slingplayer mobile

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  • Sling says it didn't change iPhone SlingPlayer for AT&T (Updated)

    by 
    Nilay Patel
    Nilay Patel
    02.05.2010

    AT&T certainly made a few of us happy yesterday when it announced that the iPhone SlingPlayer app would now be allowed to run over its 3G network, but the carrier apparently embellished the facts a little when it said Sling had optimized the app to be "more bandwidth sensitive" -- Sling's John Santoro told Ars Technica that it "didn't change anything," and that "AT&T never discussed specific requirements with us." So much for that happy narrative -- we thought AT&T's line sounded odd, given that SlingPlayer has always run just fine on AT&T Windows Mobile, BlackBerry, and S60 devices. It's cool, though, Sling isn't sweating it: "Whatever the reason, we're just glad AT&T has approved it." Now it's just up to Apple to let it through the App Store -- any day now, guys. Update: Sling just called us to clarify the above statements -- while it didn't make any specific changes to iPhone SlingPlayer, its engineers did work with AT&T to make sure the app didn't interfere with other customers and clog up the network. Sling says that once AT&T was involved in the testing process and "saw how the app worked," things went smoothly, and that the app was "refined" to meet AT&T network requirements -- refinements we were told would come to other platforms over time. Sounds good to us, although we're still wondering why this wasn't the party line in the first place.

  • Slingplayer Mobile will finally be working on the AT&T 3G network

    by 
    Mel Martin
    Mel Martin
    02.04.2010

    Well, that took a while. AppleInsider is reporting that AT&T has now agreed to let SlingPlayer for iPhone [US$30, iTunes link] stream over the 3G network. When the app was released last May, there was great moaning that the SlingPlayer Mobile app only worked on a Wi-Fi connection. That was in contrast to other versions of the Sling app running on other phones like the BlackBerry, Windows Mobile and some Palm devices -- all of which were allowed on the AT&T network. AT&T now says they have worked with the Sling Media developers, and found ways to reduce the bandwidth footprint. Getting it all up and running will require a new version of the Sling App, which should appear shortly. The app will be a free upgrade for current owners. The posted version was released in August of last year. A source at Sling Media told me this morning they were glad AT&T "finally saw the light." We'll keep you posted on developments, and we'll test the new app when it's online.

  • SlingPlayer Mobile 2.0 for WinMo gets finger-friendly

    by 
    Chris Ziegler
    Chris Ziegler
    01.29.2010

    Sling has given the Windows Mobile community a little love this week with the release of SlingPlayer Mobile 2.0, blessing it with a totally redesigned "sleek and intuitive" interface and a handful of new features that bring it to parity with its counterparts on other platforms. First off, the UI's been reworked to make styli a thing of the past -- everything should now be usable with a finger -- and they've added multiple viewing modes for widescreen and zoomed content. You've also got support for Sling Accounts, an improved guide and DVR control, and fully-blessed streaming over both 3G and WiFi on any network. Anything running WinMo 6 or up with a touchscreen should theoretically work and it's a free upgrade from 1.6 -- only catch is that you need a Slingbox Solo, Pro, or Pro HD to use it (older models are being blocked, an annoying habit that we've seen with other recent SlingPlayer releases). It's available for download now.

  • SlingPlayer Mobile 1.1 for iPhone picks up App Store approval

    by 
    Chris Ziegler
    Chris Ziegler
    08.20.2009

    That sweet little update to SlingPlayer Mobile for iPhone that Sling submitted for Apple's perusal about a week and a half ago is now approved and available -- version 1.1, as it were -- bringing native DISH Network navigation, improved widescreen support, and improved response times throughout the app. Separately, Sling has updated us on the 3G-compatible flavor of the app that they've submitted for consideration outside of the US, but so far, no dice -- the company hasn't heard back from Apple, which means it's all WiFi-only for the moment. Wouldn't want to saturate those pricey little 3G cells, now, would we? [Thanks, James C.]

  • SlingPlayer 1.1 for iPhone promises DISH integration for US, 3G streaming elsewhere (maybe)

    by 
    Ross Miller
    Ross Miller
    08.10.2009

    As history tells us time and time again, iPhone apps / updates submitted to Apple aren't a sure deal for approval. Still, we can't help but like where SlingPlayer Mobile is going with the recently-submitted version 1.1. In addition to providing true 16:9 widescreen support that stretches across the whole screen, Slingbox owners with DISH Network can now navigate using a touch-supported native browser, instead of pushing through the TV-standard browsing screen being streamed in. That last bit's great for US customers, but it's what the rest of the world might get that has our interests very piqued. The company's submitted a version for use outside of AT&T's homeland that would finally allow for streaming over a 3G connection -- again, not a certainty for approval, but we'll be most interested to see if that one makes its way through the system.

  • SlingPlayer coming to Pre "at or near launch"?

    by 
    Chris Ziegler
    Chris Ziegler
    05.22.2009

    webOS' web technology-based app architecture seems to become less and less of an issue by the day; most of our fears were allayed the moment we saw Classic break cover, and this is another strong sign that the Pre's going to be able to handle just about any multimedia-rich stuff we throw at it. A Sprint-sourced page out of a Pre slide deck entitled "The Pre Application Story" lists a series of "showcase apps" that the carrier thinks (or, at the very least, optimistically hopes) will be available around the time of the phone's launch, and the most interesting thing on here has to be a listing for Sling Media -- you know, those cats making Slingboxes and SlingPlayer builds. Beyond that, we don't have anything -- it could be 3G or WiFi-only (though the fact that this is on a Sprint slide gives us hope that they'll leave EV-DO enabled), it could launch next month or next year, and for all we know, it only works with boxes that aren't even out yet. It'll be kind of cool to see this app running as a card on the Pre's interface, won't it?[Thanks, sdafdsfasdf]

  • First look at SlingPlayer Mobile for iPhone

    by 
    Mel Martin
    Mel Martin
    05.13.2009

    This is a painful review to write, because the SlingPlayer for iPhone had so much potential before AT&T decided to cripple it. One can understand the terror at the thought of a million SlingPlayers draining network bandwidth dry, but in fact, AT&T seems to be violating its own Terms of Service by allowing other smartphones to run SlingPlayer without interference. OK, so how does the SlingPlayer [App Store link] for iPhone/iPod touch work on a WiFi network? Pretty well. The video can be a bit choppy, but it is quite watchable, and basically gives you a full-featured television receiver (or DVD player if you are set up that way) wherever you have an accessible network. Set up is pretty easy and does not require a manual. The only pain point is inputting your unique Sling ID which requires typing long strings of upper case letters followed by numbers. This can be skipped if you have a Sling account configured in advance. In my case I have a SlingBox Pro, connected to a DirecTV HD receiver. The remote worked fine, and it is a transparent overlay so the video shows through. Entering a command results in a 4-5 second wait for it to be executed, but that is understandable considering what is going on behind the scenes. Entering pretty much any command to the remote pauses the video and audio, which again, is understandable but not desirable.If you have a DVR, the SlingPlayer app will control it, which is a real benefit to users who are away from home and want to catch a program, or play it back remotely.The loss of 3G functionality is sad. In the old days I used the SlingPlayer on a Motorola smartphone. When traveling, it was easy to catch a newscast or get some ball scores from any location. Now, you have to have a Wi-Fi connection, which seriously limits your options. Finally, there is the matter of price. It is hard to endorse paying $30.00US for an app that has lost a major feature. Sling charges the same price for versions of the app that do run on 3G. It seems unfair given all that has happened to this app.It is certainly true that Sling Media is not to blame for the business decisions of AT&T, but the company certainly controls the pricing of the app.I think there will be a lot of people who want to buy and use SlingPlayer Mobile for iPhone. On the other hand, many people have had their enthusiasm severely dampened by the current situation. Unfortunately, no matter how clever the app, and it IS clever, AT&T, Apple and Sling Media have all been damaged by this drama. Nothing is forever, and policies can change. All concerned will have to figure out if the decisions made so far with this app are worth the damage to reputations and corporate image.Note: The Sling web site is running pretty slowly as I write this, and I was surprised to see that the iPhone version of the app is not listed in the support options.Here are some screen shots of the app in operation: %Gallery-63301%

  • AT&T says it is to blame for the SlingPlayer fiasco

    by 
    Mel Martin
    Mel Martin
    05.12.2009

    Engadget and other publications tonight are quoting AT&T saying it knifed the SlingPlayer for iPhone due to concerns over bandwidth."Slingbox, which would use large amounts of wireless network capacity, could create congestion and potentially prevent other customers from using the network. The application does not run on our 3G wireless network. Applications like this, which redirect a TV signal to a personal computer, are specifically prohibited under our terms of service. We consider smartphones like the iPhone to be personal computers in that they have the same hardware and software attributes as PCs.That said, we don't restrict users from going to a Web site that lets them view videos. But what our terms and conditions prohibit is the transferring, or slinging, of a TV signal to their personal computer or smartphone.The Slingbox application for the iPhone runs on WiFi. That's good news for AT&T's iPhone 3G customers, who get free WiFi access at our 20,000 owned and operated hot spots in the U.S., including Starbucks, McDonalds, Barnes & Noble, hotels, and airports. AT&T is the industry leader in WiFi."Well OK, AT&T. You do allow Slingplayer to run on other phones on your system. A couple of weeks ago you apologized for the language in the Terms of Service that got such bad publicity and implied it wasn't talking about the SlingPlayer. It's clear the popularity of the iPhone combined with massive streaming is not going to help a cellular network that drops calls on the best of days. Apple is stuck with these guys, and so are we. iPhone owners who pay a healthy charge for 'unlimited' data are getting a crippled app on what is apparently a crippled network. Perhaps Apple will think about the fun they've had with AT&T the last couple of years and think about offering some choice to iPhone customers.

  • Ooooo nooooo! SlingMobile for iPhone won't work on 3G

    by 
    Mel Martin
    Mel Martin
    05.12.2009

    At least, that's what our sister publication is reporting. If true, there will be a tremendous firestorm of anger from iPhone customers who expected to use this app the way the Sling app runs on other devices, including some cellphones on AT&T that are able to use 3G. Using this $30.00 app on just Wi-Fi is a real turn off to many users. This app has had its share of ups and downs, with Sling confidently predicting it was on the way. It may be on the way, but it appears to have been seriously crippled. Editor's note: The story is now confirmed by Sling. Wi-Fi only (at this time).Engadget is saying the app will be released after midnight EDT tonight. They also say older Sling hardware WILL work with the mobile app, albeit unsupported.I would think hardware stores will be busy today with sales of pitchforks and torches.We have calls into Sling for an explanation. I don't think this is going to be pretty.One of our British readers (thanks Adrien) says the app is already in the UK app store. Here is a link to a capture of the page in iTunes. No doubt about it. People are not going to be happy with Sling, Apple, or AT&T.

  • SlingPlayer Mobile for iPhone coming shortly: $29.99, no 3G support

    by 
    Chris Ziegler
    Chris Ziegler
    05.12.2009

    After what has become one of the longer (and certainly one of the highest-profile) App Store approval delays, SlingPlayer Mobile for iPhone has finally gotten Apple's blessing -- with some serious changes under the hood. Most importantly, 3G access has been disabled, meaning you'll only be able to get your Sling on over WiFi -- a serious blow to the app and a huge change from the way SlingPlayer Mobile works on other platforms -- and likely a verification that either Apple or AT&T took serious issue with the bandwidth load imposed by this type of app on the HSPA network. Despite the restriction, Sling will be charging a whopping $29.99 for the download; in exchange for your troubles, though, they've decided to lift the ban on older Slingboxes, with the caveat that they won't be officially supported if you run into trouble. We've had a chance to play with the app, and it certainly gets the job done -- we just wish it worked a little better. Even on WiFi, control feels laggy, and there's no native guide (though there's an icon to quickly pull up your set-top box's guide). When you're in letterbox mode, you've got black bars around all four sides of the image, meaning that the app isn't taking full advantage of the phone's display; we're hopeful this'll be fixed in a future release, though. Happily, we think Sling really nailed the app's UI -- the on-screen translucent controls are pretty cool and generally work well without obscuring the view. Look to grab your own copy some time between 12:01AM and 6:01AM EDT tomorrow morning, and in the meantime, check out our gallery. Update: The app's now available, so get ready to part with $30 (and to not part with your 3G bandwidth -- you certainly won't need it here). Thanks, everyone!

  • SlingPlayer for iPhone: A ray of hope?

    by 
    Mel Martin
    Mel Martin
    05.08.2009

    Could it actually be coming? A search at the iTunes App store for Sling Media brings up the name of the company, but no application attached to the name. That's a pretty healthy sign that the SlingMobile app for the iPhone and iPod touch is 'in the system', although I wouldn't call it proof positive the app has been or is about to be accepted.It's been more than a month since the application was submitted to Apple for evaluation, and it has been a month of ups and downs. AT&T seemed to re-write its terms of service to eliminate Sling products on the network, but then AT&T relented. Then there was a rumor that the Sling app had been rejected, but that turned out to be an apparent hoax.The last we heard, the folks at Sling Media say everything is just peachy, and be patient. The fresh listing of the company at the App Store is a good, but not definitive sign. Hopefully, it is not another chimera, and we'll all be streaming our media to our iPhones and iPod touches soon.Thanks to Bryan Hill for the tip and the eagle eyes.

  • SlingPlayer for iPhone getting closer to release?

    by 
    Mel Martin
    Mel Martin
    04.27.2009

    SlingMedia thinks so. In a brief note on the Sling website, the company notes: "We are in close contact with our partners at Apple and are optimistic that it will be approved soon. We hope the wait won't be much longer."Hopefully the company knows something the pundits and rumor mongers don't. It's been a month of excitement followed by depression as lightly-sourced rumors spread that Apple would turn down the highly anticipated app at the request of AT&T, who worried about all the bandwidth the app would use. There was even a change in the AT&T Terms of Service, that the company later disowned and apologized for.Of course other phones sold by AT&T and other carriers do offer the SlingPlayer Mobile app, but no other single phone has the footprint that the iPhone has. There have also been rumors that the app might support WiFi only, which would be a tremendous downer for people who expected to be able to Sling away from just about anywhere. Hopefully, this whole soap opera is drawing to a close, but Sling fans shouldn't throw away their torches and pitchforks just yet.Thanks to Matt for the tip.

  • SlingPlayer Mobile for iPhone. What's the deal?

    by 
    Mel Martin
    Mel Martin
    04.21.2009

    Rarely has an iPhone/iPod touch app seen so many ups and downs. People have expected Sling Media to provide a version of their streaming video player for Apple since the iPhone first launched, but it has yet to materialize. In January, Sling demonstrated a beta of SlingPlayer Mobile for iPhone at Macworld and created a flurry of excitement. Three weeks ago Sling announced with a great deal of fanfare that the app had been submitted to the App Store, but so far, all we're hearing are crickets...Earlier this month AT&T changed its published Terms of Service to directly prohibit apps like SlingPlayer Mobile from operating on the AT&T network. After a major meltdown from AT&T customers, all the carrier could say was "whoops, we didn't mean it -- that was a mistake".Last week, an anonymous tipster with a dubious domain told TUAW that he worked for Apple and stated that the company was going to reject the app because AT&T couldn't support the bandwidth demands. Of course, carriers do support the SlingPlayer on other phones, including the BlackBerry and several Windows Mobile phones.So, here we are, more than three weeks after SlingPlayer Mobile was submitted to the app store, and there's still nothing. Nada. Bupkis. Zlich. In the meantime, Sling Media has alienated many Slingbox owners by intimating that a lot of their older gear won't work with the iPhone app when (or if) it is released.

  • SlingPlayer Mobile for BlackBerry exits beta, iPhone version submitted to App Store

    by 
    Chris Ziegler
    Chris Ziegler
    03.26.2009

    Get ready, BlackBerry users, because your days are officially about to become less productive (or, at the very least, your mass transit commutes). You too, iPhone types -- not to say you didn't already have enough time-wasting apps cluttering that 8 to 16GB wasteland you call "storage" in your pocket -- because SlingPlayer Mobile is destined for both of these platforms. BlackBerry's already had it since December in beta form, but they're now at a stable 1.0 release; and speaking of 1.0 releases, that iPhone version Sling's been talking up for a while now has now been submitted to Apple's App Store for approval, so we hope we'll be seeing that on the open market shortly. Now, if you'll excuse us, we have some Dora to watch on the Bold.[Via TUAW, thanks Digitac]Read - BlackBerryRead - iPhone

  • Sling getting serious about the iPhone

    by 
    Mel Martin
    Mel Martin
    01.13.2009

    Sling Media now has a web page up on their site with a nice demo of Slingplayer Mobile for the iPhone, due to hit the app store sometime later this year.It's been a long time coming, as people were breathlessly looking for this functionality when the iPhone first came out. 3G capability made us even surer that it would arrive, but a lot of time went by and SlingPlayer Mobile for iPhone was nowhere to be seen.Now that it's been demonstrated at Macworld, it seems a lot more real, and Sling Media says they are submitting it to the app store in this quarter. They are also providing a form so you can send in your email address and be notified when the happy day arrives.Hopefully Apple and AT&T will bless the app and iPhone users can move on and get their hopes up for that next big thing.

  • SlingPlayer Mobile for iPhone demoed on video, coming in Q1

    by 
    Darren Murph
    Darren Murph
    01.07.2009

    No surprises here, but Sling Media has created a new SlingPlayer Mobile for iPhone portal on its website in order to accomplish two important tasks. 1) To announce that it will indeed be submitted to Apple for certification this quarter and 2) to show off a new video of the software in action. If you just can't wait, head to the read link and mash play.

  • SlingPlayer Mobile for iPhone, SlingPlayer for Mac HD make debuts

    by 
    Darren Murph
    Darren Murph
    01.06.2009

    Remember that proof-of-concept you saw way back in June of last year? You know, that one involving SlingPlayer Mobile for iPhone? Here at Macworld, Sling Media is doing its darnedest to take the spotlight away from the looming Apple keynote by announcing that said app is almost ready for consumption. It'll be demonstrating a functional version in San Francisco, and it's planning to submit the software to Apple for certification sometime this quarter. In case you couldn't care less, it'll also unveil a prototype SlingPlayer for Mac HD, which will enable Mac-using Slingbox PRO-HD owners to stream high-def material to their Mac. As for the good stuff, pricing has yet to be determined for the SlingPlayer iPhone app, but the SlingPlayer for Mac HD will be made available gratis. Full release is after the break.

  • SlingPlayer Mobile for BlackBerry loosed in public beta form

    by 
    Darren Murph
    Darren Murph
    12.30.2008

    Now this is what what we like to see, a company keeping promises. Sling Media promised that we'd see a public beta release of its SlingPlayer Mobile for BlackBerry on December 30th, and sure enough, we're seeing a public beta release of its SlingPlayer Mobile for BlackBerry on December 30th. As of now, select BB owners -- Pearl 8120, Pearl Flip 8220, Curve 8320, 8820, Curve 8900 and Bold 9000, officially -- can point their browsers here in order to get the OTA install going. At least for now, this is the only method of procuring the software (should cut down on support issues, we hear), but it's not like you can't handle that. Give it a go and report back, won't you? Full note is after the break.

  • SlingPlayer Mobile for WinMo adds new resolutions, devices

    by 
    Chris Ziegler
    Chris Ziegler
    12.23.2008

    While the BlackBerry camp sits and waits patiently for its public beta to begin in a few days, Sling has been hard at working bringing its SlingPlayer Mobile for Windows Mobile up to snuff for the latest round of devices finding their way into pockets as of late. Notably, the app supports several new resolutions -- 800x480, 640x480, 400x240, and 320x320 -- and a whole host of new phones, including the AT&T Fuze, Sprint / Verizon Touch Pro, and the Samsung Epix, among eleven others. The update is available immediately; should be interesting to see how this looks on an X1 clipping along at WVGA, eh?

  • SlingPlayer for UIQ devices finally sees the light

    by 
    Sean Cooper
    Sean Cooper
    09.11.2008

    SlingPlayer Mobile's not a new thing, that is, unless you're running with a UIQ handset. Sling media have been teasing with this for what seems like ages and finally clients for Sony Ericsson's W960i, P1i, P990i, and G900i -- only via WiFi for that one -- have surfaced and can be grabbed now. Of course, that's not to say it won't work on whatever else you're using and seeing as they're offering a free trial, why not give it a whirl? Oh, and we'd love, and I'm sure your fellow readers would love to hear how you make out with whatever device, so do let us know.