Resistance-Fall-of-Man

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  • Sony says sorry to Church of England

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.15.2007

    Sony has apologized to the Church of England about any offense that may been caused regarding the use of Manchester Cathedral in the game Resistance: Fall of Man. Sony says, ""It was not our intention to cause offense by using a representation of Manchester Cathedral in chapter eight of the work ... If we have done so, we sincerely apologize." Sony confirmed the letter is legit and says that they also offered to meet with the Church to discuss their grievances. The Very Rev. Rogers Govender said they'll accept the offer to meet, but says they've still got issues. Yeah, like where's their money? The Church of England went into this for a payday. Originally the Church started off saying they were shocked that a "place of learning, prayer and heritage [was] being presented to the youth market as a location where guns can be fired," but in the end, it just comes down to money. Sony's letter did make one point very clear. There is no connection between "contemporary issues in 21st century Manchester and the work of science fiction in which a fictitious 1950s Britain is under attack by aliens." We'll see what happens after Sony meets with the Church. Ethically, the final outcome should be announced publicly considering the Church made such a public stink in the first place. Update: We did contact Sony to receive the full contents of the letter abridged by the AP. They informed us they are not making the letter public. Sony also said, "We believe that our letter adequately sets out our position and we look forward to showing the Cathedral authorities the game in its full context." Update 2: The Sony letter as reprinted by the Church of England found after the break

  • Church of England asks Japanese to join campaign

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.14.2007

    The Associated Press reports the Church of England is now asking the people of Japan to join their campaign against Sony and the game Resistance: Fall of Man, which has one scene of fighting aliens in an artistic rendition of Manchester Cathedral during an alternate time line. Ready to watch the AP drop the ball just like CNN? Here we go, the AP reports, "The new PlayStation 3 game, 'Resistance: Fall of Man,' involves a virtual shootout between rival gunmen with hundreds of people killed inside the cathedral. Church officials have described Sony's alleged use of the building as 'sick' and sacrilegious." OK kids, what's wrong with that paragraph? Looks like somebody didn't even bother to Google the game. The Church of England says they have received a "silent response on the issue" from Sony since contacting them on Monday and deem it "not acceptable behavior." Sony says it's in talks, which the Church denies, and even Prime Minister Tony Blair chimed in yesterday with his thoughts on the issue. The Church of England stands by their claim that "for a global manufacturer to recreate the interior of any religious building such as a mosque, synagogue, or in this case, a cathedral, with photo realistic quality and then encourage people to have gun battles in the building is beyond belief and in our view highly irresponsible." The Church, speaking through the Very Rev. Rogers Govender, said they want an apology ... and a "substantial donation" to the Church's education department. Money makes everything better. [Via GamePolitics]

  • Insomniac staying out of Church vs. Sony scandal

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.12.2007

    We've been wondering where Resistance: Fall of Man developer Insomniac was in this whole Church of England vs. Sony kerfuffle. Turns out they are keeping their head down and letting Sony Europe handle it. GI.biz received a statement from Sony America's spokesmeister Dave Karraker and he said, "SCEE is handling all the communications from there on the matter and is dealing directly with the authorities in Manchester ... We are viewing this as a conversation between the Church and SCEE and don't plan on making any further announcements regarding it." Insomniac is making themselves quite a bit of controversy six months after the game's release (well, three for England). Not bad for a company that made its name on cutesy violent epics like Spyro and Ratchet and Clank. How will this all end? Who knows, but the drama moving a couple PS3 units can do nothing but help Sony at this point, especially if the NPD numbers come in as badly as predicted. Go on controversy, help sell consoles!

  • Sony vs. Church of England, meanwhile CNN has field day

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.11.2007

    This weekend the news broke that the Church of England was unhappy with depictions of Manchester Cathedral in the Insomniac developed, Sony published, game Resistance: Fall of Man. The Church had issues with Resistance's use of guns in the virtual cathedral and called the whole thing "highly irresponsible." Sony went ahead and finally issued a statement stating that they take the matter seriously: "Whilst we believe that we have sought and received all permissions necessary for the creation of the game, we will be contacting the Cathedral authorities in order to better understand their concerns in more detail." So, that's that, until dialog begins between Sony and Church of England; however, while the two groups work out their issues, CNN's headline writer is having a field day with this story. The best example is the first story they ran about the Church's issues. The headline reads: Cathedral shootout game under fire. Who knew that Resistance was all about a cathedral shootout? Then their latest story had the headline: Church wants cash for 'sick' game. Funny thing is that the word "sick" never shows up once in a quote, it's merely a word supposedly used by the church to describe the situation, but there's no attribution. Get ready kids, the mainstream media might spin this story off its axis.

  • Church of England seeks to remove Resistance from shop shelves

    by 
    Jem Alexander
    Jem Alexander
    06.09.2007

    The Church of England today has stated that if Sony do not remove Resistance: Fall of Man from the shelves then it will consider legal action. The Church is outraged at Insomniac's inclusion of the nave of Manchester Cathedral in the game. More specifically, that they "encourage people to have guns battles in the building." Why the C of E have chosen now, seven months after its original release and two months since it was made available in Europe, is a mystery. The worry seems to be that people will assume that shooting a gun within the cathedral is "acceptable" and try to emulate it in real life. Or that it will act as a catalyst to increase the already present gun-crime problem in the city. The Church of England seems to have the idea that Resistance "shows a virtual shoot-out in the cathedral's nave in which hundreds of soldiers are killed". This is only true if you consider crawling Chimera beasties as "soldiers." The cathedral section is a very small fraction of the entire game, lasting only 20 minutes, if that. It contains only alien enemies, as the rest of the game does, and includes no cutscenes or story elements which show a single human death.Sony have yet to officially respond to the Church but a spokesman told the Times newspaper that "It is entertainment, like Doctor Who or any other science fiction. It is not based on reality at all." He also states that permission was sought when necessary, throughout the entire development process. Funny that they mention Doctor Who, considering the recent episode which ended with a man transforming into a monster and chasing his victims through Southwark Cathedral before being killed. We wonder if we'll see a battle to get those DVDs removed from shelves, once they're released.[Thanks to everyone who told us about this]

  • Church of England threatens Sony with lawsuit

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.09.2007

    The church that Henry VIII created is thinking about suing Sony for featuring Manchester Cathedral in Resistance: Fall of Man. The Church of England is offended, six months after the game's release, that there is a shoot-out in the cathedral's nave (fancy way of saying "in the middle" of the church). Sony says they got permissions where it was required for the game. The Church says Sony didn't ask permission and they want an apology and the removal of the game from store shelves ... or they're gonna sue Sony, sucka! The Bishop of Manchester, the Rt Revd Nigel McCulloch says it was "highly irresponsible" for Sony to feature the cathedral in the game because Manchester is known to have a gun problem. But, he does say that they did "re-create one of our great cathedrals with photo-realistic quality." So, all in all, it's almost a back-handed compliment. Then the Very Revd Rogers Govender says, "We are shocked to see a place of learning, prayer and heritage being presented to the youth market as a location where guns can be fired." Oh mercy. Sony told The Times newspaper that Resistance uses "game-created footage, it is not video or photography." And they go on to say that it is entertainment and not based in reality, they "sought permission where necessary." Well, this oughta help sell a few copies of the game and a couple PS3s. Maybe it'll even get a few people to check out the church. Good show Church of England, good show. [Thanks to all who sent this in]

  • Resistance patch delayed - Again

    by 
    Jem Alexander
    Jem Alexander
    06.09.2007

    Yes, it's true. The Resistance map pack and global servers have been postponed again. The official word is much the same as last week. The maps and gameplay updates are ready to go, there are just some problems with the global servers. Why not just release the maps, you ask? Apparently the maps require the patch and the patch requires the servers to work. That's why. This time Insomniac haven't released another expected release date, but have said "this last delay won't be too long." As if the feeling of deja vu wasn't overwhelming enough, we're running the same picture we used on Monday. Just to confuse you that little bit more.[Thanks, Flava!]

  • Reminder: Global servers, DLC for Resistance coming June 7th

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.04.2007

    Aside from being an inexhaustible source of adorable cat pictures, the internet is responsible for allowing gamers to reach across their geographical borders, embrace a foreign culture... and then shoot it in the face. It's a noble use of technology, one that has until now been somewhat restricted in Insomniac's Resistance: Fall of Man. A new downloadable update meant to demolish regional restrictions and implement global multiplayer was initially due by the end of May, but was shifted to this Thursday. Greg Philips of SCEA told CVG last week, "The reason for the delay is we (SCEA) needed a little extra time to get the global servers locked in and ready for thousands of players to come knocking. We would rather have a short delay and continue to deliver on our over the top, online experience." Apart from enabling men from all countries to fall, the update will introduce new multiplayer maps for purchase and "other enhancements" to the PS3's Chimera-blasting launch title. You'll be sure to see us online -- unless we're hiding around a corner with that lovely Bullseye gun. [Via PS3 Fanboy]

  • Resistance downloadable content pushed back a week

    by 
    Jem Alexander
    Jem Alexander
    06.04.2007

    Remember that Resistance: Fall of Man patch we told you about? The one which was due out before the end of May? Well it won't be. Unfortunately CVG is reporting that we'll have to wait another week before we get our hands on the new maps and other goodies. It turns out that, while the content is all finished, tested and ready to go, SCEA is stalling in order to make sure the global servers are "locked in and ready." So if you're angry and want to start blaming someone then blame Sony, not Insomniac. It's disappointing, we know, but a week isn't all that long to wait. It's probably for the best that they get everything completely ready, rather than unveiling new servers which break within the first hour. June 7th is the day to keep in mind for the release. Remember to tell your loved ones not to get worried if they don't see you for a day or two. We know you'll want to hide yourself away and show off your Chimera fragging prowess to people all over the world, now that you're able. Or Human fragging prowess, if you're that way inclined. Actually, we thought that a nice way to celebrate the new global servers might be to have you guys come kick our asses. Add our PSN ID to your friendslist - PSFanboy - and look out for us on Saturday the 9th of June from 1PM EST onwards.

  • Resistance patch on its way - new maps and worldwide servers

    by 
    Jem Alexander
    Jem Alexander
    05.27.2007

    In a recent visit to Insomniac, Gamespy were able to play on some new maps for Resistance: Fall of Man. Whilst there they got their hands on the details for the upcoming patch which should be out before the end of the month. Be sure to check out the full hands on preview for the maps, Westmorland and Camborne, over at Gamespy. The patch itself will contain some much-requested features from the Resistance community. Obviously, the full patch notes are unobtainable right now, but Gamespy have revealed a couple of more noteworthy additions. First and foremost, the currently regional servers are being opened up to allow worldwide play. So for those of us who imported a console to find that you could only play against people on the other side of the world, this comes as a welcome development. The patch will also allow you to access your PSN buddy list from inside the game, include a 'tell-the-teacher' feature in the mute menu and make enemies and allies easier to differentiate in online mode. Sounds jam packed full of goodness to us. It should be out before the end of May in the US and Japan, with a European release shortly after that. Check out Gamespy's full account of their visit to Insomniac for more info.

  • More Resistance in April, episodic content on the menu

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.26.2007

    Fast-forwarding through another Phil Harrison interview, we smack into some meaningful chatter. When pressed about future content for Resistance, Harrison busts out a tantalizing reply: "we have some really, really cool things that will be extending the story, extending the locations, some brand new content, starting in April. So if that works well and is well-received by the audience, then that will keep the engagement with game going between now and should there be a sequel at some point in the future." (For the record, Insomniac's Ted Price has already confirmed the obvious; Resistance is a franchise, with a sequel likely already in early development stages.) What Harrison seems to suggest though, is some degree of episodic content bridging the first game and apparent sequel. Adding multiplayer maps and modes is the tired standard, but actually building upon the single-player narrative with downloadable content would represent a significant step forward for PlayStation Network -- and keep Resistance holding down the console that's sure to let loose sooner or later.

  • Sony prices first-party PS3 games for Euro launch

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.26.2007

    Those walking out of a UK store next month with a PS3 under the arm will no doubt be concerned about the retail price of launch games -- doubly so if they actually paid for the console on their way out. Sony has announced a £39.99 (€59.99) price point for first-party launch games, placing the likes of Motorstorm and Resistance: Fall of Man in the same bracket as Wii and first-party Xbox 360 titles. Presumably, the games will contain all of the content from their American and Japanese releases. Sony also notes that an "introductory period" will see PlayStation Network games priced between €2.99 and €9.99, with game-specific downloadable content starting at €0.99 and increasing depending on the product's scope. Previously: European PS3 not so backwards compatible Sony incentivizes Euro PS3 with Casino Royale Blu-ray Sony UK sales boss quits before impending PS3 launch

  • Time to battle, Gears of War vs Resistance

    by 
    Dustin Burg
    Dustin Burg
    12.23.2006

    Game Trailers just kicked off a new segment called Versus, where they pit two video games, companies, or characters against each other and leave the voting up to the viewers. In their first episode they pit Gears of War against Resistance: Fall of Man and you will decide the winner. What's nice to see is that the voting is based solely on actual in-game gameplay video and that the ballot is broken down into various nice categories. Who's winning? Take a look at the results ... Gears is leading in every category minus the vehicles in which we have to say: there were vehicles in Gears? Again we ask, go vote for who you feel is more worthy of the very first Versus crown.[Via Digg]

  • PS3 launch: Overheard on Resistance

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.18.2006

    Dude #1: We camped for four days. Bought a couple cots and stayed in sportings goods -- 'til they kicked us out. So we got some tents, barbeque grills -- partied outside. Dude #2: Yeah man, we camped for two days. I love that shit! Dude #1: Ah, that shit is so cool! [Resistance: Fall of Man; unranked deathmatch]

  • Blog debate: PS3 to load games slower than the Xbox 360

    by 
    Blake Snow
    Blake Snow
    09.04.2006

    From the "PS3 can't get a publicity break" file comes news that the system's Blu-ray load times will be slower than the DVD speeds of the Xbox 360. Following our post regarding Resistance: Fall of Man's beefy 22GBs of data, Microsoft's Andre Vrignaud (aka Ozymandias) wrote about why storage capacity isn't as important as drive speed and -- wouldn'tcha know it? -- Blu-ray has bunches of the former and not so much of the latter. Former Sony employee Mark DeLoura responded with a long, thoughtful response sticking up for the format that fanboys love to hate, talking textures, audio, and even read speed. Naturally, there's some guffawing from the other side of the aisle as Ozymandias takes umbrage with some of DeLoura's claims, notably that textures and other media will take up a sizable chunk of that Blu-ray disc. One area they are in agreement on is that Blu-ray's read speed isn't as fast as the Xbox 360's. Says DeLoura: "Admittedly, Blu-Ray looks dicey from several non-capacity angles. Blu-Ray movies require a 1.5x Blu-Ray drive, or 54Mbits/second. Sony announced that PS3 uses a 2x BD drive, which is 72Mbits/second or 9MB/second. The Xbox 360 uses a 12x DVD, which should give it about 16MB/second. That is significantly faster for games and will result in shorter load times. And that 12x DVD drive should be a whole lot cheaper. (Note that the PS3 drive will do 8x DVD, and even that is faster than 2x BD.)" Says Ozymandias in response: "This is pretty much what I've been saying regarding drive speeds. A good example of where we're pretty clearly agreeing." So, they're in agreement. The PS3 will load slower than the Xbox 360, leading one to question whether bragging about 22GB discs is the most prudent course of action. Let's hope they use the compression technologies touched on in the debate to shrink the data down considerably, even if it obviates a key selling point of the console. ... but wait, it's not all settled. Be sure to read the comments on Ozymandias' last post to get a bunch of great feedback, including this gem on the finer differences between CAV and CLV drives ("a BD25 on PS3 fares better than a DVD9 on the 360"), or Kim Pallister's link back to his own feedback on the fight and the "innovator's dilemma." [Thanks, Hank; via DigitalBattle] Grist - Will Resistance: FoM justify the PS3 pricetag? [Joystiq] Point - Drive Speed More Relevant to Games Than Capacity [Ozymandias] Counterpoint - On PS3 and Blu-Ray [Mark DeLoura] Counter-counterpoint - Oddly, We're in Violent Agreement [Ozymandias]

  • Will Resistance: FoM justify the PS3 pricetag? [update 1]

    by 
    Christopher Grant
    Christopher Grant
    08.22.2006

    Insomniac Games, the guys behind the Ratchet and Clank series, were in the Big Apple showing off the latest build of their upcoming PS3 launch title, Resistance: Fall of Man. Kotaku had a Gawker cameraman on the scene to grab some video, and MTV News' Stephen Totilo managed the impossible. He extracted some positive press about the PS3 (Sony must be furious at Insomniac, this goes against their entire pre-launch strategy). Turns out that Blu-ray drive that every armchair analyst is convinced is a giant wooden equine built to penetrate our consumer-weary walls and then attack with an army of HD movies may actually be useful for gaming afterall. The game currently takes up 22GB! That's seven whole gee-bees more than a single layer HD-DVD disc that the Xbox 360 won't (?) be using for gaming. The Dual Shake functionality that was supposedly tacked on at the last minute ... well, it looks like it was still tacked on; nevertheless, it holds some serious promise. Ninety days before this thing has to be on store shelves the developers have still not activated the functionality on the controller, but they have added in some clever gameplay currently triggered with a button press. Shake off a melee attack by shaking the controller, or introduce the end of your rifle to their face with a quick jab of your right hand. Sure, you won't feel the vibration when that blow connects, but it's something. But there's also multiplayer. How will Sony's secretive service compare to the superlative Xbox Live? R: FoM will feature: "40-player online matches at launch; 60 levels of player progression while playing online; two-player offline co-op." 60 levels of player progression ... sounds like another popular online game. According to MTV News, Insomniac even promised "better, deeper support than any Xbox Live title." Has the PS3 buzz finally begun? We've been increasingly anxious that someone at Sony didn't get the memo that their latest and greatest was launching in a few scant months. [Update: Insomniac's Ryan Schneider called MTV News to clarify what exactly is on those 22GBs. "While the music and vocals in Resistance take up only about 1 Gigabyte of disc space, graphics, level data and programming code occupy most of the remaining 21."] Watch - New Resistance: Fall of Man video Read - MTV News on Resistance: Fall of Man