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  • The best of WoW.com: September 8-15, 2009

    by 
    Mike Schramm
    Mike Schramm
    09.16.2009

    The World of Warcraft is brimming with anticipation lately, from next month's anniversary activities (the game is almost five years old) to next year's expected Cataclysm expansion. Whether you're a Northrend veteran or still haven't seen Elwynn Forest, Joystiq sister site WoW.com has you covered. If it's in Azeroth, we can tell you all about it.

  • ELSPA: Legal loophole won't delay rollout of PEGI ratings

    by 
    JC Fletcher
    JC Fletcher
    09.08.2009

    ELSPA is assuring the UK public that the plan to make the new PEGI ratings legally enforceable won't be affected by the fact that there is currently no law with which to enforce them. ELSPA director general Mike Rawlinson told MCV that the government told the organization "that the timetable for the introduction of PEGI as the legal system of video games classification will not be adversely affected by this error." ELSPA expects legislation to be passed in the general election following the Queen' speech this November, in order to fix the loophole that renders the Video Recordings Act unenforceable. In the meantime, "ELSPA will therefore advise our members to continue to forward games to be rated as per the current agreement while the legal issues are being resolved." Until then, nothing keeps retailers from selling anything to kids but common sense.

  • Legal blunder leaves UK game ratings unenforceable

    by 
    JC Fletcher
    JC Fletcher
    08.25.2009

    A recently discovered error means that the 1984 Video Recordings Act, which regulates the classification and sale of videos, never actually passed into law in the UK. The Times, which shrilly claims in its headline that children are now "unprotected," reports that "Officials in the Home Office had failed to notify the European Commission of the existence of the Act as they were required to do so under an EU directive." Of specific interest to gamers: the law regulates the classification and sale of video games as well. It is this law that would give the PEGI rating system its legal backing. That means that, right now, the UK ratings system has as much legal force as the ESRB ratings system -- no legal force. ELSPA says that publishers should continue rating games as normal for now. If we see a spike in GTA sales next week, we're going to call your parents.

  • Happy 15th Birthday, ESRB

    by 
    Justin McElroy
    Justin McElroy
    07.29.2009

    Not only did this catch us off guard ... it makes us feel kind of old. Fifteen years ago today, the game industry got on the same page for one shining moment to propose the video game ratings organization, the ESRB, to Congress. It was a moving spirit of cooperation not seen again in the industry until everyone simultaneously decided to start charging $60 for games.There have been a lot of good times with the ESRB since, but we think we'll always most remember when it tried to stop leaking the existence of games a year ago. How adorable.

  • Update: Promo codes again allowed for 17+ apps

    by 
    Michael Jones
    Michael Jones
    07.26.2009

    Recently, we reported that developers were not able to request promo codes for their iPhone apps if the app had received a 17+ rating due to having an embedded web browser, unfiltered 3rd party content, or contained excessive violence or sexual content. This restriction severely limited the ability of the developers to distribute promotional copies of their software to generate publicity and awareness of the app.Several other outlets picked up on the story, and developers sounded off as well. Luckily, it seems that Apple has been listening: over the past few days, we have received word from a number of developers stating that they are now able to request promo codes for their 17+ apps. While Apple has not made any official comment on the issue, it appears that they have quietly conceded this battle to the developers, once again enabling them to distribute promo codes as needed for all of their apps.Considering the many other issues developers have faced with the App Store, it's obvious that the process is far from perfect. And given the sheer volume of apps and developers that Apple has to deal with, even the smallest of hiccups can become quite frustrating for those developers out there who invest significant amounts of time and money into their apps and then hit a roadblock at full speed. There are still a number of issues with -- as well as improvements to -- the development process that need to be addressed, however, I believe it is an good sign to see that Apple is indeed listening and willing to make some changes to the process. It may only be one small step in the long road ahead, but I think many of the affected developers will agree that it was a step in the right direction.Thanks to the developers who sent this in!

  • App Store Lessons: No promo codes for apps rated 17+

    by 
    Michael Jones
    Michael Jones
    07.16.2009

    Developers whose apps meet the criteria for a 17+ rating in the App Store are now running into yet another roadblock, but this time it's not about getting their apps approved, it's about distributing them. Or, more specifically, distributing promo codes for them.Typically, when a developer uploads a new version of an application to the App Store, they have the ability to create up to 50 promo codes, which they can then provide to media outlets for reviewing the application, give away to users in a contest, etc. Aside from some reasonable restrictions on their usage (you can't sell them, they expire after 28 days and are one-time use only), promo codes provide quite a bit of flexibility to developers of paid apps who wish to freely distribute their app to select individuals without having to worry about the hassles of exchanging device information and doing special ad-hoc builds. So where is the problem? It's in the new app rating system that was released a few weeks ago. As it stands, neither the 3.0 software nor iTunes display parental warnings when using a promo code to purchase apps with a mature (17+) rating, so Apple has made the promo code functionality unavailable for apps that fall into that category. We were informed of this condition by a developer who prefers to remain anonymous.This obviously puts developers of these apps in a bit of a bind, as well as eliminates the potential amount of sales that could come from being able to distribute promo copies. Developers in this position may be stuck doing ad-hoc builds or going back to the questionable practice of sending iTunes gift cards to reviewers.And if you're thinking this just applies to the massive number of adult-oriented apps that have recently poured into the App Store, you're wrong. Apple specifies that any application that may contain high levels of offensive language, violence, sexual content, or references to drugs or alcohol receive a rating of 17+. But, according to Apple, apps that feature an embedded web browser or provide access to 3rd party content also automatically require the 17+ rating, regardless of the application's content or intended audience.Here's hoping that Apple is already working on a solution to this, as the lost potential sales caused by this not only affect the developers of the individual apps, but the overall success of the App Store as well.Update: Several developers have reported that they are now able to request promo codes for their 17+ rated apps. We have an updated post with details here.

  • 2v2s will still be in Patch 3.2, with exceptions

    by 
    Adam Holisky
    Adam Holisky
    07.03.2009

    One of the more controversial parts of the Patch 3.2 PTR was the decision to remove the 2v2 bracket from serious arena play. In the 3.2 patch notes thus far it was said that "The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5-player team rating. Rating requirements from 2-player teams can still be used to purchase the previous season of gear."That effectively killed off the 2v2 bracket.However today, Blizzard has done an about face on the issue. Sort of. Not that this is a bad thing, mind you. They're listening to feedback and this patch is in testing. The fact that they're willing to make such a major change based on feedback they've received is a great thing.So as of today, your 2v2 rating will count towards your ability to purchase gear, etc... It will mean something. However the following exceptions apply: The current season's weapons will not be available for purchase with your 2v2 rating The current season's shoulders will not be available for purchase with your 2v2 rating Your 2v2 rating will not count towards the Gladiator title/rewards The full announcement after the break.

  • Apple pulls adult-content app from App Store, anyone surprised? Updated

    by 
    Nilay Patel
    Nilay Patel
    06.25.2009

    And just like that, the iPhone App Store is once again safe for children, people at work, and those who enjoy the iron fist of an anonymous application reviewer gently controlling their hardware / software ecosystem. Yep, the "Hottest Girls" application has been yanked after just a few hours of availability, and it's no secret why: although the app was clearly labeled and approved under iPhone OS 3.0's app rating and parental control guidelines, naked-ladies-on-the-iPhone was quickly becoming too much news for Apple's squeaky-clean image to bear. Of course, that once again prompts us to remind everyone that this exact same content is easily accessible through any number of applications on the iPhone, like, say, Safari, and that the App Store's arbitrary and capricious review procedures are an incredible liability to an otherwise dominant platform, but honestly, no one's listening because they'd rather talk about boobs. Good work.Update: Interesting -- the dev's site now says that Hottest Girls has been "pulled" because their servers were "reaching their limits" and that the app will be back up soon, naughty pictures intact. We're guessing that means their image servers are cracking under the strain, but we'll see if this app or others like it make a reappearance anytime soon.[Thanks to everyone who sent this in]

  • PEGI gets more official in UK, will be legal 'by Christmas'

    by 
    Ben Gilbert
    Ben Gilbert
    06.19.2009

    Like a butterfly, moments before emerging from its cocoon, the European game rating system PEGI is now only months from becoming the UK game rating standard. Speaking with GamesIndustry.biz, PEGI chairman Andy Payne (no relation to Max, as far as we know) said that the fawncy new rating logos should be on packaging by the end of year holiday sales season.Due to government recess from mid-July to October 12, the Video Standards Council -- the folks in charge of PEGI in the UK -- can't be handed the reins of UK game classification just yet. "In terms of making it absolutely law ... that won't happen until the autumn at the earliest, and there's a whole load of things that have got to happen before that," Payne said. He does, however, expect the process to go through "before Christmas," so those of you chompin' at the bit to get your eyes on some new game classification stickers will just have to hope St. Nick's feeling generous.

  • PEGI rating symbols get a splash of color

    by 
    JC Fletcher
    JC Fletcher
    06.17.2009

    Now that the Pan-European Game Information rating system is the official standard for UK game ratings, a new set of icons has been unveiled. The new symbols will go on both the front and back of game boxes, and feature a recommended age for the game, as well as a traffic-light-style color code similar to the one in ELSPA's proposed rating system from last year. An "OK" rating will be used for online casual games, according to Edge.The eight content descriptor symbols, already in use by PEGI, will be placed on the back of game boxes, to help parents determine the nature of the content responsible for the game's rating. Even if the "fear" symbol is an example of "discrimination" against spiders.

  • PEGI becomes UK standard for ratings, other organization gains power to ban games

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.16.2009

    The UK government announced today that the PEGI system will become the sole classification standard for video games in the region. However, it's not that simple. The government also gave the power to ban games to the Video Standards Council, another independent system that has been around since 1989, who will apparently determine if games coming into the UK comply with PEGI ratings before giving it license to sell. The whole situation sounds even more confusing than the BBFC vs. PEGI issues that we've been reporting on for years. Speaking of the BBFC, the organization will no longer be involved in the classification of games, which is sad -- the group did give us some uncomfortable laughs over the years. We're still not exactly clear on how the UK's new rating system works, but according to Baroness Shepherd, president of the VSC, the group will exercise its "new power independently of the PEGI system, providing a 'fail-safe' for the UK - protecting children through PEGI and addressing UK-specific sensibilities by refusing classification of any game which falls foul of the Video Recordings Act. This decision is the right one for consumers in the UK." We'll see.Source -- PEGI becomes UK standard for game ratingsSource -- VSC given power to ban videogamesSource -- VSC given tough powers for non-compliance of PEGI system

  • New community-powered rating site: x I like

    by 
    Richard Mitchell
    Richard Mitchell
    05.24.2009

    When it comes to finding games you might enjoy, there are plenty of options. There are tons of sites out there that aggregate review scores, but we've discovered a new site that does things a little differently: xilike.net (x I like). Instead of simply aggregating scores from game news outlets, x I like gathers up scores placed by the players themselves. What makes this site even more interesting is that it uses data gathered by your own ratings to suggest other games -- and other x I like members -- that you might like, a la Netflix.All games are rated based on four categories, graphics, gameplay, sound and plot. You can even have the site generate a tweet on your Twitter account whenever you rate a game. Furthermore, each individual game page includes screenshots and links to relevant news coverage around the web (including some stories from Joystiq, naturally). The site includes Xbox Live Arcade and Community Games too, so all the bases are covered.All in all, it's the most intriguing community site we've seen since XBLCG (which has seen some nice improvements, incidentally). The site could use some tweaks though. We'd like to see more organization options, and the ability to see a player's entire collection of games would be a plus. The website is still in beta, but the potential is definitely there. We suggest you take a look.

  • The Art of War(craft): Arena Season 6, rise of the Casual Gladiator

    by 
    Zach Yonzon
    Zach Yonzon
    05.23.2009

    I know, I know, most of you hate Arenas. I've been writing for WoW Insider -- ahem, I mean WoW.com -- long enough to know that you guys probably aren't the most avid of PvP players. But the fun thing about it is that at least I'm not preaching to the choir, right? Anyway, I have to admit that I've gotten pretty tired of Arenas myself. Aside from two to three weeks worth of games in Season 5, I skipped the season altogether, unhappy with the balance then and the constantly changing rating and matchmaking system.That wasn't even the heart of it, really. In the past seasons where I'd had the most success, I played with particular classes and specs that were viable in that season's environment. More importantly, I teamed up with players who were focused on PvP and were expectedly competent at it. The downside was that our success as a team was proportional to my loathing of the players on my team, particularly our team leader who was prone to excessive nerd rage and finger pointing. It sometimes happens that the best PvP players aren't necessarily your friends, and working together towards high ratings is sometimes a marriage of convenience. At a certain point when the stakes were extremely high, where wins would net us measly gains and losses would tank us badly enough for us to lose titles, Arenas became more stressful than fun.

  • German ratings board rates Guitar Hero: Van Halen

    by 
    Griffin McElroy
    Griffin McElroy
    04.18.2009

    Unfortunately, we've got a fairly strict policy against lengthy headlines -- otherwise, we would have given this post the title it properly deserves: "German ratings board Unterhaltungssoftware Selbstkontrolle (USK) tries to rate Guitar Hero: Van Halen, finds music therein to be far too awesome, spontaneously explodes." Try fitting that into an RSS feed.Yes, the USK recently reported that it has rated the rumored rhythm title, which it actually calls Guitar Hero headlining Van Halen, for the PS3 and 360. If this rating guarantees the title's existence, we can't wait to hear absolutely everything about the game before Activision decides to formally announce it six months from now.[Via Kotaku]

  • Fallen Earth rated M for Mature by ESRB

    by 
    James Egan
    James Egan
    04.10.2009

    Fallen Earth is the upcoming post-apocalyptic massively multiplayer online game where players will soon be carving out a living in a world ravaged by viral and nuclear armageddon. Not that we really thought a game where fending off packs of mutated anarchist bikers out in the wasteland Mad Max-style was really going to be "family-oriented entertainment", but Fallen Earth LLC has now made it official. Circatrix from the Fallen Earth team writes, "Thought you all should be the first to know that we've received our rating from the ESRB board and we're classified as an M (Mature). You'll start to see this in our ads and videos moving forward." We're glad to hear that they're not toning down the game's themes simply to reach a younger audience, and Massively will be keeping an eye on Fallen Earth as it gets closer to launch.

  • German Social Affairs minister calls for higher rating on World of Warcraft

    by 
    Mike Schramm
    Mike Schramm
    03.19.2009

    Germany is reeling from a shooting rampage committed by a 17-year-old, and as happens in many of these situations, politicians are looking for answers to why a young man would do this to his community. One of the answers they've found so far is videogames. While we don't actually know if the young man played games or not (or what he played), Germany's Minister for Social Affairs Mechthild Ross-Luttmann is calling for a few games, World of Warcraft among them, to be moved up from an age 12+ rating to an adults-only classification.The tie between the shooter and WoW is slim. But a new study over there says that 50,000 to 60,000 minors could be classified as addicted to videogames. And the combination of the two events is causing Ross-Luttman to call for stronger ratings on "addictive" games like World of Warcraft. It's also interesting to note that in the US, the game is rated T by the ESRB, which actually calls for children 13 and up to play it, one year older than the German standard.But of course there are two conclusions here. First, every parent needs to take responsibility for what their younger children do: if these kids are addicted, parents need to step in and make sure things get straightened out. As a former employee of a gaming retail store, I can tell you that ratings only go so far. The responsibility has to lie with the parents. And secondly, while Ross-Luttmann is apparently using the shooting to try and push this agenda against addiction, the young man involved in the shooting was experiencing deep depression, and had access to firearms that he probably shouldn't have had. Changing game ratings is fine, but it won't do anything to help when you've got much bigger problems to deal with first.[via GamePolitics]

  • Thompson responds to ESRB letter on Utah legislation

    by 
    Justin McElroy
    Justin McElroy
    03.09.2009

    Last week, ESRB chief Patricia Vance urged lawmakers in Utah to reconsider a bill that would punish retailers that advertise an adherence to the game rating system when they fail to comply. Proving that we're still in Reality Prime and not some alternate, Cubs-just-won-the-World-Series history, disbarred lawyer Jack Thompson has responded with some of the old classics: Misleading information and scare tactics.First, let us say we agree with JT's point that he should be allowed to peruse the audit which claims a 94 percent compliance rate for Utah retailers (it does seem high). But scarcely can we nod our heads in agreement before Jack drops a line like, "Testimony in the U.S. Congress has established that the ESRB doesn't even play the games it rates! " No, Jack, it watches video of the games, because members of the ESRB are not Nintendo Game Play Counselors manning the 1-900 line in the late '80s. They're not trying to boost their Gamerscores, they're doing a boobies check.He then goes on to complain about the lack of ratings enforcement on the internet, which has nothing to do with the Utah legislation. Finally, Jack doesn't address Vance's most compelling point: Retailers who don't attempt to comply with the ESRB would be utterly unaffected. Lest you think we're nit-picking, we've put the full thing for you after the break. This may sound nutty, but it's almost nice to see that, after all these years, we're not just vilifying Jack Thompson out of habit.

  • The Daily Grind: Questions for the MMO parents in the house

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.09.2009

    Ah the joy of kids. Packing lunches, making sure homework is done, an endless round of extra-curricular sports/groups/events, and then there's the ever-present question of what to do for free-time together outside of all of the regular things you already do. Kids love new experiences, so as a parent, you may have considered MMOs as an option of something ever-changing and fun to play with your kids. As there are only a couple of us on staff here at Massively who are parents, our experience is limited to what we and our circles of friends have experienced as gamers with kids. Thus, this morning we thought we'd ask - if you're part of the MMO parenting crowd, do your kids also play MMOs? Are you constantly on the lookout for MMO titles that you and your kids could play together? Or do you keep the kids away from MMOs, preferring to give them console games on the Wii or 360, and instead keep online worlds as your escape? Let us know!

  • Australian AG: MMOs like WoW must be classified

    by 
    Mike Schramm
    Mike Schramm
    02.18.2009

    The good folks over at the OC (don't call it that) Register's Blizzard blog have gotten some more information about that recent flap with many MMOs being unrated and thus legally unable to be sold there. They talked to Daniel Gleeson of the Australian Attorney General's department, and he said that yes, the MMO games like World of Warcraft will have to be rated to be sold in the country. But he also reiterated what we'd heard a little while after Massively posted their story: that games were still being sold on store shelves, regardless of the actual legal tangles.The Blizzard Blog also spoke with the IEAA, the classification board down there for games, and they were told the same thing that Massively was: while the board thought that MMOs did not require a rating, it has since become clear that they do. The difference, says the AG guy, is that the IEAA believed that "games" like WoW were actually services, not games, and thus didn't fall into the classification system.But now it's clear to everyone that they do, so we'll expect to see the IEAA pass out a rating for World of Warcraft and the other MMOs on sale down there, and then this will all be over. It's interesting to note that ratings may be a very cultural thing -- here in America, ratings are pretty strictly issued by the ESRB, partially because the videogame industry is worried about governement intervention in the system (if the industry can't police themselves, angry parents may ask the government to step in). But in Australia, the government obviously seems largely unconcerned about the ratings. Then again, Aussies aren't completely laid back about everything having to do with MMOs.

  • WoW still on store shelves in Australia

    by 
    Mike Schramm
    Mike Schramm
    02.06.2009

    Our good friend Tateru Nino (who is in fact an Aussie herself) has a followup over at Massively about the report that World of Warcraft was no longer legally available in Oz earlier this week. The issue isn't in the rules -- those are the same: unclassified games like World of Warcraft are held to the same rules as banned games -- but in the lack of enforcement. Since the issue has gone public, stores are continuing to sell the game (though some have removed larger sale displays of the games), and law enforcement has made no moves to try and get the games off of store shelves.The real problem here, of course, isn't that Australia wants to ban these games, but that they're falling through the cracks of what seems to be an extremely lax rating system. There's really no rating assigned to these games, so according to the rules, they can't be sold. But the rules make no sense in this case: no one, as far as we've heard, actually wants to ban these games in the country, and no one cares whether they're being sold on store shelves or not.Still, Massively does expect action, eventually, even if it's an apparently much-needed rejiggering of the ratings system to include these "unrated" games. Bottom line right now is that if you want to buy or sell World of Warcraft in Australia, no one's stopping you from doing so.