RobertStromberg

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  • Virtual Reality Company

    The struggle to adapt storytelling for virtual reality

    by 
    Mona Lalwani
    Mona Lalwani
    06.23.2016

    Storytelling in virtual reality has yet to take shape. While the simulated world of gaming has proved the visual capabilities of the medium, few have taken a crack at the art of building a compelling narrative.

  • 20th Century Fox

    Fox pushes virtual reality to the limit with 30 minutes on Mars

    by 
    Joseph Volpe
    Joseph Volpe
    01.08.2016

    I wasn't prepared for The Martian VR Experience. All I'd known before sitting down in a padded seat in a near-pitch-black booth, tucked away in the Library bar at Vegas' Marquee nightclub, was that I'd be enveloped in virtual reality for up to 30 minutes. And I was worried about that. Bad virtual reality -- VR that lasted up to two minutes -- has sidelined me in the past, leaving a lingering nausea I'd prefer to never revisit. But by going all in with its first commercial experience, 20th Century Fox has made an expensive bet that pays off: It's created comfortable long-form VR.

  • Dell and Intel want you to create monsters for their next film

    by 
    Steve Dent
    Steve Dent
    01.15.2015

    Yes, Intel's "Inside Films" series is a journey through branded content hell, but it does get the public directly involved in some lavishly produced projects. For the fourth installment, What Lives Inside, Intel and Dell are tapping your inner H.R. Giger for some creature design. Directed by Malificent's Robert Stromberg, the short film is about a man who discovers his innate creativity following the death of his puppeteer father. He's assisted in the quest by a Dell Venue 8 7000 series tablet and its depth sensing cameras, just like Gepetto had. Dell is accepting character ideas from the public until March 9th on the show's home page or Facebook site, and the episode will air March 25th. There's no specific guideline on what to create (hint: puppets), and the submissions so far are all over the place. From a sample below, we'd say you still have a fighting chance.