resident evil 4

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  • Weekly Webcomic Wrapup says good riddance to Halloween

    by 
    Ross Miller
    Ross Miller
    11.03.2007

    Important notes about the above comic from Monday Night Crew (larger version): Notice the sign on the door says "Resident Evil 4 party" Realize that the recently-arrived guest is not in RE4 attire If you don't recognize the out-of-place guest's costume, shame on you Doesn't this make you want to see an episode of Arthur where the gang fight off anthropomorphic zombies and ultimately learn a life lesson about family and proper viral containment procedures? It's November, so put your costumes away and start thinking about next year's attire. While you enjoy shopping for discounted candy and debating whether or not you should provide a link to your gamer costume in the comments below (we think you should), here are our picks for the week's best game-related webcomics. Be sure to vote for your favorite! No Ghost Left Behind Boss fight Shine spike Painstaking market research Lost without you 3-for-1 special Domestic bliss Neurons and hammer-ons

  • Resident 'Wii'-vil 4 ships a million units

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.30.2007

    Looks like the spit and polish Capcom put on Resident Evil 4 for the Wii paid off as the game has shipped one million units worldwide. It seems we're now able to say that the Wii version of RE4 brought the old game back from the bargain bin grave and gave it life once more at a consumer friendly $30 price.Capcom plans to keep showing that third party developers can cash in on the Wii with the launch of Resident Evil: The Umbrella Chronicles on Nov. 13 and We Love Golf early next year. It's worth noting that Capcom really has been the publisher to watch on new consoles. So far they've had numerous million sellers this generation like Dead Rising and Lost Planet -- well, at least outside of Japan.

  • Capcom ensures a port-filled future with RE4

    by 
    JC Fletcher
    JC Fletcher
    10.30.2007

    Capcom released a statement today congratulating themselves for the awesome sales of their Resident Evil 4: Wii Edition. They claim to have shipped over one million copies of the survival-horror game worldwide. Of course, 'shipped' does not mean 'sold', but we can at least assume that the majority of these discs have found their way into homes, unless Capcom 'shipped' a few hundred thousand copies into their own Sales Inflation Warehouse.This should remove any lingering doubt as to the motivation behind the Okami port, since Capcom has discovered that old games can do excellent business on the Wii, while saving on annoying costs like development. We should look forward to the inevitable rush of PS2 and Wii ports, as companies mine every old game that seems the least bit viable. And also Ninjabread Man.

  • Wii Warm Up: Acceptable ports

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.06.2007

    We talked about this a little a few months back, but now that we've seen that a waggle-port can be done quite well thanks to Resident Evil 4, we thought it might be a good time to revisit this topic. Are you a little more inclined to be curious about ports with new controls now? And since you know there will be ports, what would you like to see redone for the Wii? What games do you think could really benefit from the addition of motion-sensitive controls?

  • Trade in your old ports for a new port

    by 
    Eric Caoili
    Eric Caoili
    06.22.2007

    If you're lucky enough to have a Hastings store nearby, the entertainment retailer is offering to exchange your moth-eaten copies of Super Paper Mario or The Legend of Zelda: Twilight Princess for a waggle-fied edition of Resident Evil 4. They'll also accept Rainbow Six Vegas (360) and God of War II (PS2), but not without scowling at you first.According to the rest of Hastings's weekly ad, there's a buy-1-get-2nd-for-free sale on body jewelry, so be on the look out for that deal too! Put away the other two RE4 games you've already bought for previous platforms, throw on a shirt that shows off your belly-button-ringed midriff, and check past the post break for the full flyer.

  • PSA: Resident Evil 4 Wii not censored in North America

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.06.2007

    Capcom tells Joystiq that the Wii edition of Resident Evil 4 will not be censored following rumors the survival-horror masterpiece would be altered for the console. The rumor started when a report surfaced that the Japanese Wii version had been "weirdly censored." The reporter for NextGen wrote, "I suppose Capcom is undertaking some kind of social responsibility, trying to keep kids from understanding that shooting someone in the head kills them, though really, am I the only person who finds it kind of ridiculous?"We aren't that well aware of the Japanese version of the game, but reports have it that the original RE4 in Japan for the Gamecube and the PS2 version never had the level of violence seen in the international version. We're guessing that if there was some new censorship in the Japanese game, Famitsu probably would have mentioned it in their 9.5 rating for the title. A Capcom spokesperson told us, "The RE4 Wii edition that I've played is not lacking in the elements that gave it an M rating."

  • Resident Evil 4 comparison puts "two Gamecubes taped together" to rest

    by 
    JC Fletcher
    JC Fletcher
    06.06.2007

    Turns out it's just one Gamecube! Either that or Capcom is lazy. The evidence to support either conclusion is found in this Gametrailers video, which compares the Gamecube and Wii versions of Resident Evil 4 side-by-side. Major spoiler: they look exactly the same. The sad part is, we actually don't know if the Wii can do better graphics than the original Resident Evil 4, because nobody has tried. Well, at least this version of RE4 has waggling. And it's not like the graphics were bad on the Cube or anything.

  • Famitsu gives Resident Evil 4 Wii a 9.5 out of 10

    by 
    Ross Miller
    Ross Miller
    05.22.2007

    Despite being essentially a thrice-released game (previously on GameCube and PlayStation 2), respected Japanese gaming publication Famitsu gave the Wii iteration of Resident Evil 4 a 9.5 out of 10. The score is an average of four editors' score: two gave the title a 9, while two gave the game a perfect score of 10.What's key to this review that Nintendo should be thanking Capcom for is how the editors laud the control system as easy to get into and making the game feel fresh and new. According to IGN, one reviewer noted that "game offers the feeling of being closer to the action as well as upping the tension," while another remarked that those who have played the game before will find something to enjoy.Such words echo back to Nintendo's mantra of offering gamers something new and exciting, and this game seems to showcase that much like the GameCube version showcased a more mature, visually appealing side to that console. Now how about we see Capcom incorporate the control scheme for a future Wii title?Resident Evil 4 for Wii is coming out May 31 in Japan. and June 19 in North America with a price well below standard Wii releases.

  • Wii and Capcom: so happy together

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.17.2007

    Capcom's Christian Svensson, Sr. Director of Strategic Planning & Research, recently sat down with Gamasutra to discuss everything from downloadable content to the company's increasing success in the West. Of course, the subject of the Wii came up, particularly in regard to original downloadable content. Original VC content may be an issue, Svensson said, due to file size limitations, but Capcom is also considering other options, like compilation titles for retail. We'd like to hear the word 'budget' in there somewhere, but it's too early to be cranky; we'll wait and see what they come up with.Resident Evil 4 redux came up as well, and Svensson defended the company's choice to release the title on the GameCube originally. "A lot of people knock the decision to put it on GameCube, but at the same time, Resident Evil 4 was the number-one selling title for the GameCube in 2005, which is hard for a third-party," Svensson retorted, and we fully agree that that the combination of GC and Resident Evil 4 was a match made in heaven. We wait with bated breath for the Wii version.

  • Friday Video: Celebrating violence

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.06.2007

    Look, obviously today's video is going to feature a little violence. You did see the title. It's right there. So you've been warned. Since this is a special Friday and the Wii Fanboy staff is pretty amped about a certain film, we figured it might be a good day to seek out a fun and gory video for this week's spotlight -- and conveniently, this week featured some news about a game that fits the bill perfectly. If you guessed Resident Evil 4, you win the prize! And what is the prize?Uh.Well, you get to watch the video! Yeah! Congratulations! It's after the jump, as per usual. And yes, we know. You've seen it before, because you probably played Resident Evil 4 a few times. You may have even seen this version, which features a particularly giggle-worthy song. But, really, if you need to be convinced to revisit Resident Evil 4, you may be in the wrong place, because it is the epitome of awesome.

  • More RE4 scans induce drool

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.05.2007

    Forget those blurry, half-folded over scans -- we've got crisp, clear scans filled with heart-pounding Resident Evil 4 shots ... and lots of Japanese text. But an inability to read the text never deters us from bouncing around excitedly. After all, we don't have to be able to read to see that there's waggle in them there scans, and the idea of an all-new RE4 experience is nothing but awesome.

  • Dream Games: Resident Evil 4

    by 
    Andrew Yoon
    Andrew Yoon
    01.09.2007

    Dream Games is a new weekly column where we explore a game we'd love to see on the PSP. Feel free to check in, and comment, every Tuesday.Resident Evil 4To kick-start this feature, I decided to shoot for the stars. Resident Evil 4 is without a doubt one of the finest games created in the last generation. The game completely reinvented the Resident Evil formula, placing the camera behind the game's protagonist, Leon, freeing the player from the notorious tank-like controls the series was infamous for. With its chilling enemies and brilliant gameplay, the game earned an impressive 96 average on Metacritic.Why PSP?Resident Evil 4's behind-the-back perspective removes one of the greatest frustrations of most PSP action games: the lack of camera control. The Gamecube original rarely utilized the second analog stick, simply because it was unnecessary. The game's intuitive controls come from its simplicity: a single button controls much of the action that you'll need. Resident Evil 4 was one of the few games that ran in widescreen only last generation, making the PSP's 16:9 display even more ideal.Is it possible?Although the controls may be well suited for the PSP, the game's technological requirements may mean this game will never see the light on our system. Capcom did an incredible job squeezing this game onto a PlayStation 2, and I doubt that their technical mojo would fail on the PSP. If a port of this fine game isn't being made, hopefully the PSP will see an original Resident Evil of its own: one that uses the same, elegant control scheme used by Resident Evil 4. And if we don't get Resident Evil, at least we can look forward to Silent Hill.

  • Bloody beautiful Silent Hill trailer [Update 3]

    by 
    Andrew Yoon
    Andrew Yoon
    08.23.2006

    A few hours ago, we revealed the very first footage of the game in motion. Now, Konami has revealed an official trailer from the Games Convention in Germany Konami's Gamer Day, and it is absolutely mind-blowingly beautiful. Comparing the game to Resident Evil 4 seems apt, not only because of the gameplay, but because of the insane quality of the graphics. Watch and be amazed.[Update 1: Footage actually from Konami's Gamer Day, not Games Convention. Also, Gamespot has added two excellent gameplay videos to their site. They seem to feature some awkward hit detection and camera, but hopefully that'll be worked out soon. Check out video 1 here and video 2 here.][Update 2: A video interview with the producer reveals that the playable build is very early, with most everything being placeholders. So, yes... the graphics and the animations are going to be much better. Players of the original Silent Hill be able to experience how the town became the way it did, but the main character of the game is not responsible for it. The town will be a mix of old and new, with two thirds of it being new. The game will be large: "a good size PSP game." The game features 4 vocal tracks, one of them being featured in the trailer.][Update 3: Another video of the game in motion, now featured after the cut.]

  • Some Resident Evil hacking goodness

    by 
    Joystiq Staff
    Joystiq Staff
    08.14.2006

    Now this is how you get the most out of your top-selling, award-winning game! After one has blown through each level of Resident Evil 4 and seen all there is to see, what else is there to do? How bout hack the crap out of it for your *ahem* viewing pleasure.Check out this fun video that shows some of the goodness that is left to be squeezed out of RE4.

  • Resident Evil 4, Mega64-style

    by 
    Christopher Grant
    Christopher Grant
    06.12.2006

    Those craaazy kids from Mega64 are at it again: walking around their neighborhood, acting like creeps, and putting it on the internet so we can all laugh ... good times. This time they've done gone and impersonated Resident Evil 4's omnipresent merchant (yeah, that one)."Greetings stranger! What are you buying?"Hijinks are embedded after the break.[Via Kotaku]

  • RE4 hacked, hidden features unlocked

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.21.2006

    A pair of hackers is claiming to have unlocked Resident Evil 4's debug mode. While the duo is unwilling to disclose their method at this time — for fear it would have "possible negative effects" — they've posted a pretty convincing video showing off some of the hidden features, including thermal mission, stealth camouflage and bullet time. It's worth noting that the hackers are using a version of RE4 they're calling, "Resident Evil 4 Trial Edition (GCN)."

  • DICE: AIAS awards to be televised in '07

    by 
    Christopher Grant
    Christopher Grant
    02.09.2006

    Some of us, including DICE presenter David Jaffe, are afraid changes in the Ninth Annual Interactive Achievement Awards will compromise the integrity of the award (well, that and not considering Resident Evil 4 for anything). This year's awards show includes: "a red carpet, celebrity host [Jay Mohr], celebrity presenters from film, television and sports, along with musical acts directly from video games." Unlike SpikeTV's godawful VGAs, this show won't be televised... this year. The DICE Summit has enlisted Dick Clark Productions--who are responsible for awards show like the Golden Globes and the Daytime Emmys--to bring their awards show to a major network. No word of who's going to televise the show, but there is some consolation that they aren't planning on running it on G4, or Spike, or MTV. Not yet at least. [Thanks, James]

  • Early video of Resident Evil 4; we barely knew ye

    by 
    Christopher Grant
    Christopher Grant
    02.06.2006

    Check out this incredible video of early footage from Resident Evil 4, before they reinvented the series! What is on display here confirms the incredible change the series undertook with the latest version. While the environments are fully 3-dimensional, the puzzle look the same, and the camera is still (mostly) static.Watching the player run from "shot" to "shot" hoping for a decent angle to shoot from not only re-awoke the frustrations of playing earlier games, but highlighted the elegance of the over-the-shoulder approach. In the screen above, you can see they experimented with this approach early, and rightfully reimagined their entire game around it. Resident Evil 4's button-based minigames are here, as well as the title's gorgeous graphics, but the environment and enemies are all different. Good job, Capcom! Instead of releasing the same old game with a fresh coat of paint, you trashed most of what you had, thereby reinventing a stale franchise and reinvigorating a stagnant genre, and you were rewarded for it![Thanks, Timpac]Keep reading for the video.