runescape

Latest

  • RuneScape February preview shows off new music, dungeon graphics

    by 
    Michael Zenke
    Michael Zenke
    02.08.2008

    The RuneScape site looks ahead to what will be added to the game throughout February. Just as they did back in November, the folks at Jagex lay out the big updates coming to the fantastically popular free-to-play browser-based RPG. This month the two big additions are a brand new music system and a graphics update for the Edgeville Dungeon.The music system sounds particularly noteworthy, with players able to unlock tracks achievement-style. Netting all 500(!) gives you access to a unique emote. The new graphics for the dungeon, on the other hand, are a follow-up to a brush-up that the overground area of Edgeville previously received. Other additions include a new Construction puzzle, a spring-time event involving rapidly breeding rabbits, and a new farming amulet.

  • RuneScape dev: buying MMO gold is like funding prostitution

    by 
    Mike Schramm
    Mike Schramm
    02.06.2008

    And not just because somebody gets screwed. No, RuneScape's Imre Jele tells Eurogamer that gold trading is like prostitution because the worst part of it isn't necessarily the problem itself (most games can deal with gold trading in their economy), but all the other problems that come along with it-- gold farmers, illegal purchases, and so on. Jele says that stolen credit cards are often used to buy gold, and we've all heard of the working conditions and pay of many gold farmers out there.Jele also says that he's taken steps to stop the gold trading by making unbalanced trades illegal in his game, and has called out other industry players to do the same. But finally, he lands on the real matter at the heart of the problem-- we have to aim at the reason players want to cheat in the first place. If you make games fun, says Jele, players won't need to cheat at all. We're not quite sure exactly how the prostitution metaphor holds up in there, but he has a point.[Via gamesindustry.biz]

  • Space for a new style of MMO?

    by 
    Eloise Pasteur
    Eloise Pasteur
    02.03.2008

    As you may know if you've read my earlier posts, I'm basically a Second Lifer, but in the interests of research and writing for Massively, I've tried Runescape, Dofus, Oberin, Vendetta Online and World of Warcraft. You may also have noticed a number of first impressions posts but relatively little follow up.This isn't entirely an accident. All of the games have failed to attract and keep my attention. Second Life has not. Come the end of my free month, I'm not 99% certain I won't be subscribing to World of Warcraft because it's doing the same things as the other games.

  • A snapshot of today's gold-selling/power-leveling market

    by 
    Michael Zenke
    Michael Zenke
    12.26.2007

    GameSetWatch, the alt.blog on CMP's Gamasutra network of sites, has up a discussion with a gold-farming boss. "Mr. Smith" is one of the owners of a gold-selling site, and submitted an article looking at the current state of the virtual currency market - from his perspective. Smith makes two interesting points in his discussion: that power-leveling is now the 'growth industry' for RMT services, and that the newest workforce in the marketplace is ... wait for it ... North Korea.The cost of these power-leveling services has also dipped considerably as new players enter the marketplace. Competitive pressure has dropped the price from about $6/level to more like $2.50/level in World of Warcraft. All 70 levels now averages about $250, down from a high of almost $500.

  • Runescape cracking down hard on RMT

    by 
    Michael Zenke
    Michael Zenke
    12.18.2007

    It's the season for talking about holiday events and ... virtual world trading, apparently. The free-to-play browser-based game Runescape has combined both in its recent website updates. A post from last week indicates that they're making some hard choices in an attempt to put a stop to botters, scammers, and gold sellers. Their solution, which they acknowledge won't be making them any friends, is to no longer allow unbalanced trades.It will be tough for law-abiding players, but it will also be tough for us, as we will certainly not be gaining money or members with this update. Instead, we are doing this for the good of the game, which is as dear to our hearts as it is to you. Soon, the hard part will be over and done with. The unbalanced trade changes will be made in January and we certainly don't plan any more hard changes in the foreseeable future.Their first post on the topic is deliberately vague, but a follow-up outlines the specifics of the January trade fixes.We're planning to raise the 3,000gp staking/trading limit for certain players. This will be proportional to the number of Quest Points you have, with the top-end being ten-times what it is now! This should still offer protection from cheats, while also giving you more flexibility in your staking and trading activities.They've also put up the yearly Christmas event, featuring the Queen of Snow, snowball fights, and a Snow tournament. The big present for this year, apparently, is going to be safe trading in the new year.

  • One Shots: It's an epidemic!

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.27.2007

    In our never-ending quest for game news and views, some of the writing staff have been heading out to the four corners of the MMO market. This generally means logging time into games we wouldn't normally play. Much like Eloise, I recently headed into the world of RuneScape, and admittedly found much the same experience with some of the players. Now this isn't to say I didn't like it at all; personally I found the stalkers and beggars downright hilarious. Of course, I also freely admit that I have a weird sense of humor. So today, I share with you the above screenshot I took to show what happened to me literally not 30 seconds after I'd completed the tutorial and landed in the main RuneScape world. "Money plz" he repeated to me about 15 times as I spoke with the kindly old man who was helping me find my first quest. "money need kthx." All the while I was howling with laughter at someone hitting the very obviously just-spawned me up for cash. A quick ignore and I was on my way, but it raises the question -- how do you handle the inevitable beggars and annoyances? Do you give them an earful, or just laugh at them for being so utterly stereotypical?Do you have a story to tell, or a screen to share from the far-off corners of the MMO multiverse? If so, send them to us at oneshots@massively.com. Your image and story could be featured next for us to all enjoy -- or cringe at.

  • A first look at RuneScape

    by 
    Eloise Pasteur
    Eloise Pasteur
    11.27.2007

    I so nearly titled this the top 6 reasons why I don't like RuneScape.Liking, or not liking, a game is, of course, deeply personal. You may well find the reasons for disliking RuneScape that I list here as reasons to make you play the game, more power to you if you do. A quick straw poll around the Massively team has revealed that others have more positive views of RuneScape. But on with my list: I find the interface cluttered, badly designed and hard to use; I dislike the way you chat to the NPCs; I find the other players largely rude, often unreasonably aggressive and distasteful; Losing almost all your equipment each time you die is frustrating; Handling skills and experience in them is horrible on so many levels; Why, oh why, do they handle the free-to-play structure so badly? More details on these under the fold.

  • Runescape November behind the scenes

    by 
    Michael Zenke
    Michael Zenke
    11.02.2007

    The official Runescape site has up a lengthy look ahead to what's in store for players in November. As always, the web-based title is focusing on player-submitted feature suggestions. The result is number of brand new features and gameplay possibilities, including: An 'assist' system that will allow players to use skills on items in other player's inventory, without risk of the item being stolen. Another quest in the line involving Zanik and the Land of the Goblins will pit your skill and knowledge as a player against a task requiring stealth and subterfuge. Minor tradeskill improvements, like a measure of how close you are to level and the ability for blacksmiths to work on an entire pack of materials. Changes to the Duel Arena, including 64-player tourneys and the capability to track your Tournament rank. A 'Grand Exchange' that will sell in-game items to all players across all servers. And more, of course .. the world of Runescape never stops moving.

  • WoW is among five most popular game communities

    by 
    Mike Schramm
    Mike Schramm
    09.05.2007

    ActionTrip put together a pretty interesting list that includes World of Warcraft-- they've tried to list the top five most popular game communities. Online gaming is just a huge pasttime, obviously (thanks in large part to Blizzard's magnum online opus), and so there are quite a few communities that have built up around various games. But they've supposedly crunched the numbers, and they say they've come up with the five biggest.The Sims, Counterstrike, and Halo are all predictably on the list, as is World of Warcraft. Not too unexpected-- these aren't just the biggest communities in online gaming, they're also four of the biggest games of all time. But most surprising, RuneScape also joins the others. It's a Java-based (as in played in your browser) MMORPG that's basically an updated, graphical MUD. And their numbers are very surprising-- they have 9 million free accounts playing, as well as 1 million paid accounts, which (if those were all separate users, which I doubt) would put them in range of WoW itself. Of course, a free game (that's played in a browser and not bought in a store) will always have a larger available playerbase than a retail game that has a subscription charge, but considering that 13% of all PC gamers have reportedly played RuneScape, that's a pretty big deal.The other interesting, WoW-related fact that ActionTrip dug up is this: apparently PC gamers are still playing WoW more than four times as much as any other PC game. There's no question that since its inception, WoW has changed the face of PC gaming, and no matter what happens in the future, it's currently one of the biggest videogame communities in history.[ via WorldofWar.net ]