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  • GDC 2013: PlanetSide 2's new app and the future of Forgelight

    by 
    MJ Guthrie
    MJ Guthrie
    03.29.2013

    On Tuesday, SOE shared a trailer highlighting its Forgelight engine. The proprietary engine not only runs PlanetSide 2 but will also be the foundation for all the studio's future games, including EverQuest Next. The same press release also introduced the upcoming PS2 app. Although it won't be available to the public for a a bit, I had a chance to sit with senior art director Tramell Issac to see the app in action as well as discuss the Forgelight engine and what's coming up for PS2. The app provides easy access to a ton of gameplay info, from personal stats to weapon information to real-time in-game map updates, and consequently there could be a marked decrease in workplace productivity in store for PS2 fans!

  • SOE talks Forgelight engine, PlanetSide 2 Player App

    by 
    Jef Reahard
    Jef Reahard
    03.26.2013

    This is a noteworthy week for PlanetSide 2, as SOE is releasing Game Update 05 and with it a bundle of fixes and features that include Empire-specific rocket launchers and account-wide Station Cash unlocks. SOE is also turning on double XP and double Station Cash for Easter weekend. Furthermore, firm has produced another episode of Behind the Battlelines, and this one boasts technical director Ryan Elam and senior art director Tramell Isaac extolling the virtues of SOE's in-house Forgelight game engine. SOE is also gearing up for the reveal of its PS2 Player App for Android and iOS devices. The app allows for continuous connectivity and strategizing and will be showcased at this week's GDC event in San Francisco. Finally, SOE has published a few PS2 statistics for the month of February. You can view them, as well as the Forgelight video, after the cut. [Source: SOE press release]

  • PlanetSide 2's GU04 introduces account unlocks, the two-man flash, and a new training zone

    by 
    MJ Guthrie
    MJ Guthrie
    03.12.2013

    Over the next couple of weeks, PlanetSide 2 players will be treated to a number of new goodies to help in their war efforts. Between next week's GU04 update and the patch the week after, soldiers will notice new equipment along with some account and UI changes. One of the most anticipated incoming features is the account-wide unlocks for items bought with StationCash. Of course, faction items will still be restricted to factions. Speaking of factions, each one will be getting its hands on a new rocket launcher; these weapons pay homage to the empire-specific ones from the original PlanetSide. On the vehicle side, the flash buggy will have a rumble seat, allowing a passenger to come along for the ride and shoot anything that gets in the way, as well as a cloaking ability for Infiltrators. And all folks who want to give weapons or vehicles a test drive can enter VR Training, a safe zone devoid of resource costs and cool-down timers. The March roadmap video demonstrates some of these changes as well as platoon management window improvements and membership enhancements. Check out the details in the video after the break.

  • PlanetSide 2 rocks: An interview with composer Jeff Broadbent

    by 
    Justin Olivetti
    Justin Olivetti
    03.10.2013

    In this post-Halo age, it's hard to imagine any sort of galactic ground battle happening without a stirring score at your back. So the challenge to the SOE audio team and Composer Jeff Broadbent was formidable: PlanetSide 2's soundtrack had to rock so hard that it would bring tears to the eyes of combat-hardened troops. Whether or not the musicians and audio team succeeded is, of course, your personal opinion, but it's hard not to be impressed with the end result. Broadbent's worked on a variety of projects spanning video games, TV, and film, but PlanetSide 2 is his first crack at scoring an MMO. We talked with Broadbent about his inspirations, experiences on the project, and his take on the end result. Read on and be enlightened!

  • SOE meet and greet at PAX East open to everyone

    by 
    MJ Guthrie
    MJ Guthrie
    03.08.2013

    Want a chance to rub elbows with some of the movers and shakers in the SOE world? Then head to the Westin Boston Waterfront Hotel on March 22nd for a meet and greet during PAX East. Don't worry if you don't have tickets for the convention itself; the event on Friday night from 7:00 - 9:00 p.m. EDT is open to the public. Representatives from a number of SOE's titles will be there to chat, share stories, and even answer questions about the various games. You could discuss PlanetSide 2 strategies with Community Rep Maggie Krohn, discuss EverQuest's latest expansion with Sr. Community Manger Eric Cleaver, or even corner EQ franchise director Dave Georgeson and see what news about EQ Next he might let slip! Dragon's Prophet Senior Producer Todd Carson will also be on hand to answer your questions about, well, dragons. And rumor has it that the drinks are on Brasse! What's a con event without swag? Dragon's Prophet priority access beta keys as well as T-shirts will be given out on a first come, first served basis. EQ goodies might be had as well. Folks planning to drop by can RSVP on the official Facebook event page and follow updates on the various games' respective twitter accounts.

  • PlanetSide 2's war correspondent films the heat of battle

    by 
    Justin Olivetti
    Justin Olivetti
    02.28.2013

    In the true spirit of battle gaming, PlanetSide 2 has a "war correspondent," and he's filming some of the most exciting moments of the game for our entertainment. SOE released a three-minute video showing the thrill of victory, the sting of a plasma round, and the frantic action of a typical engagement, all from the perspective of a plucky reporter. On a side note: War always seems to have a great soundtrack. You'd think that everyone involved wouldn't be able to hear it, what with the guns and explosions, but you'd be wrong. No wonder it's so inviting! Check out the video after the jump.

  • SOE lawyering up in its fight against PlanetSide 2 cheaters

    by 
    Jef Reahard
    Jef Reahard
    02.27.2013

    SOE prez John Smedley took to the Reddits yesterday to elaborate on the firm's banning policy as it relates to PlanetSide 2. Smedley dispelled the myth of the 7-day ban, saying that there are week-long suspensions for rule-breaking, after which SOE GMs more closely monitor the miscreant to "make sure we're satisfied they are cheating." Smedley also says that the cat-and-mouse routine is here to stay. "The fight against cheaters is not a war we will ever be finished with," he said, before explaining that the reason it takes longer to ban cheaters than some honest players might like is because the devs "don't want to falsely accuse people without solid proof." Finally, Smedley hints that SOE is lawyering up against the major cheat-producing sites. "We have the resources to fight this fight and we will keep doing it," he wrote.

  • Some PlanetSide 2 European accounts have been compromised [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    02.26.2013

    You know the drill people: Accounts hacked, time to change those passwords ASAP. Who's affected this time around? It's the runners-and-gunners of PlanetSide 2 in Europe. Email addresses and passwords for some accounts were exposed, and affected players have been notified that they should create a new secret code so that the unwashed hackers don't gain entry to personal accounts elsewhere. ProSiebenSat.1 issued the warning last night: "We have ascertained that there was recently unauthorized third-party access to one of our systems. The possibility that your data (email address and password) has been accessed by an unauthorized third party cannot be excluded. We were able to detect the problem promptly and took all necessary action to rectify the issue." The company said that account data are encrypted and issued instructions how to change your password if this impacts you. No European SOE PlanetSide 2 accounts were affected by the intrusion. [Thanks to the mighty Tandor for the tip!] [We've updated the article to clarify that only some PSS1 accounts were affected. SOE's European accounts are in the clear.]

  • SOE G.I.R.L scholarship competition now accepting applications

    by 
    MJ Guthrie
    MJ Guthrie
    02.22.2013

    Would $10,000 and a 10-week internship at SOE help you on your way to becoming a video game designer? If so, the sixth annual G.I.R.L. Game Design Competition may be just your ticket. This scholarship program, designed to encourage students toward career paths in the video gaming industry "with the ultimate goal of developing video games that are more interesting for women to play," is currently accepting applications. Interested applicants must be currently enrolled in an undergraduate program related to video games, have at least a 3.0 GPA, and not graduate before spring 2014. Entrants must also be 18 years of age or older and a legal resident of the U.S. If you meet all of the criteria, you must apply online before 2:59 a.m. EST on March 30, 2013; however, earlier is better as only the first 3,000 e-applications will be accepted. That date is also the cutoff for submitting all required artwork (of either PlanetSide 2 or EverQuest II), captions, and the 500-word essay. See the official rules for complete details on entering the contest.

  • Matt Higby discusses PlanetSide 2's roadmap and server merges

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.21.2013

    It's unsettling for anyone to know that a game is undergoing server merges, even when it's a game that's received as much good press as PlanetSide 2. Fortunately for the game's gun-toting fans, creative director Matt Higby is on tap to provide players with a bit more clarification about exactly what the merges will involve. Ten total servers will be affected, bringing the game's total number to nine after the merges take place. Server transfer tokens will also be available afterwards for players who would prefer to move to a different server in the wake of the transfers. Higby also discusses the game's roadmap, a feature that the designers have been pleased with thus far. Going forward, the roadmap will provide more accurate dates regarding when players can expect to see the new content rather than the current system showing internal development targets. For more specific details, check out Higby's full address to the community.

  • PlayStation 4 will stream PS1, PS2, PS3 games

    by 
    JC Fletcher
    JC Fletcher
    02.20.2013

    The PlayStation 4 will use the "PlayStation Cloud" service to stream PS1, PS2, and PS3 games, solving the backward compatibility problem with technology developed by Gaikai. This functionality was first reported last week by the Wall Street Journal, and confirmed today during the PlayStation unveiling event.In the presentation, Gaikai founder David Perry expressed PlayStation's desire to use this service to stream "everything ever," but no specific games were revealed. On one hand, that suggests the PS4 isn't natively able to play legacy discs; on the other hand, there's tech built in to play those games on the system via streaming.This is part of "PlayStation Cloud," the services of which will be rolled out gradually.

  • Smedley announces PlanetSide 2 server merges

    by 
    Elisabeth
    Elisabeth
    02.20.2013

    PlanetSide 2's servers are going to get a bit cozier in the not-too-distant future. SOE CEO John Smedley announced upcoming server merges on Twitter today. "Server merges soon. Info coming by Monday. No server transfers coming till after that's done. Wouldn't be right doing it the other way around." While we'll have to wait for more information, Smedley did say that "too many people went to some servers and not as many went to others" and that this should in not be seen as a sign that the game hasn't been as successful as might have been hoped.

  • PS3, PS2 Evolution videos bring us to this week's PlayStation 2013 event

    by 
    Sinan Kubba
    Sinan Kubba
    02.18.2013

    Sony rounded off its Evolution retrospective series with videos focusing on the PS2 (above) and PS3 (below the break), in addition to the first video on the original PlayStation. So we've looked back now at the PS1, the PS2, and the PS3. What comes next, hmm?We have a sneaking smidgen of a microbe of a hunch we're going to find out at this week's PlayStation 2013 event, which we'll be all over when it rolls into town on Wednesday, February 20, starting at 6PM ET (3PM PT, 11PM Brit-time).

  • Leaderboard: Community-driven development vs. company-driven development

    by 
    Jef Reahard
    Jef Reahard
    02.11.2013

    SOE's Roadmap initiative for PlanetSide 2 is an interesting beast. If you're unfamiliar with it, it's basically a public polling system wherein proposed game features are upvoted or downvoted by the community. While there are no guarantees that the dev team will actually bend to the will of the people (it is SOE's game, after all), it's a fairly unprecedented setup in large-scale game development. It's also got plenty of naysayers, though, some of whom are concerned about the potential for the game to be affected by those who don't play it. What do you think of Roadmap and potential systems like it? Do you welcome community-influenced development decisions in your MMO of choice, or do you prefer to leave it to the pros? Vote after the break! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • The Daily Grind: Should PvP have death taunts?

    by 
    Justin Olivetti
    Justin Olivetti
    02.10.2013

    Recently, the devs over at PlanetSide 2 floated an idea for the future of the game: "We'd like to add the ability to display a taunt on your target's killscreen and play a taunt animation on demand with your avatar. Ideally we might want the ability to customize a killscreen that allows you to display even more stuff, like a short message and a custom background to go along with the taunt animation." This strikes me as a terrible idea for more than one reason. It degrades whatever positive feeling of sportsmanship that could be cultivated and caters to the trash-talking jerks who live not just for the thrill of the win but the thrill of humiliation. Plus, there's got to be so many ways that such a system could be abused. But that's just me and I'm not much of a PvPer. So I'll put the question to y'all: Should PvP have taunts, especially ones that display on kills? If so, where would you draw the line? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • China's complicated history with video games: when a ban isn't really a ban

    by 
    Richard Lai
    Richard Lai
    01.30.2013

    Earlier this week, China Daily quoted an anonymous government source -- allegedly straight from the Ministry of Culture -- saying China is considering lifting a 12-year-old "ban" on game consoles soon. While it was unclear how reliable the source was at the time, the Tokyo stock market sucked it up anyway, with Bloomberg observing a significant rise for Sony and Nintendo after the rumor was published. Then today we learned from Tech In Asia that Dongfang Daily followed up with two representatives from the Ministry of Culture, one of which said the department has never looked into lifting the ban, while the other person was more vague about the matter. But here's the thing: game consoles were never really banned in China. Allow us to set the record straight for you.

  • SOE's Smedley and Higby on PlanetSide 2's e-sports evolution

    by 
    Jef Reahard
    Jef Reahard
    01.26.2013

    Yesterday we told you about SOE's new PlanetSide 2-focused partnership with Major League Gaming. Following the announcement, Joystiq scribe Mike Schramm managed to corner principals from both companies at Friday's PlanetSide 2 Ultimate Showdown event in LA to ask what, exactly, is in store for fans of Auraxian e-sports. Join us after the break as CEO John Smedley, creative director Matt Higby, and MLG's Sundance DiGiovanni give us an early look at PS2's competitive evolution.

  • SOE partners with Major League Gaming for PlanetSide 2 e-sports

    by 
    Jef Reahard
    Jef Reahard
    01.25.2013

    SOE has partnered with Major League Gaming in order bring the world of competitive e-sports to PlanetSide 2. "Over the next few months, the PlanetSide 2 and MLG teams will work closely to develop ideal competitive gameplay features and settings to showcase the massively multiplayer online first-person shooter," according to a press release. Neither company has specified what those features and settings might be, but PS2 creative director Matt Higby and SOE CEO John Smedley have long maintained that the firm was developing its sci-fi shooter sequel with an eye on the competitive gaming arena. SOE and MLG will also collaborate to create original programming, with a broadcast schedule due "in the coming weeks."

  • The Daily Grind: Do you have a gaming rotation?

    by 
    Jef Reahard
    Jef Reahard
    01.24.2013

    I've been looking at PlanetSide 2 rather longingly of late. SOE's MMOFPS launched back in November, and I spent a solid couple of weeks playing it quite heavily before moving on. It's one of those games that could fit pretty easily into my regular rotation if it weren't for the fact that you really need a consistent group of mates to make the most out of it. The subject of game rotations is something else I've been thinking about this week. More specifically, I'm trying to adjust mine for PS2 and a couple of other titles. What about you, Massively readers? Do you have a gaming rotation, per se, or do you just play whatever, whenever? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Planetside 2's most-hated base showcased in recent interview

    by 
    Shawn Schuster
    Shawn Schuster
    01.23.2013

    If you're a Planetside 2 player, you've probably heard about The Crown. The tactical base snuggled in the crossroads of Indar's three distinct terrains is not only difficult to conquer, but it's also a pretty big target once you take it. PC Gamer sat down with SOE Facilities Designer Corey Navage and Creative Director Matt Higby to talk about the origins of The Crown and how much thought went into giving it the reputation it has today. Of course, as with any game element, The Crown is ever-changing to accommodate strategies and gameplay that SOE observes from players. Check out the complete interview over at PC Gamer to learn more.