's TV division is primed to post an annual loss for the 8th straight year, which would certainly explain those plans for a forthcoming shakeup. Find the full report at the source link, below.

  • Cablevision reports Q3 earnings, sees profit fall by 65 percent, drop in video subscribers

    by 
    Amar Toor
    Amar Toor
    10.31.2011

    It's safe to say that Q3 2011 probably won't be remembered as Cablevision's finest. According to the provider's latest earnings report, profits declined by a full 65 percent over the year, with net income plunging to $39.3 million this quarter, compared with the $112.1 million it raked in during the third quarter of 2010. The company also reported a loss of 19,000 video subscribers during Q3, though it added 17,000 broadband customers and 38,000 telephone subscribers. Total customers, however, declined by 15,000 over the past three months. Revenue, meanwhile, increased by eight percent to $1.7 billion, though the New York-area operator lost about $16 million to Hurricane Irene -- not to mention all those legal fees. Smell that? That's a big platter of PR, sitting right there after the break.

  • Hon Hai sees profit fall nine percent in Q3, pins hopes on new Chinese factories

    by 
    Amar Toor
    Amar Toor
    10.31.2011

    Hon Hai Precision Holdings has just released its Q3 earnings report, and it probably did so with a whimper. That's because net profits fell to NT$19.2 billion (about $614 million) this quarter, marking an 8.6 percent decline from Q3 2010, when Hon Hai (aka Foxconn) reported a net income of NT$21 billion (around $702 million). The company blamed the decline on a slow economic recovery and its ongoing expansion in China, where new factories are being constructed across inland areas like Chengdu, Wuhan and Zhengzhou. These costs are still taking a toll on Hon Hai's bottom line, though analysts say the expansion could pay off in the long-run, thanks to the lower wages that Hon Hai will have to pay to maintain operations in these less affluent regions. Some are also hopeful that the iPhone 4S will help spur production heading into Q4 of this year, though its ultimate effect, of course, remains to be seen. Hit up the links below for more details and analysis.

  • HTC releases Q3 earnings report: profit up 68 percent, shipments soar 93 percent

    by 
    Amar Toor
    Amar Toor
    10.31.2011

    It's been another stellar quarter for the folks over at HTC. According to the company's Q3 earnings report, released today, net income rose to NT$18.68 billion (about $624.6 million) this quarter -- a 68 percent increase over Q3 2010 and a seven percent bump over last quarter, when HTC reported record profits. Revenue, meanwhile, rose by 79 percent on the year to NT$135.8 billion (around $4.54 billion), which the manufacturer attributed to "strong brand recognition, leading product portfolio and expanded distribution channels." On a regional level, HTC saw the strongest growth in China, where sales increased by a factor of nine over the past year. This undoubtedly helped the company boost handset shipments, which increased by a whopping 93 percent over the year, to 13.2 million units. For more details and crunchy numbers, hit up the source links, below.

  • Nintendo posts first half loss in earnings report, slashes forecast yet again

    by 
    Amar Toor
    Amar Toor
    10.27.2011

    Nintendo's latest earnings report may be one of its most forgettable. The company posted a net loss of ¥70.27 billion ($923 million) this morning, in a report covering the first six months of the fiscal year ending on September 30th. That's significantly deeper than the ¥2.01 billion loss Nintendo posted during the same period last year, though Nintendo attributed the result, in part, to a strengthened yen and sagging demand for its 3DS console. Revenue, meanwhile, fell by 40.6 percent on the year, to ¥215.74 billion ($2.84 billion), as the manufacturer reported an operating loss of ¥57.34 billion. Things are looking so bleak, in fact, that Nintendo has decided to slash its financial projections yet again, predicting a net loss of ¥20 billion for the full year (ending in March 2012), compared with the ¥20 billion in profits it projected only in July. And, as Bloomberg notes, if these prognostications hold true, it would mark Nintendo's first annual loss in a full 30 years. Ouch. Check out the full report for yourself at the source link, below.

  • Sprint announces Q3 earnings: net subs reach five year high, net losses at $300 million

    by 
    Amar Toor
    Amar Toor
    10.26.2011

    Sprint has just unveiled its Q3 earnings report, and it's looking pretty bittersweet. According to the company, net operating revenues reached $8.3 billion during the quarter (about two percent higher than Q3 2010), while additions of new wireless net subscribers reached a five year high, with 1.3 million customers hopping onboard. Of those 1.3 million, 304,000 were of the postpaid variety, 485,000 were prepaid and about 835,000 were wholesale. Sprint lost about 44,000 net postpaid customers this quarter, but that's a major improvement over last quarter, when a little over 100,000 jumped ship, and marks a 59 percent improvement over last year's report. At the same time, however, the carrier reported net losses of $301 million -- lower than Q2's figures, but not exactly encouraging, either. As far as the future goes, the folks at Overland Park expect to end the year with even more new subscribers, though it remains to be seen whether that long-awaited LTE rollout can make much of a dent in its bottom line. Check out the press release in full, after the break. Update: Listening in on the earnings call it's clear Sprint is really counting on the iPhone to help it run with the big dogs. According to some convoluted metaphor, the carrier is the Oakland A's in Moneyball and Apple's handset is A-Rod (who never spent a day with the Athletics... but we digress). Still, Sprint expects more loyalty and bigger profits from customers who choose the iPhone -- at least for the next four years, after which it'll have to negotiate a new deal with the Cupertino crew. Update 2: Sprint also clarified that, in addition to its deal with LightSquared, it will be working with Clearwire to deliver LTE network coverage. The carrier has reached a preliminary agreement with its WiMAX partner, but expects to announce a wholesale deal soon. Update 3: We already knew that the iPhone 4S launch was the company's best launch ever for a family, but now the company's confirming that it was its best launch ever for any device.

  • Trion Worlds may go public following RIFT's success

    by 
    Justin Olivetti
    Justin Olivetti
    10.25.2011

    Want to own a piece of your favorite MMO studio? If you're a fan of Trion Worlds, then you may yet get your chance. The company announced that it is mulling over a decision to put the company on the market with an IPO. CEO Lars Buttler says that it's just a matter of time at this point: "As we build scale and become more profitable, [an IPO] is clearly on our horizon at some point. We've had a lot of bankers coming to us recently. We keep all of our options open at this point. We definitely have enough substance and enough skill to be a public company at the right time." Trion has been doing well for itself lately, as it's doubled its staff in 2011 and raised $100 million from investments since 2007. RIFT's success has helped to convince the company that an IPO is a solid move. "RIFT is vastly profitable. It is profitable every single week and every single month," Buttler said. RIFT isn't Trion's only project, as the company is working on End of Nations, Defiance, and the Red Door publishing platform.

  • ARM doubles Q3 profit, sees surge in revenue, is understandably pleased

    by 
    Amar Toor
    Amar Toor
    10.25.2011

    The news just keeps getting better and better for ARM Holdings. Today, the chip designer reported third quarter net profits of £31.5 million ($50.4 million), more than double the £14.8 million it reported during Q3 2010. Revenue, meanwhile, rose to $192.3 million -- a 22 percent increase over the previous year, and a slightly higher figure than previously expected. In a statement, chief executive Warren East attributed these results to a "continued high level of design activity, with many new customers licensing ARM technology for the first time, driven by end-market requirements for smarter, low-power chips." Indeed, a total of one billion ARM mobile chips were shipped this quarter (up ten percent from last year), and the company expects to rake in about $763 million in total revenue, by the end of 2011. Find figures and facts galore, at the source link below.

  • Canon posts higher profits in Q3 earnings report, lowers outlook over Thai flood concerns

    by 
    Amar Toor
    Amar Toor
    10.25.2011

    Things are looking pretty rosy for Canon these days, though there may be some difficulty on the horizon. Today, the camera maker published a rather strong Q3 earnings report, just a few months after posting relatively ho-hum Q2 results. According to the company, operating profit grew by 17.4 percent to ¥122.55 billion ($1.6 billion) this quarter, compared with ¥104.42 billion ($1.37 billion) a year ago. Net profit, meanwhile, increased by 14.2 percent over the year, reaching ¥77.9 billion ($1.02 billion) during the quarter, versus ¥68.20 billion during Q3 2010. These results come at a time when the yen is strong, and therefore detrimental to Japanese exporters, though Canon attributed much of its success to strong growth in emerging markets, including China and India. For the year, however, Canon lowered its net-profit outlook to ¥230 billion ($3.02 billion) from ¥260 billion ($3.4 billion), on assumptions that the yen will maintain its strength, and on fears that recent flooding in Thailand may impact production. In fact, the manufacturer said the flooding may cut annual sales by ¥50 billion ($657 million) and operating profit by ¥20 billion. Check out the full report, at the source link below.

  • iPhone 4S 16 GB costs US$196 to build

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    10.21.2011

    Shortly after iFixit tore down the iPhone 4S, iSuppli also took its turn with the iPhone 4S and evaluated the cost of the materials that go into the handset. According to its analysis, the iPhone 4S 16 GB costs US$188 in materials and and extra $8 to build, a dollar value that's close to the $187 of the iPhone 4. The 32 GB has a bill of materials of $207 and the 64 GB is at $245. Inside the iPhone 4S, the most expensive part is the NAND flash memory which costs $19.20 in the 16 GB model, $38.40 in the 32 GB and $76.80 in the 64 GB model. iSuppli also notes that the NAND flash is from Hynix and not from Samsung or Toshiba which were seen in all previous iPhone and iPad models. The second and third most expensive components are the mechanical/electro-mechanical parts which costs $33, followed by the wireless radio which is a custom part from Avago and costs $23.54. For all the nitty gritty details head over to iSuppli's report.

  • Intel earnings beat company records: $14.3 billion revenue, $3.7 billion net income

    by 
    Zach Honig
    Zach Honig
    10.18.2011

    Apple may not have fared as well as expected in its own Q4, but just up the road in Silicon Valley Intel managed to exceed analyst predictions, posting record revenue of $14.3 billion -- up $3.2 billion, or 29 percent year-over-year. The company also set new records for microprocessor units shipped, and expects further growth over the next quarter, with notebook computer sales driving $14.7 billion in predicted Q4 revenue. Jump past the break for an in-depth look at the company's Q3, along with its outlook for the next quarter.

  • Sony Ericsson posts lower Q3 profits, will shift 'entire portfolio' to smartphones in 2012

    by 
    Amar Toor
    Amar Toor
    10.14.2011

    It's been a rough couple of quarters for Sony Ericsson, but things are looking slightly rosier, according to its Q3 earnings report. Today, the company announced break even year-on-year results for the third quarter of 2011, blaming the outcome on lower profit margins and higher taxes, which rose from €12 million to €17 million over the course of a year. According to the report, net profits fell to zero this quarter after reaching €49 million ($67.26 million) during Q3 2010, while sales dropped to €1.59 billion ($2.18 billion) from €1.6 billion ($2.2 billion) last year. It's not exactly an encouraging trend, but it's certainly an improvement over the last quarter, when Sony Ericsson posted a net loss of €50 million. As far as its portfolio goes, the company says its Xperia smartphones now comprise 80 percent of all sales, with some 22 million handsets already shipped to consumers. President and CEO Bert Nordberg, meanwhile, confirmed that his company will focus on this market with even more intensity, next year: "We will continue to invest in the smartphone market, shifting the entire portfolio to smartphones during 2012." You can dig through the numbers for yourself, in the full PR after the break.

  • Digital video game distribution finds brick and mortar camping, moves in for win

    by 
    Zachary Lutz
    Zachary Lutz
    10.06.2011

    Blame it on the economy, or simply chalk it up to a better way of earning revenue, but physical distributors of new video games are beginning to feel some major heat from the scrappy competition. While this mainstay segment still comprises the bulk of sales with $1.44 billion earned in the previous quarter, the combination of digital purchases, subscriptions, downloadable content, social network and mobile games -- along with help from rentals and used purchases -- now tops $1.74 billion dollars. This news comes from the NPD Group, and while we're still scratching our heads at the logic of combining second-hand purchases with electronic distribution, it provides a strong indicator of consumers' changing tastes and preferences (along with their willingness to spend). Does this industry titan simply need a new console or another Call of Duty to maintain supremacy? Perhaps a modest uptick in GDP? Or does this signal the changing of the guard for our favorite electronic pastime? There's a full PR after the break, where you're welcome to fire one off in the comments and let us know your take. [Image courtesy bradleyolin / flickr]

  • MMO subscription dollars in decline for the first time since 2002

    by 
    Justin Olivetti
    Justin Olivetti
    09.15.2011

    With all of the free-to-play MMOs coming onto the market and the F2P conversion of formerly subscription-only titles, it should come as no surprise that the subscription model is losing its grip on the industry. Eurogamer reports that starting in 2010, the money brought in from MMO subscriptions has actually gone into decline for the first time ever since analysts began tracking it in 2002. 2010's subscription revenue added up to $1.58 billion, a respectable amount but still 5% less than 2009. 2009 saw a 10% bump in subscriptions, and 2008 witnessed 21.6% growth. Connect the dots, and subscription revenue has most likely peaked and begun a downhill slide. Analysts predict that by 2015, revenue from subs will be as low as $1.33 billion. However, with the popularity of RIFT this year and the coming storm of Star Wars: The Old Republic, the subscription model may see a resurgence. On the flip side, microtransactions from F2P models are rising exponentially, jumping 24% from 2009 to 2010 to account for $1.13 billion. With the two models combined, the industry saw a very modest 5% increase last year in revenue. Screen Digest analyst Piers Harding-Rolls sees the writing on the wall: "The focus of many PC game operators has clearly shifted to micro-transaction‐based models -- in part due to competition in the subscription market especially in the high‐end MMOG segment, but also because of the flexibility micro-transactions offer operators in monetising gamers."

  • Foxconn posts $943 million net profit for first half of 2011, 20 million iPad 2s coming for Q3?

    by 
    Amar Toor
    Amar Toor
    09.02.2011

    It looks like 2011 is shaping up to be a solid year for Foxconn. Earlier this week, the hardware manufacturer announced net profits of NT$27.38 billion (about $943.72 million) for the first half of this year, just a few months after posting a disappointing $218 million loss for all of 2010. These figures, however, are down about 21 percent from the first six months of last year, when Foxconn (AKA Hon Hai Precision) reported net profits of NT$34.74 billion (around $1.2 billion). In a statement, Hon Hai said its first semester results were "as expected and remain seasonal," considering today's harsh and uncertain financial climate. DigiTimes, meanwhile, is reporting that the electronics maker is "expected" to ship a full 20 million new iPad 2s during the third quarter of this year, though the Taiwan-based news outlet didn't offer much in the way of explanation or sourcing.