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  • NASCAR themed Track Vac runs circles around dirt

    by 
    Darren Murph
    Darren Murph
    01.18.2007

    If pimping out your Roomba to sing, dance, or flash doesn't really interest you, or you'd simply feel more comfortable still holding the reins of your trusty vacuum cleaner, Track Vac's NASCAR-inspired vacuum is just the thing. Officially licensed and laced with decals, this RF-controlled device burns out around your hardwoods and carpet to suck up dirt, dust, and small chunks of gravel, and even makes "authentic" start-up and power drain sounds to give you that familiar Sunday afternoon thrill. Sporting five vacuums patterns and a wireless remote to steer it around, the racer even includes its own "Pit Row" when a recharge is in order. Additionally, you can switch the tidying functions off and crank things up in Race mode, which is certainly a surefire way to convince your kids to clean up quickly if they want to frolic. The NASCAR Track Vac is available now for reliving Talladega Nights every time your floor gets a bit trashed for $279.95.[Via CNET]

  • Asphalt Urban GT 2 Screens

    by 
    Steven Bailey
    Steven Bailey
    01.17.2007

    Gamespot has some Asphalt Urban GT 2 screens up now and while they don't look terrible, they certainly don't compare to the looks of Burnout Dominator. Graphics aren't everything certainly, but the PSP is capable of some very nice looking games and it's difficult to not form comparisons. I've never played the first game though, so maybe the gameplay will more than make up for any graphical short comings. Anyone played this series? If so, was it worth your time?

  • Vodafone launches trio of McLaren handsets from Sharp / Samsung

    by 
    Darren Murph
    Darren Murph
    01.16.2007

    While we caught wind of Vodafone's plans to release a Mercedes McLaren-edition of Sharp's 770SH during our stint at CES, it seems that the carrier has now gone official with its plans, and tossed in two more special edition handsets for good measure. Partnering with the McLaren Formula 1 racing team, the duo has slapped that silver and red branding on the Sharp GX29 clamshell and the Samsung SGH-Z520M slider, and although we doubt the specs will change on any of these three mobiles, owners are sure to get a few glances from the updated aesthetics, and racing aficionados will appreciate the specialized Formula 1 news that will be delivered through Vodafone Live! throughout the season. Currently, details are scant with regard to pricing, specs, and availability, but we're sure it won't be too long before Vodafone offers its newfangled trio up to get a few motors running. Click on through for a few more glamor shots.[Via BenzInsider, thanks to everyone who sent this in]

  • Another PS1 racer comes to PSP

    by 
    Steven Bailey
    Steven Bailey
    01.13.2007

    Rally Cross was just added to the Playstation Store and you can download it to your PSP through your PS3. Don't have a PS3? Well like a Sony exec, I'll tell you to go find a friend who has one and use them for it. Rally Cross goes for the usual price of $5.99, Sony operators are standing by!

  • MotorStorm 720p, 30fps (not True HD)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.10.2007

    The 'True HD' concept is certainly off to a rocky start on Sony's console that could. Despite confirmation from SCEA senior VP of marketing Peter Dille that MotorStorm would rocket to the US at 60fps in glorious 1080p, Sony today rescinded that remark. MotorStorm, alas, will be presented in lowly 720p, chugging along at 30fps.Seriously though, those numbers will keep MotorStorm competitive -- and in HD. We just couldn't miss out on an opportunity to muffle the True HD buzz.[Thanks, Jonah]

  • Racing it up, Diddy Kong style

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.09.2007

    You might have noticed that there was a conspicuous hole in our look at some of this year's most exciting games. Whither Diddy Kong Racing, you asked, tear-streaked faces turned up to the sky as you shook your fists in rage and dismay. Okay, maybe we're a little dramatic, but it was missing, and here's why: we wanted to take some time to get intimate with Diddy Kong without the pesky interference of so many other droolariffic games. After Rare went to the dark side, we never thought we'd feel the shining spotlight of their love again, but it looks like they've come crawling back for a piece of the DS, and all may be forgiven. Even though Diddy Kong Racing DS is an enhanced port of the (beloved) N64 game, the mere fact that it's happening makes it a contender for this year's single most interesting game.

  • Sharp 770SH MILILITER gets McLaren makeover on Vodafone

    by 
    Darren Murph
    Darren Murph
    01.07.2007

    McLaren isn't a stranger to spiffing up an otherwise run-of-the-mill handset, but the whole "automobile-electronics" partnership is most commonly associated with the bevy of high octane lappies out there. Nevertheless, it looks like Vodafone has picked up Sharp's Mercedes McLaren-branded 770SH, and aside from sporting an ultrathin, sexy enclosure dashed in red, silver, and black, it also boasts a central LCD on the lid, 320 x 240 inner screen, 1.3-megapixel camera, Bluetooth, a paltry 5MB of internal memory, miniSD slot, MP3 playback, Vodafone Live compatibility, USB connectivity, and 220 minutes of reported talk time. Although the luxurious title may force you to ponder which fixed assets you'll need to liquidate to afford all this, thankfully the pricetag is rather reasonable, as you can apparently pick this gem up in about two weeks for just €69 ($91) with a new agreement. Click on through for a more snapshots.[Via Xataka]

  • PS3 won't support force feedback wheels

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.05.2007

    Sony recently confirmed with 1UP that PlayStation 3 will not support force feedback, a technology that is often integrated into racing wheel peripherals. The explanation was vague: "All PS3 games are programmed for the Sixaxis which doesn't have force feedback, therefore the force feedback in the wheels won't be recognized."Perhaps Sony misspoke. There aren't any console gamepads that support the type of force feedback technology built into many top-line racing wheels, so when this feature is enabled in racing games, it's an additional programming step that only benefits players using an appropriate racing wheel -- it simply doesn't matter that Sixaxis lacks full force feedback (or even simple rumble feedback). If Sony is actively dissuading developers from coding in force feedback support for racing wheels compatible with PS3, it has nothing to do with what Sixaxis lacks ... then again, it might have everything to do with what Sixaxis lacks.If indeed Immersion technologies like rumble and force feedback are never be supported by Sony's new console it's almost certainly the result of the 2003 lawsuit brought against Sony by Immersion, and the judge's denial of Sony's subsequent appeal.

  • Mario Kart 64 headlines Jan. Wii VC lineup, in Japan

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.26.2006

    Nintendo will deal a strong hand of nostalgia to begin the New Year, as January will see Japanese Wii owners tempted by the likes of Mario Kart 64 and SNES Super Famicom's Fire Emblem: Seisen no Keifu (the last series' title to be produced by Gunpei Yokoi). Additional classics like Ice Climber, Kid Icarus and Zelda II: The Adventure of Link will fill out the first-party offerings; and new Genesis and TurboGrafx-16 titles will ensure that the Virtual Console service always has something stirring a soft spot.Which Christmas releases did you give in to?

  • MotorStorm rushed to Japan (and it shows)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.19.2006

    An IGN staffer calls the Japanese version of MotorStorm "the most featureless racer I've ever played." The hurried release lacks both online and offline multiplayer, time attack and free run modes, and basic settings for number of racers and lap count. But trim doesn't equal fast, as load times stretch to the 45-second mark; even vehicle selection is bogged down by model load-ins (and you'll have to break out the manual for vehicle stat comparisons).Still, IGN holds out hope for the "real" version of MotorStorm (expected to launch in March), anticipating "one of the finest racing experiences ever." How a racer can be both utterly featureless and "the most technically impressive game I've ever played" is a bit of an enigma to us, but IGN has certainly been impressed by MotorStorm's potential. PlayStation 3's first must-have? Not yet.

  • Criterion seeks 'verisimilitude' in Burnout 5

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.14.2006

    New buzzword: verisimilitude. It's the term Criterion front man Alex Ward borrows from the director of the recent Superman flick; it's the term that defines the focus of Burnout 5's crashes. That is to say, "[if] you don't believe the crash is real, then it's not going to frighten you," Ward recently told Newsweek's N'Gai Croal, "...The first crash you see on PlayStation 3 has got to go way beyond everything you've ever seen, beyond anything that we've ever done."Note Ward's usage of "PlayStation 3." Criterion is Sony developer at heart, and Ward isn't shy about his allegiance. Regardless of Sony's miscues, Ward's transparent loyalty is a reminder that big-time developers are dedicated to delivering for PlayStation 3. Then again, Burnout 5 is also headed to Xbox 360. Will we be able to discern a difference?

  • Burnout Dominator announced, again

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.07.2006

    After getting its spot blown up, EA was forced to come clean about Sony-exclusive Burnout Dominator. As previously divulged, the game will be released for PlayStation 2 and PSP (a separate Burnout is in development for PS3 and Xbox 360). Criterion refers to Dominator as a celebration of the franchise's roots, as it debuted on PS2 five years ago -- in other words, there's still a huge install base to reap profits from.It seems that Dominator will be an inelaborate installment, as neither version features online play (excluding ad hoc support for PSP); and Criterion hasn't bothered with snazzy 'CrossTalk' bonuses. Instead, the developer will include a series of skill-based challenges that highlight the addictive elements of the series.It's the same ol' crack, but there are still plenty of us smoking. Dominator is due early next year.

  • Burnout Dominator disappears in a flash

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.05.2006

    Following the posting and hasty removal of a 'Burnout Dominator' listing on EB Games' website comes speculation that Criterion is developing a sequel-of-sorts to PS P's Burnout Legends for both Sony's handheld and PlayStation 2. While the tease listing could be written off as a gaffe, more likely, Criterion is looking to double-dip, extending the Burnout franchise in two directions.Similar to how Legends was released in tandem with Burnout Revenge, Dominator could be paired with the forthcoming open-world Burnout 5. Or, given that a PSP engine has already been built, Dominator could be offered as a quickly assembled appetizer to stave off hungry appetites, buying time for the next-gen PlayStation 3 and Xbox 360 installment. Toss in a PS2 port, and Criterion has 2007 in the bag.

  • KontrolFreek boosts driving game performance

    by 
    Richard Mitchell
    Richard Mitchell
    11.29.2006

    Earlier this month, IGN was sent a prototype controller adapter designed to improve sensitivity in driving games. Those who play racing games know that nothing beats a good wheel and pedal set up, but there are many who don't want to spend extra money on such a peripheral. Control pads, however, are far from optimal. Analogue controllers have ushered in the era of analogue steering, but making small adjustments with an analogue stick can be a pain. This typically results in oversteering and requires constant correction -- something that can really pull you out of the experience.Enter the new adapter from KontrolFreek. The small adapter attaches directly to the left analogue stick easily. The adapter sports little wings on each side to give players extra leverage, making small adjustments easier. The adapter may look silly, but IGN claims that it actually does improve control. Head over to the KontrolFreek website for more info. You can also register to be notified when the product becomes available. So, would you stick some horns onto your controller if it gave you the edge?

  • MotorStorm stalled

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.29.2006

    Sony has pushed back MotorStorm's Japanese release another week, vaguely citing production-related issues as the reason for delay. MotorStorm will now launch alongside Armored Core 4 on December 14.Just a reminder: Westerners won't be ridin' dirty until next March. As a consolation, Evolution will include an online mode for the 2007 release of MotorStorm. So why rush an incomplete Japanese version off to retail?

  • Metareview: Need for Speed Carbon: Own the City

    by 
    Chris Powell
    Chris Powell
    11.23.2006

    This franchise has come a long way since it was released on the 3DO back in the mid-90s. I remember how frustrated I got having to slow down to a near stop just to successfully navigate a curve. But now, the Need for Speed franchise is one of the best around, and it seems Need for Speed Carbon: Own the City continues the franchises forward progression. PGNx Media (87/100) - It's one of the rare times where you should purchase both the console versions and the PSP version since both offer different yet extremely compelling racing.Games Radar (80/100) - We're definitely keen on the PSP version, serving up some solid racing fun that'll get your heart pumping and your fingers moving. Just be sure to get by with a little help from your friends.IGN (70/100) - Own the City simply feels like more of the same. Sure, there's an open city and wingmen that'll take out your opponents during a race, but neither of these are huge, game-changing additions.I haven't had the chance to play the game yet, but from these reviews, it seems like a pretty decent game. Hopefully, EA continues the Need for Speed franchise on the PSP.

  • Home Pro Racing Simulator decks out your living room for $4,000

    by 
    Cyrus Farivar
    Cyrus Farivar
    11.20.2006

    You know, most of us who have extra 42-inch plasma screens just kicking around usually spend our spare time watching say, "Battlestar Galactica" or some other big exploding action-packed show. It hadn't occurred to us that what our home entertainment center was missing was a Home Pro Racing Simulator, but then again, what do we know. Costco, a big-box wholesale retailer, is shipping an equally ridiculously-sized $4,000 rig that apparently acts as the perfect cockpit for racing (no, not the actual kind) or flying video games, coming complete with a steering wheel, foot pedals, 10-inch woofer, a handful of tweeters, and of course the optional, but obligatory, joystick. While the Simulator is also advertised as a "movie-going experience", we're not really sure how you're going to cuddle up to your loved one in a single seat while squashed behind a steering wheel -- we're not trying to replicate makeout point in our home theater, ya dig?[Via Red Ferret]

  • NC State preps Lotus Elise for 2007 DARPA Urban Challenge

    by 
    Darren Murph
    Darren Murph
    11.20.2006

    If the Cardinal (or Tartans) think that the 2007 DARPA Urban Challenge will be a gimme, they may want to sneak a peek at the looming competition. Students from NC State's College of Engineering are readying a highly modified Lotus Elise for next year's autonomous vehicle contest, and are working with Insight Technologies as well as Lotus' own engineering group to craft what's likely to be the sexiest unmanned vehicle on the track. Dubbed the Insight Racing team, the crew is loading the whip with "sensors and onboard computers that have been programmed to autonomously maneuver it through an urban setting complete with traffic, intersections and traffic circles." Moreover, the highly-coveted machine will be able to handle its own parking duties (and pose for glamour shots) when the day's done. After finishing 12th overall with just a Chevrolet Suburban in the 2005 Challenge, the Pack hopes its newfangled toy (and subsequent cornering abilities) can propel them to the top come next November.

  • Pro-Idee kicks out pricey, portable go-cart funfest

    by 
    Darren Murph
    Darren Murph
    11.17.2006

    We're down with fanciful portable gaming, and we're certainly crazy over limited edition toys from overseas, and Pro-Idee's suitcase-based go-cart track fits both bills quite nicely. Even if your work regulations won't allow you to toss a PSP or DS Lite in the otherwise pointless front shirt pocket, your boss will have no idea that the sleek, silver briefcase you're toting actually contains a two-player cart racing game, complete with a two-meter long track, stop watch, and a built-in battery pack for "five hours" of rubber-burning madness. Sure to make those long flights zip by, this jewel will be supposedly be limited to 60 units and will demand a whopping €598 ($766), which is probably a good bit less than you'd pay for an oh-so-coveted Playstation 3 right about now.[Via TRFJ]

  • NASCAR + Burger King + 360 = sweetness!

    by 
    Dustin Burg
    Dustin Burg
    11.16.2006

    NASCAR fans who enjoy their Xbox 360 are in for a treat this weekend as Bill Elliott is going to racing the #00 Xbox 360 / Burger King racecar of death. This puppy is decked out in 360 signature green, sleek 360 curving rings and The King driving a bumper car. I may have to turn on the TV to watch cars go in circles for hours on end just to see this bad boy in action. Also, I'm compelled to ask; do you think this racecar makes more noise than an Xbox 360 running at full throttle?[Via, MajorNelson]