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  • Mt. Gox gets its login page back, but only lets users check their Bitcoin balance

    by 
    Sean Buckley
    Sean Buckley
    03.17.2014

    Wondering where your Bitcoins are? Looks like Mt. Gox is giving you an official way to check. The fallen Bitcoin exchange has updated its homepage with a sparse login screen, inviting users to sign in and check their wallet's balance -- with a caveat. "This balance confirmation service is provided on this site only for the convenience of all users," the site warns. "Confirming the balance on this site does not constitute a filing of rehabilitation claims under the civil rehabilitation procedure... ...and should also not be considered an acknowledgement by MtGox Co., Ltd. of the amount of any rehabilitation claims of users." That legalese is referring to Japan's Civil Rehabilitation Law and Mt. Gox's bankruptcy proceedings, which are counting the company's assets to suss out a liquidation value. Mt. Gox users with Bitcoin stuck in limbo may eventually get a percentage of their wallet's worth based on the official totals. It's not a particularly heartening disclaimer, but at least it gives users a way to verify their online wallets without putting their accounts at risk.

  • Bitcoin exchange Mt. Gox goes dark (update: site issues cryptic statement, could still relaunch as Gox)

    by 
    Richard Lawler
    Richard Lawler
    02.25.2014

    Less than a year ago when we took a long look at Bitcoin, exchange Mt. Gox reportedly handled some 80 percent of global traffic in the digital currency. Tonight however, the exchange's website is offline, all tweets have been deleted from its account, and customers are unsure what will happen to fiat currency (cash) or Bitcoin that it holds. There were signs of trouble before this however, as Mt. Gox hasn't been the leading Bitcoin exchange since late last year, and it halted customer withdrawals on February 7th. The Bitcoin Foundation, which advocates for the digital currency, announced that Mt. Gox CEO Mark Karpeles resigned on Sunday. A price index from digital currency tracker CoinDesk currently shows the value of Bitcoin has dropped $100 in 12 hours to $463, while Coinbase lists a buy price of $448. Prices for Bitcoin on Mt. Gox had fallen as low as $135, as the exchange issued a statement on the 17th that it had halted withdrawals while dealing with security issues. Rumors have flown about what's going on, and Reddit poster relliMmoT, who posted the screenshot above, reports trading halted at 8:59PM ET before the site went offline. Several other companies involved in digital currency including Coinbase, Blockchain.info, Circle, Kraken, Bitstamp.net and BTC China have issued a joint statement in response, decrying Mt. Gox's "tragic violation" of user trust. They're also promising to reassure customers and the public about their security, and to "lead the way" in consumer protection measures. Curiously, the statement originally referred to the exchange as insolvent (and still does on Circle), but that reference has been removed. According to Re/code a spokesman for the group stated that the troubled exchange has informed others that it will file for bankruptcy, but that can't be confirmed at this time. Update: Several Twitter users have noticed a change in Mt. Gox's previously DOA website. Instead of simply failing to load, as of 4AM ET or so, it has switched to a blank page with HTML indicating "put announce for mtgox acq here." Is someone about to step in and clean up the mess? If and when we hear something definitive, we will let you know. Update 2 (9AM ET): Coindesk says domain investor Andy Booth has confirmed the sale of the Gox.com domain to Mt. Gox CEO Mark Karpeles. This is particularly notable, because it lends credibility to an alleged pitch document originally posted by "two bit idiot" with an appeal to potential investors for relaunching Mt. Gox. According to the document (here and embedded after the break), the exchange has significantly more liabilities than assets while suffering from "massive robbery and poor Bitcoin accounting." Other than planning for a replacement CEO, it closes by pushing for a transition to "Gox," and offering limited withdrawals as it generates revenue to pay back stakeholders. Update 3 (11AM ET): Mt. Gox has released an official statement saying that it has closed all transactions as a precaution to protect the site and its users. Unfortunately, it's not entirely clear what the team is protecting users from. Perhaps its the volatility introduced by the domain changing hands or an impeding bankruptcy proceeding. Or, maybe, it's somehow related to the more advanced version of the Pony botnet that's been making the rounds -- but that seems unlikely. The entire statement is below. Dear MtGox Customers, In the event of recent news reports and the potential repercussions on MtGox's operations and the market, a decision was taken to close all transactions for the time being in order to protect the site and our users. We will be closely monitoring the situation and will react accordingly. Best regards, MtGox Team

  • Google shuts down its bucket-list service, Schemer

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.14.2014

    Not long after rumors of Google shutting down Schemer (its goal-sharing service) arose, confirmation has appeared. On its website, Schemer notes that user data will be wiped after February 7th, but you have the chance to download your saved plans ahead of that. Furthermore, the note suggests giving Field Trip and the explore function in Google Maps a shot to attempt replicating some of the now-terminal app's functionality. If those don't work and you need some company for your grieving, however, we're positive there are at least a few Google Reader users that know your pain.

  • Leak hints Google may shut down its Schemer goal sharing service

    by 
    Jon Fingas
    Jon Fingas
    12.31.2013

    We can't blame you if you haven't heard of Google's Schemer; the goal sharing service launched at the end of 2011, but it hasn't received much publicity (or traffic) since. Accordingly, the crew in Mountain View may be close to shutting Schemer down. Google Operating System has leaked an internal version of Schemer's website that includes an unfinished closure page inviting users to export their data. It's not clear how serious Google is about closing Schemer, however. The internal site may reflect real plans, or it could be a just-in-case placeholder; we've reached out to the company for a definitive answer. We won't be surprised if Schemer gets the axe, though, when Google has shut down more beloved services in the past.

  • Warhammer Online shuts down tonight

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.18.2013

    Today, the drums of Warhammer Online fall silent. After five years of operation, the game will shut down permanently at 6:00 p.m. EST tonight. If there are any last-minute screenshots or contact details you need to exchange, we encourage you to get that done before the servers turn off permanently. Partial refunds will be issued for players who still had paid game time on their accounts as of November 1st; those who purchased game time cards will need to contact customer support directly. For those looking for a bit more farewell reading, our writers have taken on both the overall arc of the game from launch and the game's shutdown event (or lack thereof, depending on your perspective). Fans have also assembled a tribute video for the game as a whole. Our condolences go to the players who are losing a game that has been a home for five years.

  • Mythos Global shutting down January 22nd

    by 
    Matt Daniel
    Matt Daniel
    12.16.2013

    T3Fun, publisher of the free-to-play fantasy title Mythos Global, has announced that the game will be shutting down on January 22nd of next year. As a result, the in-game cash shop will be shut down during maintenance on December 18th, and the post notes that "A Compensation Model is currently at work mainly for users who made recent purchases." Game shutdowns are rarely fun for those involved, but Mythos has certainly had a rocky history of constant death and resurrection, so this might be just another turn of the wheel. In any case, Mythos will be around for a bit longer, so fans can jump in for one last hurrah before the game goes dark. You can check out the full shutdown announcement at the Mythos official site. [Thanks to Mehighlow for the tip!]

  • Second Wind Roundtable: The final days of Warhammer Online

    by 
    Matt Daniel
    Matt Daniel
    12.13.2013

    I know it's been a while, but the Second Wind Roundtable is back for a special occasion: the shutdown of Warhammer Online. As you may know, Mythic's long-floundering RvR title is officially shutting down on December 18th, taking with it the war between Order and Chaos that's been waging since 2008. I was never a die-hard WAR player, but I did have an account still in good standing, and the game was made free for all former subscribers, so I figured that I'd jump in for a last hoorah despite the icky taste it left in my mouth the last time I played. I wasn't about to do this alone, though, so I pulled my now-ex-friend Eliot Lefebvre along for the ride. A post on the official site promised new NPCs to power up our characters and "other unique experiences," so I expected a big end-of-the-world bash as former players returned and boosted to max level for one final brawl. What we got was... well, just read on past the cut. I need a drink.

  • Dynasty Warriors Online shutting down in North America

    by 
    Justin Olivetti
    Justin Olivetti
    12.11.2013

    Aeria Games is not having a good month, apparently. Shortly after the company announced the closure of Lime Odyssey in Korea, it broke the news to the Dynasty Warriors community that the North American servers will be shut down on January 10th, 2014. The company posted its reasons and condolences on the Dynasty Warrior forums: "We know and understand this is both sad and frustrating. The closure of a game is always hardest for us at Aeria as we recognize the community's dedication towards the game but regrettably games can't last forever." Aeria will be giving out 100% rebates to any AP purchased by players from now until the game's sunset. The company also promised that it's working on special events for the title's final days. [Thanks to Mehighlow for the tip!]

  • Remnant Knights closing on January 31

    by 
    Jef Reahard
    Jef Reahard
    12.07.2013

    'Tis the season for MMO closures, apparently. Following on the heels of ArchLord is this announcement about Remnant Knights. The title will close its doors on January 31, 2014. GameSamba will be providing cash shop compensation for "all Sambas spent in-game from November 1, 2013 until the closing date." Click the links below to read full details on claiming your Samba compensation. [Thanks MMOSerbia!]

  • Lime Odyssey to shut down in Korea... again

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.06.2013

    Lime Odyssey apparently cannot catch a break. The game's English version has been leading up to a launch that hasn't happened for more than a year now, with no updates on when that might take place. Last March, the game's Korean client was shut down. Then the game underwent a revival, and now... it's being shut down in Korea again, apparently due to financial issues. What does this mean for the game's English version? That's unclear, although official statements seem to indicate that Aeria Games plans to release the English version after the launch of Aura Kingdom. Whether or not that release will come to pass remains to be seen, but based on the game's history to date odds are not favorable. Our condolences to the players and developers affected by this shutdown.

  • Prius Online closes down in South Korea

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.01.2013

    Whether you think of it as Prius Online or Arcane Saga, the game known to its Korean playerbase as Prius Online has had a hard time keeping the lights on in the West. It's been running for five years over in its native South Korea, though... but no longer. As of December 17th the game will shut down for good, with character creation and the cash shop already disabled for its remaining time. Developer Netmarble has apparently been focusing more upon the mobile market rather than the PC game market, and the game presumably hit the spot of no longer being profitable to keep running. There had been rumors of a sequel, but this could kill any hopes for that as well as any lingering aspirations toward another American revival. It may have died many times before its final death, but it seems like this is finally the end of the road for the game.

  • Mechanist Games working to restore faith with City of Steam's community

    by 
    Justin Olivetti
    Justin Olivetti
    10.25.2013

    Mechanist Games will be taking actions to "restore faith" by those affected from City of Steam's impending shutdown and rebirth as City of Steam: Arkadia. The studio announced three initiatives to draw back players. First, it will be recharging alpha and beta supporters' Electrum, although it doesn't look like refunds are in the cards. Second, it will be compensating returning players who will need to start fresh on a new server. And third, Mechanist is opening up a new English-speaking forums on the website for the community to use. The exact nature of the compensation for affected players was not revealed, as the studio said it has yet to finalize details in that regard. Mechanist paid to reclaim the English publishing rights for City of Steam and will be self-publishing the title going forward. Other language editions of the game will continue to be operated as is. [Source: Mechanist Games' press release]

  • RIFT shutting down in Russia [Updated]

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.25.2013

    The last rift has closed for Russia's version of RIFT. An announcement has been sent to the players of the game that (roughly translated) claims that the game will have to be shut down due to Trion Worlds' refusal to continue supporting the localized version. That shutdown will happen... well, today. So if you play on the game's Russian servers, we really hope you didn't have any major plans for the evening. Belver Online, the company responsible for the localized version, is offering former players compensation in the other online games it operates. Russia's version of RIFT had continued to operate on a subscription-based model for several months, with several Russian players migrating to Trion's European servers out of a desire to play the game's free version. There are no plans for Trion to produce a Russian-localized client of its own. Our condolences to players affected by the shutdown. [Update 6:00 p.m. EDT] - Trion contacted Massively to provide an official statement. We, too, are saddened by the shut down of RIFT in Russia, which was announced in September. In trying to effect the smoothest transition possible, we kept the service running well beyond the October 10th sunset period to make sure as many customers as possible would be taken care of. When a partner began charging its users nearly $100 each in unauthorized "transfer fees" as well as subscriptions that extended beyond the time they knew the servers were going to be closed, we can confirm that we did have to end the extended sunset period. We've successfully transferred over thousands of Russian players and will continue to help any others who want to continue playing on the Trion servers. Anyone who was previously on a Russian server and was impacted by this shutdown can reach out to our customer service team and we will assist in any way we can to get them in back into RIFT as quickly as possible. And it won't cost $100. [Thanks to Fredelas for the tip!]

  • City of Steam powering down, switching to new name and ownership [Updated]

    by 
    MJ Guthrie
    MJ Guthrie
    10.23.2013

    It's the end of the line for the free-to-play steampunk game City of Steam -- at least on R2Games servers. The publisher has announced that doors will be closing at 2:59 a.m. EDT on November 22nd. Even with what are probably the most impressive graphics in a browser-based game, CoS apparently couldn't keep enough players to remain viable. With the closure, the in-game currency Electrum can no longer be acquired, but all previously bought Electrum can be spent on store items throughout the month. Does this mean that CoS is powering down for good? Not according to developer Mechanist Games, which has announced that it plans on releasing a new version of the game the same month: Circumstances have contributed to a significant loss of players and we've decided to cease the current game operations for the Global English version and take City of Steam back. This is a decision we have taken months to reach, and are confident that it's best for the health of the players, the community and the game itself. City of Steam is not shutting it down. We at Mechanist Games will improve and self-publish the game, and endeavor to make it available to as many of the original fans as possible by cooperating with popular English language browser-gaming platforms (to be announced). City of Steam will be upgraded during the time it is offline to better suit the player demographics of the new browser-gaming platforms publishing the game; new content, new features, new systems, massive change to the economy and statistics, new equipment and cosmetics, new quests and an overhaul of most of the level art and main quests. Some features will be removed. There will also be a massive flying fortress for characters of any level to congregate in. Because of these numerous and sizeable changes, the game will be re-launched in November under the title City of Steam: Arkadia. [Updated with the statement from the press release from Mechanist!]

  • Magic: The Gathering - Tactics to be shut down March 28

    by 
    S. Prell
    S. Prell
    10.20.2013

    Sony Online Entertainment will be shutting down the servers for online turn-based strategy game Magic: The Gathering - Tactics on March 28, 2014, according to an announcement made on the game's official forums. "Today we are announcing with our partner, Wizards of the Coast, that we will discontinue game services for Magic: The Gathering - Tactics on March 28, 2014," the initial post reads. "We are honored to have been a part of bringing you the magic of the Multiverse over the last few years. It has been a fun and memorable journey, and we thank you for all of your dedication and support." Unfortunately, if you wanted to experience the game before the hammer comes down and hadn't yet made an account, you're out of luck; new game accounts can no longer be created. Existing players' options will soon be restricted as well, as no new packs will be available to purchase in-game after November 18 of this year, and SOE will retain all code and data from Tactics, meaning no licensed or authorized emulators or fan servers. March 28, 2014 will see the end of Magic: The Gathering - Tactics. On that day, feel free to solemnly sing the following: Bye, bye, Mr. Minotaur Guy, tapped my blue land then my green land, soon my deck will be dry. Them good ol' boys was playin' dragons with Fly, singin' "This'll be the day Tactics diiiiies."

  • EverQuest Mac shutting down (again)

    by 
    Justin Olivetti
    Justin Olivetti
    10.18.2013

    After a stay of execution last year, EverQuest Mac will be shut down on November 18th. SOE cited the need to devote its resources to upcoming games as a reason for the sunset. "After much review and consideration, we have made the decision to sunset EverQuest Mac," the studio posted. "EQMac was originally scheduled to sunset in early 2012, but we kept the game up and running following the passionate feedback received from the community. As we align development resources towards our upcoming slate of games, we cannot justify the resources required to continue to support EQMac. The remaining EverQuest titles (EverQuest, EverQuest II, EverQuest Next, and EverQuest Next Landmark) will not be affected by this closure. We appreciate all of your contributions over the years and hope to see you in other EQ games." SOE President John Smedley added his condolences: "Please know that this was not a decision that was taken lightly. It was a hard call to make, but we know it's the right thing to do." EQMac is a Mac-only version of the game that's been effectively frozen in time since the Planes of Power expansion. You can read our history as well as veterans' stories of the title. The last EverQuest game to be shut down was EverQuest Online Adventures in March 2012.

  • The Mummy Online shuts down today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.15.2013

    Do you remember The Mummy Online? It was a browser game by Bigpoint, it was in beta testing, it... you don't, do you? Apparently a lot of people didn't, seeing as how the company is shutting the game down as of today without much fanfare. According to the official announcement, Bigpoint has determined that due to the dropping playerbase it simply made more sense to sink more resources into games with an active group of players rather than trying to revive something slowly drying out. There's a metaphor in there. No word has been given on any kind of compensation for players who had spent money on the game. Readers may also note that the game never technically left beta testing, making it one of many titles to fold before an official launch. Our condolences to any gamers or developers affected deeply by this loss. [Thanks to Scott for the tip!]

  • Good Old Games sympathizes with furloughed workers, offers free games

    by 
    Ben Gilbert
    Ben Gilbert
    10.09.2013

    Furloughed workers of America, Good Old Games feels your pain. You're home, not necessarily getting paid, and you may be running out of land to explore in Grand Theft Auto V's vast expanses. Luckily, they've got a massive library of games waiting for you, and they're making a bundle of 'em free between now and this Friday. Snag free copies of The Guild: Gold Edition, Capitalism, Capitalism 2, Tropico: Gold Edition, Alpha Centauri, Alien Crossfire, Theme Hospital, and Redneck Rampage by sending in "your picture holding the official furlough letter you received" to (the sarcastic, though potentially offensive) thanksobama@gog.com. For us non-government employees, those games are all on sale for 50 percent off for the next 24 hours. Not too shabby either!

  • The Game Archaeologist: WAR's biggest battle was with itself

    by 
    Justin Olivetti
    Justin Olivetti
    09.28.2013

    Who would have thought that on WAR's fifth anniversary and just days after I dropped a few favorite things about the game, Mythic would be announcing a closure instead of an exciting celebration? While we can all say it that Warhammer Online's upcoming sunset was expected, nobody predicted that the news would go down on its fifth birthday. Maybe someone over there likes order more than chaos and sees a nice symmetry in this. Personally, I think it felt a little bit mean to do that to the remaining community that was patiently sitting there hoping that the studio would toss them even a small bit of recognition. But facts are facts, and after December 18th, the game of public quests, the Tome of Knowledge, "bears, bears, bears," Slayers and Marauders, RvR and scenarios, exploding squigs, and drunken Dwarves will be no more. There are a few months left to experience the game if one so desires, but the end is finally here. It's caused many of us who were invested in the game back in 2008 to take stock of our memories and deal with the last chapter of this strange, wild rollercoaster that started with a strong IP, a studio steeped in PvP MMO development, and a pair of white sunglasses. In the end, WAR's biggest battle was with itself -- and it lost. Today, let's look at the whys, the what ifs, and the community reaction.

  • Report: EA shutters freemium-focused North Carolina studio

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    09.28.2013

    EA's North Carolina studio, a freemium-oriented extension of the mobile and social game-oriented EA All Play label, has been shut down, The Escapist reports. The studio is not listed on EA's studio location map, but The Escapist reports that a cached copy of the previous site describes the studio's focus on developing "cutting edge freemium games for mobile and tablet platforms." The site listed Monopoly Hotels as its most recent notable effort.