serpentshrine-cavern

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  • Guildwatch: "Makes it sound like Teapot Dome up in here"

    by 
    Mike Schramm
    Mike Schramm
    05.14.2008

    Menzoberranzan on Tichondrious-H decided recently that after a spat of drama, they were going to go on hiatus until Wrath, so their GL cooked up this video to show off some of the highlights of the guild. Most of it is just a slideshow of screenshots (so we're using it as the header shot this week), but jump up to 7:19, because there's some funny kids dancing.Lots (and I mean lots) of drama in the GW this week (including the "corrupt loot council" that spawned that gem of a title), so make sure to click the link below to read it all. And don't forget to send your own tips in -- wowguildwatch@gmail.com is the email address. We want your downed, drama, and recruiting news, so send it all.

  • Blood Pact: Tanking Leo

    by 
    V'Ming Chew
    V'Ming Chew
    04.24.2008

    Apart from our traditional role of chuckling diabolically while we dispense death and destruction, warlocks are drafted into the tanking role in some raid encounters. The history of tanking warlocks is not new; drain-tanking is possibly the most mundane example of tanking due to our unique kill-you-to-heal-me mechanic. In pre-BC content, warlocks have been asked to tank Emperor Vek'lor in the Temple of Ahn'Qiraj. Now our PvE tanking portfolio has expanded to include Leotheras the Blind and Grand Astromancer Capernian in the Serpentshrine Caverns, Illidan himself in one of his phases, and most recently, Grand Warlock Alythess in the Eredar Twins encounter. Why warlock tanks?

  • One Kara Leaves: Karathress vs. Kara Thrace wrap up

    by 
    Adam Holisky
    Adam Holisky
    04.06.2008

    On Friday I asked you what would happen if Karathress, the minion wielding sub boss of Serpentshrine Cavern, went up against Kara Thrace, the like-named heroine of Battlestar Galactica. You voiced your opinions, you voted. And you chose Kara Thrace, by a vote of 81.5% to 18.4%.Some of the defining user comments made it clear why Kara Thrace would win. SweetPoison said, "Kara would just bomb SSC with her Viper." Pappagallo tells us that I missed one of Starbuck's key abilities, and I fully agree with him: at 20% health Kara would cast "Summon Adama" in which there's a 99% chance Adama appears in either his old or young form and goes on a rampage, or a 1% chance that Colonel Tigh appears drinking, saying "Kill her, see if I care."Quite the interesting results, and I'm glad everyone had a chance to vote. And just to revise my opinion on who the final Cylon is, I'm now going to say it's Felix Gaeta. We know it's not Billy anymore because Six said "The final five are close."Of course, I could just be frackin' out of my mind.

  • Two Karas Enter: Karathress vs Kara Thrace

    by 
    Adam Holisky
    Adam Holisky
    04.04.2008

    Our weekly column "Two Bosses Enter" pits one boss against another in a do or die battle of force. You, the reader, decides who wins and who is banished to the pits of wowlolcats hell. However for today, I want expunge some of that nerd in me and do something different. Let's pit Karathress, the multi-mob boss fight from Serpentshrine Cavern again Kara Thrace, her namesake from Battlestar Galactica."Why on Azeroth are you having these two fictional characters fight each other, Adam?" you ask. Because tonight at 10:00 p.m. EDT the final season of Battlestar Galactica begins. There's a lot of fans, including the WoW developers, who are in love with this show. After a year's absence I think many of us are sitting on the edge of our seats to learn who the final Cylon is. (It's going to be Billy, by the way. You heard it here first.) But enough of my fan bois loving. Let's get down to these two bosses fighting it out.

  • BigRedKitty: The Lurker Below Hunter-guide movie

    by 
    Daniel Howell
    Daniel Howell
    03.21.2008

    Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the hunter class, sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.Everything you ever wanted to know about The Lurker Below, Serpentshrine Cavern, The World of Warcraft, Hunterism, and Life Itself is right here, right now, oh yeah! OK, OK. That's overboard, even for us. Ahem. We hope you like our little movie on how we play our hunter when fighting The Lurker Below in SSC. Better?For those interested in WoWWebStats reports, here's a link to the anonymous report of this fight. We are Titan, Hobbes is Aristocat. You are most welcome to download this movie (36.4MB) by right-clicking here. A great big Thank You to the WoWInsider editors for allowing us to publish this movie both here and on our little blog at the same time! Daniel Howell continues his quest to enslave... NO, EDUCATE! yeah, educate the WoW-playing masses as the hunter-pet duo extraordinaire known to lore as BigRedKitty. More of his theorycrafting and slanderous belittling of the lesser classes can be found at www.bigredkitty.net.

  • Does server progression matter?

    by 
    Alex Ziebart
    Alex Ziebart
    03.15.2008

    Daniel discussed the removal of the Essence of Immortals from the PTR and the progressive content of Quel'Danas awhile ago, and it led me to think a little about progression.Obviously, the removal of that bit of the Sunwell Plateau isn't particularly devastating or crippling. Its inclusion could actually be crippling for the more underpopulated, raiding-light servers, holding the one or two raiding guilds back from experiencing content simply because they chose the wrong server to roll on. I can understand the removal, but my mind being the strange creature it is used this as fuel to wander to similar topics, my braincells discussing it amongst themselves.

  • Are hybrid tanks going to *be* left behind?

    by 
    Allison Robert
    Allison Robert
    03.13.2008

    In the wake of Alex Ziebart's recent post for Hybrid Theory, we received a number of comments from paladins on their ability to main-tank a 25-man raid. Behind the scenes, the subject was equally controversial; many of us here play tanks and we all feel passionate about our classes. An email discussion started about hybrid tanks in general, and it got to be so interesting that we were threatened with being fired if we didn't post it we were asked to share it with our readers. Warriors? Druids? Paladins? And the people who love them? This one's for you. Now, I've previously fielded complaints that my posts are too long, so far warning; if you're not in the mood for a pretty thorough look at the current state of hybrid tanking, you'll probably want to keep moving. If you play any tank at all, just want to know more about them and the people who choose to play tanks, or are considering rolling a tank class, I hope you find the following to be of interest.Please note that the headers below are not, as in portions of Matthew Rossi's post, quotes from anybody involved; they're just a means of helping me organize my thoughts and translate our email conversations into the blogging format. I'm attempting to condense the content of multiple email conversations.My perspective on Alex's post For reference, my main is a tanking feral druid in a Tier 6 raiding guild. Our main tank is a protection paladin, and we're on Reliquary of Souls at the moment. This guy main-tanked Vashj, main-tanked Kael for a certain period until we found out his computer settings made it really tough for him to see Flamestrikes (so we substituted a warrior for that reason, not because of the pally/warrior divide), and has main-tanked most of Hyjal and a fairish amount of Black Temple.More past the cut.

  • Why is Kael a bad guy?

    by 
    Allison Robert
    Allison Robert
    03.05.2008

    Lore-wise, I can't say I understand the direction they've taken with a number of characters from classic Warcraft games in BC, but I suppose that's the reason that the term "lorelol" was coined in the first place. Mike Schramm's pointed out that the canon can probably take the abuse, but there's one character in particular whose upcoming story arc kind of appalls me.If you're trying to stay unspoiled for patch 2.4 -- why are you reading WoW Insider anyway? -- I'll slap the rest behind a cut.

  • Are raiders becoming obsolete?

    by 
    Allison Robert
    Allison Robert
    02.26.2008

    At first glance, I didn't really think there was much out of the ordinary about a post made by one of Nihilum's resto Shaman, Neg. A number of raiding guilds have complained strenuously about the presence of easy-to-obtain epics in the game, but any post entitled, "Does Blizzard Hate Raiders?" is typically going to get a scoff and little else. I had read the article shortly before zoning into Black Temple for the third time ever, and for the first time with the ingame sound on. My guild had recently killed both High Warlord Naj'entus and Supremus, and while the Karabor Sewers portion of the instance is interesting to look at, it pales in comparison to what you'll see once you're offered a teleport to a different floor by a member of the Ashtongue Deathsworn. My guildies and I were really just there to farm Hearts of Darkness for resist gear and to explore a little bit, with nothing really important on our minds. Nevertheless, what we saw that night was beautiful. The floor you're ported to has a tiny, friendly area with the Ashtongue Quartermaster, but beyond that lie a number of sinister things. The ceiling is pillared by giant statues much like those that guard the portal into Outland, and rogues lurk in pairs seemingly all around you. Not infrequently you find yourself turning around to shouts on vent to see them rapidly killing off members of the raid; we finally hit upon the strategy of sending our own rogues off to sniff out the presence of danger while the raid itself was ringed and guarded on all sides by the tanks. Once another set of rogues was found, our hunters set up Flares to flush them out of hiding, marked them, and pulled carefully. You were only really safe if you were in the middle portion of the raid; wandering off to go explore on your own was unthinkable.The music is lovely, the atmosphere is stellar, and for the first time ever in a raid I felt the real sense of a dangerous place with violent, unpredictable creatures that didn't want us there. It was one of the few times that we've actually had to use real strategy as a raid outside of a boss fight. Black Temple makes it abundantly obvious that you are a small, embattled group struggling to survive against overwhelming odds. Most raids are pretty straightforward - learn the tricks to the trash, pull the trash, clear the trash, ask "What's the respawn timer?", and then kill the boss. Tempest Keep is a pretty cold and sterile environment; Serpentshrine Cavern is more interesting visually but the trash is, in many cases, just pull after pull after pull of the exact same stuff (weirdly enough, Karazhan and Zul'Aman seem to come a little closer to the Black Temple raid mentality than their Tier 5 brothers). But there is so much obvious care and attention lavished on the endgame raids, I said to myself (while taking tons of screenshots and turning the sound up), that I just don't buy the argument that Blizzard doesn't give a hoot about raiders. But Neg isn't really writing about the conflict between raiders and the rest of us, which has been a pretty thoroughly discussed in one form or another. It's his contention that the raiding world - what I saw on Thursday and what Nihilum practically does professionally - is becoming obsolete in this, the Age of Purple.

  • Guildwatch: Incriminating evidence

    by 
    Mike Schramm
    Mike Schramm
    02.12.2008

    Here at Guildwatch, we talk a lot about drama, but we don't really talk enough about how to prevent drama from happening in the first place. So consider this a great tip: if you're ever in trouble with a guild officer, just make sure you have an embarrassing photo of them dancing naked in Stormwind. You know, like the one above. A little blackmail in all the right places will make sure you're always on the officers' good sides.That's just one of the many things you can learn from this week's GW, which starts right after the jump. Be sure to send your tips on drama, downed, and recruiting to wowguildwatch@gmail.com.

  • Guildwatch: First come, first served

    by 
    Mike Schramm
    Mike Schramm
    01.16.2008

    Time once again for Guildwatch, your weekly dose of guild drama, downed, and recruiting news from around the realms. Every week, we collect your tips, sort them out all pretty-like, and put them together in one column. It's all the guild news you can handle, all in one place.This week's GW starts right after the jump. And don't forget to send us your own tips for next week: wowguildwatch@gmail.com is the address. Click away!

  • Guildwatch: Inspiring action in all the wrong places

    by 
    Mike Schramm
    Mike Schramm
    12.03.2007

    Pretty amazing Kael down seen above-- the server was going offline, and as you can see, with just a scant 15 seconds left, Reforged on Runetotem was able to grab all their loot. Whew!Right after the jump, you'll find this week's Guildwatch, your weekly look at all the drama, downed, and recruiting news you send us. The email address is wowguildwatch@gmail.com-- send us your tips there (anonymous or otherwise), and see them here next week. Click the link to read on.

  • Around Azeroth: An early death

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.25.2007

    Rogue 13 sends us this excellent action shot from the Leotheras the Blind fight in Serpentshrine Cavern. Rogue 13 tells us that an early death leads to a great place to take pictures from -- on the other hand, I think an early death is a great opportunity to take a coffee break. Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing a copy to aroundazeroth@wow.com, with as much or as little detail as you'd like to share with the world! %Gallery-1816%

  • Hidden Panda on SSC floor

    by 
    Mike Schramm
    Mike Schramm
    10.11.2007

    Astela on Maelstrom sent us this shot of the floor in Morogrim Tidewalker's room in Serpentshrine Cavern. It took me a second to see it, but right there in the designs on the floor, you can see a Panda, calling card of one Samwise Didier, one of Blizzard's lead developers (and lead singer of L70ETC).He's also the creators of the fan favorite Azerothian race we haven't seen in Azeroth yet, the Pandaren (I'm a little disappointed that they didn't show up during Brewfest, actually). Obviously, this is just a hidden Easter Egg done by one of the artists, right? Clearly, this isn't proof that the Pandaren helped build the Coilfang Reservoir or anything like that. Right?Thanks, Astela!

  • Breakfast Topic: Favorite raid boss encounter

    by 
    Dan O'Halloran
    Dan O'Halloran
    10.07.2007

    I don't raid, but a co-worker of mine does. He talk enthusiastically about one of his favorite raid boss encounters in the expansion: Hydross the Unstable in Serpentshrine Cavern.As he explained to me, the encounter is a particularly intricate dance of timing and coordination. From what I gathered, Hydross switches damage types, so the raid must have two main tanks with two different resist gear sets on. When Hydross switches, so must the tanks. Also, Hydross must be dragged about the cavern at timed intervals which also spawns adds.I believe the high level of coordination among the raid was what made this boss a favorite of my co-workers. Now I put it to you, gentle readers: what is your favorite raid boss encounter and why?

  • Guildwatch: The most important thing

    by 
    Mike Schramm
    Mike Schramm
    10.03.2007

    Guild drama is a lot like falling in love. It's the most cliche thing in the world-- everyone's been through it before, usually more than once. But when it happens to you, it seems like there's nothing more important. When you're the one cursing out your guildleader on Vent for giving the loot to his friend instead of the person who rolled 100 on it (you), you feel like you're the only person this has ever happened to in this way.And that's why I love writing Guildwatch, your weekly look at drama, downed, and recruiting news from around the realms. We can't cover everything, but we can absolutely cover everything you send to us-- tips go to wowguildwatch@gmail.com. Hit the link below to see who fell not in love, but out of their guild this week.

  • Take out the trash (timers)!

    by 
    Chris Jahosky
    Chris Jahosky
    09.25.2007

    Over at Blessing of Kings, Coriel recently made the case for removing the respawn timer on trash mobs in raid instances:"When you go into a 5-man instance, you expect to clear it, even if it is your first time going to that instance. You may wipe once or twice, but the general expectation is that you will finish that instance. In this case, an instance time limit is a good idea. If you hit the trash respawn, it's a sign that something is wrong, and perhaps it might be a better idea to try again later, maybe with a different group or after gearing up a bit more.... In contrast, in a raid boss fight, you expect to wipe a lot. That the fight is intricate enough that learning and mastering it will take multiple hours. It took us two or three evenings to refine our strategy and master The Lurker Below, and he's generally considered an easy boss in SSC."He makes a few more good points in the article, including the fact that for casual guilds, losing time to trash mob respawns could be better spent learning a new boss. Obviously this affects more casual raiders than hardcore ones, but I think Coriel summarizes his points well and is worth a read.

  • Around Azeroth: Into Serpentshrine Cavern

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.22.2007

    Prise on Lightning's Blade (EU) sends in this amazing shot from the interior of Serpentshrine Cavern, right where Hydross the Unstable would be, if he were still alive when this screenshot were taken. Prise explains that the blue rays do figure-eights around the two columns -- and I'm thinking a still screenshot doesn't do the place justice.Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Gamers on the Street: Attunement changes

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.24.2007

    Hello all, and welcome to Gamers on the Street! In this column I will be logging into a different server each week to create a character and ask completetly random gamers of both factions their opinions about things that are currently impacting players in World of Warcraft. In this way we hope to reach out to the community and give some everyday gamers a chance to talk about some of the things going on in game.This week, I picked the Gnomeregan server by asking someone in the <It came from the Blog> guild to name a server for me. It was the first one that was given to me. I rolled my two characters -- a Gnome Rogue and a Troll Rogue, which I dutifully leveled past one so nobody thought I was a gold spammer -- and headed for the major cities nearby to ask my questions. Amusingly, getting anyone to talk to you at level five (Alliance) or three (Horde) was difficult to say the least...

  • Raiding progress, minus attunements

    by 
    Mike Schramm
    Mike Schramm
    06.20.2007

    Players have pretty much /cheered across the board about the removal of attunements from Serpentshrine Cavern and Tempest Keep yesterday-- even the Blizzard curmudgeons over at PaladinSucks nodded in approval.But as Elizabeth asks on the WoW Livejournal, what exactly does this mean? Can your guild change this weekend's Gruul run into a raid on The Eye? Can guilds skip over Karazhan and Heroics now, and just head straight to Serpentshrine? Will we see Void Reaver dropped by most guilds quicker than Isiah Washington from Gray's Anatomy?Unfortunately, the answer to those questions is probably no. True, the removal of attunements does mean that more guilds can head into SSC and Tempest Keep right away (instead of waiting for 25 of their members to get attuned), but the bosses in both of the big raids aren't real forgiving unless your guild has already seen a few Kara clears, a few successful Gruul raids, and hopefully even a Magtheridon raid or two as well. Just as a reference, Void Reaver, the first boss in The Eye, requires about three or four tanks in the raid, and easily hits for 7k in the space of a few seconds. Likewise, Hydross, the first boss in Serpentshrine, is not nice to raids-- his adds hit for about 5-6k, and he enrages within 10 minutes.But on the other hand, if you have run Kara, Gruul, and Mag a few times, most guilds are saying you'll have no problem at all with Void Reaver, so guilds who are ready already will definitely benefit from the attunements opening up for all. But if you're still stuck on Curator or Shade of Aran, you likely won't get much out of SSC or TK except a repair bill and a bit of perspective. You'll need to gear up before tackling the bigger stuff.