tabula-rasa

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  • The Daily Grind: Are you holding down the fort in Tabula Rasa?

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.08.2009

    Listen up soldier and listen well! You have only a little over two months before the Bane reinforcements arrive and put the entire army of the Allied Free Sentients at risk in Richard Garriott's Tabula Rasa! We at the Massively.com detatchment want to know if you are on the front lines of the war, or are spending time in other battlefronts!With the game becoming free to play, it seems that more soldiers are adding to the AFS front lines every day. But we here at Massively understand that you may not want to pick up your gun, as you know the war will be ending on February 28th! But the skilled engineers of the AFS have added many new tools of destruction to the field of war, such as a first-person tactical combat view and the highly anticipated PAUs and mechs!So are you with us, soldier? Are you going to be using less mew mew and more pew pew? Shout out your plans in the comment box below, but be loud! That Bane artillery cannon on our position is causing too much of a racket!

  • Investing wisely in massively multiplayer online games

    by 
    James Egan
    James Egan
    01.05.2009

    Even a cursory look back on the last year in massively multiplayer online games reveals a number of titles that, despite their promise (and some promises), ultimately failed. Factor in the high costs of creating and publishing an MMO title these days and the mistakes still being made in the industry, and perhaps it's time for a primer on how not to lose money when making an MMO to be widely disseminated. Adam Martin over at T=Machine has written just that. In the first of a two-part series, Martin provides insightful analysis of some glaring mistakes made in the MMO industry, and how some of those pitfalls could have been avoided. He does so by looking at a few of 2008's troubled massively multiplayer titles, namely Hellgate: London, Tabula Rasa, and Age of Conan. It's an interesting read, even for those who are far less enthusiastic about the business decisions behind MMOs than about the games themselves.

  • Tabula Rasa burial ground, behind EB Games

    by 
    Shawn Schuster
    Shawn Schuster
    01.05.2009

    Despite the title of this Kotaku post, I still refuse to call Tabula Rasa a bad game. Sure it's certainly not an encouraging sign to see dozens of sealed TR boxes filling a dumpster behind an EB Games in Canada, but I am not going to jump on that wagon.In this Kotaku post, we see two reader-submitted photos of said dumpster, and it really makes me sad to think about where those games could have gone instead. I wonder if they first tried to give them away for free, or perhaps the EB Games upper management told them that it's not even worth the shelf space, considering their PC shelf space is shrinking every day anyway. Would you have taken a free copy of Tabula Rasa, just to play it out completely free these last six weeks? Am I being a complete fanboy? Yes, but I know I've never had a stronger compulsion to dumpster dive in my life.

  • Lord British still likes WoW

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.03.2009

    Rich Garriott, aka Lord British, aka one of the grandfathers of MMO gaming and even gaming in general through the Ultima series, has fallen on some tough times lately. His latest attempt to re-enter the MMO market, Tabula Rasa, was recently cancelled, and with that, so was his job at NCSoft. Still, according to computerandvideogames.com, he says he's ready to bounce back and get right into the gaming market. But on a more topical note, he says something in the article about World of Warcraft, praising them for their phenomonal growth and saying that they have "shown us all what good game development is about." Certainly, most of us here, I would think, would strongly agree with that statement. But it is fun to compare and contrast this statement to somewhere around a year ago. Back then, he said that he didn't believe WoW would hurt Tabula Rasa's sales, because MMORPGers generally play a game or two at a time and move on after a year or so.

  • Behind the Curtain: Take a look back

    by 
    Craig Withers
    Craig Withers
    01.03.2009

    Brace yourself for the obligatory 'New Year' post. I'd resolve to lose weight, tone up and be kinder to my fellow man, but I'd be lying. Not because I'm weak and won't follow through on them, but because I don't need to. I'm practically perfect in every way. Except not really. I'm lying. I also hate Mary Poppins with a cold, implacable hatred. But that's neither here nor there. It's been a year of ups and downs in the MMO world. We've seen World of Warcraft go from strength to strength with an expansion pack which knocked the socks off of Burning Crusade. Say what you will about Blizzard, but it's always good to see a company that's willing and able to learn not only from its past mistakes, but its past successes. We've seen the long-awaitied launch of Warhammer Online, but we've also seen some downers, with Tabula Rasa going down the tubes, and Fury falling over. Although, not as many people were upset about Fury, given that it was terrible from start to finish.

  • Can the sci-fi genre succeed?

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.01.2009

    Earth and Beyond. Star Wars Galaxies. Auto Assault. Tabula Rasa. For a genre that dominates television and written media, science fiction can't seem to find a good foothold in the MMO industry past EVE Online. Even the upcoming Stargate Worlds is on shaky ground, and it hasn't even stepped over the threshold into the market. With a genre so plagued by failure, what can a company do to succeed like CCP? Can Star Trek Online, Jumpgate Evolution, and Star Wars: The Old Republic shake the curse?These were the topics of a recent interview between Cody Bye of Ten Ton Hammer and Rob Hill and Kevin Beardslee of Trion World Network, the developers behind the Sci-Fi channel's MMORPG/television tie-in game. The interview covers all manner of things, like how Trion seeks to differentiate themselves from the current MMO market, how they want to interact with their community, how they are handling the creation of the game next to the television series, and how Blizzard's polish mantra can really support a well made game. You can check out the full interview over at Ten Ton Hammer.

  • One Shots: The bane of the Big Apple

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.29.2008

    In one of the shockers of the year, we've seen Tabula Rasa head towards shutdown just one year after initial release. What's really disappointing is that so many people we've heard from have said that Tabula Rasa has come leaps and bounds from original release. Several think the game is very enjoyable now that they've added in the new content. Whether or not people coming back and playing TR now may be enough to make NCsoft reconsider their decision or not remains to be seen. Nonetheless, today we've got a screenshot sent in to us by Kaczmanchoy, who has also been enjoying the new content. Kaczmanchoy writes: This is from Tabula Rasa's latest high-level epic instance "The Empire Sector". This is the view that greets you when you first come out of the subway tunnels after taking the wormhole back to Earth. Not only is NYC in ruins (although the Empire State Building still stands in the background), but the Bane have already begun terraforming it to their liking. Are you still playing Tabula Rasa or Hellgate London? If so, we'd love to have some screenshots from you to preserve your games for future generations. Just send those screens to us at oneshots AT massively DOT com along with your name, the name of the game, and whatever you'd like to say about it. We'll post it out here, and give you the credit for snapping the image. %Gallery-97989%

  • GamerDNA and Massively look back at the MMO year in review

    by 
    GamerDNA
    GamerDNA
    12.29.2008

    var digg_url = 'http://digg.com/pc_games/Lord_of_the_Rings_Online_overcoming_WoW_and_2008_in_MMOS'; Continuing on from GamerDNA's year in review (pt. 1) Massively and everybody's favorite gaming social service have come together to feature some great MMO numbers for 2008. Written by the highly talented Sanya Weathers, these stats will run down the winners and not-so-much winners for the last six months of MMO gaming. This kicks off a series of article collaborations between Massively and GamerDNA - we hope you enjoy them! What a freaking year. The weather outside is frightful for newcomers to the MMO genre, with a Blizzard that's been going on for so long that no one remembers what swimsuit weather is like. WAR broke out. Expansion packs rained down like meteors, but left no craters in the marketplace. And yet, good news abounds if you know how to read the signs. Come along with us as we look over half of 2008 Today's column features data from July through December. GamerDNA being a startup, our data collection in the first half of the year was not consistent enough to use for anything but wild guessing and drinking games. Listen, a start up tech company can make ANYTHING into a drinking game. On to the Analysis >> %Gallery-40244%

  • The Daily Grind: The ones that got away

    by 
    Elizabeth Harper
    Elizabeth Harper
    12.29.2008

    Oh, Hellgate: London! How could a post-apocalyptic zombie shoot 'em up have gone so very wrong? Though your servers are shutting down at the end of January, never again to return to US or European shores, we ran into this collector's edition box just yesterday, placed at an appealing eye-level on a Circuit City shelf, just begging the innocent passerby to take it home (or perhaps, considering the game's rocky history, simply to give it a good hug). And it's not the only MMO that's leaving us in early 2009: Tabula Rasa is closing at the end of February. (Though unlike Hellgate, which isn't even accepting new subscriptions at this point, TR is free to play for everyone until the servers shut down.) These are hardly the only games to have met an unfortunate end: remember Earth and Beyond? Auto Assault? Oh, MMOs, why must you go away and leave us oh so alone? (Not that we here at Massively are at all bitter about MMO closures. These games were only our best friends once upon a time.) So this morning, in honor of that lonely Hellgate box, which MMOs going or gone do you miss?

  • Former Blizzard devs at Red 5 Studios plan their own MMO

    by 
    Mike Schramm
    Mike Schramm
    12.26.2008

    Gamasutra has an excellent interview up with a company called Red 5 Studios. Their CEO, Mark Kern, served as a former team lead on World of Warcraft (though it's been a while -- since a little less than a year after the game's launch), so WoW fans (and Blizzard themselves) are curious about what the studio is up to. Unfortunately, they're staying vague at this point -- while they are definitely working on some kind of fantasy MMO, they're not exactly forthcoming about what it'll be.They do say what they're not -- "we're not trying to be a sequel to WoW," Kern says. And they don't consider themselves in the same areas as Warhammer Online and Tabula Rasa, two games that showed promise earlier this year but never broke out as their developers expected. Instead, they want to do something different with the MMO idea, but as for specifics, don't hold your breath. They don't have a business model planned out quite yet, and even the game's announcement is "months" off.So for now, we'll have to wait. It should be interesting to see what, if anything, comes out of the studio -- many people have said that WoW can only be topped by Blizzard themselves, and while having a history at Blizzard doesn't necessarily prepare you for making brilliant games every time (see Hellgate: London, created by former Diablo devs), it would be interesting to see if Kern (who has made his mark on WoW) can help Red 5 get another success together.

  • Tabula Rasa now free for all until its death

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.23.2008

    Terminal sci-fi MMORPG Tabula Rasa is free to play for all until its death on February 28, 2009. NCSoft had previously announced the game would be free-to-play beginning Jan. 10, but now new players can request a serial code from the support site and download the game via FTP. Former players can head to PlayNC.com and reactivate using their account management settings. Credit card numbers will be requested, but no money will change hands. Here's your chance to get a free Christmas present and play the game before its servers get wiped clean.[Via Eurogamer]

  • NetDevil talks past, present and future of MMOs

    by 
    Shawn Schuster
    Shawn Schuster
    12.20.2008

    Now that Tabula Rasa will be closing in two months, many of us are remembering a similar situation in 2007 with NCsoft's Auto Assault. The game's development team at NetDevil was fairly outspoken at the time about what they felt was a savable game, yet NCsoft saw it as a business decision. One of the most vocal NetDevil employees who tried to save the game was Scott Brown. Ten Ton Hammer caught up with Brown in a recent interview where he gave his current views on Auto Assault's closing, what the company is working on now and a hint at what's in their future."I would never turn off a game." Brown says in the interview. "I would do what I would need to do to make the game support itself, but why turn it off? Especially when there are people that love your game?" With knowing what they know now, Brown discusses how the studio has changed their development process. Their current projects, including the LEGO Universe MMO, Jumpgate and an unannounced web-based game coming soon, are enough to keep this company from focusing too much on their past mistakes and just blasting forward into the future.This interview is part one of two, so look for more from Scott Brown in the second half coming next week.

  • Tabula Rasa goes free-to-play one month early

    by 
    Shawn Schuster
    Shawn Schuster
    12.19.2008

    The news coming out of the Tabula Rasa camp this evening just keeps getting better! First we hear about the new content being released with Deployment 15, then the upcoming PAU and Mech units being released in Deployment 16, and now we get word that the game will be going free-to-play a full month earlier than originally planned.As of right now, Tabula Rasa is completely free to current players, former players and brand new players. Head on over to the PlayNC store to create or reactivate an account and enjoy the final months of the game at no cost. Check out the official announcement for more details on creating or reactivating an account, and check out the game before it's too late!

  • Tabula Rasa's PAUs and Mechs coming in next patch

    by 
    Shawn Schuster
    Shawn Schuster
    12.19.2008

    Just when we thought the Tabula Rasa news couldn't get any better with today's Deployment 15 reaching the live servers, we now get word that the highly-anticipated Personal Armor Units that we've been hearing about for a year now are finally coming in Deployment 16.These PAUs and Mechs will be two separate unit types, obtainable through either a control point mech pad or in the case of the PAU, as a "mount" of sorts. PAUs will only be available to the highest level of Logos Receptives and require a certain skill requirement for usage. Right now, we have word of the Angel PAU for Specialists, the Vulcan PAU for Soldiers, the standard AFS Mech which players are already aware of, the Orson Mech which acts much like a Sapper and finally the Grendel Mech which is described as having the ability to bring down the mightiest of base defenses (it's the big guy in the screenshot above). Check out the complete announcement and let us know what you think in the comments below.

  • Tabula Rasa celebrates the holidays with FPS view

    by 
    Shawn Schuster
    Shawn Schuster
    12.19.2008

    It's here! FPS view, along with several other exciting features, have now been implemented on Tabula Rasa's live servers with the latest patch: Deployment 15.7.In addition, we have a new instance map entitled The Empire Sector, which is available to level 50 players who must also meet a certain Logos requirement. The CELLAR arena's location has also been expanded with a new entrance to the Edmund Range wargame map and the Epic Caves of Donn instance is also live with this patch. If that's just not enough, the holiday seasonal decorations are now in game for Tabula Rasa's second winter holiday event. Check out the complete patch notes for more information as to what's new on the live servers today.

  • Massively's best of - Biggest surprise of 2008

    by 
    Michael Zenke
    Michael Zenke
    12.16.2008

    Winner: The shutdown of Tabula Rasa (writeup by Shawn Schuster)This year's Biggest Surprise goes to the news that Tabula Rasa is closing for good in February of 2009. Some might think this was no surprise at all, considering the exodus of players over the past year, and the recent news of Richard Garriott leaving NCsoft to pursue other interests. We chose it because of the vivid community still surrounding it, with the actual finality of a closure a surprise to us all. What makes this an even larger surprise is the fact that the September closure rumors were quickly denied by NCsoft themselves. Recent reports of several new and exciting game features, plus the announcement that players would have a chance to return to Earth in the game made us firmly believe that TR was making a strong comeback. In game, we started to see more players running around in the world, more players in chat and full groups again. The PlanetTR weekly events were filling up like they did in the old days, and we were optimistic. For whatever reason it was too little, too late for NCsoft. The publisher is not in the market of losing money, and we understand that. Yet if we see another closure of an NCsoft title any time soon, it certainly won't be on our Biggest Surprise list.%Gallery-39348%

  • Honoring Tabula Rasa through screenshots

    by 
    Shawn Schuster
    Shawn Schuster
    12.15.2008

    Over the next 2 months, we here at Massively plan to honor Tabula Rasa through a series of articles. The news of the game's closing affects all MMO gamers, even if they never actually played Tabula Rasa itself. So in this first one, we're taking a look at the community's best screenshots in an abbreviated gallery of event pics, rare captures and just a bit to help us look back once it's all gone.These 45 screenshots were all created by the community at the PlanetTR forums, with a few thrown in by myself. They show everything from the early days of Beta to the high-level instances. I wanted to thank everyone at PTR who submitted literally hundreds of screenshots to me to make this possible. Follow the link below for the complete gallery.%Gallery-39348%

  • Tabula Rasa's PlanetTR forums to change format

    by 
    Shawn Schuster
    Shawn Schuster
    12.15.2008

    With the news of Tabula Rasa's closing, one might wonder what will become of the game's largest and most popular unofficial forums. As was announced this past weekend, the PlanetTR forums will be changing formats after TR closes down in February. This will all be accomplished through a series of in-game and on-forum roleplaying events, introducing the world to a rogue band of AFS named The Agenda.You can read a complete backstory on the creation of The Agenda, as well as an in-character thread from the story's Captain Durall for more information. The main in-game event will happen in January, and it promises to be an extensive war, much like their previous Server vs. Server wars, but larger. From there, in March, the forums will change format to appeal to a broader audience and be renamed to The Planet, although the domain name will remain planettr.com. It hasn't been decided exactly what direction the site will take, but you can make your voice heard in this thread, and of course we will be sure to keep players informed with any news.

  • EVE Evolved: Why EVE Online will be around for a long time.

    by 
    Brendan Drain
    Brendan Drain
    12.14.2008

    A little under five years ago, a friend of mine introduced me to a new online game he was playing called EVE Online. A key part of his pitch was that the game was less than a year old and I should get in on the ground floor. My friend correctly anticipated the massive success that EVE would be and that it would be good to get involved as early as possible. Over the years, that decision to start playing EVE in early 2004 has afforded me a lot of opportunities, not least of all being able to contribute to EON magazine and finally become a columnist here at Massively.Getting in on the ground floor:Five years down the line from EVE day one, it's easy for new players or those that want to sign up to feel like they've missed the boat and can't achieve what the older players have. In the same way that my friend introduced me to EVE, it's my turn to try and convince people that they can still get in on the ground floor of something new and immense. With two major expansions coming soon, including the revolutionary "Walking in Stations" expansion, I firmly believe that right now could be the best time in five years to get in on the ground floor of the incredible on-going journey that is EVE Online.In this article, I discuss the reasons why EVE will continue to endure for the foreseeable future and how getting involved now could be just as good as getting involved from day one.

  • Behind the Curtain: Innovation

    by 
    Craig Withers
    Craig Withers
    12.14.2008

    I'd like to talk about Innovation for a little bit. There's an argument which runs along the lines of, "gamers don't get innovation because gamers don't want innovation." There's a certain logic there – if we, as consumers, are not willing to spend money buying games with innovative features or content, then why should developers and publishers spend money to make them? Eating the same food again and again, refusing to change your diet would be monumentally unhealthy for you. Why then, do so many of us do almost exactly that when it comes to our gaming habits? In my opinion, there's been plenty of innovation in gaming in past years. Half life 2 introduced a character I'm sure many of you grew attached to almost as much as I did; Lamarr Miss Alyx Vance. For the first time ever, we had an NPC did more than just get in your way, die easily and spout the same catchphrase over and over. While Alyx really shines in Episode One, the introduction of her character in the original game stands out for me.