rules

Latest

  • Set up your own Priority Inbox with Apple's Mail

    by 
    Dave Caolo
    Dave Caolo
    09.02.2010

    Last month, Google released Priority Inbox, a system that learns which messages are the most important to you and highlights them automatically over time. It's in beta right now and Google is slowly turning it on for its users. If you're tired of waiting, or if you use Apple's Mail and not Gmail, you'll appreciate this setup from Ben Brooks. Ben explains how a combination of rules acts as his "priority inbox" for Mail. He's got some basic rules in place, like one that identifies messages from Apple and one that files backups away. Others are more clever. For instance, he's written one that first notices if his work address is in the CC field, and then checks if his name appears in the message body. If not, it's highlighted red and stored away. That way, it's marked "less important" in Priority Inbox terms. Conversely, another rule searches for messages from people on a pre-defined "Important" list and flags them. Taken individually the rules are clever but not amazing. Combined, however, they make for an effective system. Go and read the whole post. [Via Shawn Blanc]

  • EVE Online player creates incredible multi-box setup

    by 
    Brendan Drain
    Brendan Drain
    04.13.2010

    From irritating spam-bots to automated farming macros hogging the best spots, macros and bots are almost universally despised in every MMO. Multi-boxing, on the other hand, is a much more ambiguous idea that has been common since as far back as the early days of EverQuest. Although there's nothing in the rules of most games against one player controlling multiple characters, there are usually rules against automating gameplay. This includes sending keystrokes and mouse commands from one computer to several clients, the preferred method for multi-boxers to control multiple game clients simultaneously. After a hit from the banhammer for "macro use", EVE Online player Zhek Kromtor engineered a low-tech solution to his rule-breaking problem. With a setup that looks like something out of The Matrix or Minority Report, Zhek has set up eight monitors and eight computers to run a total of fourteen EVE clients simultaneously. To control them all at the same time without rule-breaking macro software, Zhek has tied together six computer mice with packing tape and wooden skewers. Six separate keypads have been taped together, with yet more wooden rods letting him activate the modules on six ships at a time. According to the EVE EULA, using software to send keystrokes isn't allowed but there's nothing about taping together keyboards and mice. Whether you think this kind of setup is awesome or a blatant flaunting of the rules, putting together this kind of setup is definitely a bizarre achievement. [via Kotaku]

  • Officers' Quarters: How to persuade your guild leader

    by 
    Scott Andrews
    Scott Andrews
    12.28.2009

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. Every so often I write a post purely for my own convenience, and this is one of them. I get a lot of e-mails week to week all asking the same question: How can I try to change my guild leader's mind? The topics can vary greatly, from loot systems to promotions to guild bank rules to the level of roleplaying the guild enforces. I want to point all those people in one direction. Now that this column is live, I'll be able to send them here, as a starting point, and offer to answer any follow-up questions they might have. So without further ado, here is, from my point of view as a guild leader, the best way to persuade yours. 1. Spend time thinking about why he or she instituted the rule or the policy. Try to put yourself in your guild leader's place and imagine what motivated him or her to do things that way. Is it a matter of convenience or fairness? Is it meant to quell drama? You'll have a much better chance to get your guild leader's attention if you can begin your argument with a statement showing that you understand why they made the original decision. The first thing your GL is going to assume is that you don't understand why, so if you can get past that point, you'll be in better shape to persuade! 2. Spend time thinking about the consequences of changing the policy. Notice that you have taken no action yet. This is intentional. Many players approach me with knee-jerk reactions to a guild situation they don't like. They try to talk me out of it before even thinking too deeply about why that policy is in place or what would happen if it were changed.

  • Joojoo terms of sale violate PayPal rules

    by 
    Vlad Savov
    Vlad Savov
    12.21.2009

    It would seem that the Fusion Garage lawyers have become so embroiled in the Michael Arrington litigation that they've neglected to read the PayPal User Agreement. There in section II, subsection 4, dubbed "Prohibited Transactions," it states that the seller agrees "not to use [his] PayPal account to sell goods with delivery dates delayed more than 20 days from the date of payment." Why does that matter -- well, because the sole means to purchase the Joojoo at present is by placing an 8 to 10 week pre-order, payable exclusively through PayPal. We shouldn't jump to conclusions though -- maybe Fusion Garage freed itself from the pesky rules by offering to sell a few special edition PayPads?

  • IEEE begins work on new cellphone battery standard, we circle 2029 for ratification

    by 
    Vlad Savov
    Vlad Savov
    12.18.2009

    You'll excuse us for poking a bit of fun at the IEEE, but after it took seven years to finalize a wireless standard that didn't change for most of that time, we have to wonder how long a new battery rulebook is going to take. IEEE Std 1725 is the current set of commonly agreed rules, in effect since 2006, but apparently "the cellular industry has grown tremendously since then" and our needs as consumers have changed. No kidding, 1GHz processors and 1080p video recording can kind of do that. The Cell Phone Battery Working Group (a real entity!) will hold its first meeting on the topic in February, and the final outcome will lay out up-to-date rules on the requisite quality, reliability, construction, and discharge characteristics of modern cellphone batteries. Let's hope "smartphones that last more than a day" figures somewhere on that list.

  • Microsoft reportedly randomizing browser ballots to appease EU, asks 'are you happy now?'

    by 
    Darren Murph
    Darren Murph
    12.06.2009

    Some might say that Microsoft just can't catch a break. Others might argue that it's getting exactly what it deserves. Whatever your take on the situation, it seems as if Microsoft may finally have the EU off of its monstrous back (at least momentarily), as a report has surfaced noting that said software giant is nearing approval for a new browser ballot screen demanded by the European Commission. As you well know by now, rivals Mozilla, Opera and Google all submitted change requests to EU regulators in hopes of having browser selection boxes randomized and not displayed within Internet Explorer. Purportedly, the all-clear will come down on December 15th (or earlier), and the antitrust case will be settled as Windows customers have a clearer choice when it comes to selecting a go-to browser from day one. 'Course, said ballot screen wouldn't be pushed out to existing users until early next year, but when it goes live users will be able to decide between Chrome, Firefox, IE, Opera and Safari for their browsing needs. Huzzah!

  • Mail.app rules!

    by 
    Sang Tang
    Sang Tang
    12.01.2009

    One of the neat things about Mail.app is rules. Rules will perform a specified action if a certain condition is met. These actions include moving, copying, and setting the color of a message, as well as automatically replying, forwarding, and redirecting a message. For example, the "News from Apple" rule, which highlights messages received from Apple in light blue, is included in mail.app by default. Here are a few of my favorite rules.

  • ICANN set to allow non-Latin characters in domain names, half the world rejoices

    by 
    Vlad Savov
    Vlad Savov
    10.29.2009

    In the name of cultural and linguistic diversity, our loyal comrades over at the ICANN are about to approve availability of domain names in non-Latin alphabets. That's right, Chinese and Japanese folks will finally be able to address their websites in their native tongue, as will fans of Arabic, Cyrillic, Greek or Hindi scripts. Basically, linguists of every type are finally invited to the interwebs party, a move described by ICANN chairman Peter Thrush as "the biggest change technically to the internet since it was invented." This follows an extensive two-year testing period for a translation engine that can convert your lazy Latin scribblings into the refined hieroglyphics of modern Cantonese. Pending approval this Friday, the first new domain names will start coming out in 2010, when we can expect a whole new wave of internet land grabbing. [Via Switched]

  • FCC net neutrality rules enter drafting process, face McCain challenge

    by 
    Vlad Savov
    Vlad Savov
    10.23.2009

    Our old friends at the FCC have started to put words into action, as the net neutrality regulations proposed by Chairman Julius Genachowski have now entered the rule-drafting stage. The provision of most import here is that broadband providers would be forbidden from traffic discrimination or "management," and compelled to provide equal access and services to their users, irrespective of the type or bandwidth uptake of their internet activity. Of course, this is hardly a bumpless road, with Senator John McCain proposing the Internet Freedom Act of 2009, whose sole reason for existing will be to prevent the FCC from putting those rules through. Even if things do go smoothly, though, "reasonable network management" will still be an available recourse for telecoms, where it is necessary to block spam and illegal content, such as child pornography. Which sounds kinda like censorship to us. Look, we have no more interest in child porn than we do a pair of Lady Gaga Heartbeats, but any time we hear of internet providers having either the right or responsibility to block content, we get an uneasy feeling in the pit of our libertarian stomachs. Anyhow, the great big gears of regulation have finally started turning, and we can look forward to more political wrangling as the rules take shape over the coming months.

  • Enter to win a wireless headset from Creative and WoW.com

    by 
    Mike Schramm
    Mike Schramm
    10.21.2009

    Hey there, time once again to give away one of these snazzy Creative World of Warcraft wireless gaming headsets. Not only is this thing kitted out with some of the best audio hardware in the business (including Creative's awesome 3D positional audio, good enough to make you think you really are in the World of Warcraft), but it also comes with either Horde or Alliance "glyphs," which you can place on the earcups near colored LEDs to show off your factional allegiance in style. And you could be the lucky commenter to win one this week! As usual, the contest is open to legal residents of the 50 United States, the District of Columbia, and Canada (excluding Quebec), and everyone who enters must be 13 or older. To enter, leave a comment on this post before Wednesday, October 21st, at midnight eastern, and please be sure to use a real email that you check often to enter, so we can contact the winners when we choose them. You may enter only once, and each winner will get a Creative World of Warcraft Wireless Gaming Headset, with a retail value of $150. Please note: winners will not receive the headset until it is released later this year. Click here to read the official contest rules. Good luck to everyone who enters (but trust us when we say we're really pulling for you to win). And hey, even if you don't, there'll be yet another chance to pick one of these up next week. See you then!

  • EU seeks to make 'cranking it to 11' on DAPs happen less often

    by 
    Darren Murph
    Darren Murph
    09.30.2009

    Love that brain-pounding sensation when you jack that volume past the sensible limit? If so, you best hop on the next flight to somewhere not within Europe, as the almighty European Commission is fixing to peg the default volume limit on portable media players at 80 decibels. If you're stricken with an awful case of déjà vu, you're not alone. You may recall that a similar French law forced Apple to limit the volume level on its iPod family to 100dB, and at that time, it decided to make the limit apply to all units shipped within Europe. Now, the EU is seeking to bring that ceiling down to 80dB on all portable music players in an effort to protect the precious hearing abilities of its citizens, though we should note that said level would only apply to the default setting, not overall maximums. In other words, you can override the recommended listening level if you please, but don't bet on that socialized healthcare taking care of you if The Man finds out. Kidding. Maybe.[Via Telegraph]

  • iPod touch fee could go bye-bye

    by 
    Mike Schramm
    Mike Schramm
    09.15.2009

    Chris Foresman over at Ars Technica has an interesting pronouncement: A rule governed by the Financial Accounting Standards Board, that's been heavily lobbied for by Apple and other electronics companies, may be enough to lift the charge that iPod touch owners have had to pay for updates of significant features to their devices. It's complicated, but it all has to do with "subscription accounting" -- devices that gain "significant new functionality" after their sale, like the iPhone, have to be reported over a series of years rather than all at the same time (presumably because the revenues associated with the product were the result of a series of updates, not just one lump sum). For the iPhone, it's fine -- they have subscription charges associated with them over two years anyway. But the iPod touch is different -- because Apple doesn't want to report the sales of those devices over a period of time, they've had to charge minimum fees for updates -- the $10 (and more recently, $5) that iPod touch owners have paid for the firmware updates. But if the new rule goes in (it still requires FASB approval), then Apple would be able to report sales of the iPod touch all together without having to worry about charging for updates, as well as the dual GAAP and non-GAAP reporting we've heard on their conference calls. Plus, as Foresman says, it would help Apple's stock price (seeing all of the iPhone's sales at once would boost investor confidence), and it would help developers who are asking all users of both the iPhone and iPod touch to update right away -- they wouldn't have to wait for iPod touch owners to find a few bucks in their couch. With the weight of Apple behind this one, we can probably expect to see the rule approved (even if they have to make some concessions). And so while iPod touch owners will probably have to still keep waiting for a camera, they at least won't have to pay for more software updates.

  • Yogg-Saron in blues

    by 
    Mike Schramm
    Mike Schramm
    09.02.2009

    This story's from last week, but I love it anyway -- over at the Greedy Goblin, Gevlon's guild was getting a little tired of all of the achievement-checking and gear requirements for endgame raiding, and so they set out to do something that many experienced raiders might admit seems impossible: take down Yogg-Saron with nothing but blues on. That means no epics at all -- no epic gear, dropped or crafted, no epic enchants, no epic gems. They did use profession bonuses, but everyone should have access to those by now (all it takes is money, and all that takes is time). And of course, they did it: toppled Yoggy with the group you see on the page there. The combat log is also posted, and it's about what you'd expect: none of the damage numbers are crazy high, but the group works so well together and plays so evenly that they get it done. That's the message to be taken away here: gear is nice, but nothing will get you farther than a well-oiled group of solid players.

  • New legislation in China outlaws gold farming

    by 
    James Egan
    James Egan
    06.29.2009

    Gold farmers. We know you hate them... We know. And we've mentioned the associated gold spam as being the bane of many MMO players' existence a number of times in the past. But is the situation ever going to change? Perhaps, given the new legislation coming out of China this week. Of course while all gold farmers certainly aren't based in China, a substantial percentage of gold farming operations are in fact run from the country. Such operations may now find themselves under greater scrutiny by the Chinese authorities; the government has now established its first official rule on the use of virtual currency in China. Essentially, it states that virtual currency cannot leave the sphere of influence of its issuer. (Exact wording: "The virtual currency, which is converted into real money at a certain exchange rate, will only be allowed to trade in virtual goods and services provided by its issuer, not real goods and services.") If the law is actually obeyed and enforced, it would curb all manner of black market activities in China connected with the virtual.

  • Making an XNA game? Don't maim the poor Avatars!

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.22.2009

    It appears that a short while back, XNA developers were informed by the lordship at Microsoft of the things they can't have the Xbox 360 Avatars do in their games. The list is pretty much designed to stop some ambitious developer from making the most adorable Grand Theft Auto clone ever. Here's some of the rules: Avatars can't engage in violence that causes "blood, gore, dismemberment, decapitation, maiming, or mutilation. ... Avatars can die temporarily to depict failure" They can't talk. Forget any sexual innuendo or "mildly explicit sexual descriptions or images or sexual posturing." No bodily fluids can come from the Avatar. Avatars can't go on glamorized crime sprees. Avatars can't spend time with Mary Jane, shoot up, snort or do any other "controlled substances" ... they can't even smoke normal tobacco. All use of Avatars must be approved by Microsoft -- and the full list is much longer. Check out the nitty gritty details here.[Via CVG]

  • 1 vs. 100 prizes unavailable in certain states and Quebec

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.17.2009

    There's going to be some drama when folks really start to catch on, so let's get it out of the way now: residents of Connecticut, Iowa, Maryland, Vermont, and the great province of Quebec, are not eligible for Xbox Live Primetime's 1 vs.100 prizes. This isn't spite on Microsoft's part, because, according to the company there are laws.The statement from Microsoft's lawyers is that "due to gaming laws, which vary from state to state, '1 vs 100 skill-based prizes' cannot be offered in every state." The response neglects to provide any concrete reasoning why those four states and Quebec were unique, but does mention that players can participate through a sweepstakes.We contacted Joystiq's Law of the Game columnist, Mark Methenitis, to see if he could give us a clearer explanation regarding the exclusions. The attorney -- who just happens to have gambling law as one of his practice areas -- explained, "When you see restrictions like these, it's either because Microsoft's legal department or the contest administrator isn't comfortable with some aspect of the state law. Taking Iowa as an example, their laws are such that many scholars believe participation in a game for any property of value would be illegal gambling. There's also a provision that if, for a fee, anything of value is delivered, and given that this is limited to Xbox Live Gold members, it may be the wording of the statute that leads them to believe the paid membership plus the game may be problematic."Methenitis expresses that it's difficult to conclude why Microsoft chose those particular locales, but that it's "the direct result of the patchwork legislation among the states." If this seems unfair, then might we suggest contacting your congressman or, um, member of parliament? Something spooked Microsoft's lawyers into excluding those particular states. Find the full statements from Microsoft and Methenitis after the break.[Thanks, Justin F]

  • The Queue: The roof, the roof

    by 
    Alex Ziebart
    Alex Ziebart
    06.09.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. I've received a load of e-mails, tweets, whispers, and whatever else since Eliah posted this past weekend's WRUP. Yes, my garage burned down. No, nobody was hurt. No, the house didn't burn down, the siding just melted a little. No, that wasn't my car, it was my neighbor's car. Yes, my office has smelled like someone barbequeing since it happened and I can't get the smell to go away. I appreciate the concern, guys. You are all awesome. I guess I should pick a relevant Song of the Day, huh? How about Billy Joel's We Didn't Start the Fire?Jack Spicer asked..."With each expansion Blizzard seems to be bringing underused talent specs around and making them highly desirable. In TBC, it seemed to be Feral Druids, Prot Pallies, Shadow Priests and BM Hunters. In Wrath, they really brought up Survival Hunters and Retribution Pallies.But I'm curious. From a PvE perspective, which talent trees are still universally lacking and laughable?"

  • From our readers: Guild Retention

    by 
    Amanda Dean
    Amanda Dean
    05.27.2009

    We get lots of email from our readers trying to find their way though WoW. I'd like to take a moment to answer a question about membership retention. This also builds on a previous response regarding the trials and tribulations of starting a guild.Hi I been reading your posts and listening to the podcast and you recently made a new guild. I have a guild with around 140 members and we do some raiding weekly but every time I log off, it seems that people start arguing, and drama just starts building up. I went away for a couple days and when I come back from my vacation, Alot of people have left the guild. Maybe 10-15 people. Now they are stealing my members and have made a new guild. Do you have tips on member retaining and stuff like that, would be cool if you can do a post on that kind of stuff and how you work that out, thanksHello reader,Thank you for the email. One of the hardest things I've noticed about a guild is dealing with a certain amount of churn. Acceptance is the first step. People leave for all kinds of reasons. There will be those that come and go. The stronger you make your core, the stronger you make your guild.

  • The Queue: Locke

    by 
    Adam Holisky
    Adam Holisky
    05.07.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today. Do you ever get the feeling that WoW is like some sort of purgatory? That you're trapped in an endless loop of hellish deviations intent on consuming the very soul from which all things good and pure spring forth from? That this game is indeed nothing but the true game which ends all games, and like Sisyphus or John Locke you'll be stuck pushing the boulder up the hill towards a higher level for the rest of your life?And with, let's throw a little social philosophy in your faces.Adoisin commented... "I hate people telling me how to change my spec and how to play. I'm a mage who puts out between 2-3k dps, depending on how bad my lag may be at the time. Sure, I may not have the cookie cutter spec. But it's my game, I am paying for it, and I will play how I want. Want me to change? Fine. Start paying my fee and you can tell me how to play."

  • PopCap's addons are obfuscated, Blizzard is OK with that

    by 
    Mike Schramm
    Mike Schramm
    05.04.2009

    We've posted about both the Bejeweled and the Peggle addons here lots -- we're big fans of PopCap releasing free versions of their games for us to play in Azeroth. But all might not be well in addon land -- a few authors have come to us to point out that PopCap's addons actually contain obfuscated code in them. Obfuscation is a little hard to define -- it's a coding technique that makes code difficult to be read by other programmers, either for purposes of compression or to deliberately hide the code's function or purpose from anyone reading it. Obfuscation is strictly prohibited by Blizzard's addon policy, and so when addon authors dived into PopCap's code and found it obfuscated, they were concerned that PopCap is dodging Blizzard's rules.We spoke with PopCap about the issue, and they told us that yes, they run a program called luasrcdiet on their code to shrink it down and keep the memory footprint to a minimum. While working on their addons, they were in contact with Blizzard (and showed them the original, non-obfuscated code), and they tell us that Blizzard decided that since the purpose of the obfuscation rule in the policy was to allow the community to police their own addons for bad code (and since Blizzard trusted PopCap, there were no concerns there), then Blizzard was OK with PopCap releasing obfuscated addon code.So. Has PopCap broken the rules? In the strictest sense, yes -- the rules say no obfuscated code, and PopCap's addons do make things hard to read. But Blizzard, who wrote the rules to begin with, has no problem with making an exception for PopCap, and in doing so, their reasoning seems pretty sound. It doesn't seem fair to make an exception in any case, but we admit, if you're going to make an exception for anyone, you can't go wrong with PopCap. What do you think?