Stealth

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  • Kinect now offers a stealth mode, courtesy of optical camouflage hack (video)

    by 
    Vlad Savov
    Vlad Savov
    12.02.2010

    You've seen so many Kinect hacks by now that you probably think you know them all -- but wait, have you seen one that makes you look like Predator when he's busy predatorizing the populace? Or one that lets you reenact your favorite Metal Gear Solid scenes with Snake's camo turned on? Yup, a Japanese coder by the name of Takayuki Fukatsu has exploited the versatile openFrameworks to give Kinect a mode where it tracks your movement and position, but turns the dull details of your visage into an almost perfectly transparent outline. Of course, you're not actually transparent, it looks to be just the system skinning an image of the background onto the contours of your body in real time, but man, it sure is cool to look at. You can do so for yourself with the video after the break.

  • Encrypted Text: Rogue mechanics for the Cataclysm era

    by 
    Chase Christian
    Chase Christian
    12.01.2010

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any rogue questions you may have. After writing Encrypted Text for over two years now, I have gotten into the groove of writing about rogue life at level 80. I've talked about all about armor penetration's various iterations (and eventual removal) and where to snag the best leather gear with your emblems justice points. We've discussed the trade skills that best suit the discriminating rogue and how to hide from our would-be assassins and their Turkey Shooters. However, all that is about to change. Blizzard has implemented a ton of changes that affect the rogue class in serious ways. Cataclysm is by far its most ambitious expansion yet. With such a huge delta between what was and what is, the transition is going to be a bit rough as we cope with the post-Shattering world. Poisons have been streamlined (again), our Stealth was buffed significantly, and our talent trees were redesigned from the ground up to ensure that each spec provides a useful raid buff. I think it's safe to say that the rogue as we know it has evolved.

  • Storyboard: Archetype discussion - the Rogue

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.26.2010

    A disproportionate number of roleplaying characters are heroes. Well, "heroes" might be a bit too strong of a term -- said characters may or may not have actually done anything heroic -- but given the opportunity, they prefer to be on the noble and self-sacrificing side of a conflict. There's nothing wrong with that, to be sure, but there is something to be said for playing someone whose ethics are a bit less grounded in an abstract idea of right or wrong. Most fantasy games have a class either named as a rogue or some variant thereof, and even when the class doesn't exist, the hallmarks are there. Stealthy and sneaky, usually aimed at quick bursts of damage -- all of those elements speak to how rogues work. But they don't actually define a true rogue any more than a hammer defines a carpenter. So feel free to cue up some appropriate music (at your discretion) as we dive into the second archetype study, taking a good hard look at the most underhanded archetype around.

  • Samsung Stealth V outed with DLNA certification: 4.3-inch screen, Android 2.2?

    by 
    Ross Miller
    Ross Miller
    11.25.2010

    DLNA certification, you're quite the talker. Following in the famed traditions of FCC and Bluetooth SIG leaks, it now looks like we've got a bit of information on the Samsung Stealth V. In addition to DLNA over 802.11b/g/n (of course), the 4.3-inch AMOLED with WVGA resolution sports Android 2.2 and an 8 megapixel camera. Sound familiar? Swap Froyo with Gingerbread and all these pieces line up pretty well with the mysterious flagship phone we discovered two weeks ago. And that leads us to speculation based on naming conventions: this entry bears the SCH-i510 model number, which is just ten up on the Fascinate, Verizon's Galaxy S variant. Flagship sequel? That'd sound about right then, as would a CDMA chipset inside. Few more certifications and we should have a much better feel for the future of this one. [Thanks to everyone who sent this in]

  • Forsaken World's assassin slices and dices

    by 
    Justin Olivetti
    Justin Olivetti
    09.23.2010

    "By the time you see one," Perfect World Entertainment promises, "it's already too late." Of course when you do see one of Forsaken World's assassins, your last thought may be, "Where are all your clothes, girl?" The assassin is the focus of Forsaken World's latest class spotlight, and if you're thinking "rogue" right now, you're not too far off the mark. This class, playable only by Human and Kindred characters, certainly seems to embody many of the typical qualities of a MMO rogue, from dual-wielding to stealth attacks to working off a combo points system. However, they do get a few interesting abilities, such as being able to run down fleeing opponents with as much mercy as you might expect from an assassin. The class spotlight also lists a few of the assassin's skills-in-progress, which include a brief increase to run speed, the ability to enter and remain in stealth even while in combat, and transferring a slow effect from yourself to your enemy. You can read the full rundown over at Forsaken World.

  • Stealth's rugged USB keyboard is extremely tough, extremely pricey

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    09.03.2010

    There are no hard and fast rules in the gadget game, but there is one bit of wisdom we generally stand by: everything benefits by being ruggedized. Sure, we know this speaks to a deep-seated need to smash things, drown things, run 'em over in a truck or shoot them -- and we're not making any excuses. Housed in vandal resistant stainless steel, the Stealth KYBX-400-DT-BL-TB-USB keyboard feature an optical trackball mouse, and NVIS-compliant red adjustable backlighting (just the thing for when you dig out the night vision goggles). If that weren't enough, the whole thing is environmentally sealed to NEMA 4, 4X, IP65 specifications (whatever that means). Yours now for $695! Get a closer look below. %Gallery-101177%

  • Rise and Shiny recap: Global Agenda

    by 
    Beau Hindman
    Beau Hindman
    08.29.2010

    PvP is a funny thing. Essentially, it is a glorified game of tag. There are variations on the theme, of course: freeze tag, Marco Polo, or Hide-and-Seek. Most of us have had the pleasure of spending a summer evening playing it with our friends. I know that when we played it, we added the dimension of The Woods (as they were known) and all that hiding in those woods on a dark summer evening implies. It was intense, I remember. Once, I hid under a pile of leaves for 40 minutes, scared out of my mind, while my buddy tried to find me. Good PvP can be like that, but bad PvP can ruin your evening. Bad PvP, like a rainstorm during a campout, usually ends with one or more participants taking the event way too seriously. But when you spend a few hours in good PvP, running around shooting at strangers, throwing mines at each other and getting shot down by automated turrets, your heart will race and you will realize that you have had a smile on your face most of the time. Global Agenda has that effect on me, like a good game of tag.

  • Stealth Computer debuts paperback-sized LPC-100 mini PC

    by 
    Donald Melanson
    Donald Melanson
    07.30.2010

    Stealth Computer is certainly no stranger to tiny PCs, but it's now produced its smallest one to date in the form of the LPC-100. Measuring roughly the same size as a thick paperback novel, this one weighs in at just 1.2 pounds, and packs your choice of Core 2 Duo or Dual Core Celeron processors, an Intel GM45 mobile chipset with integrated graphics, up to 4GB of DDR3 memory, a max 500GB hard drive, and a rugged aluminum chassis that should hold up to life beyond the desktop. Unfortunately, all that doesn't exactly come cheap -- look for configurations to start at $995. Full press release after the break.

  • Square Enix and Hideo Kojima collaborating on ... something

    by 
    JC Fletcher
    JC Fletcher
    06.07.2010

    Extremely Twitter-happy Square Enix producer Shinji Hashimoto tweeted a picture of himself with Konami superstar Hideo Kojima and Metal Gear Solid art director Yoji Shinkawa today, cryptically noting (according to Andriasang's translation) that "A new promotion with Hideo Kojima is set. Details will be shared at a later date." Kojima and Square Enix have collaborated on a set of Peace Walker figurines under the company's Play Arts Kai line; in addition, Front Mission content is one of the many tie-ins included in Peace Walker. It's likely the next collaboration will be something similar. The picture was taken somewhere that Front Mission Evolved was being shown -- a game that Andriasang notes is being produced by Hashimoto -- so that could be a hint that a Metal Gear series cameo might occur in the upcoming mech game. Or it could be more photographs of the developers, as a little gift for the fans.

  • Splinter Cell: Conviction now on iPhone

    by 
    JC Fletcher
    JC Fletcher
    05.27.2010

    Is it no longer enough for you to be sneaky in Splinter Cell: Conviction? Would you also like the ability to be sneaky about playing it? Gameloft has just released an iPhone version of the stealth action game, so you could be playing Splinter Cell all day, with the people around you thinking you're just texting a lot. Conviction on iPhone attempts to bring essentially the same visual style and gameplay to the handheld platform, with a similar third-person perspective, cover, and even Sam's mark-and-execute abilities. According to TouchArcade's review, problems with controls and AI keep it from quite achieving that goal -- you can see the guard AI in (in)action in the trailer after the break. Splinter Cell: Conviction ($9.99):

  • Alpha Protocol trailer asks, 'Who is Michael Thorton?'

    by 
    David Hinkle
    David Hinkle
    05.05.2010

    Isn't he the guy who wrote Jurassic Park? No wait, that's Michael Crichton. Our bad. Michael Thorton is protagonist super spy in Alpha Protocol, Obsidian's upcoming Espionage RPG™. As you can see in the trailer above, he's a dude who likes to knee chumps in the face ... and run through laser-heavy hallways in slow motion, apparently. We get it, broseph: you're a spy. You drink martinis, drive expensive automobiles and get all the exotic babes. That's all well and good, but we have one problem with the above highlight reel, Mr. Thorton: Don't ever go around blowing up helicopters. That job is best left in more capable hands.

  • Final Fantasy XIII and Splinter Cell 360 Elite bundles $40 off at Amazon

    by 
    David Hinkle
    David Hinkle
    04.23.2010

    Amazon has a pair of sweet deals for those in the market for an Xbox 360 console. Both the Final Fantasy XIII Elite bundle and Splinter Cell: Conviction Elite bundle are $40 off, down to a much more palatable $359.99. That's almost like getting the bundled game for free -- not to mention the value of a bigger, beefier 250gb hard drive and an extra controller. [Via Cheap College Gamers] Source - Splinter Cell bundle Source - Final Fantasy XIII bundle

  • Video: Splinter Cell: Conviction freezing glitch and workaround [update]

    by 
    David Hinkle
    David Hinkle
    04.13.2010

    Update: Both Xbox Support and an Ubisoft representative have confirmed the issue has been resolved. Happy badassing! Original: If you've played beyond the first mission of Splinter Cell: Conviction while connected to Xbox Live, you've likely run into a freezing glitch. A few minutes into the single-player campaign's second mission, the game just locks up -- but there's hope! Thanks to a pretty comprehensive thread on the Ubisoft Forums, a temporary workaround has been discovered, which requires clearing the system hard drive cache and logging out of Xbox Live. "I assure you everyone is hard at work to resolve the issue," posted an Ubisoft technical support representative, who could not confirm when players can expect an official patch. Check out the glitch and workaround in action above.

  • Ubisoft on making Splinter Cell for a broader audience

    by 
    Richard Mitchell
    Richard Mitchell
    03.30.2010

    Speaking to IndustryGamers, Splinter Cell: Conviction creative director Max Beland shared his thoughts on the new direction of the Splinter Cell series. According to Beland, the team at Ubisoft Montreal spent a lot of time looking at previous games in the series to decide what its core values are. Beland said that the series does a good job of providing the "fantasy" of Sam Fisher, but that the difficulty was turning off some players. "What was coming up all the time was, 'Man, that game's hard. I played the first map and I stopped. It was too difficult,'" said Beland. He admitted that sales of the Splinter Cell series declined from the first game to the fourth. Thus, the team decided to focus on the values of Splinter Cell -- stealth, light vs. shadow, etc -- and look at them in a different way. "If you're the best elite agent in the world, if you're Sam Fisher," asked Beland, "why do you have to hang off a ledge and move at one centimeter per minute?" He added that the team wanted Sam Fisher "to be a predator, not a grandmother." This concept led to concepts like the Mark and Execute feature, giving players the feeling that they really are an elite agent. According to Beland, such changes to Splinter Cell are part of the delicate balancing act in which the game industry is currently engaged. "We need to stop making games that are super hardcore," said Beland, "But we're afraid because we don't want to lose the hardcore people!" He added that "it's a real challenge" to make a game that is both accessible to the casual audience but still appealing to the hardcore. The full interview also discusses Beland"s opinions of Natal, the fate of the Splinter Cell movie -- he says it's not in production -- and the maturing of the video game industry.

  • Hitman, UFC, American Idol added to Games on Demand

    by 
    Richard Mitchell
    Richard Mitchell
    03.30.2010

    Three new games have landed on Xbox Live Games on Demand this week. The games offer some vastly different experiences, so there should be something for everyone. For those who enjoy watching sweaty dudes pummel each other, UFC 2009: Undisputed is the game for you. If you prefer more discreet (perhaps even sneaky) violence, Hitman: Blood Money might be more up your alley. If, on the other hand, you'd rather have your singing talents mocked by a virtual Simon Cowell -- and who wouldn't -- it's Karaoke Revolution Presents: American Idol Encore 2 all the way. Each game runs $29.99 in North America. As usual, pricing and availability will vary in other regions. Shortcut: Add UFC 2009: Undisputed to your download queue [via Xbox.com] Shortcut: Add Hitman: Blood Money to your download queue [via Xbox.com] Shortcut: Add American Idol Encore 2 to your download queue [via Xbox.com] [Via Major Nelson]

  • F-35B supersonic jet's first mid-air hover (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.18.2010

    VTOL (vertical take-off and landing) is no great shakes in a wargadget these days -- and a craft like the F-35B, with its short-take off and vertical-landing capabilities might be even less shocking -- but jets that stop whatever they're doing mid-air to just hover awhile? That's another story entirely. The $83 million-plus, supersonic stealth jet did just that yesterday, according to Lockheed Martin. The flight began with a conventional takeoff and the aircraft hit about 200 knots before the pilot switched her into STOVL, culminating in a zero airspeed hover 150 feet above the runway. This is the first "mid-air hover" by the aircraft, and if development continues at the pace most of these programs do it should see active service sometime around Engadget's 25th birthday. Video after the break.

  • Splinter Cell Conviction demo drops March 18

    by 
    JC Fletcher
    JC Fletcher
    03.15.2010

    Last week, we brought you the incredibly exciting news that a Splinter Cell: Conviction demo was confirmed for release on Xbox Live. That thrilling news just got too awesome to bear: the demo will be out this week. March 18, in fact, according to a new Inside Xbox video. If you're not worried about spoiling the demo for yourself (which, we suppose, would lead to spoiling a very tiny portion of the game by extension), you can see some of the gameplay the demo covers in the video. Or you can wait until you get to put yourself into Sam's goggles for yourself. Oh, did we say Sam's in it? And that there would be goggles? Whoops, spoilers! [Thanks, Daniel!]

  • Encrypted Text: Stealth mechanics deep-dive

    by 
    Chase Christian
    Chase Christian
    03.10.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the rogue iconic ability: Stealth. Have you ever tried to describe the rogue class to a friend or family member? I remember when a paladin acquaintance of mine asked what rogues were all about, what their secret sauce was. The question took me off guard, because I had been playing the rogue for so long that I saw everything through rogue-colored glasses. I struggled to find a simple explanation, because we are simply such a diverse class (once you overlook the pure DPS aspect, at least). While we could be summed up by one word, awesome, I have always felt that describing our class is a real challenge. Once I started thinking seriously about it, trying to find a class-defining moment or example, it hit me. What could be more ubiquitous than a rogue stealth run? An assassination force of shadow, rogues in their most feared form. We approach our opponents unnoticed, we strike from the shadows with great force, and we retreat into darkness before we're ever seen.

  • Time Is Money: Frost Lotus prices and farming

    by 
    Basil Berntsen
    Basil Berntsen
    02.16.2010

    Time Is Money, so I won't keep you long. Frost Lotus is a component of raiding flasks, and it is gathered as a very rare chance from regular herb nodes, as well as Frost Lotus nodes that appear in Wintergrasp and Freya's room in Ulduar. The price of Frost Lotus has skyrocketed since patch 3.3 on many servers. This is partly due to the large increase in demand for flasks that the new content brought us, but I believe partly because of a reduction in supply. The supply of Frost Lotus is and always has been low, however as I mentioned in my last column, there are ways to farm it. The most popular one was to get saved to an Ulduar raid ID where Freya's Elders (Brightleaf, Ironbranch, and Stonebark) have been killed, but Freya herself hasn't, allowing the herb nodes to respawn. Getting the nodes to respawn simply requires a "soft reset" of the instance, which means nobody zones in for 30 minutes.

  • Image

    X10: Splinter Cell: Conviction hands-on

    by 
    Ross Miller
    Ross Miller
    02.12.2010

    There you are, old Sam Fisher, minding your own business at some unknown cafe when the waiter brings you a cell phone and Bluetooth earpiece, compliments of the caller. It's Grim, it's Third Echelon, and it's the end of his vacation. Some thugs have managed to upset his vacation -- now we know why he's always carrying 12 rounds and a pistol. %Gallery-85308%