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  • Phantasy Star Online 2 posts a benchmark and character creator for all [Updated]

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.05.2012

    If you're an American fan of Phantasy Star Online 2 -- or heck, just a non-Japanese fan -- you're kind of out of luck at the moment. The game is currently not anywhere near a translated state, and testing has thus been mostly limited to Japanese players. If you're in that unlucky boat, however, things are getting at least a little bit better now. The game's character creator and benchmark has just been released for all, whether or not you're testing the game or even able to read the language. A fan blog for the game features both screenshots of the character creator and corresponding benchmark as well as a guide to getting the program to work on your machine. While it's not quite the same as being able to log into the game and enjoy the testing sequence, it's at least a chance to get a taste of what the game will be like when (and if) it comes to our shores. [Update: Thanks to Venova for the original tip as well as the news that there's an unofficial English patch for this benchmark toy!]

  • The Game Archaeologist dials up Phantasy Star Online: The players

    by 
    Justin Olivetti
    Justin Olivetti
    02.07.2012

    After last week's foray into the colorful world of Phantasy Star Online, I knew I had to step it up for a great follow-through. That's why I got in touch with three excellent MMO bloggers who have long histories with PSO and were more than eager to share their perspective on this unique game world! The Game Archaeologist: Who the heck are you and how did you first get into Phantasy Star Online? What class and race did you play? David: I'm David Lambert, but many people know me better as Branick, host and producer of the LOTRO Academy podcast. I first got into Phantasy Star Online with the original Dreamcast release, which I picked up only about two weeks after it came out. I actually had eight different characters (I bought six VMUs in addition to the two I already had specifically for this purpose), but I definitely favored the HUcast. I wasn't big on using techniques, and the HUcast had the highest attack power in the game.

  • The Game Archaeologist dials up Phantasy Star Online: The highlights

    by 
    Justin Olivetti
    Justin Olivetti
    01.31.2012

    The Dreamcast was a brief but shining aberration in the gaming world. Coming along years after Sega had fallen out of its position as a top-runner in the console market, it represented the company's big attempt to reclaim its former glory. While it failed to succeed in that respect and ultimately closed up shop in 2001 (ending Sega's interest in the console market), the Dreamcast became a gaming cult favorite responsible for some of the most innovative titles ever made. Games like Jet Grind Radio, Space Channel 5, and Shenmue have remained fan favorites long after the Dreamcast's demise, which shows the legacy that these dev teams left behind. But perhaps the Dreamcast's greatest gift to the gaming world wasn't crazy taxis or space dancing but a surprisingly forward-looking approach to online gaming. In 2000, the Dreamcast took the first steps to bringing an online console RPG to market, and while it wasn't a true MMO, it certainly paved the way for titles like EverQuest Online Adventures and Final Fantasy XI. It was bold, it was addictive, and it was gosh-darned gorgeous. Ladies and gentlemen: Phantasy Star Online.

  • Five phantastic videos from the Phantasy Star Online 2 alpha test

    by 
    Brendan Drain
    Brendan Drain
    01.28.2012

    A decade ago, Phantasy Star Online brought the special multiplayer magic of the emerging MMO genre to console gamers around the world. Sega celebrated the game's 10-year anniversary with the announcement of a sequel due to hit the shelves in Japan this year. No word has been given on whether there will be a US or EU release, but that hasn't stopped international fans of the game from getting excited. PSO2 officially launched its second alpha phase yesterday, and foreign game review website Steparu managed to get itself an invite. Fans of the original game's online play will be pleased to know that party gameplay has been given some much-needed improvements. There's no more need to make sure everyone is on the same quest; instead, the party leader picks a mission and the whole party gets it automatically. Mini-quests can pop up randomly during a dungeon, and completing them grants bonus experience. Boss fights are just as deadly and hectic as in the original, with fast-paced action and team members dying repeatedly throughout the fight. Steparu has published a comprehensive review of the early alpha, with videos of everything from dungeons and boss kills to furniture arranging. We've embedded a few of those videos after the cut.

  • The Game Archaeologist's excellent EverQuest Online Adventures: The highlights

    by 
    Justin Olivetti
    Justin Olivetti
    11.08.2011

    In the pantheon of Sony Online Entertainment's flagship EverQuest franchise, there is a whole family of MMOs gathered around the table every evening. There's Papa EverQuest, looking a little wrinkled and worn but also radiating fame and authority. Next to him is Mama EverQuest II, a powerful matron of entertainment if there ever was one. They look proudly down the table at a bassinet where Baby EverQuest Next lies, cooing as it grows into the future generation of this family. Then, in the next room over is a cabinet. The cabinet is locked. Inside that cabinet is a weird abnormality that certainly looks like a member of the family, but he hasn't seen the light of day in quite some time. He subsists on the scraps of an aging console and the fading loyalty of fans, hoping against odds that one day he'll be allowed out for a stroll or something. His name is Cousin EverQuest Online Adventures, the EQ MMO nobody mentions. EQOA is a strange abnormality in SOE's lineup. While it was one of the very first console MMOs and heir to the EverQuest name, it was quickly eclipsed in both areas by other games and left alone. Yet, against all odds, it continues to operate on the PlayStation 2, eight years and counting since its debut. This month the Game Archaeologist will crack open that cabinet and give this interesting MMO a few weeks of attention and care. I think it's about time, don't you?

  • Indulge your phantasies with new Phantasy Star Online 2 info, screenshots, and videos

    by 
    Matt Daniel
    Matt Daniel
    07.26.2011

    Anyone with fond memories of jumping into Phantasy Star Online back on the Dreamcast (may it rest in peace) will surely be excited to hear that a bevy of new information, screenshots, and videos have been released for Phantasy Star Online 2. In PSO2, the player is part of a planetary investigation team known as the Arks. It would seem that the Arks are tasked with flying about the galaxy to strange new planets, meeting the inhabitants of said planets and killing them. Sounds fun, right? Right. Right now, there are four confirmed weapons: swords and wired lances for Hunters, assault rifles for Rangers, and the gunblade-esque gun slash for all classes. Battlefields are randomly generated for each mission, keeping the gameplay fresh and exciting, and can include a variety of random events that are sure to keep players on their toes. PSO2 also introduces multi-party areas, which -- as the name would imply -- allow multiple parties to venture forth for fun and profit. Players are allowed a main class and a subclass, and instead of having overall character levels, the game utilizes class levels for each class the player has taken. There's much more information where this came from, so we recommend any players who are looking forward to PSO2 (or who are just feeling a bit nostalgic about the original) go check out the full posts. And lastly, for your convenience, all of the new screenshots have been collected in the gallery below, and the new videos are just past the cut. %Gallery-122190%

  • First look at Phantasy Star Online 2

    by 
    Justin Olivetti
    Justin Olivetti
    04.25.2011

    It's one thing to tease us with a short video and a title card announcing the sequel of the incredibly beloved Phantasy Star Online 2. It's another thing entirely to make us wait a half year to get any more details! But we'll shove aside our complaints in a heartbeat in favor of diving into a pool of luscious screenshots. At a recent promotional event, Sega unveiled a sneak peek at Phantasy Star Online 2, including 15 screenshots that 4Gamer.net snagged for our enjoyment. The pictures show off the world details, character outfits, the UI, and even some shots of combat. Astute Sega fans may even recognize a reference to another hit Sega franchise lurking about. Reportedly, the action-RPG is in alpha testing with a hopeful release date later this year on the PC. Take a look for yourself in the gallery below! %Gallery-122190%

  • Phantasy Star Online 2 announced at the Tokyo Game Show

    by 
    Justin Olivetti
    Justin Olivetti
    09.16.2010

    Phantasy Star Online is dead -- long live Phantasy Star Online 2! Sega just announced the sequel to the hit MMO during a livestream event at the Tokyo Game Show. Slated for release in 2011, PSO2's unveiling was a surprise to just about everyone. Phantasy Star Online released for the Sega Dreamcast 10 years ago, and launched a series of updates, iterations and sequels (including Phantasy Star Universe). While Sega was reluctant to show any gameplay or release any other details, the mere existence of the above title screen should send fans into a happy frenzy. You can read the announcement at PSOWorld and watch the livestream video below.

  • New Opoona screens still don't explain the controls

    by 
    JC Fletcher
    JC Fletcher
    03.19.2007

    We've had our eye on Opoona since the initial announcement-- an RPG for the Wii is, at this point, a rarity, as is a game from Koei that doesn't involve beating on thousands of soldiers in ancient China. But, of course, the real issue with Opoona is the control scheme, which uses only the Nunchuk. Whaaaaa? Unfortunately, these new screens don't really provide an adequate explanation for that design choice, though they do a pretty good job of showing the game in action, as does this new trailer. Sure, the Nunchuk is adequate for cycling through menus and for analog movement, but so is the Wiimote. We don't exactly get it.What we do get is the art design and the environments. We are completely buying what Koei is selling over here, because the look of Opoona is basically Lego Phantasy Star Online. Anything that recalls the vaunted PSO gets our attention. We've posted some selections from the gallery after the break-- if you're interested, be sure to follow the "read" link and see the full 35-image preview.

  • Phantasy Star Universe beta is Live

    by 
    Richard Mitchell
    Richard Mitchell
    10.13.2006

    The much ballyhooed Phantasy Star Universe open beta is now available on Xbox Live Marketplace. Now you can slay rappies to your heart's content until October 18th. But not on the 17th. We'll let you all know how wonderful/awful it is just as soon as possible. Perhaps an impromptu Xbox 360 Fanboy clan (X360FanClan?) is in order.

  • Open beta for PSU starts this weekend [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    10.12.2006

    Phantasy Star fans rejoice! The open beta of the upcoming Phantasy Star Universe is coming to Live Marketplace this weekend. There is no exact date listed for the beginning of the beta so, start looking for it on Marketplace tomorrow -- or you can feverishly check every five minutes, like me. The download will only be available for two days, so get it while the gettin's good. There is one caveat and a concern, though. The caveat: you must have Xbox Live Gold to participate -- though you'll only need Silver when the retail game ships. The concern: we have no idea whether or not you can retain your gained experience should you decide to purchase the retail version. Oh, one more thing, we can only assume that this is for North America only. European friends, let us know if you've got it in you're area. For more info on the beta, visit the official site.PSU ships on October 24th. Until then, happy hunting.[Thanks, Simon]Update: Contributor vid33nyc1 pointed us to a handy Q&A thread in the PSU forums that cleared up some questions. The beta will be available in the US, Europe, and Japan. Whatever happens in the beta, stays in the beta. No levels, items, etc. will carry over into the retail version.

  • PSU info emerges

    by 
    Richard Mitchell
    Richard Mitchell
    09.13.2006

    The opening of the official English Phantasy Star Universe website managed to get lost in the shuffle last week, and for that we apologize. As punishment for our tardiness, upper management has released the weasels. Believe me, the weasels ... they are merciless. Putting our freshly lacerated fingers back on the keyboard, we found that the site has lots of info for fans of the series. It's unfortunate that all of the available media on the site (apart from the above shot) more or less completely fail to display the game's lush environments -- a Sonic Team trademark. There is however, a plethora of information about all aspects of the game (except monthly fees or a lack thereof), much more than can be listed here. Some things to look for: Weapon customization and crafting Each player gets a personal room that also serves as a shop for others Each race and their abilities Mission system explanation Info on new lobbies Info on both multiplayer and single player games Vehicles The battle system A spiffy, though tiny, video (in English, no less) Lots, lots more Any Phantasy Star Online fan worth his or her salt owes it to him or herself to check it out. The game is scheduled to hit American shores on October 24th (Europe on November 24th) so, you'll have plenty of time to soak it all in. Is anybody else crazy excited for this?

  • PSU Famitsu scans get!

    by 
    Richard Mitchell
    Richard Mitchell
    06.16.2006

    Xboxyde has posted some new scans of Phantasy Star Universe from the latest Famitsu. The scans feature some of the new monsters as well as the new "Partner Machinery" which will replace the MAG system from previous installments. Also featured are some of the new vehicles, including a mountable and adorable chocobo dinosaur. Unfortunately, as Famitsu insists on publishing all of its articles in Japanese, I can't read any of it. Anybody who knows more kanji than me, feel free to translate.