roman-mythology

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  • Heatwave CEO talks Gods and Heroes population

    by 
    Jef Reahard
    Jef Reahard
    07.10.2011

    Fans of Heatwave Interactive's recently launched Gods and Heroes MMO will be happy to note that the dev team is not sitting idly by now that the game has launched. Heatwave CEO Anthony Castoro has penned an update post on the official forums that features a lot of frank talk about the game and its immediate future, including the need to "begin a promotion that will drive thousands more players to the game and turn Baccus, Mars, and Jupiter into communities bursting at the seams." Castoro doesn't elaborate on what the promotion might be, but he does say that even though Gods and Heroes doesn't need 500,000 users to turn a profit, "our current growth rate isn't good enough." Finally, Castoro notes that the game has "an awareness issue and our pricing model doesn't seem to be tantalizing enough." Whether Heatwave is looking at a freemium conversion or simply a price reduction coupled with more advertising, Castoro's post makes clear that the team is in it for the long haul. Check out the blurb on the official forums for a list of Heatwave's immediate priorities.

  • Gods & Heroes: Rome Rising releases new combat trailer

    by 
    Jef Reahard
    Jef Reahard
    07.06.2011

    There's a new Gods & Heroes: Rome Rising video in town, and it's taking no prisoners. The new one-minute clip is centered on the game's combat mechanics, and there's plenty of whirling, slashing, stomping, and even a nifty hey-get-off-of-my-back move to whet your violent appetites. Though the clip is short, there's a good sampling of PvE mobs on display, all of them with a distinctly mythological flavor and all of them waiting to meet the business end of your weapon. You'll also get a glimpse of the game's minions (the Gods & Heroes version of the traditional MMORPG pet mechanic) as well as some nice-looking environments. The game has been selling well since its June launch, and you can check out the new trailer after the cut.

  • Gods & Heroes outsells RIFT on Steam, claims weekend top spot

    by 
    Jef Reahard
    Jef Reahard
    06.28.2011

    Well someone's certainly playing Gods & Heroes: Rome Rising, the newly launched fantasy MMORPG from Heatwave Interactive. It's a safe bet that said someones are playing via Steam, as Valve's digital download platform is reporting that the Roman mythology-flavored MMO outsold all challengers over the weekend. Despite some predictions of a lukewarm reception due to the glut of fantasy MMOs and a hefty box fee (as well as a subscription model), Heatwave's game sold well enough to outpace RIFT as well as Guild Wars, DC Universe, and EVE Online, all of which could be had at or lower than Gods & Heroes' $39.99 price point. Is it a case of a better-than-expected game or another example of how MMO players will buy anything and everything if it's new and shiny? Let us know what you think in the comments.

  • THQ signs German publishing deal for Gods and Heroes

    by 
    Jef Reahard
    Jef Reahard
    06.16.2011

    Gods & Heroes: Rome Rising is only a few days away from release, and THQ Germany has just announced that it will be publishing the Roman mythology MMO in, you guessed it, Germany when the title hits retail on June 24th. "Gods & Heroes offers an outstanding MMO experience and is the perfect fit for our THQ Partner's distribution portfolio in Germany, Switzerland, and Austria. We're very excited to be able to send MMO fans on an unforgettable journey to ancient Rome," said THQ managing director Stefan Krings via press release. Gods & Heroes was developed by Heatwave Interactive and features personal ancestral estates, 130 unique minions, and traditional MMO combat. You can learn more, as well as pre-order the game, at the official website.

  • Nab your very own Gods & Heroes beta key! [Updated]

    by 
    Bree Royce
    Bree Royce
    06.08.2011

    Heatwave Interactive's mythology-driven MMO Gods & Heroes: Rome Rising is cresting toward its official launch on June 21st, but there's still time for you to dive in early! Until June 12th, curious would-be players can sign up on the official Gods & Heroes site for an open beta key, free and clear. During this final open beta phase, testers will romp through the early levels of gameplay, boss their minions, and preview the estate system that impressed even our own Beau Hindman. If you like what you see, then you'll want to preorder the game to access the Gods & Heroes head-start program, which will allow gamers to sail past the competition and enter the game officially a full week early. Have fun! [Updated: It's June 12th, so the beta key giveaway has now officially ended. Hope you had a great time!]

  • Gods & Heroes lead designer and art team hosting live community chat

    by 
    Jef Reahard
    Jef Reahard
    01.25.2011

    Normally, pre-release fan communities are overflowing with questions for a game's developers. Whether they're specifics on combat, crafting, or any of the traditional ingredients that make up our favorite genre, queries and concerns abound during the information void that usually accompanies an MMO's beta stages. Gods & Heroes is looking to rectify this situation with a live Q&A event featuring the game's lead developer and members of the art team. Heatwave Interactive is hosting a USTREAM chat today at 6:00 p.m. CST, and the devs will be fielding live questions from the streaming audience as well as those submitted prior to the broadcast. Get in on all the action by visiting the Gods & Heroes USTREAM channel, and don't forget to submit your questions ahead of time via the game's forum, Facebook, and Twitter pages to increase your chances of being heard.

  • Gods & Heroes USTREAM: Your chance to chat with the devs! [Updated]

    by 
    Bree Royce
    Bree Royce
    12.21.2010

    Are you curious about the current state of Heatwave's Gods & Heroes: Rome Rising MMO? Are you desperate for a new MMO world devoid of pointy-eared elves and blobby aliens from another dimension? Are you a classical civilizations anthropologist hoping to see your field of study desecrated in a glorious union of hack and slash? Then join Massively tonight from 7 p.m. to 8 p.m. EST as we help host Heatwave's USTREAM chat about the game! We'll be moderating live and forwarding your burning questions to the devs... burning questions like, did Heatwave's Anthony Castoro really shave his head last weekend in response to G&H's stress-test turnout? Log in to the G&H USTREAM page at 7 p.m. EST tonight to find out! And if you have any last-minute questions, add them right here in the comments so we can pass them along! [Updated: The live chat is over, but you can still watch the show after the cut!]

  • Speak live with Gods & Heroes developers on Ustream

    by 
    Larry Everett
    Larry Everett
    11.30.2010

    The Telchine gods have returned to enact revenge on their Olympian conquerors with the citizens of Rome caught in the middle. It is your place to take up the mantel of protector of the empire. Battle gods and monsters to gain favor with the Roman gods and test your drive to save the citizens of your country. You may join the fight in upcoming MMO Gods & Heroes: Rome Rising. We all would like the inside scoop on what's happening in our favorite game, and it's not often that developers have an opportunity to speak directly to the players. Heatwave Interactive would like to change that with a live Ustream event today (November 30th) at 5 p.m. to 6 p.m. EST. Get your questions ready because developers want to tell you what to expect for launch in 2011. If you like what you hear, you can then sign up for the closed beta by visiting the Gods & Heroes website.

  • GDCO 2010: Heatwave talks Gods and Heroes

    by 
    Jef Reahard
    Jef Reahard
    10.13.2010

    MMOCrunch has checked in with an interesting bit of news from GDCO. The off-again on-again saga of the Gods and Heroes IP was the subject of a bit of show-and-tell at the recently concluded convention, courtesy of Heatwave Interactive. Development on the classical mythology MMO stagnated following the demise of project originator Perpetual Entertainment in early 2008 before Heatwave resuscitated the game. Heatwave confirmed that players will still take on the role of a demi-god, pledging their loyalty to the Roman deity of their choice and following a class-based progression paradigm that includes control over various types of pets known as minions. While Perpetual had initially planned on each player's being able to control up to 24 minions, Heatwave hinted at the fact that the team has scaled this number down considerably to a more manageable four minions per player. Read all about the resurrection of Gods and Heroes over at MMOCrunch, and keep your eyes on Massively for more news about the title as it happens.