Shield

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  • NVIDIA pushes up Shield public pre-order date, lets you hop in queue today

    by 
    Zach Honig
    Zach Honig
    05.17.2013

    NVIDIA newsletter subscribers have been able to pre-order the Shield handheld console for several days now, but the rest of us were due to wait until after the weekend. Considering that $349 price tag, we're not entirely sure we want to commit without having a chance to take the final hardware for a spin, but the option now exists nonetheless. Beginning today (instead of the previously announced date of May 20th), early adopters can hand over their cash at Gamestop, Newegg and Canada Computer, along with NVIDIA's own pre-order site, which we've linked for your convenience just below.

  • The Daily Roundup for 05.14.2013

    by 
    David Fishman
    David Fishman
    05.14.2013

    You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

  • Project Shield becomes NVIDIA Shield, launches for $350 this June

    by 
    Ben Gilbert
    Ben Gilbert
    05.14.2013

    NVIDIA's "project not a product" just became a product: Project Shield is now NVIDIA Shield, and it's arriving this June for $350. The specs haven't changed -- it's still rockin' a Tegra 4 processor with 2GB of RAM, a 5-inch "retinal" IPS display (1280x720), and 16GB of storage (expandable to 64GB via microSD). The concept remains nigh identical with what NVIDIA head Jen-Hsun Huang introduced back at CES: a console-quality controller with an HD screen mounted to it for on-the-go and streaming PC gaming. Beyond the price point and release window, the Shield is also getting a few new game announcements in Double Fine's Broken Age and Costume Quest, not to mention a new iteration of Chip's Challenge named "Chuck's Challenge." The AR.Drone folks are also adding in support for the Shield, enabling controller-based inputs over the motion-based usual. NVIDIA's also promising monthly OTA updates for the system, including the latest version of Android (the system ships with Jelly Bean 4.2.1). The company also warns that not all Android apps will work out of the box -- specifically, any that don't support landscape mode (the Netflix login screen, for example, has an issue here). Kinks aside, should you wish to be the very first to get a Shield, it's available for pre-order starting right now on NVIDIA's website (if you're on the mailing list, that is), or on May 20th everywhere else. Or you could sign up for the mailing list, of course.

  • Olympia Circuits' Arno Shield lets Arduino newcomers bring their own board

    by 
    Jon Fingas
    Jon Fingas
    04.29.2013

    While there have certainly been attempts at easing the Arduino learning curve, many of these still demand a new board or simplify just one aspect of a much larger universe. Olympia Circuits' new Arno Shield could help strike a better balance between starting fresh and diving into the deep end. It includes all the buttons, lights and sensors needed for 40-plus educational projects, but grafts on to existing boards such as the company's LeOlympia or an Arduino Uno. Owners don't have to add parts or wires; they just remove the shield once they've learned enough to create their own masterworks. The shield kit won't be cheap when it arrives on May 2nd for $60, but it may prove the real bargain for tinkerers who want a full-fledged Arduino board as soon as the training wheels come off.

  • Twine Cloud Shield puts Arduino gadgets online in seconds (video)

    by 
    Jon Fingas
    Jon Fingas
    03.07.2013

    If you're hip-deep in Arduino projects, you're likely aware of shields: graft-on boards that add functionality, most often getting the Arduino in touch with the rest of the world. Many of these require more than a little coding skill to get the ball rolling, even in light of the Netduino, which has led Supermechanical to unveil its new Twine Cloud Shield. The board links the Arduino to a Twine WiFi sensor and gives the Arduino every internet feature the Twine can offer through just three lines of code. There's even a pair of touchpads on the shield to trigger actions through capacitive touch. Do be prepared to pony up for that ease of use when it costs $35 for the Cloud Shield alone, and $150 to bundle one with the Twine. Still, the outlay may be justified if you're more interested in quickly finishing a fun experiment than frittering your time away on the basics.

  • EVE Evolved: New Ancillary Armor Repairers aren't up to the task

    by 
    Brendan Drain
    Brendan Drain
    02.24.2013

    EVE Online's Retribution 1.1 patch went live this week, overhauling armour tanking and rebalancing some ships that traditionally fit armour tanks. Last week I looked at why people usually choose passive buffer tanks for PvP over active tanks and how the Ancillary Shield Boosters changed all that by giving shield users a huge free burst tank that can often outperform a front-loaded buffer tank. The new Ancillary Armor Repairers look similarly amazing on paper with their ability to consume nanite repair paste to triple repair output, but how do they stack up against their shield-based counterparts? Now that the patch is out and I've finally got my hands on the Ancillary Armor Repairers, I'm not sure they're any good. They're limited to one per ship even though most active armour tanking ships use dual or triple repairer setups, and they can run for only eight repair cycles before running out of paste. They're also only 68.75% more effective than tech 2 repairers and still require the same amount of capacitor. Ancillary Shield Boosters may provide a slightly smaller 63.33% repair boost over tech 2 boosters, but they can cycle at double the rate of Ancillary Armor Repairers and don't require any capacitor. In this week's EVE Evolved, I look at what makes Ancillary Shield Boosters a strong contender in PvP and show that the new Ancillary Armor Repairers just aren't up to the task.

  • Arduino GSM/GPRS Shield gets helping hand from Telefonica for data, remote control

    by 
    Jon Fingas
    Jon Fingas
    08.24.2012

    Arduino devices have had the option of a GSM linkup for awhile, but getting that cellular link to truly strut its stuff hasn't always been easy, even for those of us who'd be inclined to program an Arduino in the first place. Enter Telefonica, which wants to be the backbone of your internet of things. It's backing a new version of the GSM/GPRS Shield add-on (shown here) by offering both the expected machine-to-machine SIMs for the cellular connection as well as freshly added remote control of the board through the carrier's BlueVia pages. The Shield itself is getting a quiet upgrade in the process -- the software both takes up a smaller footprint and can now talk to the world in the background while the Arduino keeps on keepin' on. If you happen to be in Berlin, the new Shield is making the rounds at Campus Party workshops until April 25th. Neither side has said how readily available the new part will be available after that; for now, you can familiarize yourself with the current technology at the source link.

  • Anomaly Korea sequel and Marvel's mobile game get teasers

    by 
    Mike Schramm
    Mike Schramm
    08.19.2012

    Here are two new trailers for your Sunday. First up, we have a teaser trailer from the upcoming Anomaly Korea, the sequel to the very popular Anomaly: Warzone Earth. The new game will have more of the old one, including new units, new powerups, and more. The trailer looks great -- I think that's CG, though it des have an excellent handpainted look. The game should be out in late October or early November, according to 11bit Studios. And second, Marvel has been teasing a big mobile game announcement ever since Comic-Con, and it has now released a teaser trailer for that same project. It seems a little weird to me to be posting a full teaser video for what's supposed to be an "unannounced" game, but there you go. I'm sure we'll see more on this soon -- a little Black Widow tells me that by next Thursday we'll know more. If I had to guess, I'd say it's probably something related to Marvel's very popular Avengers Alliance social game on Facebook. Meanwhile, enjoy the video below.

  • DC Universe Online shows off the new Shield weapon

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.17.2012

    Shields generally aren't thought of as a weapon; they're usually seen as the exact opposite of a weapon. But in the superheroic milieu, all that changes. A shield is something to be used offensively, and in DC Universe Online's next major update, players will begin wielding the shield for their own superheroic (or villainous) capers. A recent interview with creative director Jens Andersen discusses the intended role of the shield in combat. Andersen explains that while the new weapon comes along in a very PvP-centered update, it's not meant to be used specifically for PvP; the team just wants to have something new for players to enjoy no matter what. In play, shields are similar to a staff weapon, but unlike most other weapons, the shield can continue to build a combo after a heavy strike by moving back to light strikes. That should make the shield a very aggressive option -- perhaps odd for something that's not generally thought of as a weapon.

  • The Joker returns to DC Universe Online in upcoming DLC, The Last Laugh

    by 
    Matt Daniel
    Matt Daniel
    05.08.2012

    DC Universe Online players, prepare yourselves: The Joker's back, and he wants to put a smile on your face. The Clown Prince of Crime is making his grand return to DCUO in the game's upcoming DLC pack, The Last Laugh. Not to be confused with the renowned crossover comic story arc, DCUO's The Last Laugh "will pit players against each other in high-intensity multiplayer brawls, feature an all-new weapon, and introduce new Light-Powered Legends PvP characters." The new weapon in question isn't much of a weapon at all, but if Captain America has taught us anything, it's that even a shield can be lethal in the right hands. Now players will be able to slam, bash, and wank to their hearts' content with the new shield weapon type. And players will need every trick they can get to succeed in the new Safe House Battles, which are 4v4 PvP brawls that involve players invading one anothers' safe houses in order to complete a number of objectives. So much for safe houses being... well, safe. Players thirsting for larger-scale combat will be at home in the new Headquarter Battles, which see eight heroes squaring off against eight villains as they try to take control of the Hall of Doom and the Watchtower, respectively. And finally, the game's first light-powered Legend characters will be making an appearance in The Last Laugh, allowing players to take control of the Green Lanterns' Kilowog and Sinestro Corps' Amon Sur. The Last Laugh will be available in June for free to Legendary members and for purchase on the market for Free and Premium players. For the full details, check out the official announcement at the DCUO site.

  • Googly Eye Arduino Shield proves geeks just wanna have fun (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    11.23.2011

    Look, not every Arduino accessory has to be useful. Heck, some of them don't have to do anything at all except, perhaps, make you smile. And that's all the Googly Eye Arduino Shield promises to provide -- a little cheer and personality to add to your latest hack or project. The $7 shield is simply a platform with stacking headers, so you put another shield on top if you like, that sports a pair of googly eyes. Best of all, it's completely customizable. The kit comes with two pairs of different sized peepers which you can place wherever you want. Add all four if you like! The blank white slate leaves you plenty of room to doodle, add a smile, eyelashes or, if you simply must ruin it by adding functionality, a mini breadboard. You can see the Evil Mad Scientist-made shield in action after the break but, honestly, if you're not sold yet you never will be (also, you probably don't have a soul). %Gallery-140091%

  • EVE Evolved: Upgrading to a PvP cruiser: Minmatar and Caldari

    by 
    Brendan Drain
    Brendan Drain
    08.07.2011

    Over the years, I've introduced several friends to EVE Online and tried to give them the best start possible. Offering a financial safety net for ship losses definitely helped a little, as did providing funding to back market experiments and manufacturing or research ventures. What I found helped most of all was to bring new players on quick PvP fleets and discourage them from gravitating toward mining or mission-running as their primary form of gameplay. The adrenaline rush of EVE PvP is something I've yet to find in another MMO, and it's the reason so many of us are hooked to the game. It only makes sense then to introduce new players to it as soon as possible. Last month, I encouraged new players who might be starting out on their own to grab a few friends and similarly charge into PvP from day one. To follow up, the last two weeks' columns have been dedicated to getting new players into their first PvP frigate and upgrading to a cruiser, with emphasis on staying financially ahead of the inevitable ship losses. Last week we tackled Gallente and Amarr ships, with some cheap battle-tested setups for the Thorax, Vexor, Arbitrator and Omen that new players will be able to fly with only a few weeks of skill training. In this week's EVE Evolved, we look at Minmatar and Caldari cruisers, with setups for the Stabber, Rupture, Blackbird and Moa and tips on saving your escape pod to minimise the cost of death.

  • The Legend of Zelda: Skyward Sword will offer item upgrades

    by 
    Jessica Conditt
    Jessica Conditt
    07.24.2011

    The Legend of Zelda: Skyward Sword will feature an item upgrade system, as revealed in the above Gamespot interview with Nintendo of America's Bill Trinen at Comic-Con. After 13 minutes of discussing the game's art style and motion controls, Trinen drops the bomb about the shield, explaining that while Link begins with a traditional shield, he can craft different ones throughout the game by combining rupees with artifacts left behind by defeated enemies. Trinen said upgrades will apply to Link's beetle, shield and "other items," which we guess would include his sword, bow, whip and slingshot, but probably won't be applicable to the game's graphics.

  • Researchers shield implants from hackers with wireless charm of protection

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.13.2011

    Everything can be hacked -- that's an important detail to keep in mind as we start cramming wireless radios into our bodies attached to medical implants. Researchers have been working on ways to protect devices like pacemakers from ne'er-do-wells looking to cause, not just e-harm, but physical injury or even death. A new system developed jointly by MIT and UMass is much more sophisticated that earlier solutions, can be used with existing implants, and is worn outside the body allowing it to be removed in the event of an emergency. The shield, as it's called, acts as a sort of medical firewall, protecting implants from unauthorized access -- doctors send encrypted instructions to it which are decoded and relayed to device, while it blocks any signals not using the secret key. All that's left to do is figure out what sort of person would mess with someone's defibrillator.

  • The Perfect Ten: Unusual MMO weapons

    by 
    Justin Olivetti
    Justin Olivetti
    06.02.2011

    Swords. Staffs. Maces. Spears. Wands. Bows. Crossbows. Double-crossbows. Hammers. Wolverine claws. Daggers. Axes. Deadly? Yes. Fashionable? Not so much. I mean, really. A two-handed sword is so 1299. Now, a deep dish Chicago-style pizza with the works flung into an enemy's gullet -- that's progressive thinking! Because I'm deeply bored with the usual suspects in most MMO armories, I wanted to spend a day praising devs who said, "Screw it. We're going weird, and we're not going to regret it, even when our bosses call us into their offices demanding why such lunacy ended up in a professional game." So forget everything you think you know about weapons because your pitiful armament has yet to scratch the surface of the wild, wild universe of things that can be used to kill you in game. This Perfect Ten column is sponsored by Grizzly Bear Rocket Launchers, Ltd. after the jump.

  • Spiritual Guidance: A first look at patch 4.1 for priests

    by 
    Dawn Moore
    Dawn Moore
    02.28.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests, while her archenemy Fox Van Allen dabbles in shadow while knocking back "naptime potions." Dawn also writes for LearnToRaid.com and produces the Circle of Healing Podcast. Earlier this week Blizzard surprised the masses by releasing an early sneak peek at patch 4.1 on the PTR. Though the patch features no major raid content, it has made some tiny changes to the priest class that could have some big impacts! Among the patch changes for priests are a nerf to Power Word: Shield, a buff to Divine Aegis, a possibly nerf to Dispel Magic, and a new animation for Holy Word: Sanctuary which I've included a video of after the break.

  • Perfect Citizen: secret NSA surveillance program revealed by WSJ

    by 
    Thomas Ricker
    Thomas Ricker
    07.08.2010

    Do you trust your government? Do you just support it like an obedient Britney Spears, steadfast to your faith that it will do the right thing? Your answer to those questions will almost certainly predict your response to a Wall Street Journal exposé of a classified US government program provocatively dubbed, "Perfect Citizen." Why not just call it "Big Brother," for crissake! Oh wait, according to an internal Raytheon email seen by the WSJ, "Perfect Citizen is Big Brother," adding, "The overall purpose of the [program] is our Government...feel[s] that they need to insure the Public Sector is doing all they can to secure Infrastructure critical to our National Security." Histrionics aside, according to the WSJ, the "expansive" program is meant to detect assaults on private companies and government agencies deemed critical to the national infrastructure. In other words, utilities like the electricity grid, air-traffic control networks, subway systems, nuclear power plants, and presumably MTV. A set of sensors deployed in computer networks will alert the NSA of a possible cyber attack, with Raytheon winning a classified, $100 million early stage contract for the surveillance effort. Now, before you start getting overly political, keep in mind that the program is being expanded under Obama with funding from the Bush-era Comprehensive National Cybersecurity Initiative. The WSJ also notes that companies won't be forced to install the sensors. Instead, companies might choose to opt-in because they find the additional monitoring helpful in the event of cyber attack -- think of Google's recent run-in with Chinese hackers as a potent example. Like most citizens, we have mixed emotions about this. On one hand, we cherish our civil liberties and prefer to keep the government out of our personal affairs. On the other, we can barely function when Twitter goes down, let alone the national power grid.

  • Patch 3.3.3 PTR: Priests

    by 
    Dawn Moore
    Dawn Moore
    02.21.2010

    If you read the patch notes for the latest public test realm build, you might have noticed there is an odd change being applied to priests of the bubbling nature. Renewed Hope: now has a 60-second duration, up from 20 seconds, but a 20-second cooldown. Seems a bit strange, doesn't it? Is it a buff, a nerf? What would be the point of adding a cooldown to an ability that has a duration exceeding the cooldown? Well, after kicking the Blizzard downloader all night and day, I've finally tested it for myself and as it currently functions on PTR it appears to have no negative impact on discipline priests. That said, I do not believe it is currently working entirely as Blizzard intends it to. For more information on what I observed, hit the jump.

  • Dragon Skin body armor gains piezoelectric sensors, keeps bullet-stopping abilities

    by 
    Vlad Savov
    Vlad Savov
    11.25.2009

    This Dragon Skin armor has been knocking about since 2007, but now that piezoelectrics and intelligence have been thrown into the mix we couldn't stop ourselves from taking a peek at it. The armor's strength is derived from a reptilian arrangement of overlapping ceramic and titanium composite discs, which simultaneously block incoming rounds and dissipate the impact to a wider area. What's interesting about the new design is the two piezoelectric sensors attached to each end -- one of them transfers a low voltage of power through the armor in the form of vibration, which the other picks up, and the reported energy loss is interpreted as armor degradation. Gnarlier still is the ability of these sensors to generate electricity from bullet impacts, which can then themselves give you an indication of what sort of bullet hit you. Capable of being applied to soldiers and vehicles alike, this could make the real act of soldiering a whole lot more like a video game (minus the whole "infinite respawn" thing), with HUDs showing you how much "shield" you have left. You can see an old(ish) video of the original armor after the break.

  • Spiritual Guidance: Can Prayer of Mending be improved?

    by 
    Matt Low
    Matt Low
    10.05.2009

    Every week (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a UI and addons blog for WoW. Can the relationship between Prayer of Mending and Power Word: Shield be improved any further? I received an email from a distraught yet dedicated Discipline priest the other day. He's a raiding priest, first of all. So what was he upset over? It's about the interactions between our Power Word: Shield and Prayer of Mending. There are times where a quick PoM hit will land on a shielded player which results in it fading off. Why? Well because the shield has to expire first before the PoM bouncing effect occurs. It's not so bad with Holy priests because the strength of their shields are no match for Discipline shields. It does suck though since the shield just has to wear off before the PoM can shoot off to someone else. Sometimes time just runs out.